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Kailin Lyu

Publications and source records attributed to Kailin Lyu.

At least 19 recordsLinked to original sources

GuardianBench: A Same-Scene Instruction-Contrastive Benchmark for Latent Contextual Risk in Embodied AI

In embodied AI, safety risk can be latent: a benign instruction and a safe scene become hazardous only when composed. Prior work has advanced embodied safety by varying visual contexts or evaluating execution-time dynamics, but the complementary axis of fixing the scene and varying only the instruction remains underexplored. We introduce GuardianBench, an instruction-contrastive benchmark grounded in international safety standards that isolates this latent contextual risk through 3,024 instruction-scene examples organized as same-scene Safe/Unsafe contrastive pairs across various hazard categories. Benchmarking state-of-the-art vision-language models (VLMs) reveals instruction-insensitive verdicts: models disproportionately approve both instructions under a given scene; across the primary models, average pair accuracy is only 24.1%. Our systematic rationale audit localizes the dominant failure: models fail to bind the instruction-relevant cues that differentiate safe from unsafe compositions. As a post-training case study, Verdict Log-Odds Supervision (VLOS), a lightweight verdict-level objective, substantially improves performance on open-weight backbones. Together, our latent contextual risk task formulation, standards-grounded contrastive benchmark construction, pair-level and rationale-level failure diagnosis, and benchmark-enabled verdict calibration establish GuardianBench as a controlled evaluation suite for exposing and improving safety reasoning over instruction-scene compositions under latent contextual risk.

cs.AI

Close Shortcut Wins Long: Seeking Diverse and Stable Generators for Data-Free Knowledge Distillation

Data-Free Knowledge Distillation (DFKD) preserves privacy by transferring knowledge without real data access. However, existing generator-based DFKD methods suffer from over-reliance on teacher preferences and pattern collapse, exhibiting "generative shortcut learning" in the frequency domain: dependent on specific frequency components and frequency positions, resulting in inconsistent synthetic image quality and class diversity. In this paper, we propose a CSWL framework aimed at introducing insights from the frequency domain perspective to improve generator diversity and training stability to Close the phenomenon of Shortcut learning to Win in the Longer term. To address the issue of generative shortcut learning, we introduce frequency-domain augmentation at the feature level, encouraging the generator to attend to the full frequency spectrum and thereby suppress shortcut learning behavior. To tackle training instability, we propose a Cross-Stage Frequency Reconstruction (CSFR) auxiliary task, which implicitly constructs an Exponential Moving Average (EMA) mechanism to promote long-term optimization and stability. Extensive experiments, including downstream tasks and various image recognition datasets at multiple resolutions, validate the effectiveness of CSWL in improving both diversity and stability from the frequency view.

cs.CV

MedXplore: Towards Reliable and Unbiased Generalized Category Discovery in Medical Imaging

Deep learning has shown strong potential in medical image analysis, but most existing methods rely on large-scale annotations and a closed-world assumption that rarely holds in clinical practice. Although Generalized Category Discovery (GCD) has advanced rapidly on natural images, it remains underexplored in medical imaging. To address this issue, we propose MedXplore, a unified framework for reliable and unbiased medical GCD, optimizing from both perceptual and decision levels. Specifically, at the perceptual level, taking a frequency domain perspective, Frequency-SNR Adaptive Attention and Consistency (FAAC) performs learnable full-spectrum filtering and global-local energy contrast activation to not only highlight local abnormal signals relative to the global context, but also provide reliable semantic anchors for patch consistency learning. At the decision level, Adaptive Cosine-Angular Margin (ACAM) adjusts angular margins using semantic difficulty and feature confidence to balance intra-class compactness and inter-class separability. Together, the two modules improve lesion-sensitive representation learning and mitigate old-class bias. Experiments on multiple benchmarks show an average \textbf{8.5\%} gain in \textit{All} accuracy over the strongest competing methods. On Kvasir, MedXplore reduces false-old errors from 14.50\% to 0.80\%, demonstrating strong robustness under severe old-new ambiguity.

cs.CV

VQ-Touch: A Data-Efficient Tactile Generation Framework Across Sensors and Scenarios

Tactile image generation significantly reduces the dependency on expensive and wear-prone sensors by synthesizing high-fidelity tactile data, offering an efficient solution for tactile information acquisition in robotic perception and human-machine interaction systems. However, existing methods depend on large-scale, diverse datasets from specific sensors and lack efficient data utilization and robust generalization capabilities, struggling in vision-limited environments. To address this, we introduce VQ-Touch, a tactile generation framework that supports both cross-sensor and multi-scenario applications. Specifically, to efficiently extract complex deformation and texture features from the data, we propose DM-VQGAN, an effective tactile representation learner. Furthermore, we introduce a discrete diffusion decoder with a unified conditioning interface, supporting multimodal generation tasks such as images and labels, and enhances the model's generalization capability through few-shot mixed training, thus achieving compatibility with current mainstream sensors and their variants. Experiments show that VQ-Touch surpasses state-of-the-art methods in multiple tasks.

cs.CV

TacReasoner: A Dynamic Tactile-Language Framework for Interactive Reasoning in Real-World Scenarios

Among the five primary human senses, tactile is arguably the most fundamental to survival, as it enables the perception of physical contact and interaction in real-world environments. In this paper, we explore two key challenges of integrating tactile sensing into intelligent systems for multimodal reasoning: (i) insufficient modeling of dynamic tactile signals, which restricts reasoning over temporally evolving properties, and (ii) hallucination in tactile foundation models caused by the absence of explicit reasoning mechanisms, leading to unstable real-world inference. To address these challenges, we propose TacReasoner, a dynamic tactile-language framework for interactive reasoning in real-world scenarios. First, TacReasoner incorporates a Dynamic-aware Tactile Encoder to enhance the perception and representation of dynamic tactile signals. More importantly, we introduce TouchCoT-10k, the first tactile chain-of-thought dataset for structured reasoning over tactile inputs. Upon it, we establish DynTac-Bench to systematically evaluate dynamic tactile perception and real-world commonsense reasoning. Experimental results demonstrate that TacReasoner achieves competitive performance against state-of-the-art models across multiple datasets. Notably, despite using only 7B parameters, TacReasoner outperforms the 14B VTV-LLM model on most subtasks, highlighting its effectiveness and efficiency in tactile commonsense reasoning.

cs.AI

PAL-Bench: Evidence-Grounded Profile Reconstruction from Longitudinal Personal Albums

Longitudinal personal albums are weak-schema multimodal databases: noisy perceptual records whose key facts require joins across faces, text, timestamps, locations, and repeated events. Existing visual, video, document, and lifelog benchmarks test sub-problems, but not album-scale profile reconstruction with social identity binding and evidence citation. Benchmarking this task is difficult because the ground truth needed for evaluation--owner profiles, social graphs, face-name maps, and evidence provenance--is private state that real albums cannot safely release. We introduce PAL-Bench, a controlled benchmark for evidence-grounded reconstruction under a public-record contract. Its Evidence Compiler builds latent private worlds, programs target-level evidence paths, renders album pixels, re-measures them through perception pipelines, and exports audited public/private views. Agents receive only perception-derived public records; targets, identifier maps, and evidence paths remain hidden. PAL-Bench contains 50 synthetic users, 36,659 public photo records, and 2,799 targets over owner facts, identities, and relations. A privacy-preserving audit with 10 participants confirms that PAL-Bench evidence structures match real private albums, though equivalent releases remain privacy-prohibitive. Across seven systems and two compute-matched diagnostics, a seven-metric protocol reveals a gap between plausible profile summarization and faithful social reconstruction: systems recover some owner facts but struggle with recurring identities and evidence citation. PAL-TRACE, a reference framework that freezes identity bindings before owner-fact mining, performs best but leaves hard identity resolution far from solved. PAL-Bench provides a testbed for perceptual entity resolution, multimodal data integration, temporal evidence aggregation, and provenance-aware structured prediction.

cs.AI

TouchThinker: Scaling Tactile Commonsense Reasoning to the Open World with Large-scale Data and Action-aware Representation

Touch is a key modality for embodied agents to understand the physical world. Although recent work has incorporated tactile signals into language systems for tactile commonsense reasoning, scaling such systems to realistic open-world settings remains challenging due to two key bottlenecks: (1) current tactile reasoning datasets remain limited in format and scale, providing insufficient supervision for reasoning from tactile observations to physical commonsense and hindering the learning of transferable tactile commonsense; (2) tactile signals are inherently redundant and action-specific, yet existing methods often overlook these properties, resulting in inefficient representations with limited semantic expressiveness. To address these limitations, we propose TouchThinker, a tactile-language framework that scales tactile commonsense reasoning to the open world from both data and representation perspectives. First, we construct TouchThinker-1M, a million-scale, multi-source tactile reasoning dataset covering 415 objects, 8 scenarios, and 7 sensor types, providing a solid data foundation for open-world generalization. We further introduce TouchThinker-Bench, an open-world benchmark with more realistic and diverse tasks. Then, we propose action-aware modeling mechanism to improve tactile representation efficiency and enable efficient reasoning. Experimental results demonstrate that TouchThinker achieves competitive performance against state-of-the-art models across multiple datasets. Our code and dataset will be made available at: https://github.com/lvkailin0118/TouchThinker.

cs.AI

WAM-Nav: Asymmetric Latent World-Action Modeling for Unified Visual Navigation

Visual navigation requires generating smooth and collision-free trajectories under complex geometric and physical constraints. Existing reactive policies that directly map observations to actions lack anticipatory reasoning, limiting their ability to proactively avoid obstacles. While visual imagination offers predictive foresight, conventional modular approaches separate scene prediction from policy learning, often leading to error accumulation and inefficient inference. To address these limitations, we propose WAM-Nav, a Latent World-Action Model for embodied visual navigation that jointly learns action generation and latent visual foresight, enabling more robust and foresighted navigation decisions without compromising inference efficiency. Specifically, WAM-Nav utilizes a shared Diffusion Transformer for asymmetric joint diffusion to concurrently generate long-horizon actions and short-horizon visual foresight, reducing the inference latency and visual error accumulation inherent in multi-step autoregressive rollouts. To further encourage smooth and consistent trajectory generation, we introduce a dual-stream contextual conditioning mechanism that integrates episode-level ego-motion history with sequential visual observations. Combined with a unified goal alignment module that preserves balanced representations across goal types, WAM-Nav naturally supports Image-Goal, Point-Goal, and No-Goal exploration within a single policy. Extensive experiments on the challenging ClutterScenes and InternScenes benchmarks demonstrate strong generalization of WAM-Nav, particularly on Image-Goal and Point-Goal navigation, where it improves success rates by 15.7% and 3.3%, respectively. Real-world deployment further validates effective zero-shot sim-to-real transfer, achieving an average 85% task success rate across diverse indoor and outdoor environments.

cs.RO

PhotoCraft: Agentic Reasoning with Hierarchical Self-Evolving Memory for Deep Image Search

Deep Image Search requires multi-step reasoning over rich contextual cues, such as time, location, and event relations. However, most existing LLM-based agents are stateless and reactive, lacking persistent memory to maintain long-horizon context or transfer experience across tasks, which often leads to execution drift and experience isolation. To address these limitations, we propose PhotoCraft, a training-free, hierarchical memory system for photo-search agents. Inspired by human cognition, PhotoCraft equips MLLMs with working, episodic, and semantic memory, which are dynamically invoked during reasoning to preserve logical consistency and knowledge transferability throughout multi-step reasoning and answer generation. Extensive experiments on DISBench demonstrate that PhotoCraft consistently improves context-aware retrieval across diverse MLLM backbones, achieving gains of up to 18.5\% and effectively mitigating key bottlenecks in memoryless deep image search, offering a practical path toward reliable and generalizable multimodal search agents.

cs.CL

A Survey of Large Audio Language Models: Generalization, Trustworthiness, and Outlook

Advances in Large Language Models (LLMs) have paved the way for Multimodal Large Language Models (MLLMs). Among these, Large Audio Language Models (LALMs) are essential for realizing universal auditory intelligence. Despite their remarkable performance, the escalation of LALMs' capabilities has significantly outpaced the development of systemic frameworks to ensure their trustworthiness. This survey provides a comprehensive investigation into the endogenous mechanisms of LALMs, detailing the architectural innovations and alignment algorithms that facilitate emergent reasoning. Specifically, we analyze how the transition to unified end-to-end frameworks and the integration of continuous acoustic signals expand the attack surface. To rigorously evaluate the risks within these paradigms, we establish a comprehensive taxonomy of trustworthiness, categorizing critical vulnerabilities such as cross-modal jailbreaking, latent acoustic backdoors, and biometric privacy leakage. We review the state-of-the-art LALMs through six analytical pillars: hallucination, robustness, safety, privacy, fairness, and authentication. The pronounced imbalance between a mature offensive landscape and underdeveloped defenses highlights persistent trustworthiness gaps and multidimensional risks in audio-centric intelligence. Finally, we propose a roadmap advocating for ``Defense-in-Depth'' architectures, causal auditory world modeling, and intrinsic representation engineering to support the development of more reliable and trustworthy audio intelligence. Our project has been uploaded to GitHub https://github.com/Kwwwww74/Awesome-Trustworthy-AudioLLMs.

cs.SD

SpaAct: Spatially-Activated Transition Learning with Curriculum Adaptation for Vision-Language Navigation

Vision-and-Language Navigation (VLN) aims to enable an embodied agent to follow natural-language instructions and navigate to a target location in unseen 3D environments. We argue that adapting VLMs to VLN requires endowing them with two complementary capabilities for acquiring such awareness, namely backward action reasoning (why) and forward transition prediction~(how). Based on this insight, we propose SpaAct, a simple yet effective training framework that activates the dynamic spatial awareness in VLMs. Specifically, SpaAct introduces two spatial activation tasks: Action Retrospection, which asks the model to infer the executed action sequence from visual transitions, and Future Frame Selection, which forces the model to predict the visual transitions conditioned on history and action. These two objectives provide lightweight supervision on both backward action reasoning and forward transition prediction, encouraging the model to build dynamic spatial awareness in a VLM-friendly way. To further stabilize adaptation, we design TriPA, a Tri-factor Progressive Adaptive curriculum learning method that organizes training samples from easy to hard, allowing the model to gradually acquire navigation skills from basic locomotion to long-horizon reasoning. Experiments on standard VLN-CE benchmarks show that SpaAct consistently improves VLM-based navigation and achieves state-of-the-art performance. We will release the code and models to support future research.

cs.CV

Dual-Anchoring: Addressing State Drift in Vision-Language Navigation

Vision-Language Navigation(VLN) requires an agent to navigate through 3D environments by following natural language instructions. While recent Video Large Language Models(Video-LLMs) have largely advanced VLN, they remain highly susceptible to State Drift in long scenarios. In these cases, the agent's internal state drifts away from the true task execution state, leading to aimless wandering and failure to execute essential maneuvers in the instruction. We attribute this failure to two distinct cognitive deficits: Progress Drift, where the agent fails to distinguish completed sub-goals from remaining ones, and Memory Drift, where the agent's history representations degrade, making it lose track of visited landmarks. In this paper, we propose a Dual-Anchoring Framework that explicitly anchors the instruction progress and history representations. First, to address progress drift, we introduce Instruction Progress Anchoring, which supervises the agent to generate structured text tokens that delineate completed versus remaining sub-goals. Second, to mitigate memory drift, we propose Memory Landmark Anchoring, which utilizes a Landmark-Centric World Model to retrospectively predict object-centric embeddings extracted by the Segment Anything Model, compelling the agent to explicitly verify past observations and preserve distinct representations of visited landmarks. Facilitating this framework, we curate two extensive datasets: 3.6 million samples with explicit progress descriptions, and 937k grounded landmark data for retrospective verification. Extensive experiments in both simulation and real-world environments demonstrate the superiority of our method, achieving a 15.2% improvement in Success Rate and a remarkable 24.7% gain on long-horizon trajectories. To facilitate further research, we will release our code, data generation pipelines, and the collected datasets.

cs.CV

Sell More, Play Less: Benchmarking LLM Realistic Selling Skill

Sales dialogues require multi-turn, goal-directed persuasion under asymmetric incentives, which makes them a challenging setting for large language models (LLMs). Yet existing dialogue benchmarks rarely measure deal progression and outcomes. We introduce SalesLLM benchmark, a bilingual (ZH/EN) benchmark derived from realistic applications covering Financial Services and Consumer Goods, built from 30,074 scripted configurations and 1,805 curated multi-turn scenarios with controllable difficulty and personas. We propose a fully automatic evaluation pipeline that combines (i) an LLM judge for sales-process progress, and (ii) fine-tuned BERT classifiers for end-of-dialogue buying intent. To improve simulation fidelity, we train a user model, CustomerLM, with SFT and DPO on 8,000+ crowdworker-involved sales conversations, reducing role inversion from 17.44% (GPT-4o) to 8.8%. SalesLLM benchmark scores correlate strongly with human ratings (average Pearson r=0.86; inter-annotator agreement Krippendorff's alpha=0.86, 500 annotations per model). Across 15 mainstream LLMs, in Chinese the strongest models are competitive with typical (junior-to-intermediate) human salespeople -- not with sales experts -- while weaker ones fall below this baseline, and cross-lingual consistency remains poor. SalesLLM benchmark serves as a scalable benchmark for outcome-oriented sales agents. Our code and data are released at https://github.com/Bairong-Xdynamics/Benchmarking-LLM-Realistic-Selling-Skill

cs.CL

HiMemVLN: Enhancing Reliability of Open-Source Zero-Shot Vision-and-Language Navigation with Hierarchical Memory System

LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) tasks. However, most zero-shot methods primarily rely on closed-source LLMs as navigators, which face challenges related to high token costs and potential data leakage risks. Recent efforts have attempted to address this by using open-source LLMs combined with a spatiotemporal CoT framework, but they still fall far short compared to closed-source models. In this work, we identify a critical issue, Navigation Amnesia, through a detailed analysis of the navigation process. This issue leads to navigation failures and amplifies the gap between open-source and closed-source methods. To address this, we propose HiMemVLN, which incorporates a Hierarchical Memory System into a multimodal large model to enhance visual perception recall and long-term localization, mitigating the amnesia issue and improving the agent's navigation performance. Extensive experiments in both simulated and real-world environments demonstrate that HiMemVLN achieves nearly twice the performance of the open-source state-of-the-art method. The code is available at https://github.com/lvkailin0118/HiMemVLN.

cs.CV

Wild-Drive: Off-Road Scene Captioning and Path Planning via Robust Multi-modal Routing and Efficient Large Language Model

Explainability and transparent decision-making are essential for the safe deployment of autonomous driving systems. Scene captioning summarizes environmental conditions and risk factors in natural language, improving transparency, safety, and human--robot interaction. However, most existing approaches target structured urban scenarios; in off-road environments, they are vulnerable to single-modality degradations caused by rain, fog, snow, and darkness, and they lack a unified framework that jointly models structured scene captioning and path planning. To bridge this gap, we propose Wild-Drive, an efficient framework for off-road scene captioning and path planning. Wild-Drive adopts modern multimodal encoders and introduces a task-conditioned modality-routing bridge, MoRo-Former, to adaptively aggregate reliable information under degraded sensing. It then integrates an efficient large language model (LLM), together with a planning token and a gate recurrent unit (GRU) decoder, to generate structured captions and predict future trajectories. We also build the OR-C2P Benchmark, which covers structured off-road scene captioning and path planning under diverse sensor corruption conditions. Experiments on OR-C2P dataset and a self-collected dataset show that Wild-Drive outperforms prior LLM-based methods and remains more stable under degraded sensing. The code and benchmark will be publicly available at https://github.com/wangzihanggg/Wild-Drive.

cs.RO

ClearGCD: Mitigating Shortcut Learning For Robust Generalized Category Discovery

In open-world scenarios, Generalized Category Discovery (GCD) requires identifying both known and novel categories within unlabeled data. However, existing methods often suffer from prototype confusion caused by shortcut learning, which undermines generalization and leads to forgetting of known classes. We propose ClearGCD, a framework designed to mitigate reliance on non-semantic cues through two complementary mechanisms. First, Semantic View Alignment (SVA) generates strong augmentations via cross-class patch replacement and enforces semantic consistency using weak augmentations. Second, Shortcut Suppression Regularization (SSR) maintains an adaptive prototype bank that aligns known classes while encouraging separation of potential novel ones. ClearGCD can be seamlessly integrated into parametric GCD approaches and consistently outperforms state-of-the-art methods across multiple benchmarks.

cs.CV

TouchFormer: A Robust Transformer-based Framework for Multimodal Material Perception

Traditional vision-based material perception methods often experience substantial performance degradation under visually impaired conditions, thereby motivating the shift toward non-visual multimodal material perception. Despite this, existing approaches frequently perform naive fusion of multimodal inputs, overlooking key challenges such as modality-specific noise, missing modalities common in real-world scenarios, and the dynamically varying importance of each modality depending on the task. These limitations lead to suboptimal performance across several benchmark tasks. In this paper, we propose a robust multimodal fusion framework, TouchFormer. Specifically, we employ a Modality-Adaptive Gating (MAG) mechanism and intra- and inter-modality attention mechanisms to adaptively integrate cross-modal features, enhancing model robustness. Additionally, we introduce a Cross-Instance Embedding Regularization(CER) strategy, which significantly improves classification accuracy in fine-grained subcategory material recognition tasks. Experimental results demonstrate that, compared to existing non-visual methods, the proposed TouchFormer framework achieves classification accuracy improvements of 2.48% and 6.83% on SSMC and USMC tasks, respectively. Furthermore, real-world robotic experiments validate TouchFormer's effectiveness in enabling robots to better perceive and interpret their environment, paving the way for its deployment in safety-critical applications such as emergency response and industrial automation. The code and datasets will be open-source, and the videos are available in the supplementary materials.

cs.LG

Automating Hardware Design and Verification from Architectural Papers via a Neural-Symbolic Graph Framework

The reproduction of hardware architectures from academic papers remains a significant challenge due to the lack of publicly available source code and the complexity of hardware description languages (HDLs). To this end, we propose \textbf{ArchCraft}, a Framework that converts abstract architectural descriptions from academic papers into synthesizable Verilog projects with register-transfer level (RTL) verification. ArchCraft introduces a structured workflow, which uses formal graphs to capture the Architectural Blueprint and symbols to define the Functional Specification, translating unstructured academic papers into verifiable, hardware-aware designs. The framework then generates RTL and testbench (TB) code decoupled via these symbols to facilitate verification and debugging, ultimately reporting the circuit's Power, Area, and Performance (PPA). Moreover, we propose the first benchmark, \textbf{ArchSynthBench}, for synthesizing hardware from architectural descriptions, with a complete set of evaluation indicators, 50 project-level circuits, and around 600 circuit blocks. We systematically assess ArchCraft on ArchSynthBench, where the experiment results demonstrate the superiority of our proposed method, surpassing direct generation methods and the VerilogCoder framework in both paper understanding and code completion. Furthermore, evaluation and physical implementation of the generated executable RTL code show that these implementations meet all timing constraints without violations, and their performance metrics are consistent with those reported in the original papers.

cs.CL