SearcharxivSearch

arXiv subjects

Kai WU

Publications and source records attributed to Kai WU.

3 recordsLinked to original sources

Align and Surpass Human Camouflaged Perception: Visual Refocus Reinforcement Fine-Tuning

Current multi-modal models exhibit a notable misalignment with the human visual system when identifying objects that are visually assimilated into the background. Our observations reveal that these multi-modal models cannot distinguish concealed objects, demonstrating an inability to emulate human cognitive processes which effectively utilize foreground-background similarity principles for visual analysis. To analyze this hidden human-model visual thinking discrepancy, we build a visual system that mimicks human visual camouflaged perception to progressively and iteratively `refocus' visual concealed content. The refocus is a progressive guidance mechanism enabling models to logically localize objects in visual images through stepwise reasoning. The localization process of concealed objects requires hierarchical attention shifting with dynamic adjustment and refinement of prior cognitive knowledge. In this paper, we propose a visual refocus reinforcement framework via the policy optimization algorithm to encourage multi-modal models to think and refocus more before answering, and achieve excellent reasoning abilities to align and even surpass human camouflaged perception systems. Our extensive experiments on camouflaged perception successfully demonstrate the emergence of refocus visual phenomena, characterized by multiple reasoning tokens and dynamic adjustment of the detection box. Besides, experimental results on both camouflaged object classification and detection tasks exhibit significantly superior performance compared to Supervised Fine-Tuning (SFT) baselines.

cs.CV

Can video generation replace cinematographers? Research on the cinematic language of generated video

Recent advancements in text-to-video (T2V) generation have leveraged diffusion models to enhance visual coherence in videos synthesized from textual descriptions. However, existing research primarily focuses on object motion, often overlooking cinematic language, which is crucial for conveying emotion and narrative pacing in cinematography. To address this, we propose a threefold approach to improve cinematic control in T2V models. First, we introduce a meticulously annotated cinematic language dataset with twenty subcategories, covering shot framing, shot angles, and camera movements, enabling models to learn diverse cinematic styles. Second, we present CameraDiff, which employs LoRA for precise and stable cinematic control, ensuring flexible shot generation. Third, we propose CameraCLIP, designed to evaluate cinematic alignment and guide multi-shot composition. Building on CameraCLIP, we introduce CLIPLoRA, a CLIP-guided dynamic LoRA composition method that adaptively fuses multiple pre-trained cinematic LoRAs, enabling smooth transitions and seamless style blending. Experimental results demonstrate that CameraDiff ensures stable and precise cinematic control, CameraCLIP achieves an R@1 score of 0.83, and CLIPLoRA significantly enhances multi-shot composition within a single video, bridging the gap between automated video generation and professional cinematography.\textsuperscript{1}

cs.CV

VTON-HandFit: Virtual Try-on for Arbitrary Hand Pose Guided by Hand Priors Embedding

Although diffusion-based image virtual try-on has made considerable progress, emerging approaches still struggle to effectively address the issue of hand occlusion (i.e., clothing regions occluded by the hand part), leading to a notable degradation of the try-on performance. To tackle this issue widely existing in real-world scenarios, we propose VTON-HandFit, leveraging the power of hand priors to reconstruct the appearance and structure for hand occlusion cases. Firstly, we tailor a Handpose Aggregation Net using the ControlNet-based structure explicitly and adaptively encoding the global hand and pose priors. Besides, to fully exploit the hand-related structure and appearance information, we propose Hand-feature Disentanglement Embedding module to disentangle the hand priors into the hand structure-parametric and visual-appearance features, and customize a masked cross attention for further decoupled feature embedding. Lastly, we customize a hand-canny constraint loss to better learn the structure edge knowledge from the hand template of model image. VTON-HandFit outperforms the baselines in qualitative and quantitative evaluations on the public dataset and our self-collected hand-occlusion Handfit-3K dataset particularly for the arbitrary hand pose occlusion cases in real-world scenarios. The Code and dataset will be available at \url{https://github.com/VTON-HandFit/VTON-HandFit}.

cs.CV