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Katja Rogers

Publications and source records attributed to Katja Rogers.

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Emphasizing Deliberation and Critical Thinking in an AI Hype World

AI solutionism is accelerated and substantiated by hype and HCI's elevation of novelty. Banning or abandoning technology is unlikely to work and probably not beneficial on the whole either -- but slow(er), deliberate use together with conscientious, critical engagement and non-engagement may help us navigate a post-AI hype world while contributing to a solid knowledge foundation and reducing harmful impacts in education and research.

cs.HC

The Shiny Scary Future of Automated Research Synthesis in HCI

Automation and semi-automation through computational tools like LLMs are also making their way to deployment in research synthesis and secondary research, such as systematic reviews. In some steps of research synthesis, this has the opportunity to provide substantial benefits by saving time that previously was spent on repetitive tasks. The screening stages in particular may benefit from carefully vetted computational support. However, this position paper argues for additional caution when bringing in such tools to the analysis and synthesis phases, where human judgement and expertise should be paramount throughout the process.

cs.HC

Kawaii Game Vocalics: A Preliminary Model

Kawaii is the Japanese concept of cute++, a global export with local characteristics. Recent work has explored kawaii as a feature of user experience (UX) with social robots, virtual characters, and voice assistants, i.e., kawaii vocalics. Games have a long history of incorporating characters that use voice as a means of expressing kawaii. Nevertheless, no work to date has evaluated kawaii game voices or mapped out a model of kawaii game vocalics. In this work, we explored whether and how a model of kawaii vocalics maps onto game character voices. We conducted an online perceptions study (N=157) using 18 voices from kawaii characters in Japanese games. We replicated the results for computer voice and discovered nuanced relationships between gender and age, especially youthfulness, agelessness, gender ambiguity, and gender neutrality. We provide our initial model and advocate for future work on character visuals and within play contexts.

cs.HC

The Systematic Review-lution: A Manifesto to Promote Rigour and Inclusivity in Research Synthesis

The field of human-computer interaction (HCI) is maturing. Systematic reviews, a staple of many disciplines, play an important and often essential role in how each field contributes to human knowledge. On this prospect, we argue that our meta-level approach to research within HCI needs a revolution. First, we echo previous calls for greater rigour in primary research reporting with a view towards supporting knowledge synthesis in secondary research. Second, we must decide as a community how to carry out systematic review work in light of the many ways that knowledge is produced within HCI (rigour in secondary research methods and epistemological inclusivity). In short, our manifesto is this: we need to develop and make space for an inclusive but rigorous set of standards that supports systematic review work in HCI, through careful consideration of both primary and secondary research methods, expectations, and infrastructure. We call for any and all fellow systematic review-lutionaries to join us.

cs.HC