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Karthik C. S.

Publications and source records attributed to Karthik C. S..

42 records · Page 3Linked to original sources

Parameterized Intractability of Even Set and Shortest Vector Problem from Gap-ETH

The $k$-Even Set problem is a parameterized variant of the Minimum Distance Problem of linear codes over $\mathbb F_2$, which can be stated as follows: given a generator matrix $\mathbf A$ and an integer $k$, determine whether the code generated by $\mathbf A$ has distance at most $k$. Here, $k$ is the parameter of the problem. The question of whether $k$-Even Set is fixed parameter tractable (FPT) has been repeatedly raised in literature and has earned its place in Downey and Fellows' book (2013) as one of the "most infamous" open problems in the field of Parameterized Complexity. In this work, we show that $k$-Even Set does not admit FPT algorithms under the (randomized) Gap Exponential Time Hypothesis (Gap-ETH) [Dinur'16, Manurangsi-Raghavendra'16]. In fact, our result rules out not only exact FPT algorithms, but also any constant factor FPT approximation algorithms for the problem. Furthermore, our result holds even under the following weaker assumption, which is also known as the Parameterized Inapproximability Hypothesis (PIH) [Lokshtanov et al.'17]: no (randomized) FPT algorithm can distinguish a satisfiable 2CSP instance from one which is only $0.99$-satisfiable (where the parameter is the number of variables). We also consider the parameterized $k$-Shortest Vector Problem (SVP), in which we are given a lattice whose basis vectors are integral and an integer $k$, and the goal is to determine whether the norm of the shortest vector (in the $\ell_p$ norm for some fixed $p$) is at most $k$. Similar to $k$-Even Set, this problem is also a long-standing open problem in the field of Parameterized Complexity. We show that, for any $p > 1$, $k$-SVP is hard to approximate (in FPT time) to some constant factor, assuming PIH. Furthermore, for the case of $p = 2$, the inapproximability factor can be amplified to any constant.

cs.CC↗

An Efficient Representation for Filtrations of Simplicial Complexes

A filtration over a simplicial complex $K$ is an ordering of the simplices of $K$ such that all prefixes in the ordering are subcomplexes of $K$. Filtrations are at the core of Persistent Homology, a major tool in Topological Data Analysis. In order to represent the filtration of a simplicial complex, the entire filtration can be appended to any data structure that explicitly stores all the simplices of the complex such as the Hasse diagram or the recently introduced Simplex Tree [Algorithmica '14]. However, with the popularity of various computational methods that need to handle simplicial complexes, and with the rapidly increasing size of the complexes, the task of finding a compact data structure that can still support efficient queries is of great interest. In this paper, we propose a new data structure called the Critical Simplex Diagram (CSD) which is a variant of the Simplex Array List (SAL) [Algorithmica '17]. Our data structure allows one to store in a compact way the filtration of a simplicial complex, and allows for the efficient implementation of a large range of basic operations. Moreover, we prove that our data structure is essentially optimal with respect to the requisite storage space. Finally, we show that the CSD representation admits fast construction algorithms for Flag complexes and relaxed Delaunay complexes.

cs.CG↗

Communication Complexity of Correlated Equilibrium in Two-Player Games

We show a communication complexity lower bound for finding a correlated equilibrium of a two-player game. More precisely, we define a two-player $N \times N$ game called the 2-cycle game and show that the randomized communication complexity of finding a 1/poly($N$)-approximate correlated equilibrium of the 2-cycle game is $Ω(N)$. For small approximation values, this answers an open question of Babichenko and Rubinstein (STOC 2017). Our lower bound is obtained via a direct reduction from the unique set disjointness problem.

cs.GT↗

Did the Train Reach its Destination: The Complexity of Finding a Witness

Recently, Dohrau et al. studied a zero-player game on switch graphs and proved that deciding the termination of the game is in NP $\cap$ coNP. In this short paper, we show that the search version of this game on switch graphs, i.e., the task of finding a witness of termination (or of non-termination) is in PLS.

cs.CC↗

On the Sensitivity Conjecture for Disjunctive Normal Forms

The sensitivity conjecture of Nisan and Szegedy [CC '94] asks whether for any Boolean function $f$, the maximum sensitivity $s(f)$, is polynomially related to its block sensitivity $bs(f)$, and hence to other major complexity measures. Despite major advances in the analysis of Boolean functions over the last decade, the problem remains widely open. In this paper, we consider a restriction on the class of Boolean functions through a model of computation (DNF), and refer to the functions adhering to this restriction as admitting the Normalized Block property. We prove that for any function $f$ admitting the Normalized Block property, $bs(f) \leq 4s(f)^2$. We note that (almost) all the functions mentioned in literature that achieve a quadratic separation between sensitivity and block sensitivity admit the Normalized Block property. Recently, Gopalan et al. [ITCS '16] showed that every Boolean function $f$ is uniquely specified by its values on a Hamming ball of radius at most $2s(f)$. We extend this result and also construct examples of Boolean functions which provide the matching lower bounds.

cs.CC↗

Building Efficient and Compact Data Structures for Simplicial Complexes

The Simplex Tree (ST) is a recently introduced data structure that can represent abstract simplicial complexes of any dimension and allows efficient implementation of a large range of basic operations on simplicial complexes. In this paper, we show how to optimally compress the Simplex Tree while retaining its functionalities. In addition, we propose two new data structures called the Maximal Simplex Tree (MxST) and the Simplex Array List (SAL). We analyze the compressed Simplex Tree, the Maximal Simplex Tree, and the Simplex Array List under various settings.

cs.CG↗