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Kamal Nasrollahi

Publications and source records attributed to Kamal Nasrollahi.

25 records · Page 2Linked to original sources

Video Transformers: A Survey

Transformer models have shown great success handling long-range interactions, making them a promising tool for modeling video. However, they lack inductive biases and scale quadratically with input length. These limitations are further exacerbated when dealing with the high dimensionality introduced by the temporal dimension. While there are surveys analyzing the advances of Transformers for vision, none focus on an in-depth analysis of video-specific designs. In this survey, we analyze the main contributions and trends of works leveraging Transformers to model video. Specifically, we delve into how videos are handled at the input level first. Then, we study the architectural changes made to deal with video more efficiently, reduce redundancy, re-introduce useful inductive biases, and capture long-term temporal dynamics. In addition, we provide an overview of different training regimes and explore effective self-supervised learning strategies for video. Finally, we conduct a performance comparison on the most common benchmark for Video Transformers (i.e., action classification), finding them to outperform 3D ConvNets even with less computational complexity.

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SSMTL++: Revisiting Self-Supervised Multi-Task Learning for Video Anomaly Detection

A self-supervised multi-task learning (SSMTL) framework for video anomaly detection was recently introduced in literature. Due to its highly accurate results, the method attracted the attention of many researchers. In this work, we revisit the self-supervised multi-task learning framework, proposing several updates to the original method. First, we study various detection methods, e.g. based on detecting high-motion regions using optical flow or background subtraction, since we believe the currently used pre-trained YOLOv3 is suboptimal, e.g. objects in motion or objects from unknown classes are never detected. Second, we modernize the 3D convolutional backbone by introducing multi-head self-attention modules, inspired by the recent success of vision transformers. As such, we alternatively introduce both 2D and 3D convolutional vision transformer (CvT) blocks. Third, in our attempt to further improve the model, we study additional self-supervised learning tasks, such as predicting segmentation maps through knowledge distillation, solving jigsaw puzzles, estimating body pose through knowledge distillation, predicting masked regions (inpainting), and adversarial learning with pseudo-anomalies. We conduct experiments to assess the performance impact of the introduced changes. Upon finding more promising configurations of the framework, dubbed SSMTL++v1 and SSMTL++v2, we extend our preliminary experiments to more data sets, demonstrating that our performance gains are consistent across all data sets. In most cases, our results on Avenue, ShanghaiTech and UBnormal raise the state-of-the-art performance bar to a new level.

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Self-Supervised Predictive Convolutional Attentive Block for Anomaly Detection

Anomaly detection is commonly pursued as a one-class classification problem, where models can only learn from normal training samples, while being evaluated on both normal and abnormal test samples. Among the successful approaches for anomaly detection, a distinguished category of methods relies on predicting masked information (e.g. patches, future frames, etc.) and leveraging the reconstruction error with respect to the masked information as an abnormality score. Different from related methods, we propose to integrate the reconstruction-based functionality into a novel self-supervised predictive architectural building block. The proposed self-supervised block is generic and can easily be incorporated into various state-of-the-art anomaly detection methods. Our block starts with a convolutional layer with dilated filters, where the center area of the receptive field is masked. The resulting activation maps are passed through a channel attention module. Our block is equipped with a loss that minimizes the reconstruction error with respect to the masked area in the receptive field. We demonstrate the generality of our block by integrating it into several state-of-the-art frameworks for anomaly detection on image and video, providing empirical evidence that shows considerable performance improvements on MVTec AD, Avenue, and ShanghaiTech. We release our code as open source at https://github.com/ristea/sspcab.

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Effective Fusion of Deep Multitasking Representations for Robust Visual Tracking

Visual object tracking remains an active research field in computer vision due to persisting challenges with various problem-specific factors in real-world scenes. Many existing tracking methods based on discriminative correlation filters (DCFs) employ feature extraction networks (FENs) to model the target appearance during the learning process. However, using deep feature maps extracted from FENs based on different residual neural networks (ResNets) has not previously been investigated. This paper aims to evaluate the performance of twelve state-of-the-art ResNet-based FENs in a DCF-based framework to determine the best for visual tracking purposes. First, it ranks their best feature maps and explores the generalized adoption of the best ResNet-based FEN into another DCF-based method. Then, the proposed method extracts deep semantic information from a fully convolutional FEN and fuses it with the best ResNet-based feature maps to strengthen the target representation in the learning process of continuous convolution filters. Finally, it introduces a new and efficient semantic weighting method (using semantic segmentation feature maps on each video frame) to reduce the drift problem. Extensive experimental results on the well-known OTB-2013, OTB-2015, TC-128 and VOT-2018 visual tracking datasets demonstrate that the proposed method effectively outperforms state-of-the-art methods in terms of precision and robustness of visual tracking.

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SoccerNet-v2: A Dataset and Benchmarks for Holistic Understanding of Broadcast Soccer Videos

Understanding broadcast videos is a challenging task in computer vision, as it requires generic reasoning capabilities to appreciate the content offered by the video editing. In this work, we propose SoccerNet-v2, a novel large-scale corpus of manual annotations for the SoccerNet video dataset, along with open challenges to encourage more research in soccer understanding and broadcast production. Specifically, we release around 300k annotations within SoccerNet's 500 untrimmed broadcast soccer videos. We extend current tasks in the realm of soccer to include action spotting, camera shot segmentation with boundary detection, and we define a novel replay grounding task. For each task, we provide and discuss benchmark results, reproducible with our open-source adapted implementations of the most relevant works in the field. SoccerNet-v2 is presented to the broader research community to help push computer vision closer to automatic solutions for more general video understanding and production purposes.

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Real-World Super-Resolution of Face-Images from Surveillance Cameras

Most existing face image Super-Resolution (SR) methods assume that the Low-Resolution (LR) images were artificially downsampled from High-Resolution (HR) images with bicubic interpolation. This operation changes the natural image characteristics and reduces noise. Hence, SR methods trained on such data most often fail to produce good results when applied to real LR images. To solve this problem, we propose a novel framework for generation of realistic LR/HR training pairs. Our framework estimates realistic blur kernels, noise distributions, and JPEG compression artifacts to generate LR images with similar image characteristics as the ones in the source domain. This allows us to train a SR model using high quality face images as Ground-Truth (GT). For better perceptual quality we use a Generative Adversarial Network (GAN) based SR model where we have exchanged the commonly used VGG-loss [24] with LPIPS-loss [52]. Experimental results on both real and artificially corrupted face images show that our method results in more detailed reconstructions with less noise compared to existing State-of-the-Art (SoTA) methods. In addition, we show that the traditional non-reference Image Quality Assessment (IQA) methods fail to capture this improvement and demonstrate that the more recent NIMA metric [16] correlates better with human perception via Mean Opinion Rank (MOR).

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A Double-Deep Spatio-Angular Learning Framework for Light Field based Face Recognition

Face recognition has attracted increasing attention due to its wide range of applications, but it is still challenging when facing large variations in the biometric data characteristics. Lenslet light field cameras have recently come into prominence to capture rich spatio-angular information, thus offering new possibilities for advanced biometric recognition systems. This paper proposes a double-deep spatio-angular learning framework for light field based face recognition, which is able to learn both texture and angular dynamics in sequence using convolutional representations; this is a novel recognition framework that has never been proposed before for either face recognition or any other visual recognition task. The proposed double-deep learning framework includes a long short-term memory (LSTM) recurrent network whose inputs are VGG-Face descriptions that are computed using a VGG-Very-Deep-16 convolutional neural network (CNN). The VGG-16 network uses different face viewpoints rendered from a full light field image, which are organised as a pseudo-video sequence. A comprehensive set of experiments has been conducted with the IST-EURECOM light field face database, for varied and challenging recognition tasks. Results show that the proposed framework achieves superior face recognition performance when compared to the state-of-the-art.

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