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Kai Zou

Publications and source records attributed to Kai Zou.

At least 19 recordsLinked to original sources

Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory

Interactive world models extend video generation from offline clip synthesis toward persistent simulation of interactive virtual worlds, enabling applications in games, robotics, embodied agents, and XR. Achieving stable long-horizon interactive generation, however, remains challenging, as the model must simultaneously preserve scene geometry, dynamic consistency, and camera control while supporting real-time autoregressive generation. Building upon Matrix-Game 3.0, we present Matrix-Game 3.5, as shown in Figure 1, which advances real-time interactive world generation toward geometry-aware and long-horizon consistent simulation through three key improvements. First, we propose a unified geometry-aware memory framework, whose patch-memory and tiled-PRoPE components introduce no additional learnable parameters, combining explicit 3D patch retrieval with projective camera conditioning to enable geometry-consistent camera control and faithful long-horizon scene recall. Second, we introduce a static-dynamic disentangled world representation that separately models static scene geometry and dynamic subjects, preserving both geometric consistency and subject identity throughout long-horizon generation. Third, we develop a two-stage progressive real-time distillation framework that converts a bidirectional diffusion model into a few-step causal generator through Perceptual Flow Matching and curriculum based Self-Rollout DMD, enabling minute-long real-time interactive generation. Extensive experiments demonstrate that, with a unified training corpus spanning Unreal simulation environments, open-world games, and internet videos, MatrixGame 3.5 achieves strong performance in long-horizon scene recall, precise camera control, subject consistency, prompt-driven world generation, and stable real-time open-world interaction.

cs.CV

Video-IFBench: Evaluating Instruction Following of Multimodal LLMs in Video Understanding Scenarios

Multimodal Large Language Models (MLLMs) have shown strong performance in video understanding. However, their ability to follow instructions in this domain remains under-explored. Real-world video understanding requires models not only to interpret video content correctly, but also to satisfy diverse user-specified constraints. Existing benchmarks focus primarily on task accuracy rather than instruction adherence, leaving this capability insufficiently evaluated. To address this gap, we introduce Video-IFBench, a comprehensive benchmark for evaluating instruction following in video understanding, where models must satisfy diverse user-specified constraints, including those grounded in visual and audio content. We develop an instruction taxonomy with four templates, including single-task, multi-task, selection, and nested instructions, covering 32 task types and 39 manually designed constraint categories spanning both semantic and format requirements. To reduce annotation cost, we build a semi-automatic data construction pipeline that combines MLLMs, programmatic processing, and human verification, resulting in 1.5K samples. We conduct a large-scale evaluation of more than 20 recent MLLMs and show that video instruction following remains challenging for current models, especially for instructions with many constraints, semantic constraints, or complex conditional structures that require selecting the correct branch or path based on video content. We hope our work will facilitate future research on instruction following in video understanding scenarios.

cs.CV

VGI-Bench: Probing Visual Intelligence in Video Generation Models

Recent studies suggest that video generation models can exhibit certain forms of zero-shot visual reasoning through generated frames. Yet reliable evaluation remains challenging: benchmarks should adopt inputs aligned with the visual priors of current video models, require valid evolving processes rather than only plausible final states, and calibrate task difficulty to remain challenging yet partly feasible. To this end, we introduce VGI-bench, containing 27 tasks and 810 instances, organized by a two-level taxonomy of task domains and skill tags for fine-grained evaluation of visual reasoning capabilities of video generation models. Our evaluations show that current generative systems can solve a subset of visually grounded reasoning tasks, but remain far from reliable, with even the strongest model, Seedance 2.0, achieving only 51.0% under our evaluation criteria. Our analysis further explore the output failure modes, input condition sensitivity, performance transfer boundary from synthetic fine-tuning, and internal denoising perspective revealing limited self-correction, where later steps mainly refine early hypotheses rather than correct reasoning errors. We hope VGI-bench will help stimulate the development of next-generation video generation models. Website: https://hexuan21.github.io/VGI-Bench/

cs.CV

Diagram-MMU: A Multi-Modal Benchmark for Scientific Diagrams

Multimodal Large Language Models (MLLMs) have been growing the capability for scientific writing and collaboration. For example, OpenAI Prism is a free workspace for scientific writing and collaboration. One important feature in Prism is turning scientific diagrams directly into LaTeX TikZ code. In this paper, we build a benchmark, Diagram-MMU, a multi-modal benchmark designed to assess MLLMs' ability for scientific diagram parsing and understanding. Diagram-MMU features 3.7k curated diagrams and 18.3k human-validated questions across six domains. It evaluates MLLMs on three tasks common in vibe writing workspaces: diagram-to-code parsing, diagram-to-code editing, and diagram question answering, alongside agentic settings per task. The evaluation of 12 MLLMs reveals that diagram-to-code tasks are more challenging than diagram question answering: models can reason well over diagrams but struggle to parse and edit them, underscoring the need for methods to enhance MLLMs' capability in diagram-to-code generation. Under agentic settings, most models improve parsing and editing performance but degrade on question answering, while Claude-4.6 Opus consistently improves across all three tasks. Project Page: https://vi-ocean.github.io/projects/diagram-mmu.

cs.CV

DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation

Existing autoregressive video distillation methods commonly adopt a Distribution Matching Distillation (DMD)-based multi-stage pipeline. However, they typically decouple the initialization and DMD stages -- which then pursue different target distributions -- and judge the intermediate student mainly by visual scores such as VBench. In this paper, we revisit this design from a distributional perspective. Given the mode-seeking nature of the distribution matching loss, a good initialization should match the mode coverage of the target DMD teacher, rather than merely pursuing high quality. To analyze this, we introduce a distributional evaluation protocol that measures precision and coverage between student and teacher distributions in a shared latent space. It exposes differences hidden by visual scores: some initializations reach high precision but low coverage, leading to suboptimal refinement, while mode-covering ones preserve broader support. Furthermore, even when the target distributions are aligned, DMD's reverse-KL objective can still drive the student toward high-probability teacher regions in late training, reducing coverage and diversity. To address this, we propose joint distillation, which combines DMD's mode-seeking objective with a Consistency Distillation-based mode-covering constraint. Experiments show that our method improves generation quality, coverage, and diversity; notably, even with a Wan-1.3B DMD teacher, it outperforms baselines refined with Wan-14B, underscoring the importance of distributional alignment in autoregressive video distillation.

cs.CV

Structured Cavity Quantum Electrodynamics

A cavity quantum electrodynamics (cQED) system consisting of a confined single photon and a single quantum emitter serves as a fundamental block for quantum optics and photonic quantum technologies. The canonical optical mode employed in the conventional cavity quantum electrodynamics features a uniform polarization distribution, leading to the scalar light-matter interaction in most existing experiments. Despite the rapid progress in the generation of structured light with spatially varied polarizations, the structured light-matter interaction, especially at the single quanta level, is highly intriguing yet largely unexplored. Here, we present the structured light-matter interaction at the single-photon level in a semiconductor cavity quantum electrodynamics system. Four distinct structured cavity modes that are spectrally close to each other are constructed in a micropillar cavity. By spatially locating a single epitaxial quantum dot (QD) at the periphery of a semiconductor micropillar cavity and spectrally tuning the QD emission wavelength into the resonances of the structured cavity modes, cavity-enhanced single-photon emissions with spin-locked chiral orbital angular momentum (OAM) and engineerable spin-orbit entanglements are achieved within a single wavelength-scale device. Our work opens an unexplored paradigm of structured quantum light-matter interactions and may further advance chiral quantum optics and high-dimensional photonic quantum technology.

physics.optics

VisCo: Leveraging Large Language Models as Intrinsic Encoders for Visual Token Compression

Vision-language models (VLMs) process large numbers of visual tokens, resulting in substantial inference latency and memory overhead. This has motivated extensive research on visual token compression. While training-free strategies rely on heuristic metrics and suffer significant performance degradation under high compression ratios, many training-based methods introduce external compression modules that force the VLM backbone to adapt, incurring substantial retraining cost and compromising VLMs' priors. Effective visual token compression hinges on strong information encoding, a capability already present in pretrained VLMs but underutilized by existing approaches. Motivated by this, we propose VisCo, a training-efficient self-compression framework that reuses the pretrained VLM itself as an intrinsic compressor. VisCo is a parameter-sharing autoencoder that compresses visual information using a small set of memory tokens and transfers hierarchical information from encoding to decoding. Experiments show that VisCo surpasses prior methods across all evaluated compression ratios, with larger gains under more aggressive compression, and remains stable even in the extreme single-token setting. Moreover, when combined with the original visual tokens, the learned memory tokens can even improve the base model, suggesting that VisCo captures complementary representations beyond compression. Code is available at: \href{https://github.com/Zyvpeng/VisCo}{\textcolor{blue}

cs.CV

Dr-DCI: Scaling Direct Corpus Interaction via Dynamic Workspace Expansion

Agentic search over large corpora relies on retriever-mediated interfaces (e.g., BM25 or ColBERT) for scalable candidate discovery. While effective at ranking relevant documents, these interfaces expose evidence only as ranked results or bounded document views, limiting agents' ability to reorganize material and verify constraints across documents. Direct Corpus Interaction (DCI) addresses this limitation by exposing shell-executable corpus operations for flexible search, filtering, comparison, and verification. However, full-corpus terminal commands become slow and unstable as the corpus grows, degrading performance and efficiency. We introduce DR-DCI, a retriever-steered DCI framework that treats retrieval as an agent-callable action for expanding a local workspace. Rather than operating directly over the full corpus, the agent dynamically pulls relevant documents into an evolving workspace and conducts DCI operations within it. This design combines retriever-level recall with DCI-style precision: retrieval keeps exploration scalable, while DCI preserves the local operations needed for effective evidence resolution. Experiments show that DR-DCI is both effective and efficient across scales. On Browsecomp-Plus, DR-DCI reaches 71.2\% accuracy, improving over raw DCI and ablated variants by up to 8.3 points while reducing tool usage, wall time, and estimated cost. With workspace-preserving context reset, accuracy further improves to 73.3\%. In corpus-scaling experiments, DR-DCI remains effective from 100K to 10M documents, whereas raw DCI becomes unstable and BM25 performs substantially worse. DR-DCI also scales to a 20M-scale file-per-document Wiki-18 QA setting, achieving an average score of 63.0 across six benchmarks and outperforming retrieval-based and trained search-agent baselines. Ablation analysis further shows that ranked previews and inter-document DCI are key to performance.

cs.AI

miniReranker: Efficient Multimodal Reranking through Visual Cache Reuse and Interaction Sparsity

Multimodal large language models (MLLMs) have recently shown strong potential as point-wise rerankers by directly modeling query--document relevance through next-token prediction. However, point-wise reranking suffers from substantial repeated computation across query--document pairs, while the causal structure of transformers allows only prefix segments to be reused via pre-caching. To address the misalignment of existing query-first and document-first formats with both VQA-style prompting and computation-aware reuse, we propose a $\textit{vision-first}$ formulation that improves both cache reuse efficiency and reranking performance. However, the remaining cost is still considerable and stems from three main sources: (1) $\textit{model depth}$, for which we reduce active parameters via early exit; (2) $\textit{cross-segment attention}$, which we restrict to a narrow interaction band across a few layers; and (3) $\textit{visual tokens}$, where we reduce the number of tokens via embedder-guided pruning. Together, these designs form miniReranker, which reduces reranking runtime to <1% of the dense implementation under high-reuse settings for a single query, while preserving >96% of the dense model performance.

cs.IR

Annotations Are Not All You Need: A Cross-modal Knowledge Transfer Network for Unsupervised Temporal Sentence Grounding

This paper addresses the task of temporal sentence grounding (TSG). Although many respectable works have made decent achievements in this important topic, they severely rely on massive expensive video-query paired annotations, which require a tremendous amount of human effort to collect in real-world applications. To this end, in this paper, we target a more practical but challenging TSG setting: unsupervised temporal sentence grounding, where both paired video-query and segment boundary annotations are unavailable during the network training. Considering that some other cross-modal tasks provide many easily available yet cheap labels, we tend to collect and transfer their simple cross-modal alignment knowledge into our complex scenarios: 1) We first explore the entity-aware object-guided appearance knowledge from the paired Image-Noun task, and adapt them into each independent video frame; 2) Then, we extract the event-aware action representation from the paired Video-Verb task, and further refine the action representation into more practical but complicated real-world cases by a newly proposed copy-paste approach; 3) By modulating and transferring both appearance and action knowledge into our challenging unsupervised task, our model can directly utilize this general knowledge to correlate videos and queries, and accurately retrieve the relevant segment without training. Extensive experiments on two challenging datasets (ActivityNet Captions and Charades-STA) show our effectiveness, outperforming existing unsupervised methods and even competitively beating supervised works.

cs.CV

Uni-Edit: Intelligent Editing Is A General Task For Unified Model Tuning

Currently, enhancing Unified Multimodal Models (UMMs) with image understanding, generation, and editing capabilities mainly relies on mixed multi-task training. Due to inherent task conflicts, such strategy requires complex multi-stage pipelines, massive data mixing, and balancing tricks, merely resulting in a performance trade-off rather than true mutual reinforcement. To break this paradigm, we propose Uni-Edit, an intelligent image editing task that serves as the first general task for UMM tuning. Unlike complex mixed pipelines, Uni-Edit improves performance across all three abilities at once using only one task, one training stage, and one dataset. Specifically, we first identify image editing as an inherently ideal general task, as it naturally demands both visual understanding and generation. However, existing editing data relies on simplistic instructions that severely underutilize a model's understanding capacity. To address this, we introduce the first automated and scalable data synthesis pipeline for intelligent editing, transforming diverse VQA data into complex and effective editing instructions with embedded questions and nested logic. This yields Uni-Edit-148k, pairing diverse reasoning-intensive instructions with high-quality edited images. Extensive experiments on BAGEL and Janus-Pro demonstrate that tuning solely on Uni-Edit achieves comprehensive enhancements across all three capabilities without any auxiliary operations.

cs.CV

Advancing Aesthetic Image Generation via Composition Transfer

Composition is a cornerstone of visual aesthetics, influencing the appeal of an image. While its principles operate independently of specific content, in practice, composition is often coupled with semantics. As a result, existing methods often enhance composition either through implicit learning or by semantics-based layout control, rather than explicitly modeling composition itself. To address this gap, we introduce Composer, a framework rooted in aesthetic theory, designed to model composition in a semantic-agnostic manner. First, it supports composition transfer by extracting key composition-aware representations from a reference image and leveraging a tailored conditional guidance module to control composition based on pre-trained diffusion models. Second, when users specify only text themes without a composition reference, Composer supports theme-driven composition retrieval by leveraging the in-context learning capabilities of Large Vision-Language Models (LVLMs), achieving explicit composition planning. To enhance composition in a reference-free mode, we conduct text-to-composition fine-tuning on the trained control module to enable implicit composition planning. Furthermore, we curated a high-quality dataset comprising 2 million image-text pairs using state-of-the-art generative models to support model training. Experimental results demonstrate that Composer significantly enhances aesthetic quality in text-to-image tasks and facilitates personalized composition control and transfer, offering users precision and flexibility in the creative process.

cs.CV

MMEB-V3: Measuring the Performance Gaps of Omni-Modality Embedding Models

Multimodal embedding models aim to map heterogeneous inputs, such as text, images, videos, and audio, into a shared semantic space. However, existing methods and benchmarks remain largely limited to partial modality coverage, making it difficult to systematically evaluate full-modality representation learning. In this work, we take a step toward the full-modality setting. We introduce MMEB-V3, a comprehensive benchmark that evaluates embeddings across text, image, video, audio, as well as agent-centric scenarios. To enable more fine-grained diagnosis, we further construct OmniSET (Omni-modality Semantic Equivalence Tuples), where semantically equivalent instances are represented across modalities, allowing us to disentangle semantic similarity from modality effects. Through experiments on MMEB-V3, we conduct a systematic analysis of full-modality embeddings and identify three key findings: (1) models often fail to retrieve the intended target modality; (2) cross-modal retrieval is highly asymmetric and dominated by query-modality bias; and (3) instruction-induced shifts are either insufficient or misaligned with the target modality, and therefore do not reliably improve retrieval. These results indicate that current multimodal embeddings are not yet capable of reliably enforcing modality constraints specified by instructions, and consequently fail to exhibit consistent modality-aware retrieval behavior. We hope MMEB-V3 provides a useful benchmark for understanding and diagnosing these limitations, and for guiding future research on full-modality embeddings.

cs.IR

ClawBench: Can AI Agents Complete Everyday Online Tasks?

AI agents may be able to assist with emails and documents, but can they reliably complete everyday online workflows on real websites? Everyday online tasks offer a realistic yet unsolved testbed for evaluating the next generation of AI agents. To this end, we introduce ClawBench, an evaluation framework comprising 153 everyday online tasks that people need to accomplish regularly in their lives and work, spanning 144 platforms across 15 categories, from completing purchases and booking appointments to submitting job applications. These tasks require capabilities beyond existing benchmarks, such as obtaining relevant information from user-provided documents, navigating multi-step workflows across diverse platforms, and write-heavy operations like filling in many detailed forms correctly. Unlike existing benchmarks that evaluate agents in offline sandboxes with static pages, ClawBench operates on production websites, preserving the full complexity, dynamic nature, and interaction challenges of real-world web environments. An interception layer captures and blocks the final submission request, ensuring safe evaluation without real-world side effects. Our evaluations of 8 frontier models show that both proprietary and open-source models complete only a small portion of these tasks. For example, Claude Sonnet 4.6 achieves only 33.3%, which exposes gaps in current AI agents. Progress on ClawBench brings us closer to AI agents that can function as general-purpose assistants.

cs.CL

SWE-Next: Scalable Real-World Software Engineering Tasks for Agents

Executable software engineering data is valuable for training SWE agents, but scaling it remains difficult for two reasons: only a small fraction of real repository changes yield verifiable, high-signal task instances, and naively building repository-specific environments quickly becomes the dominant systems cost. We present SWE-Next, an execution-grounded framework for scalable SWE task and trajectory collection. On the data side, SWE-Next mines real merged pull requests, executes candidate base/merged commit pairs, and retains only those that produce strict test improvements without regressions, yielding self-verifying instances. It also applies strict submission gating so that collected trajectories remain evidence-driven rather than speculative. On the systems side, SWE-Next introduces reusable repo-quarter profiles, which reuse the same environment across nearby commits in time while keeping each task run separate and reproducible. Using only 30 hours and 639GB of environment storage, SWE-Next processes 3,971 seed repositories and 102,582 candidate commit pairs mined from real merged PRs to construct a dataset of 2,308 self-verifying instances. Experiments show that SWE-Next improves downstream pass@1 with fewer or comparable training trajectories, indicating that its gains come not from a stronger trajectory generator, but from higher-signal execution-grounded supervision and more efficient data collection.

cs.SE

EchoGen: Cycle-Consistent Learning for Unified Layout-Image Generation and Understanding

In this work, we present EchoGen, a unified framework for layout-to-image generation and image grounding, capable of generating images with accurate layouts and high fidelity to text descriptions (e.g., spatial relationships), while grounding the image robustly at the same time. We believe that image grounding possesses strong text and layout understanding abilities, which can compensate for the corresponding limitations in layout-to-image generation. At the same time, images generated from layouts exhibit high diversity in content, thereby enhancing the robustness of image grounding. Jointly training both tasks within a unified model can promote performance improvements for each. However, we identify that this joint training paradigm encounters several optimization challenges and results in restricted performance. To address these issues, we propose progressive training strategies. First, the Parallel Multi-Task Pre-training (PMTP) stage equips the model with basic abilities for both tasks, leveraging shared tokens to accelerate training. Next, the Dual Joint Optimization (DJO) stage exploits task duality to sequentially integrate the two tasks, enabling unified optimization. Finally, the Cycle RL stage eliminates reliance on visual supervision by using consistency constraints as rewards, significantly enhancing the model's unified capabilities via the GRPO strategy. Extensive experiments demonstrate state-of-the-art results on both layout-to-image generation and image grounding benchmarks, and reveal clear synergistic gains from optimizing the two tasks together.

cs.CV

OpenResearcher: A Fully Open Pipeline for Long-Horizon Deep Research Trajectory Synthesis

Training deep research agents requires long-horizon trajectories that interleave search, evidence aggregation, and multi-step reasoning. However, existing data collection pipelines typically rely on proprietary web APIs, making large-scale trajectory synthesis costly, unstable, and difficult to reproduce. We present OpenResearcher, a reproducible pipeline that decouples one-time corpus bootstrapping from multi-turn trajectory synthesis and executes the search-and-browse loop entirely offline using three explicit browser primitives: search, open, and find, over a 15M-document corpus. Using GPT-OSS-120B as the teacher model, we synthesize over 97K trajectories, including a substantial long-horizon tail with 100+ tool calls. Supervised fine-tuning a 30B-A3B backbone on these trajectories achieves 54.8\% accuracy on BrowseComp-Plus, a +34.0 point improvement over the base model, while remaining competitive on BrowseComp, GAIA, and xbench-DeepSearch. Because the environment is offline and fully instrumented, it also enables controlled analysis, where our study reveals practical insights into deep research pipeline design, including data filtering strategies, agent configuration choices, and how retrieval success relates to final answer accuracy. We release the pipeline, synthesized trajectories, model checkpoints, and the offline search environment at https://github.com/TIGER-AI-Lab/OpenResearcher.

cs.IR

HiAR: Efficient Autoregressive Long Video Generation via Hierarchical Denoising

Autoregressive (AR) diffusion offers a promising framework for generating videos of theoretically infinite length. However, a major challenge is maintaining temporal continuity while preventing the progressive quality degradation caused by error accumulation. To ensure continuity, existing methods typically condition on highly denoised contexts; yet, this practice propagates prediction errors with high certainty, thereby exacerbating degradation. In this paper, we argue that a highly clean context is unnecessary. Drawing inspiration from bidirectional diffusion models, which denoise frames at a shared noise level while maintaining coherence, we propose that conditioning on context at the same noise level as the current block provides sufficient signal for temporal consistency while effectively mitigating error propagation. Building on this insight, we propose HiAR, a hierarchical denoising framework that reverses the conventional generation order: instead of completing each block sequentially, it performs causal generation across all blocks at every denoising step, so that each block is always conditioned on context at the same noise level. This hierarchy naturally admits pipelined parallel inference, yielding a 1.8 wall-clock speedup in our 4-step setting. We further observe that self-rollout distillation under this paradigm amplifies a low-motion shortcut inherent to the mode-seeking reverse-KL objective. To counteract this, we introduce a forward-KL regulariser in bidirectional-attention mode, which preserves motion diversity for causal inference without interfering with the distillation loss. On VBench (20s generation), HiAR achieves the best overall score and the lowest temporal drift among all compared methods.

cs.CV