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Kai Wang

Publications and source records attributed to Kai Wang.

At least 145 records · Page 8Linked to original sources

Are Large Language Models Suitable for Graph Computation? Progress and Prospects

Large language models (LLMs) have been increasingly explored for graph computation, where tasks require reasoning over structured relationships and algorithmic operations. Yet, it remains unclear when LLMs can reliably support such computation and how they should be incorporated into graph-solving pipelines. Existing surveys at the intersection of LLMs and graphs primarily focus on graph learning, text-attributed graphs, or graph-language modeling. To bridge this gap, we provide a comprehensive review of LLMs for graph computation through a role-based taxonomy. Specifically, we identify two major paradigms: i) LLMs as executors, where models directly solve graph tasks from graph descriptions and instructions; and ii) LLMs as planners, where models formulate problems, decompose reasoning steps, and invoke external tools or agents for execution. Based on this taxonomy, we analyze the strengths and limitations of current methods. Our review indicates that LLMs are promising for simple, small-scale tasks, but remain unreliable for large-scale and exactness-demanding tasks. Finally, we summarize available datasets and suggest four future directions.

cs.CL↗

Efficient $(α,β)$-core Computation and On-the-fly Query at Billion Scale with GPUs

In bipartite graphs, $(α,β)$-core is a widely used model for cohesive subgraph mining. Specifically, an $(α,β)$-core is a maximal subgraph in which each vertex in the upper layer has degree at least $α$, and each vertex in the lower layer has degree at least $β$. The state-of-the-art CPU-based solutions incur extensive costs to construct an index structure for all $α$ and $β$ combinations, leading to scalability challenges on large bipartite graphs. Moreover, on-the-fly queries, which aim to determine whether an edge update belongs to a target $(α,β)$-core, are essential for real-time applications such as fraud monitoring and recommendation systems. However, existing index-based methods struggle to support such queries at scale due to their high maintenance overhead. In this paper, we investigate how to leverage GPU architectures to enable efficient $(α,β)$-core computation and support on-the-fly queries. While GPUs are widely used to accelerate graph processing, their limited memory capacity makes it impractical to store large index structures. To address this issue, we propose GCC, an index-free GPU-based peeling algorithm that accelerates $(α,β)$-core computation via warp-centric processing. To further improve efficiency, we develop GCC+, which leverages the nested property of $(α,β)$-core with a core-based early pruning strategy. For handling on-the-fly queries, we propose GFQ, a connectivity-aware algorithm that significantly narrows the computation scope by leveraging connected component information, thereby avoiding full-graph peeling. Extensive experiments on 11 datasets demonstrate that our proposed techniques outperform existing CPU-based solutions in terms of both space and time efficiency.

cs.DB↗

FGRPO: Federated GRPO with Adaptive Aggregation on Non-IID Data

Recent advances in language models have established reinforcement learning as the primary paradigm for eliciting self-correction and long-chain reasoning. While group relative policy optimization (GRPO) offers superior scalability by eliminating the critic network, deploying it on a central infrastructure entails collecting a large volume of data from distributed owners, which poses significant privacy risks. To address these concerns, we introduce federated GRPO (FGRPO), a framework designed to decentralize the fine-tuning of reasoning models across heterogeneous data owners. To effectively mitigate the instability caused by divergent reward scales across heterogeneous tasks, FGRPO incorporates an adaptive aggregation mechanism based on relative performance gain. By characterizing each client's improvement relative to its personalized historical baseline, the framework dynamically prioritizes effective learning trajectories regardless of local task difficulty. FGRPO ensures robust convergence on non-IID data while preserving data privacy.

cs.LG↗

DECA: Decentralizing Block-Wise Adam for Efficient LLM Full-Parameter Fine-Tuning on Non-IID Data

Fine-tuning large language models (LLMs) in privacy-sensitive and resource-constrained environments remains challenging. Since training data are often distributed across multiple clients, decentralized fine-tuning offers a natural paradigm for collaborative adaptation without a central server. However, enabling full-parameter fine-tuning (FPFT) in this decentralized setting is difficult: FPFT provides strong adaptation capacity but incurs prohibitive resource consumption for billion-scale models. Existing decentralized LLM fine-tuning methods therefore mainly rely on parameter-efficient updates, which improve efficiency but may restrict downstream performance. Moreover, client data are typically non-IID, making decentralized optimization more vulnerable to client drift and unstable convergence. To address these challenges, we propose DECA, a resource-efficient decentralized FPFT framework for LLMs on non-IID data. DECA partitions model parameters into disjoint blocks and performs sequential block-wise Adam optimization, reducing resource consumption while preserving decentralized full-parameter adaptation. To stabilize training, DECA further introduces first- and second-order block-wise moment estimates with fresh local gradient statistics and consensus-derived discrepancy signals. We provide rigorous theoretical analysis and extensive experiments, showing that DECA achieves fast convergence, strong downstream performance, and significant resource efficiency.

cs.LG↗

Sensitivity as a Double-Edged Sword: A Trade-off Between Discriminability and Adversarial Robustness

Modern neural networks are highly susceptible to adversarial perturbations. In this work, we identify that part of this vulnerability stems from the sensitivity of the widely used fully connected (FC) classifiers to such perturbations. In contrast, simple $\ell_2$ distance-based classifiers exhibit significantly greater robustness. We provide thorough theoretical and empirical analysis showing that while FC classifiers' high sensitivity makes them discriminative, it also makes them vulnerable. Conversely, $\ell_2$-classifiers' insensitivity grants robustness but limits performance. Motivated by this trade-off, we propose a novel $\ell_2$-reclassifier based on a Hybrid Prototype Mixing (HPM) framework. This method retains the discriminative power of FC classifiers while leveraging the robustness of $\ell_2$ distance. It yields $\ell_2$-distance-based predictions by fusing two prototype types: (1) stable, dataset-level prototypes updated via EMA, and (2) dynamic, batch-level prototypes generated from the FC classifier's predictions using a Straight-Through Estimator (STE). However, this dynamic, STE-based architecture introduces significant challenges for evaluation, such as gradient obfuscation and forward discontinuity. To address this, we propose a new, rigorous evaluation protocol, the Mixed Surrogate Attack (MSA), which uses multiple surrogates along with powerful AutoAttack to ensure a fair and robust assessment. Extensive experiments demonstrate that our lightweight, plug-and-play module, with minimal fine-tuning, effectively enhances the adversarial robustness of various existing SOTA adversarially trained models.

cs.CV↗

HumanNOVA: Photorealistic, Universal and Rapid 3D Human Avatar Modeling from a Single Image

In this paper, we present HumanNOVA, a photorealistic, universal, and rapid model for generating 3D human avatars from a single RGB image. Achieving both photorealism and generalization is challenging due to the scarcity of diverse, high-quality 3D human data. To address this, we build a scalable data generation pipeline that follows two strategies. The first one is to leverage existing rigged assets and animate them with extensive poses from daily life. The second strategy is to utilize existing multi-camera captures of humans and employ fitting to generate more diverse views for training. These two strategies enable us to scale up to 100k assets, significantly enhancing both the quantity and the diversity of data for robust model training. In terms of the architecture, HumanNOVA adopts a feed-forward, token-conditioned avatar modeling framework that allows fast inference in less than one second and requires no test-time optimization. Given an input image and an estimated simplified human mesh (SMPL) without detailed geometry or appearance, the model first encodes both inputs into compact token representations. These tokens then act as conditioning signals and are fused through cross-attention to construct a triplane-based 3D avatar representation. Extensive experiments on multiple benchmarks demonstrate the superiority of our approach, both quantitatively and qualitatively, as well as its robustness under diverse input image conditions. Project page at https://HumanNOVA.github.io .

cs.CV↗

Function2Scene: 3D Indoor Scene Layout from Functional Specifications

Most text-driven 3D indoor scene synthesis methods generate rooms from object-centric prompts, asking what furniture should be placed rather than how the space is used. Yet in real interior design, a layout is judged by how well it supports its occupants, e.g., their activities and physical needs. We introduce Function2Scene, a framework for generating 3D indoor layouts from functional specifications, i.e., natural-language design briefs describing who will use a room and what they need to do there. Given such a specification, our system parses occupant personas and activities, derives a customized set of functional design constraints from a taxonomy of 17 criteria spanning spatial, ergonomic, activity, and environmental considerations, and uses these constraints to guide layout generation. Rather than relying on an LLM to directly produce a final scene, Function2Scene performs iterative evaluation and refinement through a tool-augmented check-and-repair loop, combining geometric measurements, LLM-based contextual reasoning, and VLM-based visual assessment. Experiments on 30 professionally written interior-design cases show that Function2Scene produces layouts that better satisfy functional requirements than recent LLM-based scene synthesis baselines, with our results preferred in 94.3% of pairwise comparisons. Our work reframes text-driven indoor scene synthesis from placing plausible objects to designing spaces that support human use.

cs.CV↗

MVP-Shapley: Feature-based Modeling for Evaluating the Most Valuable Player in Basketball

The burgeoning growth of the esports and multiplayer online gaming community has highlighted the critical importance of evaluating the Most Valuable Player (MVP). The establishment of an explainable and practical MVP evaluation method is very challenging. In our study, we specifically focus on play-by-play data, which records related events during the game, such as assists and points. We aim to address the challenges by introducing a new MVP evaluation framework, denoted as \oursys, which leverages Shapley values. This approach encompasses feature processing, win-loss model training, Shapley value allocation, and MVP ranking determination based on players' contributions. Additionally, we optimize our algorithm to align with expert voting results from the perspective of causality. Finally, we substantiated the efficacy of our method through validation using the NBA dataset and the Dunk City Dynasty dataset and implemented online deployment in the industry.

cs.GT↗

FasterVAR: Plug-and-Play Acceleration for Visual Autoregressive Models

Visual Autoregressive (VAR) modeling departs from the next-token prediction paradigm of traditional Autoregressive (AR) models through next-scale prediction, enabling high-quality image generation. However, the VAR paradigm suffers from sharply increased computational complexity and running time at large-scale steps. Although existing acceleration methods reduce runtime for large-scale steps, but rely on manual step selection and overlook the varying importance of different stages in the generation process. To address this challenge, we present FasterVAR, a systematic study and plug-and-play acceleration framework for VAR models. Our analysis shows that early steps are critical for preserving semantic and structural consistency and should remain intact,while later steps mainly refine details and can be pruned or approximated for acceleration. Building on these insights, FasterVAR introduces a plug-and-play acceleration strategy that exploits semantic irrelevance and low-rank properties in late-stage computations, without requiring additional training. Our proposed FasterVAR achieves up to 3.4x speedup with almost no performance loss. consistently outperforming existing acceleration baselines.These results highlight stage-aware design as a powerful principle for efficient visual autoregressive image generation.

cs.CV↗

Xiaomi Auto World Model: A Joint World Model Integrating Reconstruction and Generation for Autonomous Driving

This report presents a unified technical system addressing the two core capabilities of world models for autonomous driving: world representation and world generation. For world representation, we propose WorldRec, a feed-forward reconstruction architecture driven by sparse scene queries. WorldRec initializes structured queries in 3D space, leveraging them to aggregate cross-view, cross-temporal features, thereby naturally enforcing spatial consistency across frames and yielding compact yet high-fidelity 3D Gaussian scene representations. For world generation, we propose WorldGen, a two-stage training framework of bidirectional pretraining followed by causal fine-tuning through three progressive stages (Teacher Forcing, ODE distillation, and DMD), enabling high-quality online causal video generation in as few as 4 denoising steps. Building on both modules, we further introduce the JWM, which deeply integrates WorldRec and WorldGen to achieve synergistic gains in generation stability, cross-frame consistency, and visual fidelity, providing a solid foundation for closed-loop simulation, data synthesis, and end-to-end training in autonomous driving.

cs.CV↗

Bilevel Optimization of Synthetic Trajectories for Multi-Turn LLM Fine-Tuning

While LLMs excel at single-turn generation, they struggle with long-horizon, multi-turn interactions. Offline reinforcement learning (RL) offers a scalable approach, yet its performance hinges on the availability and quality of multi-turn trajectory data. A common remedy is to augment training with synthetic trajectories generated by LLMs or simulators, but synthetic data is highly heterogeneous in quality, and naively treating all trajectories as equally informative can degrade performance. We propose BOOST, a bilevel optimization framework where the inner level trains the LLM on reweighted data and the outer level trains a lightweight reweighting head on held-out real validation tasks, assigning continuous trajectory-level weights without requiring an external judge. To ground this approach, we derive a PAC-Bayesian bound revealing a three-way trade-off: synthetic data increases diversity but risks task-shift, while concentrating weight on high-quality trajectories improves empirical performance at the cost of effective sample size. Empirically, our method consistently outperforms multiple baselines. Analysis reveals it upweights synthetic trajectories that align with the real data distribution and exhibit higher qualitative merit.

cs.LG↗

Articulate That Object Part (ATOP): 3D Part Articulation via Text and Motion Personalization

We present ATOP (Articulate That Object Part), a novel few-shot method based on motion personalization to articulate a static 3D object with respect to a part and its motion as prescribed in a text prompt. Given the scarcity of available datasets with motion attribute annotations, existing methods struggle to generalize well in this task. In our work, the text input allows us to tap into the power of modern-day diffusion models to generate plausible motion samples for the right object category and part. In turn, the input 3D object provides ``image prompting'' to personalize the generated motion to the very input object. Our method starts with a few-shot finetuning to inject articulation awareness to current diffusion models to learn a unique motion identifier associated with the target object part. Our finetuning is applied to a pre-trained diffusion model for controllable multi-view motion generation, trained with a small collection of reference motion frames demonstrating appropriate part motion. The resulting motion model can then be employed to realize plausible motion of the input 3D object from multiple views. At last, we transfer the personalized motion to the 3D space of the object via differentiable rendering to optimize part articulation parameters by a score distillation sampling loss. Experiments on PartNet-Mobility and ACD datasets demonstrate that our method can generate realistic motion samples with higher accuracy, leading to more generalizable 3D motion predictions compared to prior approaches in the few-shot setting.

cs.CV↗

Awakening the Hydra: Stabilizing Multi-Concept Backdoor Injection in Text-to-Image Diffusion Models

Text-to-image diffusion models are increasingly developed through open-source reuse and repeated downstream fine-tuning, where reused checkpoints are difficult to verify and thus more susceptible to hidden backdoor behaviors. In such ecosystems, a single pretrained model may be sequentially adapted and redistributed by multiple independent parties, allowing multiple concept-specific trigger-target associations to accumulate in the same model. When these associations coexist, semantic conflicts can be amplified in the shared representation space, leading to cross-concept entanglement and degraded generation quality. Notably, instead of strengthening the attack, such accumulation can destabilize previously injected behaviors and reduce attack reliability. In this work, we systematically investigate backdoor attacks under this interference-prone setting and propose Hydra, a unified framework for robust and controlled multi-concept backdoor injection under cumulative and decentralized reuse. Our core insight is that stable backdoor injection under large-scale multi-concept settings requires explicitly constraining trigger semantics while coordinating cross-task interactions during optimization. Specifically, Hydra performs evolutionary trigger search in the text encoder space to identify triggers that are semantically aligned with their target concepts while remaining stable across other injected concepts. It further combines multi-task fine-tuning with trigger-clean regularization to improve training stability under dense multi-concept injection. Extensive experiments across multiple diffusion backbones under rigorous multi-concept settings show that Hydra maintains effective backdoor activation while preserving clean generation fidelity and image quality. For instance, across 8 attackers and 500 concept pairs, Hydra maintains ~95% ASR and strong clean generation.

cs.CR↗

Position: Weight Space Should Be a First-Class Generative AI Modality

Neural network checkpoints have quietly become a large-scale data resource: millions of trained weight vectors now exist, each encoding task-, domain-, and architecture-specific knowledge. This position paper argues that model checkpoints should be treated as a first-class data modality, and that generative modeling in weight space should be standardized as a core machine learning primitive. Recent advances demonstrate that neural weights can be synthesized on demand, often matching fine-tuning performance while reducing adaptation cost by orders of magnitude. We contend that these results reflect an underlying structural fact: high-performing models occupy low-dimensional, highly structured regions of weight space shaped by symmetry, flatness, modularity, and shared subspaces. Building on this view, we organize existing methods into a five-stage pipeline, survey applications where the approach is already practical, and clarify current limits: adapter-scale and conditional generation are advancing rapidly, while unrestricted frontier-scale checkpoint synthesis remains open. Our goal is to shift the community's default mindset from optimizing models per task to sampling models from learned weight distributions, accelerating toward an era in which AI systems routinely improve or create other AI systems.

cs.LG↗

Darboux-type formula for Jacobi biorthogonal polynomials

In this paper, we study the asymptotic behavior of Jacobi biorthogonal polynomials. A Darboux-type formula is established using the method of steepest descent. In the proof, we construct an appropriate contour to apply the Rodrigues formula. Our result reduces to the classical Darboux formula in the orthogonal case.

math.CA↗

MediaClaw: Multimodal Intelligent-Agent Platform Technical Report

MediaClaw is a multimodal agent platform built on the OpenClaw ecosystem. Its core design follows a three-layer architecture of unified abstraction, pluginized extension, and workflow orchestration. The system is intended to address practical deployment pain points in AIGC adoption, including fragmented capabilities, heterogeneous interfaces, disconnected production processes, and limited reuse of high-quality production workflows. \system{} abstracts full-category AIGC capabilities into a unified invocation model, uses plugins to support hot-pluggable capability expansion, and uses task-oriented Skills to turn complex production processes into reusable workflow assets. This report focuses on the architectural design philosophy of MediaClaw, the design logic of its core capability model, and the key engineering trade-offs in implementation. It aims to provide reusable practical reference for building multimodal capability platforms.

cs.AI↗

COPRA: Conditional Parameter Adaptation with Reinforcement Learning for Video Anomaly Detection

Vision-language models (VLMs) have shown strong performance in video anomaly detection (VAD) while providing interpretable predictions. However, existing VLM-based VAD methods suffer from a fundamental mismatch between training and inference in both data distribution and model configuration. First, most approaches rely on static post-training adaptation, limiting generalization under distribution shifts such as unseen environments or anomaly types. Second, they train VLMs on sparse frames from long videos, but perform inference on densely sampled short segments, creating inconsistencies between training and testing. To address these limitations, we propose COPRA, a conditional parameter adaptation framework for VLM-based VAD. Instead of fixed prompts or shared parameter updates, COPRA generates input-specific parameter updates to dynamically adapt a frozen VLM for each video segment during both training and inference. Experiments show strong performance on standard VAD benchmarks, consistently outperforming static baselines in both in-domain and cross-domain settings. Moreover, COPRA generalizes beyond VAD to unseen tasks such as multiple-choice Video Question Answering and Dense Captioning. These results highlight COPRA as an effective weight-space generation framework for scalable, adaptive, and context-aware video understanding. The code will be released at https://github.com/THE-MALT-LAB/COPRA

cs.CV↗

Towards Unified Surgical Scene Understanding:Bridging Reasoning and Grounding via MLLMs

Surgical scene understanding is a cornerstone of computer-assisted intervention. While recent advances, particularly in surgical image segmentation, have driven progress, real-world clinical applications require a more holistic understanding that jointly captures procedural context, semantic reasoning, and precise visual grounding. However, existing approaches typically address these components in isolation, leading to fragmented representations and limited semantic consistency. To address this limitation, we propose SurgMLLM, a unified surgical scene understanding framework that bridges high-level reasoning and low-level visual grounding within a single model. Given surgical videos, SurgMLLM fine-tunes a multimodal large language model (MLLM) to support structured interpretability reasoning, which is used to jointly model phases, instrument-verb-target (IVT) triplets, and triplet-entity segmentation tokens. These tokens are then temporally aggregated and serve as prompts for a segmentation network, enabling accurate pixel-wise grounding of triplet instruments and targets. The entire framework is trained end-to-end with a unified objective that couples language-based reasoning supervision with visual grounding losses, promoting coherent cross-task learning and clinically consistent scene representations. To facilitate unified evaluation, we introduce CholecT45-Scene, extending CholecT45 dataset with 64,299 frames of pixel-level mask annotations for instruments and targets, aligned with existing triplet labels. Extensive experiments show that SurgMLLM significantly advances surgical scene understanding, improving the primary triplet recognition metric AP_IVT from 40.7% to 46.0% and consistently outperforming prior methods in phase recognition and segmentation. These results highlight the effectiveness of unified reasoning-and-grounding for reliable, context-aware surgical assistance.

cs.CV↗