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Kaibo He

Publications and source records attributed to Kaibo He.

5 recordsLinked to original sources

Energy-Efficient Omnidirectional Locomotion for Wheeled Quadrupeds via Predictive Energy-Aware Nominal Gait Selection

Wheeled-legged robots combine the efficiency of wheels with the versatility of legs, but face significant energy optimization challenges when navigating diverse environments. In this work, we present a hierarchical control framework that integrates predictive power modeling with residual reinforcement learning to optimize omnidirectional locomotion efficiency for wheeled quadrupedal robots. Our approach employs a novel power prediction network that forecasts energy consumption across different gait patterns over a 1-second horizon, enabling intelligent selection of the most energy-efficient nominal gait. A reinforcement learning policy then generates residual adjustments to this nominal gait, fine-tuning the robot's actions to balance energy efficiency with performance objectives. Comparative analysis shows our method reduces energy consumption by up to 35\% compared to fixed-gait approaches while maintaining comparable velocity tracking performance. We validate our framework through extensive simulations and real-world experiments on a modified Unitree Go1 platform, demonstrating robust performance even under external disturbances. Videos and implementation details are available at \href{https://sites.google.com/view/switching-wpg}{https://sites.google.com/view/switching-wpg}.

cs.RO

DynSyn: Dynamical Synergistic Representation for Efficient Learning and Control in Overactuated Embodied Systems

Learning an effective policy to control high-dimensional, overactuated systems is a significant challenge for deep reinforcement learning algorithms. Such control scenarios are often observed in the neural control of vertebrate musculoskeletal systems. The study of these control mechanisms will provide insights into the control of high-dimensional, overactuated systems. The coordination of actuators, known as muscle synergies in neuromechanics, is considered a presumptive mechanism that simplifies the generation of motor commands. The dynamical structure of a system is the basis of its function, allowing us to derive a synergistic representation of actuators. Motivated by this theory, we propose the Dynamical Synergistic Representation (DynSyn) algorithm. DynSyn aims to generate synergistic representations from dynamical structures and perform task-specific, state-dependent adaptation to the representations to improve motor control. We demonstrate DynSyn's efficiency across various tasks involving different musculoskeletal models, achieving state-of-the-art sample efficiency and robustness compared to baseline algorithms. DynSyn generates interpretable synergistic representations that capture the essential features of dynamical structures and demonstrates generalizability across diverse motor tasks.

cs.RO

Improving sample efficiency of high dimensional Bayesian optimization with MCMC

Sequential optimization methods are often confronted with the curse of dimensionality in high-dimensional spaces. Current approaches under the Gaussian process framework are still burdened by the computational complexity of tracking Gaussian process posteriors and need to partition the optimization problem into small regions to ensure exploration or assume an underlying low-dimensional structure. With the idea of transiting the candidate points towards more promising positions, we propose a new method based on Markov Chain Monte Carlo to efficiently sample from an approximated posterior. We provide theoretical guarantees of its convergence in the Gaussian process Thompson sampling setting. We also show experimentally that both the Metropolis-Hastings and the Langevin Dynamics version of our algorithm outperform state-of-the-art methods in high-dimensional sequential optimization and reinforcement learning benchmarks.

cs.LG

Self Model for Embodied Intelligence: Modeling Full-Body Human Musculoskeletal System and Locomotion Control with Hierarchical Low-Dimensional Representation

Modeling and control of the human musculoskeletal system is important for understanding human motor functions, developing embodied intelligence, and optimizing human-robot interaction systems. However, current human musculoskeletal models are restricted to a limited range of body parts and often with a reduced number of muscles. There is also a lack of algorithms capable of controlling over 600 muscles to generate reasonable human movements. To fill this gap, we build a musculoskeletal model (MS-Human-700) with 90 body segments, 206 joints, and 700 muscle-tendon units, allowing simulation of full-body dynamics and interaction with various devices. We develop a new algorithm using low-dimensional representation and hierarchical deep reinforcement learning to achieve state-of-the-art full-body control. We validate the effectiveness of our model and algorithm in simulations with real human locomotion data. The musculoskeletal model, along with its control algorithm, will be made available to the research community to promote a deeper understanding of human motion control and better design of interactive robots. Project page: https://lnsgroup.cc/research/MS-Human-700

cs.AI

Adaptive Learning based Upper-Limb Rehabilitation Training System with Collaborative Robot

Rehabilitation training for patients with motor disabilities usually requires specialized devices in rehabilitation centers. Home-based multi-purpose training would significantly increase treatment accessibility and reduce medical costs. While it is unlikely to equip a set of rehabilitation robots at home, we investigate the feasibility to use the general-purpose collaborative robot for rehabilitation therapies. In this work, we developed a new system for multi-purpose upper-limb rehabilitation training using a generic robot arm with human motor feedback and preference. We integrated surface electromyography, force/torque sensors, RGB-D cameras, and robot controllers with the Robot Operating System to enable sensing, communication, and control of the system. Imitation learning methods were adopted to imitate expert-provided training trajectories which could adapt to subject capabilities to facilitate in-home training. Our rehabilitation system is able to perform gross motor function and fine motor skill training with a gripper-based end-effector. We simulated system control in Gazebo and training effects (muscle activation level) in OpenSim and evaluated its real performance with human subjects. For all the subjects enrolled, our system achieved better training outcomes compared to specialist-assisted rehabilitation under the same conditions. Our work demonstrates the potential of utilizing collaborative robots for in-home motor rehabilitation training.

cs.HC