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Kate Saenko

Publications and source records attributed to Kate Saenko.

At least 127 records · Page 7Linked to original sources

Spatio-Temporal Action Detection with Multi-Object Interaction

Spatio-temporal action detection in videos requires localizing the action both spatially and temporally in the form of an "action tube". Nowadays, most spatio-temporal action detection datasets (e.g. UCF101-24, AVA, DALY) are annotated with action tubes that contain a single person performing the action, thus the predominant action detection models simply employ a person detection and tracking pipeline for localization. However, when the action is defined as an interaction between multiple objects, such methods may fail since each bounding box in the action tube contains multiple objects instead of one person. In this paper, we study the spatio-temporal action detection problem with multi-object interaction. We introduce a new dataset that is annotated with action tubes containing multi-object interactions. Moreover, we propose an end-to-end spatio-temporal action detection model that performs both spatial and temporal regression simultaneously. Our spatial regression may enclose multiple objects participating in the action. During test time, we simply connect the regressed bounding boxes within the predicted temporal duration using a simple heuristic. We report the baseline results of our proposed model on this new dataset, and also show competitive results on the standard benchmark UCF101-24 using only RGB input.

cs.CV

Revisiting Few-shot Activity Detection with Class Similarity Control

Many interesting events in the real world are rare making preannotated machine learning ready videos a rarity in consequence. Thus, temporal activity detection models that are able to learn from a few examples are desirable. In this paper, we present a conceptually simple and general yet novel framework for few-shot temporal activity detection based on proposal regression which detects the start and end time of the activities in untrimmed videos. Our model is end-to-end trainable, takes into account the frame rate differences between few-shot activities and untrimmed test videos, and can benefit from additional few-shot examples. We experiment on three large scale benchmarks for temporal activity detection (ActivityNet1.2, ActivityNet1.3 and THUMOS14 datasets) in a few-shot setting. We also study the effect on performance of different amount of overlap with activities used to pretrain the video classification backbone and propose corrective measures for future works in this domain. Our code will be made available.

cs.CV

LoGAN: Latent Graph Co-Attention Network for Weakly-Supervised Video Moment Retrieval

The goal of weakly-supervised video moment retrieval is to localize the video segment most relevant to the given natural language query without access to temporal annotations during training. Prior strongly- and weakly-supervised approaches often leverage co-attention mechanisms to learn visual-semantic representations for localization. However, while such approaches tend to focus on identifying relationships between elements of the video and language modalities, there is less emphasis on modeling relational context between video frames given the semantic context of the query. Consequently, the above-mentioned visual-semantic representations, built upon local frame features, do not contain much contextual information. To address this limitation, we propose a Latent Graph Co-Attention Network (LoGAN) that exploits fine-grained frame-by-word interactions to reason about correspondences between all possible pairs of frames, given the semantic context of the query. Comprehensive experiments across two datasets, DiDeMo and Charades-Sta, demonstrate the effectiveness of our proposed latent co-attention model where it outperforms current state-of-the-art (SOTA) weakly-supervised approaches by a significant margin. Notably, it even achieves a 11% improvement to Recall@1 accuracy over strongly-supervised SOTA methods on DiDeMo.

cs.CV

Guided Zoom: Questioning Network Evidence for Fine-grained Classification

We propose Guided Zoom, an approach that utilizes spatial grounding of a model's decision to make more informed predictions. It does so by making sure the model has "the right reasons" for a prediction, defined as reasons that are coherent with those used to make similar correct decisions at training time. The reason/evidence upon which a deep convolutional neural network makes a prediction is defined to be the spatial grounding, in the pixel space, for a specific class conditional probability in the model output. Guided Zoom examines how reasonable such evidence is for each of the top-k predicted classes, rather than solely trusting the top-1 prediction. We show that Guided Zoom improves the classification accuracy of a deep convolutional neural network model and obtains state-of-the-art results on three fine-grained classification benchmark datasets.

cs.CV

Cross-domain Self-supervised Learning for Domain Adaptation with Few Source Labels

Existing unsupervised domain adaptation methods aim to transfer knowledge from a label-rich source domain to an unlabeled target domain. However, obtaining labels for some source domains may be very expensive, making complete labeling as used in prior work impractical. In this work, we investigate a new domain adaptation scenario with sparsely labeled source data, where only a few examples in the source domain have been labeled, while the target domain is unlabeled. We show that when labeled source examples are limited, existing methods often fail to learn discriminative features applicable for both source and target domains. We propose a novel Cross-Domain Self-supervised (CDS) learning approach for domain adaptation, which learns features that are not only domain-invariant but also class-discriminative. Our self-supervised learning method captures apparent visual similarity with in-domain self-supervision in a domain adaptive manner and performs cross-domain feature matching with across-domain self-supervision. In extensive experiments with three standard benchmark datasets, our method significantly boosts performance of target accuracy in the new target domain with few source labels and is even helpful on classical domain adaptation scenarios.

cs.CV

Explainable Deep Classification Models for Domain Generalization

Conventionally, AI models are thought to trade off explainability for lower accuracy. We develop a training strategy that not only leads to a more explainable AI system for object classification, but as a consequence, suffers no perceptible accuracy degradation. Explanations are defined as regions of visual evidence upon which a deep classification network makes a decision. This is represented in the form of a saliency map conveying how much each pixel contributed to the network's decision. Our training strategy enforces a periodic saliency-based feedback to encourage the model to focus on the image regions that directly correspond to the ground-truth object. We quantify explainability using an automated metric, and using human judgement. We propose explainability as a means for bridging the visual-semantic gap between different domains where model explanations are used as a means of disentagling domain specific information from otherwise relevant features. We demonstrate that this leads to improved generalization to new domains without hindering performance on the original domain.

cs.CV

TwoStreamVAN: Improving Motion Modeling in Video Generation

Video generation is an inherently challenging task, as it requires modeling realistic temporal dynamics as well as spatial content. Existing methods entangle the two intrinsically different tasks of motion and content creation in a single generator network, but this approach struggles to simultaneously generate plausible motion and content. To im-prove motion modeling in video generation tasks, we propose a two-stream model that disentangles motion generation from content generation, called a Two-Stream Variational Adversarial Network (TwoStreamVAN). Given an action label and a noise vector, our model is able to create clear and consistent motion, and thus yields photorealistic videos. The key idea is to progressively generate and fuse multi-scale motion with its corresponding spatial content. Our model significantly outperforms existing methods on the standard Weizmann Human Action, MUG Facial Expression, and VoxCeleb datasets, as well as our new dataset of diverse human actions with challenging and complex motion. Our code is available at https://github.com/sunxm2357/TwoStreamVAN/.

cs.CV

MULE: Multimodal Universal Language Embedding

Existing vision-language methods typically support two languages at a time at most. In this paper, we present a modular approach which can easily be incorporated into existing vision-language methods in order to support many languages. We accomplish this by learning a single shared Multimodal Universal Language Embedding (MULE) which has been visually-semantically aligned across all languages. Then we learn to relate MULE to visual data as if it were a single language. Our method is not architecture specific, unlike prior work which typically learned separate branches for each language, enabling our approach to easily be adapted to many vision-language methods and tasks. Since MULE learns a single language branch in the multimodal model, we can also scale to support many languages, and languages with fewer annotations can take advantage of the good representation learned from other (more abundant) language data. We demonstrate the effectiveness of MULE on the bidirectional image-sentence retrieval task, supporting up to four languages in a single model. In addition, we show that Machine Translation can be used for data augmentation in multilingual learning, which, combined with MULE, improves mean recall by up to 21.9% on a single-language compared to prior work, with the most significant gains seen on languages with relatively few annotations. Our code is publicly available.

cs.CV

Semi-supervised Domain Adaptation via Minimax Entropy

Contemporary domain adaptation methods are very effective at aligning feature distributions of source and target domains without any target supervision. However, we show that these techniques perform poorly when even a few labeled examples are available in the target. To address this semi-supervised domain adaptation (SSDA) setting, we propose a novel Minimax Entropy (MME) approach that adversarially optimizes an adaptive few-shot model. Our base model consists of a feature encoding network, followed by a classification layer that computes the features' similarity to estimated prototypes (representatives of each class). Adaptation is achieved by alternately maximizing the conditional entropy of unlabeled target data with respect to the classifier and minimizing it with respect to the feature encoder. We empirically demonstrate the superiority of our method over many baselines, including conventional feature alignment and few-shot methods, setting a new state of the art for SSDA.

cs.CV

Learning Multi-Level Hierarchies with Hindsight

Hierarchical agents have the potential to solve sequential decision making tasks with greater sample efficiency than their non-hierarchical counterparts because hierarchical agents can break down tasks into sets of subtasks that only require short sequences of decisions. In order to realize this potential of faster learning, hierarchical agents need to be able to learn their multiple levels of policies in parallel so these simpler subproblems can be solved simultaneously. Yet, learning multiple levels of policies in parallel is hard because it is inherently unstable: changes in a policy at one level of the hierarchy may cause changes in the transition and reward functions at higher levels in the hierarchy, making it difficult to jointly learn multiple levels of policies. In this paper, we introduce a new Hierarchical Reinforcement Learning (HRL) framework, Hierarchical Actor-Critic (HAC), that can overcome the instability issues that arise when agents try to jointly learn multiple levels of policies. The main idea behind HAC is to train each level of the hierarchy independently of the lower levels by training each level as if the lower level policies are already optimal. We demonstrate experimentally in both grid world and simulated robotics domains that our approach can significantly accelerate learning relative to other non-hierarchical and hierarchical methods. Indeed, our framework is the first to successfully learn 3-level hierarchies in parallel in tasks with continuous state and action spaces.

cs.AI

Moment Matching for Multi-Source Domain Adaptation

Conventional unsupervised domain adaptation (UDA) assumes that training data are sampled from a single domain. This neglects the more practical scenario where training data are collected from multiple sources, requiring multi-source domain adaptation. We make three major contributions towards addressing this problem. First, we collect and annotate by far the largest UDA dataset, called DomainNet, which contains six domains and about 0.6 million images distributed among 345 categories, addressing the gap in data availability for multi-source UDA research. Second, we propose a new deep learning approach, Moment Matching for Multi-Source Domain Adaptation M3SDA, which aims to transfer knowledge learned from multiple labeled source domains to an unlabeled target domain by dynamically aligning moments of their feature distributions. Third, we provide new theoretical insights specifically for moment matching approaches in both single and multiple source domain adaptation. Extensive experiments are conducted to demonstrate the power of our new dataset in benchmarking state-of-the-art multi-source domain adaptation methods, as well as the advantage of our proposed model. Dataset and Code are available at \url{http://ai.bu.edu/M3SDA/}.

cs.CV

Learning Similarity Conditions Without Explicit Supervision

Many real-world tasks require models to compare images along multiple similarity conditions (e.g. similarity in color, category or shape). Existing methods often reason about these complex similarity relationships by learning condition-aware embeddings. While such embeddings aid models in learning different notions of similarity, they also limit their capability to generalize to unseen categories since they require explicit labels at test time. To address this deficiency, we propose an approach that jointly learns representations for the different similarity conditions and their contributions as a latent variable without explicit supervision. Comprehensive experiments across three datasets, Polyvore-Outfits, Maryland-Polyvore and UT-Zappos50k, demonstrate the effectiveness of our approach: our model outperforms the state-of-the-art methods, even those that are strongly supervised with pre-defined similarity conditions, on fill-in-the-blank, outfit compatibility prediction and triplet prediction tasks. Finally, we show that our model learns different visually-relevant semantic sub-spaces that allow it to generalize well to unseen categories.

cs.CV

Language Features Matter: Effective Language Representations for Vision-Language Tasks

Shouldn't language and vision features be treated equally in vision-language (VL) tasks? Many VL approaches treat the language component as an afterthought, using simple language models that are either built upon fixed word embeddings trained on text-only data or are learned from scratch. We believe that language features deserve more attention, and conduct experiments which compare different word embeddings, language models, and embedding augmentation steps on five common VL tasks: image-sentence retrieval, image captioning, visual question answering, phrase grounding, and text-to-clip retrieval. Our experiments provide some striking results; an average embedding language model outperforms an LSTM on retrieval-style tasks; state-of-the-art representations such as BERT perform relatively poorly on vision-language tasks. From this comprehensive set of experiments we propose a set of best practices for incorporating the language component of VL tasks. To further elevate language features, we also show that knowledge in vision-language problems can be transferred across tasks to gain performance with multi-task training. This multi-task training is applied to a new Graph Oriented Vision-Language Embedding (GrOVLE), which we adapt from Word2Vec using WordNet and an original visual-language graph built from Visual Genome, providing a ready-to-use vision-language embedding: http://ai.bu.edu/grovle.

cs.CV

Language-Conditioned Graph Networks for Relational Reasoning

Solving grounded language tasks often requires reasoning about relationships between objects in the context of a given task. For example, to answer the question "What color is the mug on the plate?" we must check the color of the specific mug that satisfies the "on" relationship with respect to the plate. Recent work has proposed various methods capable of complex relational reasoning. However, most of their power is in the inference structure, while the scene is represented with simple local appearance features. In this paper, we take an alternate approach and build contextualized representations for objects in a visual scene to support relational reasoning. We propose a general framework of Language-Conditioned Graph Networks (LCGN), where each node represents an object, and is described by a context-aware representation from related objects through iterative message passing conditioned on the textual input. E.g., conditioning on the "on" relationship to the plate, the object "mug" gathers messages from the object "plate" to update its representation to "mug on the plate", which can be easily consumed by a simple classifier for answer prediction. We experimentally show that our LCGN approach effectively supports relational reasoning and improves performance across several tasks and datasets. Our code is available at http://ronghanghu.com/lcgn.

cs.CV

Adversarial Self-Defense for Cycle-Consistent GANs

The goal of unsupervised image-to-image translation is to map images from one domain to another without the ground truth correspondence between the two domains. State-of-art methods learn the correspondence using large numbers of unpaired examples from both domains and are based on generative adversarial networks. In order to preserve the semantics of the input image, the adversarial objective is usually combined with a cycle-consistency loss that penalizes incorrect reconstruction of the input image from the translated one. However, if the target mapping is many-to-one, e.g. aerial photos to maps, such a restriction forces the generator to hide information in low-amplitude structured noise that is undetectable by human eye or by the discriminator. In this paper, we show how such self-attacking behavior of unsupervised translation methods affects their performance and provide two defense techniques. We perform a quantitative evaluation of the proposed techniques and show that making the translation model more robust to the self-adversarial attack increases its generation quality and reconstruction reliability and makes the model less sensitive to low-amplitude perturbations.

cs.CV

Weakly-supervised Compositional FeatureAggregation for Few-shot Recognition

Learning from a few examples is a challenging task for machine learning. While recent progress has been made for this problem, most of the existing methods ignore the compositionality in visual concept representation (e.g. objects are built from parts or composed of semantic attributes), which is key to the human ability to easily learn from a small number of examples. To enhance the few-shot learning models with compositionality, in this paper we present the simple yet powerful Compositional Feature Aggregation (CFA) module as a weakly-supervised regularization for deep networks. Given the deep feature maps extracted from the input, our CFA module first disentangles the feature space into disjoint semantic subspaces that model different attributes, and then bilinearly aggregates the local features within each of these subspaces. CFA explicitly regularizes the representation with both semantic and spatial compositionality to produce discriminative representations for few-shot recognition tasks. Moreover, our method does not need any supervision for attributes and object parts during training, thus can be conveniently plugged into existing models for end-to-end optimization while keeping the model size and computation cost nearly the same. Extensive experiments on few-shot image classification and action recognition tasks demonstrate that our method provides substantial improvements over recent state-of-the-art methods.

cs.CV

Are You Looking? Grounding to Multiple Modalities in Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires grounding instructions, such as "turn right and stop at the door", to routes in a visual environment. The actual grounding can connect language to the environment through multiple modalities, e.g. "stop at the door" might ground into visual objects, while "turn right" might rely only on the geometric structure of a route. We investigate where the natural language empirically grounds under two recent state-of-the-art VLN models. Surprisingly, we discover that visual features may actually hurt these models: models which only use route structure, ablating visual features, outperform their visual counterparts in unseen new environments on the benchmark Room-to-Room dataset. To better use all the available modalities, we propose to decompose the grounding procedure into a set of expert models with access to different modalities (including object detections) and ensemble them at prediction time, improving the performance of state-of-the-art models on the VLN task.

cs.CL

Two-Stream Region Convolutional 3D Network for Temporal Activity Detection

We address the problem of temporal activity detection in continuous, untrimmed video streams. This is a difficult task that requires extracting meaningful spatio-temporal features to capture activities, accurately localizing the start and end times of each activity. We introduce a new model, Region Convolutional 3D Network (R-C3D), which encodes the video streams using a three-dimensional fully convolutional network, then generates candidate temporal regions containing activities and finally classifies selected regions into specific activities. Computation is saved due to the sharing of convolutional features between the proposal and the classification pipelines. We further improve the detection performance by efficiently integrating an optical flow based motion stream with the original RGB stream. The two-stream network is jointly optimized by fusing the flow and RGB feature maps at different levels. Additionally, the training stage incorporates an online hard example mining strategy to address the extreme foreground-background imbalance typically observed in any detection pipeline. Instead of heuristically sampling the candidate segments for the final activity classification stage, we rank them according to their performance and only select the worst performers to update the model. This improves the model without heavy hyper-parameter tuning. Extensive experiments on three benchmark datasets are carried out to show superior performance over existing temporal activity detection methods. Our model achieves state-of-the-art results on the THUMOS'14 and Charades datasets. We further demonstrate that our model is a general temporal activity detection framework that does not rely on assumptions about particular dataset properties by evaluating our approach on the ActivityNet dataset.

cs.CV