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Kasper Green Larsen

Publications and source records attributed to Kasper Green Larsen.

At least 37 records · Page 2Linked to original sources

The NFA Acceptance Hypothesis: Non-Combinatorial and Dynamic Lower Bounds

We pose the fine-grained hardness hypothesis that the textbook algorithm for the NFA Acceptance problem is optimal up to subpolynomial factors, even for dense NFAs and fixed alphabets. We show that this barrier appears in many variations throughout the algorithmic literature by introducing a framework of Colored Walk problems. These yield fine-grained equivalent formulations of the NFA Acceptance problem as problems concerning detection of an $s$-$t$-walk with a prescribed color sequence in a given edge- or node-colored graph. For NFA Acceptance on sparse NFAs (or equivalently, Colored Walk in sparse graphs), a tight lower bound under the Strong Exponential Time Hypothesis has been rediscovered several times in recent years. We show that our hardness hypothesis, which concerns dense NFAs, has several interesting implications: - It gives a tight lower bound for Context-Free Language Reachability. This proves conditional optimality for the class of 2NPDA-complete problems, explaining the cubic bottleneck of interprocedural program analysis. - It gives a tight $(n+nm^{1/3})^{1-o(1)}$ lower bound for the Word Break problem on strings of length $n$ and dictionaries of total size $m$. - It implies the popular OMv hypothesis. Since the NFA acceptance problem is a static (i.e., non-dynamic) problem, this provides a static reason for the hardness of many dynamic problems. Thus, a proof of the NFA Acceptance hypothesis would resolve several interesting barriers. Conversely, a refutation of the NFA Acceptance hypothesis may lead the way to attacking the current barriers observed for Context-Free Language Reachability, the Word Break problem and the growing list of dynamic problems proven hard under the OMv hypothesis.

cs.CC↗

Derandomizing Multi-Distribution Learning

Multi-distribution or collaborative learning involves learning a single predictor that works well across multiple data distributions, using samples from each during training. Recent research on multi-distribution learning, focusing on binary loss and finite VC dimension classes, has shown near-optimal sample complexity that is achieved with oracle efficient algorithms. That is, these algorithms are computationally efficient given an efficient ERM for the class. Unlike in classical PAC learning, where the optimal sample complexity is achieved with deterministic predictors, current multi-distribution learning algorithms output randomized predictors. This raises the question: can these algorithms be derandomized to produce a deterministic predictor for multiple distributions? Through a reduction to discrepancy minimization, we show that derandomizing multi-distribution learning is computationally hard, even when ERM is computationally efficient. On the positive side, we identify a structural condition enabling an efficient black-box reduction, converting existing randomized multi-distribution predictors into deterministic ones.

cs.LG↗

The Many Faces of Optimal Weak-to-Strong Learning

Boosting is an extremely successful idea, allowing one to combine multiple low accuracy classifiers into a much more accurate voting classifier. In this work, we present a new and surprisingly simple Boosting algorithm that obtains a provably optimal sample complexity. Sample optimal Boosting algorithms have only recently been developed, and our new algorithm has the fastest runtime among all such algorithms and is the simplest to describe: Partition your training data into 5 disjoint pieces of equal size, run AdaBoost on each, and combine the resulting classifiers via a majority vote. In addition to this theoretical contribution, we also perform the first empirical comparison of the proposed sample optimal Boosting algorithms. Our pilot empirical study suggests that our new algorithm might outperform previous algorithms on large data sets.

cs.LG↗

Revisiting Agnostic PAC Learning

PAC learning, dating back to Valiant'84 and Vapnik and Chervonenkis'64,'74, is a classic model for studying supervised learning. In the agnostic setting, we have access to a hypothesis set $\mathcal{H}$ and a training set of labeled samples $(x_1,y_1),\dots,(x_n,y_n) \in \mathcal{X} \times \{-1,1\}$ drawn i.i.d. from an unknown distribution $\mathcal{D}$. The goal is to produce a classifier $h : \mathcal{X} \to \{-1,1\}$ that is competitive with the hypothesis $h^\star_{\mathcal{D}} \in \mathcal{H}$ having the least probability of mispredicting the label $y$ of a new sample $(x,y)\sim \mathcal{D}$. Empirical Risk Minimization (ERM) is a natural learning algorithm, where one simply outputs the hypothesis from $\mathcal{H}$ making the fewest mistakes on the training data. This simple algorithm is known to have an optimal error in terms of the VC-dimension of $\mathcal{H}$ and the number of samples $n$. In this work, we revisit agnostic PAC learning and first show that ERM is in fact sub-optimal if we treat the performance of the best hypothesis, denoted $τ:=\Pr_{\mathcal{D}}[h^\star_{\mathcal{D}}(x) \neq y]$, as a parameter. Concretely we show that ERM, and any other proper learning algorithm, is sub-optimal by a $\sqrt{\ln(1/τ)}$ factor. We then complement this lower bound with the first learning algorithm achieving an optimal error for nearly the full range of $τ$. Our algorithm introduces several new ideas that we hope may find further applications in learning theory.

cs.LG↗

Replicable Learning of Large-Margin Halfspaces

We provide efficient replicable algorithms for the problem of learning large-margin halfspaces. Our results improve upon the algorithms provided by Impagliazzo, Lei, Pitassi, and Sorrell [STOC, 2022]. We design the first dimension-independent replicable algorithms for this task which runs in polynomial time, is proper, and has strictly improved sample complexity compared to the one achieved by Impagliazzo et al. [2022] with respect to all the relevant parameters. Moreover, our first algorithm has sample complexity that is optimal with respect to the accuracy parameter $ε$. We also design an SGD-based replicable algorithm that, in some parameters' regimes, achieves better sample and time complexity than our first algorithm. Departing from the requirement of polynomial time algorithms, using the DP-to-Replicability reduction of Bun, Gaboardi, Hopkins, Impagliazzo, Lei, Pitassi, Sorrell, and Sivakumar [STOC, 2023], we show how to obtain a replicable algorithm for large-margin halfspaces with improved sample complexity with respect to the margin parameter $τ$, but running time doubly exponential in $1/τ^2$ and worse sample complexity dependence on $ε$ than one of our previous algorithms. We then design an improved algorithm with better sample complexity than all three of our previous algorithms and running time exponential in $1/τ^{2}$.

cs.LG↗

Optimal Non-Adaptive Cell Probe Dictionaries and Hashing

We present a simple and provably optimal non-adaptive cell probe data structure for the static dictionary problem. Our data structure supports storing a set of n key-value pairs from [u]x[u] using s words of space and answering key lookup queries in t = O(lg(u/n)/ lg(s/n)) nonadaptive probes. This generalizes a solution to the membership problem (i.e., where no values are associated with keys) due to Buhrman et al. We also present matching lower bounds for the non-adaptive static membership problem in the deterministic setting. Our lower bound implies that both our dictionary algorithm and the preceding membership algorithm are optimal, and in particular that there is an inherent complexity gap in these problems between no adaptivity and one round of adaptivity (with which hashing-based algorithms solve these problems in constant time). Using the ideas underlying our data structure, we also obtain the first implementation of a n-wise independent family of hash functions with optimal evaluation time in the cell probe model.

cs.DS↗

Majority-of-Three: The Simplest Optimal Learner?

Developing an optimal PAC learning algorithm in the realizable setting, where empirical risk minimization (ERM) is suboptimal, was a major open problem in learning theory for decades. The problem was finally resolved by Hanneke a few years ago. Unfortunately, Hanneke's algorithm is quite complex as it returns the majority vote of many ERM classifiers that are trained on carefully selected subsets of the data. It is thus a natural goal to determine the simplest algorithm that is optimal. In this work we study the arguably simplest algorithm that could be optimal: returning the majority vote of three ERM classifiers. We show that this algorithm achieves the optimal in-expectation bound on its error which is provably unattainable by a single ERM classifier. Furthermore, we prove a near-optimal high-probability bound on this algorithm's error. We conjecture that a better analysis will prove that this algorithm is in fact optimal in the high-probability regime.

stat.ML↗

The Impossibility of Parallelizing Boosting

The aim of boosting is to convert a sequence of weak learners into a strong learner. At their heart, these methods are fully sequential. In this paper, we investigate the possibility of parallelizing boosting. Our main contribution is a strong negative result, implying that significant parallelization of boosting requires an exponential blow-up in the total computing resources needed for training.

cs.LG↗

Sublinear Time Shortest Path in Expander Graphs

Computing a shortest path between two nodes in an undirected unweighted graph is among the most basic algorithmic tasks. Breadth first search solves this problem in linear time, which is clearly also a lower bound in the worst case. However, several works have shown how to solve this problem in sublinear time in expectation when the input graph is drawn from one of several classes of random graphs. In this work, we extend these results by giving sublinear time shortest path (and short path) algorithms for expander graphs. We thus identify a natural deterministic property of a graph (that is satisfied by typical random regular graphs) which suffices for sublinear time shortest paths. The algorithms are very simple, involving only bidirectional breadth first search and short random walks. We also complement our new algorithms by near-matching lower bounds.

cs.DS↗

Bagging is an Optimal PAC Learner

Determining the optimal sample complexity of PAC learning in the realizable setting was a central open problem in learning theory for decades. Finally, the seminal work by Hanneke (2016) gave an algorithm with a provably optimal sample complexity. His algorithm is based on a careful and structured sub-sampling of the training data and then returning a majority vote among hypotheses trained on each of the sub-samples. While being a very exciting theoretical result, it has not had much impact in practice, in part due to inefficiency, since it constructs a polynomial number of sub-samples of the training data, each of linear size. In this work, we prove the surprising result that the practical and classic heuristic bagging (a.k.a. bootstrap aggregation), due to Breiman (1996), is in fact also an optimal PAC learner. Bagging pre-dates Hanneke's algorithm by twenty years and is taught in most undergraduate machine learning courses. Moreover, we show that it only requires a logarithmic number of sub-samples to reach optimality.

cs.LG↗

Super-Logarithmic Lower Bounds for Dynamic Graph Problems

In this work, we prove a $\tildeΩ(\lg^{3/2} n )$ unconditional lower bound on the maximum of the query time and update time for dynamic data structures supporting reachability queries in $n$-node directed acyclic graphs under edge insertions. This is the first super-logarithmic lower bound for any natural graph problem. In proving the lower bound, we also make novel contributions to the state-of-the-art data structure lower bound techniques that we hope may lead to further progress in proving lower bounds.

cs.DS↗

Stronger 3SUM-Indexing Lower Bounds

The $3$SUM-Indexing problem was introduced as a data structure version of the $3$SUM problem, with the goal of proving strong conditional lower bounds for static data structures via reductions. Ideally, the conjectured hardness of $3$SUM-Indexing should be replaced by an unconditional lower bound. Unfortunately, we are far from proving this, with the strongest current lower bound being a logarithmic query time lower bound by Golovnev et al. from STOC'20. Moreover, their lower bound holds only for non-adaptive data structures and they explicitly asked for a lower bound for adaptive data structures. Our main contribution is precisely such a lower bound against adaptive data structures. As a secondary result, we also strengthen the non-adaptive lower bound of Golovnev et al. and prove strong lower bounds for $2$-bit-probe non-adaptive $3$SUM-Indexing data structures via a completely new approach that we find interesting in its own right.

cs.DS↗

Sparse Dimensionality Reduction Revisited

The sparse Johnson-Lindenstrauss transform is one of the central techniques in dimensionality reduction. It supports embedding a set of $n$ points in $\mathbb{R}^d$ into $m=O(\varepsilon^{-2} \lg n)$ dimensions while preserving all pairwise distances to within $1 \pm \varepsilon$. Each input point $x$ is embedded to $Ax$, where $A$ is an $m \times d$ matrix having $s$ non-zeros per column, allowing for an embedding time of $O(s \|x\|_0)$. Since the sparsity of $A$ governs the embedding time, much work has gone into improving the sparsity $s$. The current state-of-the-art by Kane and Nelson (JACM'14) shows that $s = O(\varepsilon ^{-1} \lg n)$ suffices. This is almost matched by a lower bound of $s = Ω(\varepsilon ^{-1} \lg n/\lg(1/\varepsilon))$ by Nelson and Nguyen (STOC'13). Previous work thus suggests that we have near-optimal embeddings. In this work, we revisit sparse embeddings and identify a loophole in the lower bound. Concretely, it requires $d \geq n$, which in many applications is unrealistic. We exploit this loophole to give a sparser embedding when $d = o(n)$, achieving $s = O(\varepsilon^{-1}(\lg n/\lg(1/\varepsilon)+\lg^{2/3}n \lg^{1/3} d))$. We also complement our analysis by strengthening the lower bound of Nelson and Nguyen to hold also when $d \ll n$, thereby matching the first term in our new sparsity upper bound. Finally, we also improve the sparsity of the best oblivious subspace embeddings for optimal embedding dimensionality.

cs.DS↗

Diagonalization Games

We study several variants of a combinatorial game which is based on Cantor's diagonal argument. The game is between two players called Kronecker and Cantor. The names of the players are motivated by the known fact that Leopold Kronecker did not appreciate Georg Cantor's arguments about the infinite, and even referred to him as a "scientific charlatan". In the game Kronecker maintains a list of m binary vectors, each of length n, and Cantor's goal is to produce a new binary vector which is different from each of Kronecker's vectors, or prove that no such vector exists. Cantor does not see Kronecker's vectors but he is allowed to ask queries of the form"What is bit number j of vector number i?" What is the minimal number of queries with which Cantor can achieve his goal? How much better can Cantor do if he is allowed to pick his queries \emph{adaptively}, based on Kronecker's previous replies? The case when m=n is solved by diagonalization using n (non-adaptive) queries. We study this game more generally, and prove an optimal bound in the adaptive case and nearly tight upper and lower bounds in the non-adaptive case.

math.CO↗

Optimal Weak to Strong Learning

The classic algorithm AdaBoost allows to convert a weak learner, that is an algorithm that produces a hypothesis which is slightly better than chance, into a strong learner, achieving arbitrarily high accuracy when given enough training data. We present a new algorithm that constructs a strong learner from a weak learner but uses less training data than AdaBoost and all other weak to strong learners to achieve the same generalization bounds. A sample complexity lower bound shows that our new algorithm uses the minimum possible amount of training data and is thus optimal. Hence, this work settles the sample complexity of the classic problem of constructing a strong learner from a weak learner.

cs.LG↗

Fast Discrepancy Minimization with Hereditary Guarantees

Efficiently computing low discrepancy colorings of various set systems, has been studied extensively since the breakthrough work by Bansal (FOCS 2010), who gave the first polynomial time algorithms for several important settings, including for general set systems, sparse set systems and for set systems with bounded hereditary discrepancy. The hereditary discrepancy of a set system, is the maximum discrepancy over all set systems obtainable by deleting a subset of the ground elements. While being polynomial time, Bansal's algorithms were not practical, with e.g. his algorithm for the hereditary setup running in time $Ω(m n^{4.5})$ for set systems with $m$ sets over a ground set of $n$ elements. More efficient algorithms have since then been developed for general and sparse set systems, however, for the hereditary case, Bansal's algorithm remains state-of-the-art. In this work, we give a significantly faster algorithm with hereditary guarantees, running in $O(mn^2\lg(2 + m/n) + n^3)$ time. Our algorithm is based on new structural insights into set systems with bounded hereditary discrepancy. We also implement our algorithm and show experimentally that it computes colorings that are significantly better than random and finishes in a reasonable amount of time, even on set systems with thousands of sets over a ground set of thousands of elements.

cs.DS↗

Improved Coresets for Euclidean $k$-Means

Given a set of $n$ points in $d$ dimensions, the Euclidean $k$-means problem (resp. the Euclidean $k$-median problem) consists of finding $k$ centers such that the sum of squared distances (resp. sum of distances) from every point to its closest center is minimized. The arguably most popular way of dealing with this problem in the big data setting is to first compress the data by computing a weighted subset known as a coreset and then run any algorithm on this subset. The guarantee of the coreset is that for any candidate solution, the ratio between coreset cost and the cost of the original instance is less than a $(1\pm \varepsilon)$ factor. The current state of the art coreset size is $\tilde O(\min(k^{2} \cdot \varepsilon^{-2},k\cdot \varepsilon^{-4}))$ for Euclidean $k$-means and $\tilde O(\min(k^{2} \cdot \varepsilon^{-2},k\cdot \varepsilon^{-3}))$ for Euclidean $k$-median. The best known lower bound for both problems is $Ω(k \varepsilon^{-2})$. In this paper, we improve the upper bounds $\tilde O(\min(k^{3/2} \cdot \varepsilon^{-2},k\cdot \varepsilon^{-4}))$ for $k$-means and $\tilde O(\min(k^{4/3} \cdot \varepsilon^{-2},k\cdot \varepsilon^{-3}))$ for $k$-median. In particular, ours is the first provable bound that breaks through the $k^2$ barrier while retaining an optimal dependency on $\varepsilon$.

cs.CG↗

Hierarchical Categories in Colored Searching

In colored range counting (CRC), the input is a set of points where each point is assigned a ``color'' (or a ``category'') and the goal is to store them in a data structure such that the number of distinct categories inside a given query range can be counted efficiently. CRC has strong motivations as it allows data structure to deal with categorical data. However, colors (i.e., the categories) in the CRC problem do not have any internal structure, whereas this is not the case for many datasets in practice where hierarchical categories exists or where a single input belongs to multiple categories. Motivated by these, we consider variants of the problem where such structures can be represented. We define two variants of the problem called hierarchical range counting (HCC) and sub-category colored range counting (SCRC) and consider hierarchical structures that can either be a DAG or a tree. We show that the two problems on some special trees are in fact equivalent to other well-known problems in the literature. Based on these, we also give efficient data structures when the underlying hierarchy can be represented as a tree. We show a conditional lower bound for the general case when the existing hierarchy can be any DAG, through reductions from the orthogonal vectors problem.

cs.DS↗