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Karthik Sridharan

Publications and source records attributed to Karthik Sridharan.

At least 37 records · Page 2Linked to original sources

Second-Order Information in Non-Convex Stochastic Optimization: Power and Limitations

We design an algorithm which finds an $ε$-approximate stationary point (with $\|\nabla F(x)\|\le ε$) using $O(ε^{-3})$ stochastic gradient and Hessian-vector products, matching guarantees that were previously available only under a stronger assumption of access to multiple queries with the same random seed. We prove a lower bound which establishes that this rate is optimal and---surprisingly---that it cannot be improved using stochastic $p$th order methods for any $p\ge 2$, even when the first $p$ derivatives of the objective are Lipschitz. Together, these results characterize the complexity of non-convex stochastic optimization with second-order methods and beyond. Expanding our scope to the oracle complexity of finding $(ε,γ)$-approximate second-order stationary points, we establish nearly matching upper and lower bounds for stochastic second-order methods. Our lower bounds here are novel even in the noiseless case.

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Reinforcement Learning with Feedback Graphs

We study episodic reinforcement learning in Markov decision processes when the agent receives additional feedback per step in the form of several transition observations. Such additional observations are available in a range of tasks through extended sensors or prior knowledge about the environment (e.g., when certain actions yield similar outcome). We formalize this setting using a feedback graph over state-action pairs and show that model-based algorithms can leverage the additional feedback for more sample-efficient learning. We give a regret bound that, ignoring logarithmic factors and lower-order terms, depends only on the size of the maximum acyclic subgraph of the feedback graph, in contrast with a polynomial dependency on the number of states and actions in the absence of a feedback graph. Finally, we highlight challenges when leveraging a small dominating set of the feedback graph as compared to the bandit setting and propose a new algorithm that can use knowledge of such a dominating set for more sample-efficient learning of a near-optimal policy.

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Adaptive Online Learning

We propose a general framework for studying adaptive regret bounds in the online learning framework, including model selection bounds and data-dependent bounds. Given a data- or model-dependent bound we ask, "Does there exist some algorithm achieving this bound?" We show that modifications to recently introduced sequential complexity measures can be used to answer this question by providing sufficient conditions under which adaptive rates can be achieved. In particular each adaptive rate induces a set of so-called offset complexity measures, and obtaining small upper bounds on these quantities is sufficient to demonstrate achievability. A cornerstone of our analysis technique is the use of one-sided tail inequalities to bound suprema of offset random processes. Our framework recovers and improves a wide variety of adaptive bounds including quantile bounds, second-order data-dependent bounds, and small loss bounds. In addition we derive a new type of adaptive bound for online linear optimization based on the spectral norm, as well as a new online PAC-Bayes theorem that holds for countably infinite sets.

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Distributed Learning with Sublinear Communication

In distributed statistical learning, $N$ samples are split across $m$ machines and a learner wishes to use minimal communication to learn as well as if the examples were on a single machine. This model has received substantial interest in machine learning due to its scalability and potential for parallel speedup. However, in high-dimensional settings, where the number examples is smaller than the number of features ("dimension"), the speedup afforded by distributed learning may be overshadowed by the cost of communicating a single example. This paper investigates the following question: When is it possible to learn a $d$-dimensional model in the distributed setting with total communication sublinear in $d$? Starting with a negative result, we show that for learning $\ell_1$-bounded or sparse linear models, no algorithm can obtain optimal error until communication is linear in dimension. Our main result is that that by slightly relaxing the standard boundedness assumptions for linear models, we can obtain distributed algorithms that enjoy optimal error with communication logarithmic in dimension. This result is based on a family of algorithms that combine mirror descent with randomized sparsification/quantization of iterates, and extends to the general stochastic convex optimization model.

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The Complexity of Making the Gradient Small in Stochastic Convex Optimization

We give nearly matching upper and lower bounds on the oracle complexity of finding $ε$-stationary points ($\| \nabla F(x) \| \leqε$) in stochastic convex optimization. We jointly analyze the oracle complexity in both the local stochastic oracle model and the global oracle (or, statistical learning) model. This allows us to decompose the complexity of finding near-stationary points into optimization complexity and sample complexity, and reveals some surprising differences between the complexity of stochastic optimization versus learning. Notably, we show that in the global oracle/statistical learning model, only logarithmic dependence on smoothness is required to find a near-stationary point, whereas polynomial dependence on smoothness is necessary in the local stochastic oracle model. In other words, the separation in complexity between the two models can be exponential, and that the folklore understanding that smoothness is required to find stationary points is only weakly true for statistical learning. Our upper bounds are based on extensions of a recent "recursive regularization" technique proposed by Allen-Zhu (2018). We show how to extend the technique to achieve near-optimal rates, and in particular show how to leverage the extra information available in the global oracle model. Our algorithm for the global model can be implemented efficiently through finite sum methods, and suggests an interesting new computational-statistical tradeoff.

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Logistic Regression: The Importance of Being Improper

Learning linear predictors with the logistic loss---both in stochastic and online settings---is a fundamental task in machine learning and statistics, with direct connections to classification and boosting. Existing "fast rates" for this setting exhibit exponential dependence on the predictor norm, and Hazan et al. (2014) showed that this is unfortunately unimprovable. Starting with the simple observation that the logistic loss is $1$-mixable, we design a new efficient improper learning algorithm for online logistic regression that circumvents the aforementioned lower bound with a regret bound exhibiting a doubly-exponential improvement in dependence on the predictor norm. This provides a positive resolution to a variant of the COLT 2012 open problem of McMahan and Streeter (2012) when improper learning is allowed. This improvement is obtained both in the online setting and, with some extra work, in the batch statistical setting with high probability. We also show that the improved dependence on predictor norm is near-optimal. Leveraging this improved dependency on the predictor norm yields the following applications: (a) we give algorithms for online bandit multiclass learning with the logistic loss with an $\tilde{O}(\sqrt{n})$ relative mistake bound across essentially all parameter ranges, thus providing a solution to the COLT 2009 open problem of Abernethy and Rakhlin (2009), and (b) we give an adaptive algorithm for online multiclass boosting with optimal sample complexity, thus partially resolving an open problem of Beygelzimer et al. (2015) and Jung et al. (2017). Finally, we give information-theoretic bounds on the optimal rates for improper logistic regression with general function classes, thereby characterizing the extent to which our improvement for linear classes extends to other parametric and even nonparametric settings.

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Uniform Convergence of Gradients for Non-Convex Learning and Optimization

We investigate 1) the rate at which refined properties of the empirical risk---in particular, gradients---converge to their population counterparts in standard non-convex learning tasks, and 2) the consequences of this convergence for optimization. Our analysis follows the tradition of norm-based capacity control. We propose vector-valued Rademacher complexities as a simple, composable, and user-friendly tool to derive dimension-free uniform convergence bounds for gradients in non-convex learning problems. As an application of our techniques, we give a new analysis of batch gradient descent methods for non-convex generalized linear models and non-convex robust regression, showing how to use any algorithm that finds approximate stationary points to obtain optimal sample complexity, even when dimension is high or possibly infinite and multiple passes over the dataset are allowed. Moving to non-smooth models we show----in contrast to the smooth case---that even for a single ReLU it is not possible to obtain dimension-independent convergence rates for gradients in the worst case. On the positive side, it is still possible to obtain dimension-independent rates under a new type of distributional assumption.

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Two-Player Games for Efficient Non-Convex Constrained Optimization

In recent years, constrained optimization has become increasingly relevant to the machine learning community, with applications including Neyman-Pearson classification, robust optimization, and fair machine learning. A natural approach to constrained optimization is to optimize the Lagrangian, but this is not guaranteed to work in the non-convex setting, and, if using a first-order method, cannot cope with non-differentiable constraints (e.g. constraints on rates or proportions). The Lagrangian can be interpreted as a two-player game played between a player who seeks to optimize over the model parameters, and a player who wishes to maximize over the Lagrange multipliers. We propose a non-zero-sum variant of the Lagrangian formulation that can cope with non-differentiable--even discontinuous--constraints, which we call the "proxy-Lagrangian". The first player minimizes external regret in terms of easy-to-optimize "proxy constraints", while the second player enforces the original constraints by minimizing swap regret. For this new formulation, as for the Lagrangian in the non-convex setting, the result is a stochastic classifier. For both the proxy-Lagrangian and Lagrangian formulations, however, we prove that this classifier, instead of having unbounded size, can be taken to be a distribution over no more than m+1 models (where m is the number of constraints). This is a significant improvement in practical terms.

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Training Well-Generalizing Classifiers for Fairness Metrics and Other Data-Dependent Constraints

Classifiers can be trained with data-dependent constraints to satisfy fairness goals, reduce churn, achieve a targeted false positive rate, or other policy goals. We study the generalization performance for such constrained optimization problems, in terms of how well the constraints are satisfied at evaluation time, given that they are satisfied at training time. To improve generalization performance, we frame the problem as a two-player game where one player optimizes the model parameters on a training dataset, and the other player enforces the constraints on an independent validation dataset. We build on recent work in two-player constrained optimization to show that if one uses this two-dataset approach, then constraint generalization can be significantly improved. As we illustrate experimentally, this approach works not only in theory, but also in practice.

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Optimization with Non-Differentiable Constraints with Applications to Fairness, Recall, Churn, and Other Goals

We show that many machine learning goals, such as improved fairness metrics, can be expressed as constraints on the model's predictions, which we call rate constraints. We study the problem of training non-convex models subject to these rate constraints (or any non-convex and non-differentiable constraints). In the non-convex setting, the standard approach of Lagrange multipliers may fail. Furthermore, if the constraints are non-differentiable, then one cannot optimize the Lagrangian with gradient-based methods. To solve these issues, we introduce the proxy-Lagrangian formulation. This new formulation leads to an algorithm that produces a stochastic classifier by playing a two-player non-zero-sum game solving for what we call a semi-coarse correlated equilibrium, which in turn corresponds to an approximately optimal and feasible solution to the constrained optimization problem. We then give a procedure which shrinks the randomized solution down to one that is a mixture of at most $m+1$ deterministic solutions, given $m$ constraints. This culminates in algorithms that can solve non-convex constrained optimization problems with possibly non-differentiable and non-convex constraints with theoretical guarantees. We provide extensive experimental results enforcing a wide range of policy goals including different fairness metrics, and other goals on accuracy, coverage, recall, and churn.

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Online Learning: Sufficient Statistics and the Burkholder Method

We uncover a fairly general principle in online learning: If regret can be (approximately) expressed as a function of certain "sufficient statistics" for the data sequence, then there exists a special Burkholder function that 1) can be used algorithmically to achieve the regret bound and 2) only depends on these sufficient statistics, not the entire data sequence, so that the online strategy is only required to keep the sufficient statistics in memory. This characterization is achieved by bringing the full power of the Burkholder Method --- originally developed for certifying probabilistic martingale inequalities --- to bear on the online learning setting. To demonstrate the scope and effectiveness of the Burkholder method, we develop a novel online strategy for matrix prediction that attains a regret bound corresponding to the variance term in matrix concentration inequalities. We also present a linear-time/space prediction strategy for parameter free supervised learning with linear classes and general smooth norms.

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Inference in Sparse Graphs with Pairwise Measurements and Side Information

We consider the statistical problem of recovering a hidden "ground truth" binary labeling for the vertices of a graph up to low Hamming error from noisy edge and vertex measurements. We present new algorithms and a sharp finite-sample analysis for this problem on trees and sparse graphs with poor expansion properties such as hypergrids and ring lattices. Our method generalizes and improves over that of Globerson et al. (2015), who introduced the problem for two-dimensional grid lattices. For trees we provide a simple, efficient, algorithm that infers the ground truth with optimal Hamming error has optimal sample complexity and implies recovery results for all connected graphs. Here, the presence of side information is critical to obtain a non-trivial recovery rate. We then show how to adapt this algorithm to tree decompositions of edge-subgraphs of certain graph families such as lattices, resulting in optimal recovery error rates that can be obtained efficiently The thrust of our analysis is to 1) use the tree decomposition along with edge measurements to produce a small class of viable vertex labelings and 2) apply an analysis influenced by statistical learning theory to show that we can infer the ground truth from this class using vertex measurements. We show the power of our method in several examples including hypergrids, ring lattices, and the Newman-Watts model for small world graphs. For two-dimensional grids, our results improve over Globerson et al. (2015) by obtaining optimal recovery in the constant-height regime.

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Parameter-free online learning via model selection

We introduce an efficient algorithmic framework for model selection in online learning, also known as parameter-free online learning. Departing from previous work, which has focused on highly structured function classes such as nested balls in Hilbert space, we propose a generic meta-algorithm framework that achieves online model selection oracle inequalities under minimal structural assumptions. We give the first computationally efficient parameter-free algorithms that work in arbitrary Banach spaces under mild smoothness assumptions; previous results applied only to Hilbert spaces. We further derive new oracle inequalities for matrix classes, non-nested convex sets, and $\mathbb{R}^{d}$ with generic regularizers. Finally, we generalize these results by providing oracle inequalities for arbitrary non-linear classes in the online supervised learning model. These results are all derived through a unified meta-algorithm scheme using a novel "multi-scale" algorithm for prediction with expert advice based on random playout, which may be of independent interest.

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Empirical entropy, minimax regret and minimax risk

We consider the random design regression model with square loss. We propose a method that aggregates empirical minimizers (ERM) over appropriately chosen random subsets and reduces to ERM in the extreme case, and we establish sharp oracle inequalities for its risk. We show that, under the $\varepsilon^{-p}$ growth of the empirical $\varepsilon$-entropy, the excess risk of the proposed method attains the rate $n^{-2/(2+p)}$ for $p\in(0,2)$ and $n^{-1/p}$ for $p>2$ where $n$ is the sample size. Furthermore, for $p\in(0,2)$, the excess risk rate matches the behavior of the minimax risk of function estimation in regression problems under the well-specified model. This yields a conclusion that the rates of statistical estimation in well-specified models (minimax risk) and in misspecified models (minimax regret) are equivalent in the regime $p\in(0,2)$. In other words, for $p\in(0,2)$ the problem of statistical learning enjoys the same minimax rate as the problem of statistical estimation. On the contrary, for $p>2$ we show that the rates of the minimax regret are, in general, slower than for the minimax risk. Our oracle inequalities also imply the $v\log(n/v)/n$ rates for Vapnik-Chervonenkis type classes of dimension $v$ without the usual convexity assumption on the class; we show that these rates are optimal. Finally, for a slightly modified method, we derive a bound on the excess risk of $s$-sparse convex aggregation improving that of Lounici [Math. Methods Statist. 16 (2007) 246-259] and providing the optimal rate.

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ZigZag: A new approach to adaptive online learning

We develop a novel family of algorithms for the online learning setting with regret against any data sequence bounded by the empirical Rademacher complexity of that sequence. To develop a general theory of when this type of adaptive regret bound is achievable we establish a connection to the theory of decoupling inequalities for martingales in Banach spaces. When the hypothesis class is a set of linear functions bounded in some norm, such a regret bound is achievable if and only if the norm satisfies certain decoupling inequalities for martingales. Donald Burkholder's celebrated geometric characterization of decoupling inequalities (1984) states that such an inequality holds if and only if there exists a special function called a Burkholder function satisfying certain restricted concavity properties. Our online learning algorithms are efficient in terms of queries to this function. We realize our general theory by giving novel efficient algorithms for classes including lp norms, Schatten p-norms, group norms, and reproducing kernel Hilbert spaces. The empirical Rademacher complexity regret bound implies --- when used in the i.i.d. setting --- a data-dependent complexity bound for excess risk after online-to-batch conversion. To showcase the power of the empirical Rademacher complexity regret bound, we derive improved rates for a supervised learning generalization of the online learning with low rank experts task and for the online matrix prediction task. In addition to obtaining tight data-dependent regret bounds, our algorithms enjoy improved efficiency over previous techniques based on Rademacher complexity, automatically work in the infinite horizon setting, and are scale-free. To obtain such adaptive methods, we introduce novel machinery, and the resulting algorithms are not based on the standard tools of online convex optimization.

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Learning in Games: Robustness of Fast Convergence

We show that learning algorithms satisfying a $\textit{low approximate regret}$ property experience fast convergence to approximate optimality in a large class of repeated games. Our property, which simply requires that each learner has small regret compared to a $(1+ε)$-multiplicative approximation to the best action in hindsight, is ubiquitous among learning algorithms; it is satisfied even by the vanilla Hedge forecaster. Our results improve upon recent work of Syrgkanis et al. [SALS15] in a number of ways. We require only that players observe payoffs under other players' realized actions, as opposed to expected payoffs. We further show that convergence occurs with high probability, and show convergence under bandit feedback. Finally, we improve upon the speed of convergence by a factor of $n$, the number of players. Both the scope of settings and the class of algorithms for which our analysis provides fast convergence are considerably broader than in previous work. Our framework applies to dynamic population games via a low approximate regret property for shifting experts. Here we strengthen the results of Lykouris et al. [LST16] in two ways: We allow players to select learning algorithms from a larger class, which includes a minor variant of the basic Hedge algorithm, and we increase the maximum churn in players for which approximate optimality is achieved. In the bandit setting we present a new algorithm which provides a "small loss"-type bound with improved dependence on the number of actions in utility settings, and is both simple and efficient. This result may be of independent interest.

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Exploiting the Structure: Stochastic Gradient Methods Using Raw Clusters

The amount of data available in the world is growing faster than our ability to deal with it. However, if we take advantage of the internal \emph{structure}, data may become much smaller for machine learning purposes. In this paper we focus on one of the fundamental machine learning tasks, empirical risk minimization (ERM), and provide faster algorithms with the help from the clustering structure of the data. We introduce a simple notion of raw clustering that can be efficiently computed from the data, and propose two algorithms based on clustering information. Our accelerated algorithm ClusterACDM is built on a novel Haar transformation applied to the dual space of the ERM problem, and our variance-reduction based algorithm ClusterSVRG introduces a new gradient estimator using clustering. Our algorithms outperform their classical counterparts ACDM and SVRG respectively.

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A Tutorial on Online Supervised Learning with Applications to Node Classification in Social Networks

We revisit the elegant observation of T. Cover '65 which, perhaps, is not as well-known to the broader community as it should be. The first goal of the tutorial is to explain---through the prism of this elementary result---how to solve certain sequence prediction problems by modeling sets of solutions rather than the unknown data-generating mechanism. We extend Cover's observation in several directions and focus on computational aspects of the proposed algorithms. The applicability of the methods is illustrated on several examples, including node classification in a network. The second aim of this tutorial is to demonstrate the following phenomenon: it is possible to predict as well as a combinatorial "benchmark" for which we have a certain multiplicative approximation algorithm, even if the exact computation of the benchmark given all the data is NP-hard. The proposed prediction methods, therefore, circumvent some of the computational difficulties associated with finding the best model given the data. These difficulties arise rather quickly when one attempts to develop a probabilistic model for graph-based or other problems with a combinatorial structure.

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