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Kaiyu Yang

Publications and source records attributed to Kaiyu Yang.

34 records · Page 2Linked to original sources

A Survey on Deep Learning for Theorem Proving

Theorem proving is a fundamental aspect of mathematics, spanning from informal reasoning in natural language to rigorous derivations in formal systems. In recent years, the advancement of deep learning, especially the emergence of large language models, has sparked a notable surge of research exploring these techniques to enhance the process of theorem proving. This paper presents a comprehensive survey of deep learning for theorem proving by offering (i) a thorough review of existing approaches across various tasks such as autoformalization, premise selection, proofstep generation, and proof search; (ii) an extensive summary of curated datasets and strategies for synthetic data generation; (iii) a detailed analysis of evaluation metrics and the performance of state-of-the-art methods; and (iv) a critical discussion on the persistent challenges and the promising avenues for future exploration. Our survey aims to serve as a foundational reference for deep learning approaches in theorem proving, inspiring and catalyzing further research endeavors in this rapidly growing field. A curated list of papers is available at https://github.com/zhaoyu-li/DL4TP.

cs.AI↗

Autoformalizing Euclidean Geometry

Autoformalization involves automatically translating informal math into formal theorems and proofs that are machine-verifiable. Euclidean geometry provides an interesting and controllable domain for studying autoformalization. In this paper, we introduce a neuro-symbolic framework for autoformalizing Euclidean geometry, which combines domain knowledge, SMT solvers, and large language models (LLMs). One challenge in Euclidean geometry is that informal proofs rely on diagrams, leaving gaps in texts that are hard to formalize. To address this issue, we use theorem provers to fill in such diagrammatic information automatically, so that the LLM only needs to autoformalize the explicit textual steps, making it easier for the model. We also provide automatic semantic evaluation for autoformalized theorem statements. We construct LeanEuclid, an autoformalization benchmark consisting of problems from Euclid's Elements and the UniGeo dataset formalized in the Lean proof assistant. Experiments with GPT-4 and GPT-4V show the capability and limitations of state-of-the-art LLMs on autoformalizing geometry problems. The data and code are available at https://github.com/loganrjmurphy/LeanEuclid.

cs.LG↗

LeanDojo: Theorem Proving with Retrieval-Augmented Language Models

Large language models (LLMs) have shown promise in proving formal theorems using proof assistants such as Lean. However, existing methods are difficult to reproduce or build on, due to private code, data, and large compute requirements. This has created substantial barriers to research on machine learning methods for theorem proving. This paper removes these barriers by introducing LeanDojo: an open-source Lean playground consisting of toolkits, data, models, and benchmarks. LeanDojo extracts data from Lean and enables interaction with the proof environment programmatically. It contains fine-grained annotations of premises in proofs, providing valuable data for premise selection: a key bottleneck in theorem proving. Using this data, we develop ReProver (Retrieval-Augmented Prover): an LLM-based prover augmented with retrieval for selecting premises from a vast math library. It is inexpensive and needs only one GPU week of training. Our retriever leverages LeanDojo's program analysis capability to identify accessible premises and hard negative examples, which makes retrieval much more effective. Furthermore, we construct a new benchmark consisting of 98,734 theorems and proofs extracted from Lean's math library. It features challenging data split requiring the prover to generalize to theorems relying on novel premises that are never used in training. We use this benchmark for training and evaluation, and experimental results demonstrate the effectiveness of ReProver over non-retrieval baselines and GPT-4. We thus provide the first set of open-source LLM-based theorem provers without any proprietary datasets and release it under a permissive MIT license to facilitate further research.

cs.LG↗

Infinite Photorealistic Worlds using Procedural Generation

We introduce Infinigen, a procedural generator of photorealistic 3D scenes of the natural world. Infinigen is entirely procedural: every asset, from shape to texture, is generated from scratch via randomized mathematical rules, using no external source and allowing infinite variation and composition. Infinigen offers broad coverage of objects and scenes in the natural world including plants, animals, terrains, and natural phenomena such as fire, cloud, rain, and snow. Infinigen can be used to generate unlimited, diverse training data for a wide range of computer vision tasks including object detection, semantic segmentation, optical flow, and 3D reconstruction. We expect Infinigen to be a useful resource for computer vision research and beyond. Please visit https://infinigen.org for videos, code and pre-generated data.

cs.CV↗

Generating Natural Language Proofs with Verifier-Guided Search

Reasoning over natural language is a challenging problem in NLP. In this work, we focus on proof generation: Given a hypothesis and a set of supporting facts, the model generates a proof tree indicating how to derive the hypothesis from supporting facts. Compared to generating the entire proof in one shot, stepwise generation can better exploit the compositionality and generalize to longer proofs but has achieved limited success on real-world data. Existing stepwise methods struggle to generate proof steps that are both logically valid and relevant to the hypothesis. Instead, they tend to hallucinate invalid steps given the hypothesis. In this paper, we present a novel stepwise method, NLProofS (Natural Language Proof Search), which learns to generate relevant steps conditioning on the hypothesis. At the core of our approach, we train an independent verifier to check the validity of the proof steps to prevent hallucination. Instead of generating steps greedily, we search for proofs maximizing a global proof score judged by the verifier. NLProofS achieves state-of-the-art performance on EntailmentBank and RuleTaker. Specifically, it improves the correctness of predicted proofs from 27.7% to 33.3% in the distractor setting of EntailmentBank, demonstrating the effectiveness of NLProofS in generating challenging human-authored proofs.

cs.CL↗

A Study of Face Obfuscation in ImageNet

Face obfuscation (blurring, mosaicing, etc.) has been shown to be effective for privacy protection; nevertheless, object recognition research typically assumes access to complete, unobfuscated images. In this paper, we explore the effects of face obfuscation on the popular ImageNet challenge visual recognition benchmark. Most categories in the ImageNet challenge are not people categories; however, many incidental people appear in the images, and their privacy is a concern. We first annotate faces in the dataset. Then we demonstrate that face obfuscation has minimal impact on the accuracy of recognition models. Concretely, we benchmark multiple deep neural networks on obfuscated images and observe that the overall recognition accuracy drops only slightly (<= 1.0%). Further, we experiment with transfer learning to 4 downstream tasks (object recognition, scene recognition, face attribute classification, and object detection) and show that features learned on obfuscated images are equally transferable. Our work demonstrates the feasibility of privacy-aware visual recognition, improves the highly-used ImageNet challenge benchmark, and suggests an important path for future visual datasets. Data and code are available at https://github.com/princetonvisualai/imagenet-face-obfuscation.

cs.CV↗

Bidding Agent Design in the LinkedIn Ad Marketplace

We establish a general optimization framework for the design of automated bidding agent in dynamic online marketplaces. It optimizes solely for the buyer's interest and is agnostic to the auction mechanism imposed by the seller. As a result, the framework allows, for instance, the joint optimization of a group of ads across multiple platforms each running its own auction format. Bidding strategy derived from this framework automatically guarantees the optimality of budget allocation across ad units and platforms. Common constraints such as budget delivery schedule, return on investments and guaranteed results, directly translates to additional parameters in the bidding formula. We share practical learnings of the deployed bidding system in the LinkedIn ad marketplace based on this framework.

cs.GT↗

Learning Symbolic Rules for Reasoning in Quasi-Natural Language

Symbolic reasoning, rule-based symbol manipulation, is a hallmark of human intelligence. However, rule-based systems have had limited success competing with learning-based systems outside formalized domains such as automated theorem proving. We hypothesize that this is due to the manual construction of rules in past attempts. In this work, we ask how we can build a rule-based system that can reason with natural language input but without the manual construction of rules. We propose MetaQNL, a "Quasi-Natural" language that can express both formal logic and natural language sentences, and MetaInduce, a learning algorithm that induces MetaQNL rules from training data consisting of questions and answers, with or without intermediate reasoning steps. Our approach achieves state-of-the-art accuracy on multiple reasoning benchmarks; it learns compact models with much less data and produces not only answers but also checkable proofs. Further, experiments on a real-world morphological analysis benchmark show that it is possible for our method to handle noise and ambiguity. Code will be released at https://github.com/princeton-vl/MetaQNL.

cs.LG↗

Rel3D: A Minimally Contrastive Benchmark for Grounding Spatial Relations in 3D

Understanding spatial relations (e.g., "laptop on table") in visual input is important for both humans and robots. Existing datasets are insufficient as they lack large-scale, high-quality 3D ground truth information, which is critical for learning spatial relations. In this paper, we fill this gap by constructing Rel3D: the first large-scale, human-annotated dataset for grounding spatial relations in 3D. Rel3D enables quantifying the effectiveness of 3D information in predicting spatial relations on large-scale human data. Moreover, we propose minimally contrastive data collection -- a novel crowdsourcing method for reducing dataset bias. The 3D scenes in our dataset come in minimally contrastive pairs: two scenes in a pair are almost identical, but a spatial relation holds in one and fails in the other. We empirically validate that minimally contrastive examples can diagnose issues with current relation detection models as well as lead to sample-efficient training. Code and data are available at https://github.com/princeton-vl/Rel3D.

cs.CV↗

Strongly Incremental Constituency Parsing with Graph Neural Networks

Parsing sentences into syntax trees can benefit downstream applications in NLP. Transition-based parsers build trees by executing actions in a state transition system. They are computationally efficient, and can leverage machine learning to predict actions based on partial trees. However, existing transition-based parsers are predominantly based on the shift-reduce transition system, which does not align with how humans are known to parse sentences. Psycholinguistic research suggests that human parsing is strongly incremental: humans grow a single parse tree by adding exactly one token at each step. In this paper, we propose a novel transition system called attach-juxtapose. It is strongly incremental; it represents a partial sentence using a single tree; each action adds exactly one token into the partial tree. Based on our transition system, we develop a strongly incremental parser. At each step, it encodes the partial tree using a graph neural network and predicts an action. We evaluate our parser on Penn Treebank (PTB) and Chinese Treebank (CTB). On PTB, it outperforms existing parsers trained with only constituency trees; and it performs on par with state-of-the-art parsers that use dependency trees as additional training data. On CTB, our parser establishes a new state of the art. Code is available at https://github.com/princeton-vl/attach-juxtapose-parser.

cs.CL↗

Towards Fairer Datasets: Filtering and Balancing the Distribution of the People Subtree in the ImageNet Hierarchy

Computer vision technology is being used by many but remains representative of only a few. People have reported misbehavior of computer vision models, including offensive prediction results and lower performance for underrepresented groups. Current computer vision models are typically developed using datasets consisting of manually annotated images or videos; the data and label distributions in these datasets are critical to the models' behavior. In this paper, we examine ImageNet, a large-scale ontology of images that has spurred the development of many modern computer vision methods. We consider three key factors within the "person" subtree of ImageNet that may lead to problematic behavior in downstream computer vision technology: (1) the stagnant concept vocabulary of WordNet, (2) the attempt at exhaustive illustration of all categories with images, and (3) the inequality of representation in the images within concepts. We seek to illuminate the root causes of these concerns and take the first steps to mitigate them constructively.

cs.CV↗

SpatialSense: An Adversarially Crowdsourced Benchmark for Spatial Relation Recognition

Understanding the spatial relations between objects in images is a surprisingly challenging task. A chair may be "behind" a person even if it appears to the left of the person in the image (depending on which way the person is facing). Two students that appear close to each other in the image may not in fact be "next to" each other if there is a third student between them. We introduce SpatialSense, a dataset specializing in spatial relation recognition which captures a broad spectrum of such challenges, allowing for proper benchmarking of computer vision techniques. SpatialSense is constructed through adversarial crowdsourcing, in which human annotators are tasked with finding spatial relations that are difficult to predict using simple cues such as 2D spatial configuration or language priors. Adversarial crowdsourcing significantly reduces dataset bias and samples more interesting relations in the long tail compared to existing datasets. On SpatialSense, state-of-the-art recognition models perform comparably to simple baselines, suggesting that they rely on straightforward cues instead of fully reasoning about this complex task. The SpatialSense benchmark provides a path forward to advancing the spatial reasoning capabilities of computer vision systems. The dataset and code are available at https://github.com/princeton-vl/SpatialSense.

cs.CV↗

Learning to Prove Theorems via Interacting with Proof Assistants

Humans prove theorems by relying on substantial high-level reasoning and problem-specific insights. Proof assistants offer a formalism that resembles human mathematical reasoning, representing theorems in higher-order logic and proofs as high-level tactics. However, human experts have to construct proofs manually by entering tactics into the proof assistant. In this paper, we study the problem of using machine learning to automate the interaction with proof assistants. We construct CoqGym, a large-scale dataset and learning environment containing 71K human-written proofs from 123 projects developed with the Coq proof assistant. We develop ASTactic, a deep learning-based model that generates tactics as programs in the form of abstract syntax trees (ASTs). Experiments show that ASTactic trained on CoqGym can generate effective tactics and can be used to prove new theorems not previously provable by automated methods. Code is available at https://github.com/princeton-vl/CoqGym.

cs.LO↗

Stacked Hourglass Networks for Human Pose Estimation

This work introduces a novel convolutional network architecture for the task of human pose estimation. Features are processed across all scales and consolidated to best capture the various spatial relationships associated with the body. We show how repeated bottom-up, top-down processing used in conjunction with intermediate supervision is critical to improving the performance of the network. We refer to the architecture as a "stacked hourglass" network based on the successive steps of pooling and upsampling that are done to produce a final set of predictions. State-of-the-art results are achieved on the FLIC and MPII benchmarks outcompeting all recent methods.

cs.CV↗

Quantum information processing using Josephson junctions coupled through cavities

Josephson junctions have been shown to be a promising solid-state system for implementation of quantum computation. The significant two-qubit gates are generally realized by the capacitive coupling between the nearest neighbour qubits. We propose an effective Hamiltonian to describe charge qubits coupled through the cavity. We find that nontrivial two-qubit gates may be achieved by this coupling. The ability to interconvert localized charge qubits and flying qubits in the proposed scheme implies that quantum network can be constructed using this large scalable solid-state system.

quant-ph↗

Universal quantum gates based on both geometric and dynamic phases in quantum dots

A large-scalable quantum computer model, whose qubits are represented by the subspace subtended by the ground state and the single exciton state on semiconductor quantum dots, is proposed. A universal set of quantum gates in this system may be achieved by a mixed approach, composed of dynamic evolution and nonadibatic geometric phase.

quant-ph↗