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Kaihao Zhang

Publications and source records attributed to Kaihao Zhang.

At least 55 records · Page 3Linked to original sources

Multi-Prior Learning via Neural Architecture Search for Blind Face Restoration

Blind Face Restoration (BFR) aims to recover high-quality face images from low-quality ones and usually resorts to facial priors for improving restoration performance. However, current methods still suffer from two major difficulties: 1) how to derive a powerful network architecture without extensive hand tuning; 2) how to capture complementary information from multiple facial priors in one network to improve restoration performance. To this end, we propose a Face Restoration Searching Network (FRSNet) to adaptively search the suitable feature extraction architecture within our specified search space, which can directly contribute to the restoration quality. On the basis of FRSNet, we further design our Multiple Facial Prior Searching Network (MFPSNet) with a multi-prior learning scheme. MFPSNet optimally extracts information from diverse facial priors and fuses the information into image features, ensuring that both external guidance and internal features are reserved. In this way, MFPSNet takes full advantage of semantic-level (parsing maps), geometric-level (facial heatmaps), reference-level (facial dictionaries) and pixel-level (degraded images) information and thus generates faithful and realistic images. Quantitative and qualitative experiments show that MFPSNet performs favorably on both synthetic and real-world datasets against the state-of-the-art BFR methods. The codes are publicly available at: https://github.com/YYJ1anG/MFPSNet.

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Blind Face Restoration for Under-Display Camera via Dictionary Guided Transformer

By hiding the front-facing camera below the display panel, Under-Display Camera (UDC) provides users with a full-screen experience. However, due to the characteristics of the display, images taken by UDC suffer from significant quality degradation. Methods have been proposed to tackle UDC image restoration and advances have been achieved. There are still no specialized methods and datasets for restoring UDC face images, which may be the most common problem in the UDC scene. To this end, considering color filtering, brightness attenuation, and diffraction in the imaging process of UDC, we propose a two-stage network UDC Degradation Model Network named UDC-DMNet to synthesize UDC images by modeling the processes of UDC imaging. Then we use UDC-DMNet and high-quality face images from FFHQ and CelebA-Test to create UDC face training datasets FFHQ-P/T and testing datasets CelebA-Test-P/T for UDC face restoration. We propose a novel dictionary-guided transformer network named DGFormer. Introducing the facial component dictionary and the characteristics of the UDC image in the restoration makes DGFormer capable of addressing blind face restoration in UDC scenarios. Experiments show that our DGFormer and UDC-DMNet achieve state-of-the-art performance.

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Towards an Effective and Efficient Transformer for Rain-by-snow Weather Removal

Rain-by-snow weather removal is a specialized task in weather-degraded image restoration aiming to eliminate coexisting rain streaks and snow particles. In this paper, we propose RSFormer, an efficient and effective Transformer that addresses this challenge. Initially, we explore the proximity of convolution networks (ConvNets) and vision Transformers (ViTs) in hierarchical architectures and experimentally find they perform approximately at intra-stage feature learning. On this basis, we utilize a Transformer-like convolution block (TCB) that replaces the computationally expensive self-attention while preserving attention characteristics for adapting to input content. We also demonstrate that cross-stage progression is critical for performance improvement, and propose a global-local self-attention sampling mechanism (GLASM) that down-/up-samples features while capturing both global and local dependencies. Finally, we synthesize two novel rain-by-snow datasets, RSCityScape and RS100K, to evaluate our proposed RSFormer. Extensive experiments verify that RSFormer achieves the best trade-off between performance and time-consumption compared to other restoration methods. For instance, it outperforms Restormer with a 1.53% reduction in the number of parameters and a 15.6% reduction in inference time. Datasets, source code and pre-trained models are available at \url{https://github.com/chdwyb/RSFormer}.

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Restoring Vision in Hazy Weather with Hierarchical Contrastive Learning

Image restoration under hazy weather condition, which is called single image dehazing, has been of significant interest for various computer vision applications. In recent years, deep learning-based methods have achieved success. However, existing image dehazing methods typically neglect the hierarchy of features in the neural network and fail to exploit their relationships fully. To this end, we propose an effective image dehazing method named Hierarchical Contrastive Dehazing (HCD), which is based on feature fusion and contrastive learning strategies. HCD consists of a hierarchical dehazing network (HDN) and a novel hierarchical contrastive loss (HCL). Specifically, the core design in the HDN is a hierarchical interaction module, which utilizes multi-scale activation to revise the feature responses hierarchically. To cooperate with the training of HDN, we propose HCL which performs contrastive learning on hierarchically paired exemplars, facilitating haze removal. Extensive experiments on public datasets, RESIDE, HazeRD, and DENSE-HAZE, demonstrate that HCD quantitatively outperforms the state-of-the-art methods in terms of PSNR, SSIM and achieves better visual quality.

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MC-Blur: A Comprehensive Benchmark for Image Deblurring

Blur artifacts can seriously degrade the visual quality of images, and numerous deblurring methods have been proposed for specific scenarios. However, in most real-world images, blur is caused by different factors, e.g., motion and defocus. In this paper, we address how different deblurring methods perform in the case of multiple types of blur. For in-depth performance evaluation, we construct a new large-scale multi-cause image deblurring dataset (called MC-Blur), including real-world and synthesized blurry images with mixed factors of blurs. The images in the proposed MC-Blur dataset are collected using different techniques: averaging sharp images captured by a 1000-fps high-speed camera, convolving Ultra-High-Definition (UHD) sharp images with large-size kernels, adding defocus to images, and real-world blurry images captured by various camera models. Based on the MC-Blur dataset, we conduct extensive benchmarking studies to compare SOTA methods in different scenarios, analyze their efficiency, and investigate the built dataset's capacity. These benchmarking results provide a comprehensive overview of the advantages and limitations of current deblurring methods, and reveal the advances of our dataset.

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Deep Video Restoration for Under-Display Camera

Images or videos captured by the Under-Display Camera (UDC) suffer from severe degradation, such as saturation degeneration and color shift. While restoration for UDC has been a critical task, existing works of UDC restoration focus only on images. UDC video restoration (UDC-VR) has not been explored in the community. In this work, we first propose a GAN-based generation pipeline to simulate the realistic UDC degradation process. With the pipeline, we build the first large-scale UDC video restoration dataset called PexelsUDC, which includes two subsets named PexelsUDC-T and PexelsUDC-P corresponding to different displays for UDC. Using the proposed dataset, we conduct extensive benchmark studies on existing video restoration methods and observe their limitations on the UDC-VR task. To this end, we propose a novel transformer-based baseline method that adaptively enhances degraded videos. The key components of the method are a spatial branch with local-aware transformers, a temporal branch embedded temporal transformers, and a spatial-temporal fusion module. These components drive the model to fully exploit spatial and temporal information for UDC-VR. Extensive experiments show that our method achieves state-of-the-art performance on PexelsUDC. The benchmark and the baseline method are expected to promote the progress of UDC-VR in the community, which will be made public.

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MB-TaylorFormer: Multi-branch Efficient Transformer Expanded by Taylor Formula for Image Dehazing

In recent years, Transformer networks are beginning to replace pure convolutional neural networks (CNNs) in the field of computer vision due to their global receptive field and adaptability to input. However, the quadratic computational complexity of softmax-attention limits the wide application in image dehazing task, especially for high-resolution images. To address this issue, we propose a new Transformer variant, which applies the Taylor expansion to approximate the softmax-attention and achieves linear computational complexity. A multi-scale attention refinement module is proposed as a complement to correct the error of the Taylor expansion. Furthermore, we introduce a multi-branch architecture with multi-scale patch embedding to the proposed Transformer, which embeds features by overlapping deformable convolution of different scales. The design of multi-scale patch embedding is based on three key ideas: 1) various sizes of the receptive field; 2) multi-level semantic information; 3) flexible shapes of the receptive field. Our model, named Multi-branch Transformer expanded by Taylor formula (MB-TaylorFormer), can embed coarse to fine features more flexibly at the patch embedding stage and capture long-distance pixel interactions with limited computational cost. Experimental results on several dehazing benchmarks show that MB-TaylorFormer achieves state-of-the-art (SOTA) performance with a light computational burden. The source code and pre-trained models are available at https://github.com/FVL2020/ICCV-2023-MB-TaylorFormer.

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InterTracker: Discovering and Tracking General Objects Interacting with Hands in the Wild

Understanding human interaction with objects is an important research topic for embodied Artificial Intelligence and identifying the objects that humans are interacting with is a primary problem for interaction understanding. Existing methods rely on frame-based detectors to locate interacting objects. However, this approach is subjected to heavy occlusions, background clutter, and distracting objects. To address the limitations, in this paper, we propose to leverage spatio-temporal information of hand-object interaction to track interactive objects under these challenging cases. Without prior knowledge of the general objects to be tracked like object tracking problems, we first utilize the spatial relation between hands and objects to adaptively discover the interacting objects from the scene. Second, the consistency and continuity of the appearance of objects between successive frames are exploited to track the objects. With this tracking formulation, our method also benefits from training on large-scale general object-tracking datasets. We further curate a video-level hand-object interaction dataset for testing and evaluation from 100DOH. The quantitative results demonstrate that our proposed method outperforms the state-of-the-art methods. Specifically, in scenes with continuous interaction with different objects, we achieve an impressive improvement of about 10% as evaluated using the Average Precision (AP) metric. Our qualitative findings also illustrate that our method can produce more continuous trajectories for interacting objects.

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Generalised Co-Salient Object Detection

We propose a new setting that relaxes an assumption in the conventional Co-Salient Object Detection (CoSOD) setting by allowing the presence of "noisy images" which do not show the shared co-salient object. We call this new setting Generalised Co-Salient Object Detection (GCoSOD). We propose a novel random sampling based Generalised CoSOD Training (GCT) strategy to distill the awareness of inter-image absence of co-salient objects into CoSOD models. It employs a Diverse Sampling Self-Supervised Learning (DS3L) that, in addition to the provided supervised co-salient label, introduces additional self-supervised labels for noisy images (being null, that no co-salient object is present). Further, the random sampling process inherent in GCT enables the generation of a high-quality uncertainty map highlighting potential false-positive predictions at instance level. To evaluate the performance of CoSOD models under the GCoSOD setting, we propose two new testing datasets, namely CoCA-Common and CoCA-Zero, where a common salient object is partially present in the former and completely absent in the latter. Extensive experiments demonstrate that our proposed method significantly improves the performance of CoSOD models in terms of the performance under the GCoSOD setting as well as the model calibration degrees.

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Model Calibration in Dense Classification with Adaptive Label Perturbation

For safety-related applications, it is crucial to produce trustworthy deep neural networks whose prediction is associated with confidence that can represent the likelihood of correctness for subsequent decision-making. Existing dense binary classification models are prone to being over-confident. To improve model calibration, we propose Adaptive Stochastic Label Perturbation (ASLP) which learns a unique label perturbation level for each training image. ASLP employs our proposed Self-Calibrating Binary Cross Entropy (SC-BCE) loss, which unifies label perturbation processes including stochastic approaches (like DisturbLabel), and label smoothing, to correct calibration while maintaining classification rates. ASLP follows Maximum Entropy Inference of classic statistical mechanics to maximise prediction entropy with respect to missing information. It performs this while: (1) preserving classification accuracy on known data as a conservative solution, or (2) specifically improves model calibration degree by minimising the gap between the prediction accuracy and expected confidence of the target training label. Extensive results demonstrate that ASLP can significantly improve calibration degrees of dense binary classification models on both in-distribution and out-of-distribution data. The code is available on https://github.com/Carlisle-Liu/ASLP.

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HTNet for micro-expression recognition

Facial expression is related to facial muscle contractions and different muscle movements correspond to different emotional states. For micro-expression recognition, the muscle movements are usually subtle, which has a negative impact on the performance of current facial emotion recognition algorithms. Most existing methods use self-attention mechanisms to capture relationships between tokens in a sequence, but they do not take into account the inherent spatial relationships between facial landmarks. This can result in sub-optimal performance on micro-expression recognition tasks.Therefore, learning to recognize facial muscle movements is a key challenge in the area of micro-expression recognition. In this paper, we propose a Hierarchical Transformer Network (HTNet) to identify critical areas of facial muscle movement. HTNet includes two major components: a transformer layer that leverages the local temporal features and an aggregation layer that extracts local and global semantical facial features. Specifically, HTNet divides the face into four different facial areas: left lip area, left eye area, right eye area and right lip area. The transformer layer is used to focus on representing local minor muscle movement with local self-attention in each area. The aggregation layer is used to learn the interactions between eye areas and lip areas. The experiments on four publicly available micro-expression datasets show that the proposed approach outperforms previous methods by a large margin. The codes and models are available at: \url{https://github.com/wangzhifengharrison/HTNet}

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LLDiffusion: Learning Degradation Representations in Diffusion Models for Low-Light Image Enhancement

Current deep learning methods for low-light image enhancement (LLIE) typically rely on pixel-wise mapping learned from paired data. However, these methods often overlook the importance of considering degradation representations, which can lead to sub-optimal outcomes. In this paper, we address this limitation by proposing a degradation-aware learning scheme for LLIE using diffusion models, which effectively integrates degradation and image priors into the diffusion process, resulting in improved image enhancement. Our proposed degradation-aware learning scheme is based on the understanding that degradation representations play a crucial role in accurately modeling and capturing the specific degradation patterns present in low-light images. To this end, First, a joint learning framework for both image generation and image enhancement is presented to learn the degradation representations. Second, to leverage the learned degradation representations, we develop a Low-Light Diffusion model (LLDiffusion) with a well-designed dynamic diffusion module. This module takes into account both the color map and the latent degradation representations to guide the diffusion process. By incorporating these conditioning factors, the proposed LLDiffusion can effectively enhance low-light images, considering both the inherent degradation patterns and the desired color fidelity. Finally, we evaluate our proposed method on several well-known benchmark datasets, including synthetic and real-world unpaired datasets. Extensive experiments on public benchmarks demonstrate that our LLDiffusion outperforms state-of-the-art LLIE methods both quantitatively and qualitatively. The source code and pre-trained models are available at https://github.com/TaoWangzj/LLDiffusion.

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Vicinity Vision Transformer

Vision transformers have shown great success on numerous computer vision tasks. However, its central component, softmax attention, prohibits vision transformers from scaling up to high-resolution images, due to both the computational complexity and memory footprint being quadratic. Although linear attention was introduced in natural language processing (NLP) tasks to mitigate a similar issue, directly applying existing linear attention to vision transformers may not lead to satisfactory results. We investigate this problem and find that computer vision tasks focus more on local information compared with NLP tasks. Based on this observation, we present a Vicinity Attention that introduces a locality bias to vision transformers with linear complexity. Specifically, for each image patch, we adjust its attention weight based on its 2D Manhattan distance measured by its neighbouring patches. In this case, the neighbouring patches will receive stronger attention than far-away patches. Moreover, since our Vicinity Attention requires the token length to be much larger than the feature dimension to show its efficiency advantages, we further propose a new Vicinity Vision Transformer (VVT) structure to reduce the feature dimension without degenerating the accuracy. We perform extensive experiments on the CIFAR100, ImageNet1K, and ADE20K datasets to validate the effectiveness of our method. Our method has a slower growth rate of GFlops than previous transformer-based and convolution-based networks when the input resolution increases. In particular, our approach achieves state-of-the-art image classification accuracy with 50% fewer parameters than previous methods.

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Ultra-High-Definition Low-Light Image Enhancement: A Benchmark and Transformer-Based Method

As the quality of optical sensors improves, there is a need for processing large-scale images. In particular, the ability of devices to capture ultra-high definition (UHD) images and video places new demands on the image processing pipeline. In this paper, we consider the task of low-light image enhancement (LLIE) and introduce a large-scale database consisting of images at 4K and 8K resolution. We conduct systematic benchmarking studies and provide a comparison of current LLIE algorithms. As a second contribution, we introduce LLFormer, a transformer-based low-light enhancement method. The core components of LLFormer are the axis-based multi-head self-attention and cross-layer attention fusion block, which significantly reduces the linear complexity. Extensive experiments on the new dataset and existing public datasets show that LLFormer outperforms state-of-the-art methods. We also show that employing existing LLIE methods trained on our benchmark as a pre-processing step significantly improves the performance of downstream tasks, e.g., face detection in low-light conditions. The source code and pre-trained models are available at https://github.com/TaoWangzj/LLFormer.

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EDFace-Celeb-1M: Benchmarking Face Hallucination with a Million-scale Dataset

Recent deep face hallucination methods show stunning performance in super-resolving severely degraded facial images, even surpassing human ability. However, these algorithms are mainly evaluated on non-public synthetic datasets. It is thus unclear how these algorithms perform on public face hallucination datasets. Meanwhile, most of the existing datasets do not well consider the distribution of races, which makes face hallucination methods trained on these datasets biased toward some specific races. To address the above two problems, in this paper, we build a public Ethnically Diverse Face dataset, EDFace-Celeb-1M, and design a benchmark task for face hallucination. Our dataset includes 1.7 million photos that cover different countries, with balanced race composition. To the best of our knowledge, it is the largest and publicly available face hallucination dataset in the wild. Associated with this dataset, this paper also contributes various evaluation protocols and provides comprehensive analysis to benchmark the existing state-of-the-art methods. The benchmark evaluations demonstrate the performance and limitations of state-of-the-art algorithms.

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Blind Face Restoration: Benchmark Datasets and a Baseline Model

Blind Face Restoration (BFR) aims to construct a high-quality (HQ) face image from its corresponding low-quality (LQ) input. Recently, many BFR methods have been proposed and they have achieved remarkable success. However, these methods are trained or evaluated on privately synthesized datasets, which makes it infeasible for the subsequent approaches to fairly compare with them. To address this problem, we first synthesize two blind face restoration benchmark datasets called EDFace-Celeb-1M (BFR128) and EDFace-Celeb-150K (BFR512). State-of-the-art methods are benchmarked on them under five settings including blur, noise, low resolution, JPEG compression artifacts, and the combination of them (full degradation). To make the comparison more comprehensive, five widely-used quantitative metrics and two task-driven metrics including Average Face Landmark Distance (AFLD) and Average Face ID Cosine Similarity (AFICS) are applied. Furthermore, we develop an effective baseline model called Swin Transformer U-Net (STUNet). The STUNet with U-net architecture applies an attention mechanism and a shifted windowing scheme to capture long-range pixel interactions and focus more on significant features while still being trained efficiently. Experimental results show that the proposed baseline method performs favourably against the SOTA methods on various BFR tasks.

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Deep Image Deblurring: A Survey

Image deblurring is a classic problem in low-level computer vision with the aim to recover a sharp image from a blurred input image. Advances in deep learning have led to significant progress in solving this problem, and a large number of deblurring networks have been proposed. This paper presents a comprehensive and timely survey of recently published deep-learning based image deblurring approaches, aiming to serve the community as a useful literature review. We start by discussing common causes of image blur, introduce benchmark datasets and performance metrics, and summarize different problem formulations. Next, we present a taxonomy of methods using convolutional neural networks (CNN) based on architecture, loss function, and application, offering a detailed review and comparison. In addition, we discuss some domain-specific deblurring applications including face images, text, and stereo image pairs. We conclude by discussing key challenges and future research directions.

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Enhanced Spatio-Temporal Interaction Learning for Video Deraining: A Faster and Better Framework

Video deraining is an important task in computer vision as the unwanted rain hampers the visibility of videos and deteriorates the robustness of most outdoor vision systems. Despite the significant success which has been achieved for video deraining recently, two major challenges remain: 1) how to exploit the vast information among continuous frames to extract powerful spatio-temporal features across both the spatial and temporal domains, and 2) how to restore high-quality derained videos with a high-speed approach. In this paper, we present a new end-to-end video deraining framework, named Enhanced Spatio-Temporal Interaction Network (ESTINet), which considerably boosts current state-of-the-art video deraining quality and speed. The ESTINet takes the advantage of deep residual networks and convolutional long short-term memory, which can capture the spatial features and temporal correlations among continuing frames at the cost of very little computational source. Extensive experiments on three public datasets show that the proposed ESTINet can achieve faster speed than the competitors, while maintaining better performance than the state-of-the-art methods.

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