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Katerina Fragkiadaki

Publications and source records attributed to Katerina Fragkiadaki.

78 records · Page 5Linked to original sources

Motion Prediction Under Multimodality with Conditional Stochastic Networks

Given a visual history, multiple future outcomes for a video scene are equally probable, in other words, the distribution of future outcomes has multiple modes. Multimodality is notoriously hard to handle by standard regressors or classifiers: the former regress to the mean and the latter discretize a continuous high dimensional output space. In this work, we present stochastic neural network architectures that handle such multimodality through stochasticity: future trajectories of objects, body joints or frames are represented as deep, non-linear transformations of random (as opposed to deterministic) variables. Such random variables are sampled from simple Gaussian distributions whose means and variances are parametrized by the output of convolutional encoders over the visual history. We introduce novel convolutional architectures for predicting future body joint trajectories that outperform fully connected alternatives \cite{DBLP:journals/corr/WalkerDGH16}. We introduce stochastic spatial transformers through optical flow warping for predicting future frames, which outperform their deterministic equivalents \cite{DBLP:journals/corr/PatrauceanHC15}. Training stochastic networks involves an intractable marginalization over stochastic variables. We compare various training schemes that handle such marginalization through a) straightforward sampling from the prior, b) conditional variational autoencoders \cite{NIPS2015_5775,DBLP:journals/corr/WalkerDGH16}, and, c) a proposed K-best-sample loss that penalizes the best prediction under a fixed "prediction budget". We show experimental results on object trajectory prediction, human body joint trajectory prediction and video prediction under varying future uncertainty, validating quantitatively and qualitatively our architectural choices and training schemes.

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SfM-Net: Learning of Structure and Motion from Video

We propose SfM-Net, a geometry-aware neural network for motion estimation in videos that decomposes frame-to-frame pixel motion in terms of scene and object depth, camera motion and 3D object rotations and translations. Given a sequence of frames, SfM-Net predicts depth, segmentation, camera and rigid object motions, converts those into a dense frame-to-frame motion field (optical flow), differentiably warps frames in time to match pixels and back-propagates. The model can be trained with various degrees of supervision: 1) self-supervised by the re-projection photometric error (completely unsupervised), 2) supervised by ego-motion (camera motion), or 3) supervised by depth (e.g., as provided by RGBD sensors). SfM-Net extracts meaningful depth estimates and successfully estimates frame-to-frame camera rotations and translations. It often successfully segments the moving objects in the scene, even though such supervision is never provided.

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Human Pose Estimation with Iterative Error Feedback

Hierarchical feature extractors such as Convolutional Networks (ConvNets) have achieved impressive performance on a variety of classification tasks using purely feedforward processing. Feedforward architectures can learn rich representations of the input space but do not explicitly model dependencies in the output spaces, that are quite structured for tasks such as articulated human pose estimation or object segmentation. Here we propose a framework that expands the expressive power of hierarchical feature extractors to encompass both input and output spaces, by introducing top-down feedback. Instead of directly predicting the outputs in one go, we use a self-correcting model that progressively changes an initial solution by feeding back error predictions, in a process we call Iterative Error Feedback (IEF). IEF shows excellent performance on the task of articulated pose estimation in the challenging MPII and LSP benchmarks, matching the state-of-the-art without requiring ground truth scale annotation.

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Learning Visual Predictive Models of Physics for Playing Billiards

The ability to plan and execute goal specific actions in varied, unexpected settings is a central requirement of intelligent agents. In this paper, we explore how an agent can be equipped with an internal model of the dynamics of the external world, and how it can use this model to plan novel actions by running multiple internal simulations ("visual imagination"). Our models directly process raw visual input, and use a novel object-centric prediction formulation based on visual glimpses centered on objects (fixations) to enforce translational invariance of the learned physical laws. The agent gathers training data through random interaction with a collection of different environments, and the resulting model can then be used to plan goal-directed actions in novel environments that the agent has not seen before. We demonstrate that our agent can accurately plan actions for playing a simulated billiards game, which requires pushing a ball into a target position or into collision with another ball.

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Recurrent Network Models for Human Dynamics

We propose the Encoder-Recurrent-Decoder (ERD) model for recognition and prediction of human body pose in videos and motion capture. The ERD model is a recurrent neural network that incorporates nonlinear encoder and decoder networks before and after recurrent layers. We test instantiations of ERD architectures in the tasks of motion capture (mocap) generation, body pose labeling and body pose forecasting in videos. Our model handles mocap training data across multiple subjects and activity domains, and synthesizes novel motions while avoid drifting for long periods of time. For human pose labeling, ERD outperforms a per frame body part detector by resolving left-right body part confusions. For video pose forecasting, ERD predicts body joint displacements across a temporal horizon of 400ms and outperforms a first order motion model based on optical flow. ERDs extend previous Long Short Term Memory (LSTM) models in the literature to jointly learn representations and their dynamics. Our experiments show such representation learning is crucial for both labeling and prediction in space-time. We find this is a distinguishing feature between the spatio-temporal visual domain in comparison to 1D text, speech or handwriting, where straightforward hard coded representations have shown excellent results when directly combined with recurrent units.

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Learning to Segment Moving Objects in Videos

We segment moving objects in videos by ranking spatio-temporal segment proposals according to "moving objectness": how likely they are to contain a moving object. In each video frame, we compute segment proposals using multiple figure-ground segmentations on per frame motion boundaries. We rank them with a Moving Objectness Detector trained on image and motion fields to detect moving objects and discard over/under segmentations or background parts of the scene. We extend the top ranked segments into spatio-temporal tubes using random walkers on motion affinities of dense point trajectories. Our final tube ranking consistently outperforms previous segmentation methods in the two largest video segmentation benchmarks currently available, for any number of proposals. Further, our per frame moving object proposals increase the detection rate up to 7\% over previous state-of-the-art static proposal methods.

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