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Kannan Ramchandran

Publications and source records attributed to Kannan Ramchandran.

At least 109 records · Page 6Linked to original sources

SAFFRON: A Fast, Efficient, and Robust Framework for Group Testing based on Sparse-Graph Codes

Group testing tackles the problem of identifying a population of $K$ defective items from a set of $n$ items by pooling groups of items efficiently in order to cut down the number of tests needed. The result of a test for a group of items is positive if any of the items in the group is defective and negative otherwise. The goal is to judiciously group subsets of items such that defective items can be reliably recovered using the minimum number of tests, while also having a low-complexity decoding procedure. We describe SAFFRON (Sparse-grAph codes Framework For gROup testiNg), a non-adaptive group testing paradigm that recovers at least a $(1-ε)$-fraction (for any arbitrarily small $ε> 0$) of $K$ defective items with high probability with $m=6C(ε)K\log_2{n}$ tests, where $C(ε)$ is a precisely characterized constant that depends only on $ε$. For instance, it can provably recover at least $(1-10^{-6})K$ defective items with $m \simeq 68 K \log_2{n}$ tests. The computational complexity of the decoding algorithm of SAFFRON is $\mathcal{O}(K\log n)$, which is order-optimal. Further, we robustify SAFFRON such that it can reliably recover the set of $K$ defective items even in the presence of erroneous or noisy test results. We also propose Singleton-Only-SAFFRON, a variant of SAFFRON, that recovers all the $K$ defective items with $m=2e(1+α)K\log K \log_2 n$ tests with probability $1-\mathcal{O}{\left(\frac{1}{K^α}\right)}$, where $α>0$ is a constant. By leveraging powerful design and analysis tools from modern sparse-graph coding theory, SAFFRON is the first approach to reliable, large-scale probabilistic group testing that offers both precisely characterizable number of tests needed (down to the constants) together with order-optimal decoding complexity.

cs.IT↗

Information-theoretically Secure Erasure Codes for Distributed Storage

Repair operations in distributed storage systems potentially expose the data to malicious acts of passive eavesdroppers or active adversaries, which can be detrimental to the security of the system. This paper presents erasure codes and repair algorithms that ensure security of the data in the presence of passive eavesdroppers and active adversaries, while maintaining high availability, reliability and efficiency in the system. Our codes are optimal in that they meet previously proposed lower bounds on the storage, network-bandwidth, and reliability requirements for a wide range of system parameters. Our results thus establish the capacity of such systems. Our codes for security from active adversaries provide an additional appealing feature of `on-demand security' where the desired level of security can be chosen separately for each instance of repair, and our algorithms remain optimal simultaneously for all possible levels. The paper also provides necessary and sufficient conditions governing the transformation of any (non-secure) code into one providing on-demand security.

cs.IT↗

Parallel Correlation Clustering on Big Graphs

Given a similarity graph between items, correlation clustering (CC) groups similar items together and dissimilar ones apart. One of the most popular CC algorithms is KwikCluster: an algorithm that serially clusters neighborhoods of vertices, and obtains a 3-approximation ratio. Unfortunately, KwikCluster in practice requires a large number of clustering rounds, a potential bottleneck for large graphs. We present C4 and ClusterWild!, two algorithms for parallel correlation clustering that run in a polylogarithmic number of rounds and achieve nearly linear speedups, provably. C4 uses concurrency control to enforce serializability of a parallel clustering process, and guarantees a 3-approximation ratio. ClusterWild! is a coordination free algorithm that abandons consistency for the benefit of better scaling; this leads to a provably small loss in the 3-approximation ratio. We provide extensive experimental results for both algorithms, where we outperform the state of the art, both in terms of clustering accuracy and running time. We show that our algorithms can cluster billion-edge graphs in under 5 seconds on 32 cores, while achieving a 15x speedup.

cs.DC↗

Estimation from Pairwise Comparisons: Sharp Minimax Bounds with Topology Dependence

Data in the form of pairwise comparisons arises in many domains, including preference elicitation, sporting competitions, and peer grading among others. We consider parametric ordinal models for such pairwise comparison data involving a latent vector $w^* \in \mathbb{R}^d$ that represents the "qualities" of the $d$ items being compared; this class of models includes the two most widely used parametric models--the Bradley-Terry-Luce (BTL) and the Thurstone models. Working within a standard minimax framework, we provide tight upper and lower bounds on the optimal error in estimating the quality score vector $w^*$ under this class of models. The bounds depend on the topology of the comparison graph induced by the subset of pairs being compared via its Laplacian spectrum. Thus, in settings where the subset of pairs may be chosen, our results provide principled guidelines for making this choice. Finally, we compare these error rates to those under cardinal measurement models and show that the error rates in the ordinal and cardinal settings have identical scalings apart from constant pre-factors.

cs.LG↗

Efficient Algorithms for the Data Exchange Problem

In this paper we study the data exchange problem where a set of users is interested in gaining access to a common file, but where each has only partial knowledge about it as side-information. Assuming that the file is broken into packets, the side-information considered is in the form of linear combinations of the file packets. Given that the collective information of all the users is sufficient to allow recovery of the entire file, the goal is for each user to gain access to the file while minimizing some communication cost. We assume that users can communicate over a noiseless broadcast channel, and that the communication cost is a sum of each user's cost function over the number of bits it transmits. For instance, the communication cost could simply be the total number of bits that needs to be transmitted. In the most general case studied in this paper, each user can have any arbitrary convex cost function. We provide deterministic, polynomial-time algorithms (in the number of users and packets) which find an optimal communication scheme that minimizes the communication cost. To further lower the complexity, we also propose a simple randomized algorithm inspired by our deterministic algorithm which is based on a random linear network coding scheme.

cs.IT↗

Capacity-Approaching PhaseCode for Low-Complexity Compressive Phase Retrieval

In this paper, we tackle the general compressive phase retrieval problem. The problem is to recover a K-sparse complex vector of length n, $x\in \mathbb{C}^n$, from the magnitudes of m linear measurements, $y=|Ax|$, where $A \in \mathbb{C}^{m \times n}$ can be designed, and the magnitudes are taken component-wise for vector $Ax\in \mathbb{C}^m$. We propose a variant of the PhaseCode algorithm, and show that, using an irregular left-degree sparse-graph code construction, the algorithm can recover almost all the K non-zero signal components using only slightly more than 4K measurements under some mild assumptions, with optimal time and memory complexity of ${\cal O}(K)$. It is known that the fundamental limit for the number of measurements in compressive phase retrieval problem is $4K - o(K)$. To the best of our knowledge, this is the first constructive capacity-approaching compressive phase retrieval algorithm. As a second contribution, we propose another variant of the PhaseCode algorithm that is based on a Compressive Sensing framework involving sparse-graph codes. Our proposed algorithm is an instance of a more powerful "separation" architecture that can be used to address the compressive phase-retrieval problem in general. This modular design features a compressive sensing outer layer, and a trigonometric-based phase-retrieval inner layer. The compressive-sensing layer operates as a linear phase-aware compressive measurement subsystem, while the trig-based phase-retrieval layer provides the desired abstraction between the actually targeted nonlinear phase-retrieval problem and the induced linear compressive-sensing problem. Invoking this architecture based on the use of sparse-graph codes for the compressive sensing layer, we show that we can exactly recover a signal from only the magnitudes of its linear measurements using only slightly more than 6K measurements.

cs.IT↗

Computing a k-sparse n-length Discrete Fourier Transform using at most 4k samples and O(k log k) complexity

Given an $n$-length input signal $\mbf{x}$, it is well known that its Discrete Fourier Transform (DFT), $\mbf{X}$, can be computed in $O(n \log n)$ complexity using a Fast Fourier Transform (FFT). If the spectrum $\mbf{X}$ is exactly $k$-sparse (where $k<<n$), can we do better? We show that asymptotically in $k$ and $n$, when $k$ is sub-linear in $n$ (precisely, $k \propto n^δ$ where $0 < δ<1$), and the support of the non-zero DFT coefficients is uniformly random, we can exploit this sparsity in two fundamental ways (i) {\bf {sample complexity}}: we need only $M=rk$ deterministically chosen samples of the input signal $\mbf{x}$ (where $r < 4$ when $0 < δ< 0.99$); and (ii) {\bf {computational complexity}}: we can reliably compute the DFT $\mbf{X}$ using $O(k \log k)$ operations, where the constants in the big Oh are small and are related to the constants involved in computing a small number of DFTs of length approximately equal to the sparsity parameter $k$. Our algorithm succeeds with high probability, with the probability of failure vanishing to zero asymptotically in the number of samples acquired, $M$.

cs.DS↗

A robust sub-linear time R-FFAST algorithm for computing a sparse DFT

The Fast Fourier Transform (FFT) is the most efficiently known way to compute the Discrete Fourier Transform (DFT) of an arbitrary n-length signal, and has a computational complexity of O(n log n). If the DFT X of the signal x has only k non-zero coefficients (where k < n), can we do better? In [1], we addressed this question and presented a novel FFAST (Fast Fourier Aliasing-based Sparse Transform) algorithm that cleverly induces sparse graph alias codes in the DFT domain, via a Chinese-Remainder-Theorem (CRT)-guided sub-sampling operation of the time-domain samples. The resulting sparse graph alias codes are then exploited to devise a fast and iterative onion-peeling style decoder that computes an n length DFT of a signal using only O(k) time-domain samples and O(klog k) computations. The FFAST algorithm is applicable whenever k is sub-linear in n (i.e. k = o(n)), but is obviously most attractive when k is much smaller than n. In this paper, we adapt the FFAST framework of [1] to the case where the time-domain samples are corrupted by a white Gaussian noise. In particular, we show that the extended noise robust algorithm R-FFAST computes an n-length k-sparse DFT X using O(klog ^3 n) noise-corrupted time-domain samples, in O(klog^4n) computations, i.e., sub-linear time complexity. While our theoretical results are for signals with a uniformly random support of the non-zero DFT coefficients and additive white Gaussian noise, we provide simulation results which demonstrates that the R-FFAST algorithm performs well even for signals like MR images, that have an approximately sparse Fourier spectrum with a non-uniform support for the dominant DFT coefficients.

cs.IT↗

Distributed Secret Dissemination Across a Network

Shamir's (n, k) threshold secret sharing is an important component of several cryptographic protocols, such as those for secure multiparty-computation and key management. These protocols typically assume the presence of direct communication links from the dealer to all participants, in which case the dealer can directly pass the shares of the secret to each participant. In this paper, we consider the problem of secret sharing when the dealer does not have direct communication links to all the participants, and instead, the dealer and the participants form a general network. Existing methods are based on secure message transmissions from the dealer to each participant requiring considerable coordination in the network. In this paper, we present a distributed algorithm for disseminating shares over a network, which we call the SNEAK algorithm, requiring each node to know only the identities of its one-hop neighbours. While SNEAK imposes a stronger condition on the network by requiring the dealer to be what we call k-propagating rather than k-connected as required by the existing solutions, we show that in addition to being distributed, SNEAK achieves significant reduction in the communication cost and the amount of randomness required.

cs.CR↗

When is it Better to Compare than to Score?

When eliciting judgements from humans for an unknown quantity, one often has the choice of making direct-scoring (cardinal) or comparative (ordinal) measurements. In this paper we study the relative merits of either choice, providing empirical and theoretical guidelines for the selection of a measurement scheme. We provide empirical evidence based on experiments on Amazon Mechanical Turk that in a variety of tasks, (pairwise-comparative) ordinal measurements have lower per sample noise and are typically faster to elicit than cardinal ones. Ordinal measurements however typically provide less information. We then consider the popular Thurstone and Bradley-Terry-Luce (BTL) models for ordinal measurements and characterize the minimax error rates for estimating the unknown quantity. We compare these minimax error rates to those under cardinal measurement models and quantify for what noise levels ordinal measurements are better. Finally, we revisit the data collected from our experiments and show that fitting these models confirms this prediction: for tasks where the noise in ordinal measurements is sufficiently low, the ordinal approach results in smaller errors in the estimation.

stat.ML↗

The MDS Queue: Analysing the Latency Performance of Erasure Codes

In order to scale economically, data centers are increasingly evolving their data storage methods from the use of simple data replication to the use of more powerful erasure codes, which provide the same level of reliability as replication but at a significantly lower storage cost. In particular, it is well known that Maximum-Distance-Separable (MDS) codes, such as Reed-Solomon codes, provide the maximum storage efficiency. While the use of codes for providing improved reliability in archival storage systems, where the data is less frequently accessed (or so-called "cold data"), is well understood, the role of codes in the storage of more frequently accessed and active "hot data", where latency is the key metric, is less clear. In this paper, we study data storage systems based on MDS codes through the lens of queueing theory, and term this the "MDS queue." We analytically characterize the (average) latency performance of MDS queues, for which we present insightful scheduling policies that form upper and lower bounds to performance, and are observed to be quite tight. Extensive simulations are also provided and used to validate our theoretical analysis. We also employ the framework of the MDS queue to analyse different methods of performing so-called degraded reads (reading of partial data) in distributed data storage.

cs.IT↗

When Do Redundant Requests Reduce Latency ?

Several systems possess the flexibility to serve requests in more than one way. For instance, a distributed storage system storing multiple replicas of the data can serve a request from any of the multiple servers that store the requested data, or a computational task may be performed in a compute-cluster by any one of multiple processors. In such systems, the latency of serving the requests may potentially be reduced by sending "redundant requests": a request may be sent to more servers than needed, and it is deemed served when the requisite number of servers complete service. Such a mechanism trades off the possibility of faster execution of at least one copy of the request with the increase in the delay due to an increased load on the system. Due to this tradeoff, it is unclear when redundant requests may actually help. Several recent works empirically evaluate the latency performance of redundant requests in diverse settings. This work aims at an analytical study of the latency performance of redundant requests, with the primary goals of characterizing under what scenarios sending redundant requests will help (and under what scenarios they will not help), as well as designing optimal redundant-requesting policies. We first present a model that captures the key features of such systems. We show that when service times are i.i.d. memoryless or "heavier", and when the additional copies of already-completed jobs can be removed instantly, redundant requests reduce the average latency. On the other hand, when service times are "lighter" or when service times are memoryless and removal of jobs is not instantaneous, then not having any redundancy in the requests is optimal under high loads. Our results hold for arbitrary arrival processes.

cs.NI↗

A Solution to the Network Challenges of Data Recovery in Erasure-coded Distributed Storage Systems: A Study on the Facebook Warehouse Cluster

Erasure codes, such as Reed-Solomon (RS) codes, are being increasingly employed in data centers to combat the cost of reliably storing large amounts of data. Although these codes provide optimal storage efficiency, they require significantly high network and disk usage during recovery of missing data. In this paper, we first present a study on the impact of recovery operations of erasure-coded data on the data-center network, based on measurements from Facebook's warehouse cluster in production. To the best of our knowledge, this is the first study of its kind available in the literature. Our study reveals that recovery of RS-coded data results in a significant increase in network traffic, more than a hundred terabytes per day, in a cluster storing multiple petabytes of RS-coded data. To address this issue, we present a new storage code using our recently proposed "Piggybacking" framework, that reduces the network and disk usage during recovery by 30% in theory, while also being storage optimal and supporting arbitrary design parameters. The implementation of the proposed code in the Hadoop Distributed File System (HDFS) is underway. We use the measurements from the warehouse cluster to show that the proposed code would lead to a reduction of close to fifty terabytes of cross-rack traffic per day.

cs.NI↗

Achievable Rates for Channels with Deletions and Insertions

This paper considers a binary channel with deletions and insertions, where each input bit is transformed in one of the following ways: it is deleted with probability d, or an extra bit is added after it with probability i, or it is transmitted unmodified with probability 1-d-i. A computable lower bound on the capacity of this channel is derived. The transformation of the input sequence by the channel may be viewed in terms of runs as follows: some runs of the input sequence get shorter/longer, some runs get deleted, and some new runs are added. It is difficult for the decoder to synchronize the channel output sequence to the transmitted codeword mainly due to deleted runs and new inserted runs. The main idea is a mutual information decomposition in terms of the rate achieved by a sub-optimal decoder that determines the positions of the deleted and inserted runs in addition to decoding the transmitted codeword. The mutual information between the channel input and output sequences is expressed as the sum of the rate achieved by this decoder and the rate loss due to its sub-optimality. Obtaining computable lower bounds on each of these quantities yields a lower bound on the capacity. The bounds proposed in this paper provide the first characterization of achievable rates for channels with general insertions, and for channels with both deletions and insertions. For the special case of the deletion channel, the proposed bound improves on the previous best lower bound for deletion probabilities up to 0.3.

cs.IT↗

Optimal DNA shotgun sequencing: Noisy reads are as good as noiseless reads

We establish the fundamental limits of DNA shotgun sequencing under noisy reads. We show a surprising result: for the i.i.d. DNA model, noisy reads are as good as noiseless reads, provided that the noise level is below a certain threshold which can be surprisingly high. As an example, for a uniformly distributed DNA sequence and a symmetric substitution noisy read channel, the threshold is as high as 19%.

cs.IT↗

A Piggybacking Design Framework for Read-and Download-efficient Distributed Storage Codes

We present a new 'piggybacking' framework for designing distributed storage codes that are efficient in data-read and download required during node-repair. We illustrate the power of this framework by constructing classes of explicit codes that entail the smallest data-read and download for repair among all existing solutions for three important settings: (a) codes meeting the constraints of being Maximum-Distance-Separable (MDS), high-rate and having a small number of substripes, arising out of practical considerations for implementation in data centers, (b) binary MDS codes for all parameters where binary MDS codes exist, (c) MDS codes with the smallest repair-locality. In addition, we employ this framework to enable efficient repair of parity nodes in existing codes that were originally constructed to address the repair of only the systematic nodes. The basic idea behind our framework is to take multiple instances of existing codes and add carefully designed functions of the data of one instance to the other. Typical savings in data-read during repair is 25% to 50% depending on the choice of the code parameters.

cs.IT↗

Secure Source Coding with a Helper

We consider a secure source coding problem with a rate-limited helper. In particular, Alice observes an independent and identically distributed (i.i.d.) source X and wishes to transmit this source losslessly to Bob over a rate-limited link. A helper (Helen), observes an i.i.d. correlated source Y and can transmit information to Bob over a separate rate-limited link. A passive eavesdropper (Eve) can observe the coded output of Alice, i.e., the link from Alice to Bob is public. The uncertainty about the source X at Eve, is measured by the conditional entropy of the source given the coded output of Alice. We completely characterize the rate-equivocation region for this secure source coding model, where we show that Slepian-Wolf binning of X with respect to the coded side information received at Bob is optimal. We next consider a modification of this model in which Alice also has access to the coded output of Helen. For the two-sided helper model, we characterize the rate-equivocation region. While the availability of side information at Alice does not reduce the rate of transmission from Alice, it significantly enhances the resulting equivocation at Eve. In particular, the resulting equivocation for the two-sided helper case is shown to be min(H(X),R_y), i.e., one bit from the two-sided helper provides one bit of uncertainty at Eve. From this result, we infer that Slepian-Wolf binning of X is suboptimal and one can further decrease the information leakage to the eavesdropper by utilizing the side information at Alice. We finally generalize these results to the case in which there is additional un-coded side information W available at Bob and characterize the rate-equivocation regions under the assumption that Y-X-W forms a Markov chain.

cs.IT↗

Collaborative High Accuracy Localization in Mobile Multipath Environments

We study the problem of high accuracy localization of mobile nodes in a multipath-rich environment where sub-meter accuracies are required. We employ a peer-to-peer framework where the vehicles/nodes can get pairwise multipath-degraded ranging estimates in local neighborhoods together with a fixed number of anchor nodes. The challenge is to overcome the multipath-barrier with redundancy in order to provide the desired accuracies especially under severe multipath conditions when the fraction of received signals corrupted by multipath is dominating. We invoke a analytical graphical model framework based on particle filtering and reveal its high accuracy localization promise through simulations. We also address design questions such as "How many anchors and what fraction of line-of-sight (LOS) measurements are needed to achieve a specified target accuracy?", by analytically characterizing the performance improvement in localization accuracy as a function of the number of nodes in the network and the fraction of LOS measurements. In particular, for a static node placement, we show that the Cramer-Rao Lower Bound (CRLB), a fundamental lower bound on the localization accuracy, can be expressed as a product of two factors - a scalar function that depends only on the parameters of the noise distribution and a matrix that depends only on the geometry of node locations and the underlying connectivity graph. Further, a simplified expression is obtained for the CRLB that helps deduce the scaling behavior of the estimation error as a function of the number of agents and anchors in the network. The bound suggests that even a small fraction of LOS measurements can provide significant improvements. Conversely, a small fraction of NLOS measurements can significantly degrade the performance. The analysis is extended to the mobile setting and the performance is compared with the derived CRLB.

cs.NI↗