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Kaiqi Chen

Publications and source records attributed to Kaiqi Chen.

14 recordsLinked to original sources

HumanScale: Egocentric Human Video Can Outperform Real-Robot Data for Embodied Pretraining

Embodied foundation models are expected to benefit from data scaling like large language models, but face a much tighter data bottleneck. Teleoperated real-robot trajectories remain the dominant pretraining source due to their precise action supervision and embodiment alignment, yet their scalability is limited by high collection cost, acquisition difficulty, and low behavioral and environmental diversity. These limitations have sparked interest in egocentric human video as a scalable, substantially lower-cost, and more diverse alternative for embodied model pretraining. However, its effectiveness compared to teleoperated real-robot data remains underexplored. To address this question, we conduct a systematic study comparing egocentric human video and teleoperated real-robot trajectories as pretraining data sources for embodied foundation models, under fixed post-training and validation protocols. Surprisingly, we find that egocentric data, when processed through a carefully designed filtering and labeling pipeline, is not merely a viable substitute for model pretraining but can lead to superior performance. With the same amount of pretraining data, models pretrained on egocentric data achieve a 24% lower validation loss on real-robot action prediction, as well as 52.5% and 90% higher success rates on in-distribution and out-of-distribution real-robot task execution, respectively. This finding verifies a scalable paradigm for embodied foundation models: pretrain on egocentric human video to learn diverse world representations, then adapt with a small amount of labeled real-robot data for action-space alignment. We hope this study encourages broader exploration of egocentric data and offers guidance for data quality assessment before costly robot data collection.

cs.CV

Microassembly of Multi-Material and 3D Integration Enabled by Programmable and Universal High-Precision Micro-Transfer Printing

Micro-transfer printing is an assembly technology that enables large-scale integration of diverse materials and components from micro- to nano-scale. However, traditional micro-transfer printing technologies lack dynamic selectivity, limiting capabilities in sorting and repairing materials and components for effective yield management during large-scale manufacturing and integration processes. In this work, we introduce a dynamically programmable micro-transfer printing system utilizing a sharp phase-changing polymer and an independently addressable microheater array to modulate adhesion through localized heating. The system demonstrates dynamically programmable capabilities for selective transfer of various materials including semiconductors, polymers and metals, handling geometries from micro-scale chiplets to nanometer-thick films and micro-spheres. It also exhibits exceptional capabilities in 3D stacking and heterogeneous materials integration, significantly advancing the manufacturability of complex microsystems. As a demonstration, we successfully perform dynamically programmable transfer of microLED chips to create arbitrarily specified patterns, offering a promising solution to the challenges of mass transfer and pixel repair in microLED display manufacturing.

physics.app-ph

Imitation Learning with Limited Actions via Diffusion Planners and Deep Koopman Controllers

Recent advances in diffusion-based robot policies have demonstrated significant potential in imitating multi-modal behaviors. However, these approaches typically require large quantities of demonstration data paired with corresponding robot action labels, creating a substantial data collection burden. In this work, we propose a plan-then-control framework aimed at improving the action-data efficiency of inverse dynamics controllers by leveraging observational demonstration data. Specifically, we adopt a Deep Koopman Operator framework to model the dynamical system and utilize observation-only trajectories to learn a latent action representation. This latent representation can then be effectively mapped to real high-dimensional continuous actions using a linear action decoder, requiring minimal action-labeled data. Through experiments on simulated robot manipulation tasks and a real robot experiment with multi-modal expert demonstrations, we demonstrate that our approach significantly enhances action-data efficiency and achieves high task success rates with limited action data.

cs.RO

Semantic Visual Simultaneous Localization and Mapping: A Survey

Visual Simultaneous Localization and Mapping (vSLAM) has achieved great progress in the computer vision and robotics communities, and has been successfully used in many fields such as autonomous robot navigation and AR/VR. However, vSLAM cannot achieve good localization in dynamic and complex environments. Numerous publications have reported that, by combining with the semantic information with vSLAM, the semantic vSLAM systems have the capability of solving the above problems in recent years. Nevertheless, there is no comprehensive survey about semantic vSLAM. To fill the gap, this paper first reviews the development of semantic vSLAM, explicitly focusing on its strengths and differences. Secondly, we explore three main issues of semantic vSLAM: the extraction and association of semantic information, the application of semantic information, and the advantages of semantic vSLAM. Then, we collect and analyze the current state-of-the-art SLAM datasets which have been widely used in semantic vSLAM systems. Finally, we discuss future directions that will provide a blueprint for the future development of semantic vSLAM.

cs.CV

DeFT: Decoding with Flash Tree-attention for Efficient Tree-structured LLM Inference

Large language models (LLMs) are increasingly employed for complex tasks that process multiple generation calls in a tree structure with shared prefixes of tokens, including few-shot prompting, multi-step reasoning, speculative decoding, etc. However, existing inference systems for tree-based applications are inefficient due to improper partitioning of queries and KV cache during attention calculation. This leads to two main issues: (1) a lack of memory access (IO) reuse for KV cache of shared prefixes, and (2) poor load balancing.As a result, there is redundant KV cache IO between GPU global memory and shared memory, along with low GPU utilization. To address these challenges, we propose DeFT(Decoding with Flash Tree-Attention), a hardware-efficient attention algorithm with prefix-aware and load-balanced KV cache partitions. DeFT reduces the number of read/write operations of KV cache during attention calculation through KV-Guided Grouping, a method that avoids repeatedly loading KV cache of shared prefixes in attention computation. Additionally, we propose Flattened Tree KV Splitting, a mechanism that ensures even distribution of the KV cache across partitions with little computation redundancy, enhancing GPU utilization during attention computations. By reducing 73-99% KV cache IO and nearly 100% IO for partial results during attention calculation, DeFT achieves up to 2.23/3.59x speedup in the end-to-end/attention latency across three practical tree-based workloads compared to state-of-the-art attention algorithms. Our code is available at https://github.com/LINs-lab/DeFT.

cs.CL

LoHan: Low-Cost High-Performance Framework to Fine-Tune 100B Model on a Consumer GPU

Nowadays, AI researchers become more and more interested in fine-tuning a pre-trained LLM, whose size has grown to up to over 100B parameters, for their downstream tasks. One approach to fine-tune such huge models is to aggregate device memory from many GPUs. However, this approach introduces prohibitive costs for most data scientists with a limited budget for high-end GPU servers. In this paper, we focus on LLM fine-tuning on a single consumer-grade GPU in a commodity server with limited main memory capacity, which is accessible to most AI researchers. In such a scenario, existing offloading-based methods fail to fine-tune an LLM efficiently due to a lack of holistic intra-server tensor movement management. To this end, we present LoHan, a low-cost, high-performance deep learning training framework that enables efficient 100B-scale model fine-tuning on a commodity server with a consumer-grade GPU and limited main memory capacity. The key idea is to add holistic offloading traffic as an optimization dimension for 1)active gradient offloading, and 2)holistic traffic-aware activation swapping mechanism. The experimental results show that 1)LoHan is the first to fine-tune a 175B model on an RTX 4090 and 256 GB main memory, 2)LoHan achieves 2.32x throughput than the state-of-the-art baselines when fine-tuning a small 13B model, and 3)LoHan enables a cheap low-end consumer GPU to have higher cost-effectiveness than a DGX-A100 cluster when fine-tuning a 175B model.

cs.DC

DisDP: Disaggregating Compute, Network, and Storage for Model-Sharded Data-Parallel Training

Model-sharded data parallelism (MSDP), e.g., ZeRO, evenly shards the model states across all GPUs, and thus has been widely adopted by LLM pre-training, such as Llama and DeepSeek, due to its low GPU memory capacity requirement. However, MSDP introduces severe overhead from additional network communication collectives (i.e., AllGather and ReduceScatter). Although the collectives themselves only occupy fewer than 10% of GPU SMs, their execution time increases by 41% due to the serial execution of aggregated CPU/GPU-managed compute (i.e., GEMM), network (i.e., NCCL), and storage (i.e., optimizer states). To this end, we present DisDP, a fully disaggregated distributed data-parallel architecture that first fully disaggregates compute, network, and storage for MSDP, such that GPUs only focus on the computing part, and thus the GPU utilization is maximized. The key idea is 1) fully offloading collectives to SmartNICs and SmartSwitch to avoid interference between GEMM kernels and collective kernels, and 2) fully offloading storage to a SmartSwitch-enhanced parameter server that allows a single PS to serve massive workers with linear scalability. DisDP on 8 distributed GPUs outperforms the state-of-the-art training systems by 3.98x when training on a 175B model, validating the efficiency of disaggregation.

cs.DC

Don't Start from Scratch: Behavioral Refinement via Interpolant-based Policy Diffusion

Imitation learning empowers artificial agents to mimic behavior by learning from demonstrations. Recently, diffusion models, which have the ability to model high-dimensional and multimodal distributions, have shown impressive performance on imitation learning tasks. These models learn to shape a policy by diffusing actions (or states) from standard Gaussian noise. However, the target policy to be learned is often significantly different from Gaussian and this mismatch can result in poor performance when using a small number of diffusion steps (to improve inference speed) and under limited data. The key idea in this work is that initiating from a more informative source than Gaussian enables diffusion methods to mitigate the above limitations. We contribute both theoretical results, a new method, and empirical findings that show the benefits of using an informative source policy. Our method, which we call BRIDGER, leverages the stochastic interpolants framework to bridge arbitrary policies, thus enabling a flexible approach towards imitation learning. It generalizes prior work in that standard Gaussians can still be applied, but other source policies can be used if available. In experiments on challenging simulation benchmarks and on real robots, BRIDGER outperforms state-of-the-art diffusion policies. We provide further analysis on design considerations when applying BRIDGER. Code for BRIDGER is available at https://github.com/clear-nus/bridger.

cs.LG

Latent Emission-Augmented Perspective-Taking (LEAPT) for Human-Robot Interaction

Perspective-taking is the ability to perceive or understand a situation or concept from another individual's point of view, and is crucial in daily human interactions. Enabling robots to perform perspective-taking remains an unsolved problem; existing approaches that use deterministic or handcrafted methods are unable to accurately account for uncertainty in partially-observable settings. This work proposes to address this limitation via a deep world model that enables a robot to perform both perception and conceptual perspective taking, i.e., the robot is able to infer what a human sees and believes. The key innovation is a decomposed multi-modal latent state space model able to generate and augment fictitious observations/emissions. Optimizing the ELBO that arises from this probabilistic graphical model enables the learning of uncertainty in latent space, which facilitates uncertainty estimation from high-dimensional observations. We tasked our model to predict human observations and beliefs on three partially-observable HRI tasks. Experiments show that our method significantly outperforms existing baselines and is able to infer visual observations available to other agent and their internal beliefs.

cs.AI

MIRROR: Differentiable Deep Social Projection for Assistive Human-Robot Communication

Communication is a hallmark of intelligence. In this work, we present MIRROR, an approach to (i) quickly learn human models from human demonstrations, and (ii) use the models for subsequent communication planning in assistive shared-control settings. MIRROR is inspired by social projection theory, which hypothesizes that humans use self-models to understand others. Likewise, MIRROR leverages self-models learned using reinforcement learning to bootstrap human modeling. Experiments with simulated humans show that this approach leads to rapid learning and more robust models compared to existing behavioral cloning and state-of-the-art imitation learning methods. We also present a human-subject study using the CARLA simulator which shows that (i) MIRROR is able to scale to complex domains with high-dimensional observations and complicated world physics and (ii) provides effective assistive communication that enabled participants to drive more safely in adverse weather conditions.

cs.AI

Accurate Object Association and Pose Updating for Semantic SLAM

Current pandemic has caused the medical system to operate under high load. To relieve it, robots with high autonomy can be used to effectively execute contactless operations in hospitals and reduce cross-infection between medical staff and patients. Although semantic Simultaneous Localization and Mapping (SLAM) technology can improve the autonomy of robots, semantic object association is still a problem that is worthy of being studied. The key to solving this problem is to correctly associate multiple object measurements of one object landmark by using semantic information, and to refine the pose of object landmark in real time. To this end, we propose a hierarchical object association strategy and a pose-refinement approach. The former one consists of two levels, i.e., a short-term object association and a global one. In the first level, we employ the multiple-object-tracking for short-term object association, through which the incorrect association among objects whose locations are close and appearances are similar can be avoided. Moreover, the short-term object association can provide more abundant object appearance and more robust estimation of object pose for the global object association in the second level. To refine the object pose in the map, we develop an approach to choose the optimal object pose from all object measurements associated with an object landmark. The proposed method is comprehensively evaluated on seven simulated hospital sequences1, a real hospital environment and the KITTI dataset. Experimental results show that our method has an obviously improvement in terms of robustness and accuracy for the object association and the trajectory estimation in the semantic SLAM.

cs.CV

Multi-Modal Mutual Information (MuMMI) Training for Robust Self-Supervised Deep Reinforcement Learning

This work focuses on learning useful and robust deep world models using multiple, possibly unreliable, sensors. We find that current methods do not sufficiently encourage a shared representation between modalities; this can cause poor performance on downstream tasks and over-reliance on specific sensors. As a solution, we contribute a new multi-modal deep latent state-space model, trained using a mutual information lower-bound. The key innovation is a specially-designed density ratio estimator that encourages consistency between the latent codes of each modality. We tasked our method to learn policies (in a self-supervised manner) on multi-modal Natural MuJoCo benchmarks and a challenging Table Wiping task. Experiments show our method significantly outperforms state-of-the-art deep reinforcement learning methods, particularly in the presence of missing observations.

cs.LG

Collaborative Visual Inertial SLAM for Multiple Smart Phones

The efficiency and accuracy of mapping are crucial in a large scene and long-term AR applications. Multi-agent cooperative SLAM is the precondition of multi-user AR interaction. The cooperation of multiple smart phones has the potential to improve efficiency and robustness of task completion and can complete tasks that a single agent cannot do. However, it depends on robust communication, efficient location detection, robust mapping, and efficient information sharing among agents. We propose a multi-intelligence collaborative monocular visual-inertial SLAM deployed on multiple ios mobile devices with a centralized architecture. Each agent can independently explore the environment, run a visual-inertial odometry module online, and then send all the measurement information to a central server with higher computing resources. The server manages all the information received, detects overlapping areas, merges and optimizes the map, and shares information with the agents when needed. We have verified the performance of the system in public datasets and real environments. The accuracy of mapping and fusion of the proposed system is comparable to VINS-Mono which requires higher computing resources.

cs.RO

Improving Layer-wise Adaptive Rate Methods using Trust Ratio Clipping

Training neural networks with large batch is of fundamental significance to deep learning. Large batch training remarkably reduces the amount of training time but has difficulties in maintaining accuracy. Recent works have put forward optimization methods such as LARS and LAMB to tackle this issue through adaptive layer-wise optimization using trust ratios. Though prevailing, such methods are observed to still suffer from unstable and extreme trust ratios which degrades performance. In this paper, we propose a new variant of LAMB, called LAMBC, which employs trust ratio clipping to stabilize its magnitude and prevent extreme values. We conducted experiments on image classification tasks such as ImageNet and CIFAR-10 and our empirical results demonstrate promising improvements across different batch sizes.

cs.LG