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Kai Xu

Publications and source records attributed to Kai Xu.

At least 361 records · Page 20Linked to original sources

Temperature-Aware Virtual Data Center Embedding to Avoid Hot Spots in Data Centers

Virtual Data Center (VDC) embedding has drawn significant attention recently because of growing need for efficient and flexible means of Data Center (DC) resource allocation. Existing studies on VDC embedding mainly focus on improving DCs' resource utilization. However, an important problem that has not been considered in VDC embedding solutions is the creation of hot spots by excessive heat dissipation and hot air generation from racks in DCs, which have significant adverse effect on energy consumption of the cooling system and IT equipment lifespan. To address this issue, we propose a temperature-aware VDC embedding scheme to avoid hot spots by minimizing the maximum temperature of hot air emitted from each rack. Meanwhile, we also aim to reduce the total power consumption of IT equipment in this scheme. A Mixed Integer Linear Programming (MILP) model and a heuristic algorithm are developed to implement the proposed VDC embedding scheme. Numerical results show that the proposed temperature-aware embedding scheme can significantly outperforms a load-balanced embedding scheme in terms of maximum rack temperature, total power consumption of IT equipment, and VDC rejection ratio.

cs.NI↗

Constructing the F-Graph with a Symmetric Constraint for Subspace Clustering

Based on further studying the low-rank subspace clustering (LRSC) and L2-graph subspace clustering algorithms, we propose a F-graph subspace clustering algorithm with a symmetric constraint (FSSC), which constructs a new objective function with a symmetric constraint basing on F-norm, whose the most significant advantage is to obtain a closed-form solution of the coefficient matrix. Then, take the absolute value of each element of the coefficient matrix, and retain the k largest coefficients per column, set the other elements to 0, to get a new coefficient matrix. Finally, FSSC performs spectral clustering over the new coefficient matrix. The experimental results on face clustering and motion segmentation show FSSC algorithm can not only obviously reduce the running time, but also achieve higher accuracy compared with the state-of-the-art representation-based subspace clustering algorithms, which verifies that the FSSC algorithm is efficacious and feasible.

cs.CV↗

Complete basis for the pentaquark wave function in a group theory approach

Permutation groups are applied to analyze the symmetries of pentaquark states. All possible quark configurations of the color, flavor, spin and spatial degrees of freedom are worked out in the language of permutation groups, and the corresponding wave functions are constructed systematically in the form of a Yamanouchi basis. The pentaquark spatial wave functions of various symmetries, which are derived in the harmonic-oscillator interaction, are applied as complete bases to evaluate the low-lying light $q^4\overline q$ pentaquark mass of all configurations, where the Cornell-like potential is employed.

hep-ph↗

Probing the dynamical phase transition with a superconducting quantum simulator

Non-equilibrium quantum many-body systems, which are difficult to study via classical computation, have attracted wide interest. Quantum simulation can provide insights into these problems. Here, using a programmable quantum simulator with 16 all-to-all connected superconducting qubits, we investigate the dynamical phase transition in the Lipkin-Meshkov-Glick model with a quenched transverse field. Clear signatures of the dynamical phase transition, merging different concepts of dynamical criticality, are observed by measuring the non-equilibrium order parameter, nonlocal correlations, and the Loschmidt echo. Moreover, near the dynamical critical point, we obtain the optimal spin squeezing of $-7.0\pm 0.8$ decibels, showing multipartite entanglement useful for measurements with precision five-fold beyond the standard quantum limit. Based on the capability of entangling qubits simultaneously and the accurate single-shot readout of multi-qubit states, this superconducting quantum simulator can be used to study other problems in non-equilibrium quantum many-body systems.

quant-ph↗

Contributions of box diagrams and $Δ(1940)$ resonance to $K^0Σ^+$ photoproduction

We study first the box-diagram contribution to the $γp\,\rightarrow \,K^0Σ^+$ process to understand the anomaly of the kaon photoproduction cross section from CBELSA/TAPS experiment at Electron Stretcher Accelerator (ELSA), where the imaginary part of the scattering amplitude from the box-diagrams is calculated by using Cutkosky's rules in the on-shell approximation while the real part of the amplitude is derived by dispersion relation calculations. Together with the results of the K-MAID model, the contribution of the box-diagrams fails to provide the sudden drop of the differential cross-section between the $K^*\,Λ$ and $K^*\,Σ$ thresholds. In addition, we include the $Δ(1940)$ resonance in the process to complete the description of the differential cross-section. Combining the contributions from the K-MAID model, the box-diagrams and the $Δ(1940)$ resonance, we have obtained the theoretical differential cross-section the $γp\,\rightarrow \,K^0Σ^+$ process, which is compatible with the CBELSA/TAPS experimental data.

hep-ph↗

CoLight: Learning Network-level Cooperation for Traffic Signal Control

Cooperation among the traffic signals enables vehicles to move through intersections more quickly. Conventional transportation approaches implement cooperation by pre-calculating the offsets between two intersections. Such pre-calculated offsets are not suitable for dynamic traffic environments. To enable cooperation of traffic signals, in this paper, we propose a model, CoLight, which uses graph attentional networks to facilitate communication. Specifically, for a target intersection in a network, CoLight can not only incorporate the temporal and spatial influences of neighboring intersections to the target intersection, but also build up index-free modeling of neighboring intersections. To the best of our knowledge, we are the first to use graph attentional networks in the setting of reinforcement learning for traffic signal control and to conduct experiments on the large-scale road network with hundreds of traffic signals. In experiments, we demonstrate that by learning the communication, the proposed model can achieve superior performance against the state-of-the-art methods.

cs.MA↗

Rescan: Inductive Instance Segmentation for Indoor RGBD Scans

In depth-sensing applications ranging from home robotics to AR/VR, it will be common to acquire 3D scans of interior spaces repeatedly at sparse time intervals (e.g., as part of regular daily use). We propose an algorithm that analyzes these "rescans" to infer a temporal model of a scene with semantic instance information. Our algorithm operates inductively by using the temporal model resulting from past observations to infer an instance segmentation of a new scan, which is then used to update the temporal model. The model contains object instance associations across time and thus can be used to track individual objects, even though there are only sparse observations. During experiments with a new benchmark for the new task, our algorithm outperforms alternate approaches based on state-of-the-art networks for semantic instance segmentation.

cs.CV↗

Quantum dynamical speedup in correlated noisy channels

The maximal evolution speed of a quantum system can be represented by quantum speed limit time (QSLT).We investigate QSLT of a two-qubit system passing through a correlated channel (amplitude damping, phase damping, and depolarizing).By adjusting the correlation parameter of channel and the initial entanglement,a method to accelerate the evolution speed of the system for some specific channels is proposed.It is shown that, in amplitude damping channel and depolarizing channel,QSLT may be shortened in some cases by increasing correlation parameter of the channel and initial entanglement, which are in sharp contrast to phase damping channel.In particular, under depolarizing channels, the transition from no-speedup evolution to speedup evolution for the system can be realized by changing correlation strength of the channel.

quant-ph↗

Building change detection based on multi-scale filtering and grid partition

Building change detection is of great significance in high resolution remote sensing applications. Multi-index learning, one of the state-of-the-art building change detection methods, still has drawbacks like incapability to find change types directly and heavy computation consumption of MBI. In this paper, a two-stage building change detection method is proposed to address these problems. In the first stage, a multi-scale filtering building index (MFBI) is calculated to detect building areas in each temporal with fast speed and moderate accuracy. In the second stage, images and the corresponding building maps are partitioned into grids. In each grid, the ratio of building areas in time T2 and time T1 is calculated. Each grid is classified into one of the three change patterns, i.e., significantly increase, significantly decrease and approximately unchanged. Exhaustive experiments indicate that the proposed method can detect building change types directly and outperform the current multi-index learning method.

eess.IV↗

Multiple instance dense connected convolution neural network for aerial image scene classification

With the development of deep learning, many state-of-the-art natural image scene classification methods have demonstrated impressive performance. While the current convolution neural network tends to extract global features and global semantic information in a scene, the geo-spatial objects can be located at anywhere in an aerial image scene and their spatial arrangement tends to be more complicated. One possible solution is to preserve more local semantic information and enhance feature propagation. In this paper, an end to end multiple instance dense connected convolution neural network (MIDCCNN) is proposed for aerial image scene classification. First, a 23 layer dense connected convolution neural network (DCCNN) is built and served as a backbone to extract convolution features. It is capable of preserving middle and low level convolution features. Then, an attention based multiple instance pooling is proposed to highlight the local semantics in an aerial image scene. Finally, we minimize the loss between the bag-level predictions and the ground truth labels so that the whole framework can be trained directly. Experiments on three aerial image datasets demonstrate that our proposed methods can outperform current baselines by a large margin.

cs.CV↗

Deterministic entanglement swapping in a superconducting circuit

Entanglement swapping, the process to entangle two particles without coupling them in any way, is one of the most striking manifestations of the quantum-mechanical nonlocal characteristic. Besides fundamental interest, this process has applications in complex entanglement manipulation and quantum communication. Here we report a high-fidelity, unconditional entanglement swapping experiment in a superconducting circuit. The measured concurrence characterizing the qubit-qubit entanglement produced by swapping is above 0.75, confirming most of the entanglement of one qubit with its partner is deterministically transferred to another qubit that has never interacted with it. We further realize delayed-choice entanglement swapping, showing whether two qubits previously behaved as in an entangled state or as in a separable state is determined by a later choice of the type of measurement on their partners. This is the first demonstration of entanglement-separability duality in a deterministic way.

quant-ph↗

Globally Optimal Joint Search of Topology and Trajectory for Planar Linkages

We present a method to find globally optimal topology and trajectory jointly for planar linkages. Planar linkage structures can generate complex end-effector trajectories using only a single rotational actuator, which is very useful in building low-cost robots. We address the problem of searching for the optimal topology and geometry of these structures. However, since topology changes are non-smooth and non-differentiable, conventional gradient-based searches cannot be used. We formulate this problem as a mixed-integer convex programming (MICP) problem, for which a global optimum can be found using the branch-and-bound (BB) algorithm. Compared to existing methods, our experiments show that the proposed approach finds complex linkage structures more efficiently and generates end-effector trajectories more accurately.

cs.RO↗

Diagnosing Reinforcement Learning for Traffic Signal Control

With the increasing availability of traffic data and advance of deep reinforcement learning techniques, there is an emerging trend of employing reinforcement learning (RL) for traffic signal control. A key question for applying RL to traffic signal control is how to define the reward and state. The ultimate objective in traffic signal control is to minimize the travel time, which is difficult to reach directly. Hence, existing studies often define reward as an ad-hoc weighted linear combination of several traffic measures. However, there is no guarantee that the travel time will be optimized with the reward. In addition, recent RL approaches use more complicated state (e.g., image) in order to describe the full traffic situation. However, none of the existing studies has discussed whether such a complex state representation is necessary. This extra complexity may lead to significantly slower learning process but may not necessarily bring significant performance gain. In this paper, we propose to re-examine the RL approaches through the lens of classic transportation theory. We ask the following questions: (1) How should we design the reward so that one can guarantee to minimize the travel time? (2) How to design a state representation which is concise yet sufficient to obtain the optimal solution? Our proposed method LIT is theoretically supported by the classic traffic signal control methods in transportation field. LIT has a very simple state and reward design, thus can serve as a building block for future RL approaches to traffic signal control. Extensive experiments on both synthetic and real datasets show that our method significantly outperforms the state-of-the-art traffic signal control methods.

cs.LG↗

Learning Phase Competition for Traffic Signal Control

Increasingly available city data and advanced learning techniques have empowered people to improve the efficiency of our city functions. Among them, improving the urban transportation efficiency is one of the most prominent topics. Recent studies have proposed to use reinforcement learning (RL) for traffic signal control. Different from traditional transportation approaches which rely heavily on prior knowledge, RL can learn directly from the feedback. On the other side, without a careful model design, existing RL methods typically take a long time to converge and the learned models may not be able to adapt to new scenarios. For example, a model that is trained well for morning traffic may not work for the afternoon traffic because the traffic flow could be reversed, resulting in a very different state representation. In this paper, we propose a novel design called FRAP, which is based on the intuitive principle of phase competition in traffic signal control: when two traffic signals conflict, priority should be given to one with larger traffic movement (i.e., higher demand). Through the phase competition modeling, our model achieves invariance to symmetrical cases such as flipping and rotation in traffic flow. By conducting comprehensive experiments, we demonstrate that our model finds better solutions than existing RL methods in the complicated all-phase selection problem, converges much faster during training, and achieves superior generalizability for different road structures and traffic conditions.

cs.LG↗

GRAINS: Generative Recursive Autoencoders for INdoor Scenes

We present a generative neural network which enables us to generate plausible 3D indoor scenes in large quantities and varieties, easily and highly efficiently. Our key observation is that indoor scene structures are inherently hierarchical. Hence, our network is not convolutional; it is a recursive neural network or RvNN. Using a dataset of annotated scene hierarchies, we train a variational recursive autoencoder, or RvNN-VAE, which performs scene object grouping during its encoding phase and scene generation during decoding. Specifically, a set of encoders are recursively applied to group 3D objects based on support, surround, and co-occurrence relations in a scene, encoding information about object spatial properties, semantics, and their relative positioning with respect to other objects in the hierarchy. By training a variational autoencoder (VAE), the resulting fixed-length codes roughly follow a Gaussian distribution. A novel 3D scene can be generated hierarchically by the decoder from a randomly sampled code from the learned distribution. We coin our method GRAINS, for Generative Recursive Autoencoders for INdoor Scenes. We demonstrate the capability of GRAINS to generate plausible and diverse 3D indoor scenes and compare with existing methods for 3D scene synthesis. We show applications of GRAINS including 3D scene modeling from 2D layouts, scene editing, and semantic scene segmentation via PointNet whose performance is boosted by the large quantity and variety of 3D scenes generated by our method.

cs.GR↗

Observation of multi-component atomic Schrödinger cat states of up to 20 qubits

We report on deterministic generation of 18-qubit genuinely entangled Greenberger-Horne-Zeilinger (GHZ) state and multi-component atomic Schrödinger cat states of up to 20 qubits on a quantum processor, which features 20 superconducting qubits interconnected by a bus resonator. By engineering a one-axis twisting Hamiltonian enabled by the resonator-mediated interactions, the system of qubits initialized coherently evolves to an over-squeezed, non-Gaussian regime, where atomic Schrödinger cat states, i.e., superpositions of atomic coherent states including GHZ state, appear at specific time intervals in excellent agreement with theory. With high controllability, we are able to take snapshots of the dynamics by plotting quasidistribution $Q$-functions of the 20-qubit atomic cat states, and globally characterize the 18-qubit GHZ state which yields a fidelity of $0.525\pm0.005$ confirming genuine eighteen-partite entanglement. Our results demonstrate the largest entanglement controllably created so far in solid state architectures, and the process of generating and detecting multipartite entanglement may promise applications in practical quantum metrology, quantum information processing and quantum computation.

quant-ph↗

Hierarchy Denoising Recursive Autoencoders for 3D Scene Layout Prediction

Indoor scenes exhibit rich hierarchical structure in 3D object layouts. Many tasks in 3D scene understanding can benefit from reasoning jointly about the hierarchical context of a scene, and the identities of objects. We present a variational denoising recursive autoencoder (VDRAE) that generates and iteratively refines a hierarchical representation of 3D object layouts, interleaving bottom-up encoding for context aggregation and top-down decoding for propagation. We train our VDRAE on large-scale 3D scene datasets to predict both instance-level segmentations and a 3D object detections from an over-segmentation of an input point cloud. We show that our VDRAE improves object detection performance on real-world 3D point cloud datasets compared to baselines from prior work.

cs.CV↗

Spatiotemporal CNN for Video Object Segmentation

In this paper, we present a unified, end-to-end trainable spatiotemporal CNN model for VOS, which consists of two branches, i.e., the temporal coherence branch and the spatial segmentation branch. Specifically, the temporal coherence branch pretrained in an adversarial fashion from unlabeled video data, is designed to capture the dynamic appearance and motion cues of video sequences to guide object segmentation. The spatial segmentation branch focuses on segmenting objects accurately based on the learned appearance and motion cues. To obtain accurate segmentation results, we design a coarse-to-fine process to sequentially apply a designed attention module on multi-scale feature maps, and concatenate them to produce the final prediction. In this way, the spatial segmentation branch is enforced to gradually concentrate on object regions. These two branches are jointly fine-tuned on video segmentation sequences in an end-to-end manner. Several experiments are carried out on three challenging datasets (i.e., DAVIS-2016, DAVIS-2017 and Youtube-Object) to show that our method achieves favorable performance against the state-of-the-arts. Code is available at https://github.com/longyin880815/STCNN.

cs.CV↗