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Kaustubh Kundu

Publications and source records attributed to Kaustubh Kundu.

2 recordsLinked to original sources

DexAvatar: 3D Sign Language Reconstruction with Hand and Body Pose Priors

The trend in sign language generation is centered around data-driven generative methods that require vast amounts of precise 2D and 3D human pose data to achieve an acceptable generation quality. However, currently, most sign language datasets are video-based and limited to automatically reconstructed 2D human poses (i.e., keypoints) and lack accurate 3D information. Furthermore, existing state-of-the-art for automatic 3D human pose estimation from sign language videos is prone to self-occlusion, noise, and motion blur effects, resulting in poor reconstruction quality. In response to this, we introduce DexAvatar, a novel framework to reconstruct bio-mechanically accurate fine-grained hand articulations and body movements from in-the-wild monocular sign language videos, guided by learned 3D hand and body priors. DexAvatar achieves strong performance in the SGNify motion capture dataset, the only benchmark available for this task, reaching an improvement of 35.11% in the estimation of body and hand poses compared to the state-of-the-art. The official website of this work is: https://github.com/kaustesseract/DexAvatar.

cs.CV

A Design and Development of Rubrics System for Android Applications

Online grading systems have become extremely prevalent as majority of academic materials are in the process of being digitized, if not already done. In this paper, we present the concept of design and implementation of a mobile application for "Student Evaluation System", envisaged with the purpose of making the task of evaluation of students performance by faculty and graders facile. This application aims to provide an user-friendly interface for viewing the students performance and has several functions which extends the Rubrics with graphical analysis of students assignments. Rubrics evaluation system is the widespread practice in both the software industry and the educational institutes. Our application promises to make the grading system easier and to enhance the effectiveness in terms of time and resources. This application also allows the user/grader to keep track of submissions and the evaluated data in a form that can be easily accessed and statistically analysed in a consistent manner.

cs.CY