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Ke Ji

Publications and source records attributed to Ke Ji.

At least 19 recordsLinked to original sources

Interior Hessian Estimates for Semi-convex Solutions of the $\sigma_2/\sigma_1$ Equation with Lipschitz Right-Hand Sides

Let $n\ge2$ and let $u$ be a smooth 2-convex and semi-convex solution of \[ \frac{\sigma _2(D^2u)}{\sigma _1(D^2u)}=f(x). \] We prove an interior Hessian estimate depending on the Lipschitz norm of $f$. The proof combines the integral approach of Chen--Jian--Zhou with the algebraic reduction of the quotient equation to a $\sigma _2$ structure. The main new point is a shifted algebraic inequality that yields a shifted trace Jacobi inequality in divergence form for $\log(\Delta u+a)$. We work with the linearized operator $G=(\Delta u-f)I-D^2u$ of the equivalent equation $\sigma_2(D^2u)=f \Delta u$. The almost divergence-free identity \(\partial_iG_{ij}=-f_j\) enables us to control the \(\Delta f\) term by integration by parts solely in terms of the Lipschitz norm of \(f\). A Legendre--Lewy transformation converts the resulting degenerate divergence-form equation into a uniformly elliptic one. The estimate then follows from a mean-value inequality together with a weighted energy argument. As an application, in dimension two we obtain interior $C^2$ regularity for convex viscosity solutions with positive Lipschitz right-hand side. Moreover, our counterexamples show that the Lipschitz regularity required of the right-hand side is optimal.

math.AP

GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?

Game generation is an emerging application of coding agents, requiring models to transform natural-language specifications into playable interactive systems. Unlike traditional coding tasks, game generation takes place within a game engine, where scripts, scenes, assets, rendering, and runtime interactions must jointly produce coherent gameplay. We formalize end-to-end game generation as the problem of producing a complete game artifact that realizes a specification through observable player-game interaction in a target environment. We argue that evaluating this setting requires three desiderata: Engine Grounding, Artifact Completeness, and Interactive Verification. We propose an interaction-grounded evaluation framework that assesses executable gameplay through replayed demonstrations and rubric-guided multimodal judging. We instantiate this framework as GameCraft-Bench, a benchmark comprising 140 Godot tasks across 15 game families. Evaluations of frontier coding agents show that end-to-end game generation remains highly challenging: the strongest agent achieves only 41.46%, and most agents score below 40%. Further analysis reveals that while agents often implement recognizable mechanics, they struggle to deliver complete games with sufficient content, functional visual feedback, and coherent presentation. See https://tongxuluo.github.io/gamecraft-bench-website for demos, code, and data.

cs.CL

The MiniMax-M2 Series: Mini Activations Unleashing Max Real-World Intelligence

We introduce the MiniMax-M2 series, a family of Mixture-of-Experts language models built around the principle that mini activations can unleash maximum real-world intelligence. The flagship M2 contains 229.9B total parameters with only 9.8B activated per token. Designed end-to-end for agentic deployment, the M2 series rests on three components: (i) agent-driven data pipelines producing large-scale, verifiable trajectories across agentic coding and agentic cowork, each grounded in an executable workspace and an artifact-aligned reward; (ii) Forge, a scalable agent-native RL system that adapts to long-horizon agent trajectories, paired with windowed-FIFO scheduling, prefix-tree merging, inference optimization, and a clean training-inference-agent decoupling that supports both white-box and black-box agents; (iii) the latest M2.7 checkpoint takes an early step toward self-evolution -- autonomously debugging training runs and modifying its own scaffold. Across M2 through M2.7, this combination translates a mini-activation footprint into frontier-tier performance on agentic coding, deep search, office-task, and reasoning benchmarks.

cs.AI

Agentifying Patient Dynamics within LLMs through Interacting with Clinical World Model

Sepsis management in the ICU requires sequential treatment decisions under rapidly evolving patient physiology. Although large language models (LLMs) encode broad clinical knowledge and can reason over guidelines, they are not inherently grounded in action-conditioned patient dynamics. We introduce SepsisAgent, a world model-augmented LLM agent for sepsis treatment recommendation. SepsisAgent uses a learned Clinical World Model to simulate patient responses under candidate fluid--vasopressor interventions, and follows a propose--simulate--refine workflow before committing to a prescription. We first show that world-model access alone yields inconsistent LLM decision performance, motivating agent-specific training. We then train SepsisAgent through a three-stage curriculum: patient-dynamics supervised fine-tuning, propose--simulate--refine behavior cloning, and world-model-based agentic reinforcement learning. On MIMIC-IV sepsis trajectories, SepsisAgent outperforms all traditional RL and LLM-based baselines in off-policy value while achieving the best safety profile under guideline adherence and unsafe-action metrics. Further analysis shows that repeated interaction with the Clinical World Model enables the agent to learn regularities in patient evolution, which remain useful even when simulator access is removed.

cs.AI

Do Phone-Use Agents Respect Your Privacy?

We study whether phone-use agents respect privacy while completing benign mobile tasks. This question has remained hard to answer because privacy-compliant behavior is not operationalized for phone-use agents, and ordinary apps do not reveal exactly what data agents type into which form entries during execution. To make this question measurable, we introduce MyPhoneBench, a verifiable evaluation framework for privacy behavior in mobile agents. We operationalize privacy-respecting phone use as permissioned access, minimal disclosure, and user-controlled memory through a minimal privacy contract, iMy, and pair it with instrumented mock apps plus rule-based auditing that make unnecessary permission requests, deceptive re-disclosure, and unnecessary form filling observable and reproducible. Across five frontier models on 10 mobile apps and 300 tasks, we find that task success, privacy-compliant task completion, and later-session use of saved preferences are distinct capabilities, and no single model dominates all three. Evaluating success and privacy jointly reshuffles the model ordering relative to either metric alone. The most persistent failure mode across models is simple data minimization: agents still fill optional personal entries that the task does not require. These results show that privacy failures arise from over-helpful execution of benign tasks, and that success-only evaluation overestimates the deployment readiness of current phone-use agents. All code, mock apps, and agent trajectories are publicly available at~ https://github.com/FreedomIntelligence/MyPhoneBench.

cs.CR

DIVE: Scaling Diversity in Agentic Task Synthesis for Generalizable Tool Use

Recent work synthesizes agentic tasks for post-training tool-using LLMs, yet robust generalization under shifts in tasks and toolsets remains an open challenge. We trace this brittleness to insufficient diversity in synthesized tasks. Scaling diversity is difficult because training requires tasks to remain executable and verifiable, while generalization demands coverage of diverse tool types, toolset combinations, and heterogeneous tool-use patterns. We propose DIVE, an evidence-driven recipe that inverts synthesis order, executing diverse, real-world tools first and reverse-deriving tasks strictly entailed by the resulting traces, thereby providing grounding by construction. DIVE scales structural diversity along two controllable axes, tool-pool coverage and per-task toolset variety, and an Evidence Collection--Task Derivation loop further induces rich multi-step tool-use patterns across 373 tools in five domains. Training Qwen3-8B on DIVE data (48k SFT + 3.2k RL) improves by +22 average points across 9 OOD benchmarks and outperforms the strongest 8B baseline by +68. Remarkably, controlled scaling analysis reveals that diversity scaling consistently outperforms quantity scaling for OOD generalization, even with 4x less data.

cs.AI

Enabling Doctor-Centric Medical AI with LLMs through Workflow-Aligned Tasks and Benchmarks

The rise of large language models (LLMs) has transformed healthcare by offering clinical guidance, yet their direct deployment to patients poses safety risks due to limited domain expertise. To mitigate this, we propose repositioning LLMs as clinical assistants that collaborate with experienced physicians rather than interacting with patients directly. We conduct a two-stage inspiration-feedback survey to identify real-world needs in clinical workflows. Guided by this, we construct DoctorFLAN, a large-scale Chinese medical dataset comprising 92,000 Q&A instances across 22 clinical tasks and 27 specialties. To evaluate model performance in doctor-facing applications, we introduce DoctorFLAN-test (550 single-turn Q&A items) and DotaBench (74 multi-turn conversations). Experimental results with over ten popular LLMs demonstrate that DoctorFLAN notably improves the performance of open-source LLMs in medical contexts, facilitating their alignment with physician workflows and complementing existing patient-oriented models. This work contributes a valuable resource and framework for advancing doctor-centered medical LLM development

cs.CL

WebExplorer: Explore and Evolve for Training Long-Horizon Web Agents

The paradigm of Large Language Models (LLMs) has increasingly shifted toward agentic applications, where web browsing capabilities are fundamental for retrieving information from diverse online sources. However, existing open-source web agents either demonstrate limited information-seeking abilities on complex tasks or lack transparent implementations. In this work, we identify that the key challenge lies in the scarcity of challenging data for information seeking. To address this limitation, we introduce WebExplorer: a systematic data generation approach using model-based exploration and iterative, long-to-short query evolution. This method creates challenging query-answer pairs that require multi-step reasoning and complex web navigation. By leveraging our curated high-quality dataset, we successfully develop advanced web agent WebExplorer-8B through supervised fine-tuning followed by reinforcement learning. Our model supports 128K context length and up to 100 tool calling turns, enabling long-horizon problem solving. Across diverse information-seeking benchmarks, WebExplorer-8B achieves the state-of-the-art performance at its scale. Notably, as an 8B-sized model, WebExplorer-8B is able to effectively search over an average of 16 turns after RL training, achieving higher accuracy than WebSailor-72B on BrowseComp-en/zh and attaining the best performance among models up to 100B parameters on WebWalkerQA and FRAMES. Beyond these information-seeking tasks, our model also achieves strong generalization on the HLE benchmark even though it is only trained on knowledge-intensive QA data. These results highlight our approach as a practical path toward long-horizon web agents.

cs.CL

Unlearning of Knowledge Graph Embedding via Preference Optimization

Existing knowledge graphs (KGs) inevitably contain outdated or erroneous knowledge that needs to be removed from knowledge graph embedding (KGE) models. To address this challenge, knowledge unlearning can be applied to eliminate specific information while preserving the integrity of the remaining knowledge in KGs. Existing unlearning methods can generally be categorized into exact unlearning and approximate unlearning. However, exact unlearning requires high training costs while approximate unlearning faces two issues when applied to KGs due to the inherent connectivity of triples: (1) It fails to fully remove targeted information, as forgetting triples can still be inferred from remaining ones. (2) It focuses on local data for specific removal, which weakens the remaining knowledge in the forgetting boundary. To address these issues, we propose GraphDPO, a novel approximate unlearning framework based on direct preference optimization (DPO). Firstly, to effectively remove forgetting triples, we reframe unlearning as a preference optimization problem, where the model is trained by DPO to prefer reconstructed alternatives over the original forgetting triples. This formulation penalizes reliance on forgettable knowledge, mitigating incomplete forgetting caused by KG connectivity. Moreover, we introduce an out-boundary sampling strategy to construct preference pairs with minimal semantic overlap, weakening the connection between forgetting and retained knowledge. Secondly, to preserve boundary knowledge, we introduce a boundary recall mechanism that replays and distills relevant information both within and across time steps. We construct eight unlearning datasets across four popular KGs with varying unlearning rates. Experiments show that GraphDPO outperforms state-of-the-art baselines by up to 10.1% in MRR_Avg and 14.0% in MRR_F1.

cs.AI

MedGen: Unlocking Medical Video Generation by Scaling Granularly-annotated Medical Videos

Recent advances in video generation have shown remarkable progress in open-domain settings, yet medical video generation remains largely underexplored. Medical videos are critical for applications such as clinical training, education, and simulation, requiring not only high visual fidelity but also strict medical accuracy. However, current models often produce unrealistic or erroneous content when applied to medical prompts, largely due to the lack of large-scale, high-quality datasets tailored to the medical domain. To address this gap, we introduce MedVideoCap-55K, the first large-scale, diverse, and caption-rich dataset for medical video generation. It comprises over 55,000 curated clips spanning real-world medical scenarios, providing a strong foundation for training generalist medical video generation models. Built upon this dataset, we develop MedGen, which achieves leading performance among open-source models and rivals commercial systems across multiple benchmarks in both visual quality and medical accuracy. We hope our dataset and model can serve as a valuable resource and help catalyze further research in medical video generation. Our code and data is available at https://github.com/FreedomIntelligence/MedGen

cs.CV

ShareGPT-4o-Image: Aligning Multimodal Models with GPT-4o-Level Image Generation

Recent advances in multimodal generative models have unlocked photorealistic, instruction-aligned image generation, yet leading systems like GPT-4o-Image remain proprietary and inaccessible. To democratize these capabilities, we present ShareGPT-4o-Image, the first dataset comprising 45K text-to-image and 46K text-and-image-to-image data, all synthesized using GPT-4o's image generation capabilities for distilling its advanced image generation abilities. Leveraging this dataset, we develop Janus-4o, a multimodal large language model capable of both text-to-image and text-and-image-to-image generation. Janus-4o not only significantly improves text-to-image generation over its predecessor, Janus-Pro, but also newly supports text-and-image-to-image generation. Notably, it achieves impressive performance in text-and-image-to-image generation from scratch, using only 91K synthetic samples and 6 hours of training on an 8 A800-GPU machine. We hope the release of ShareGPT-4o-Image and Janus-4o will foster open research in photorealistic, instruction-aligned image generation.

cs.CV

QFFT, Question-Free Fine-Tuning for Adaptive Reasoning

Recent advancements in Long Chain-of-Thought (CoT) reasoning models have improved performance on complex tasks, but they suffer from overthinking, which generates redundant reasoning steps, especially for simple questions. This paper revisits the reasoning patterns of Long and Short CoT models, observing that the Short CoT patterns offer concise reasoning efficiently, while the Long CoT patterns excel in challenging scenarios where the Short CoT patterns struggle. To enable models to leverage both patterns, we propose Question-Free Fine-Tuning (QFFT), a fine-tuning approach that removes the input question during training and learns exclusively from Long CoT responses. This approach enables the model to adaptively employ both reasoning patterns: it prioritizes the Short CoT patterns and activates the Long CoT patterns only when necessary. Experiments on various mathematical datasets demonstrate that QFFT reduces average response length by more than 50\%, while achieving performance comparable to Supervised Fine-Tuning (SFT). Additionally, QFFT exhibits superior performance compared to SFT in noisy, out-of-domain, and low-resource scenarios.

cs.CL

Enhancing Persona Consistency for LLMs' Role-Playing using Persona-Aware Contrastive Learning

In recent years, large language models (LLMs) have achieved breakthrough progress in many dialogue generation tasks. However, their lack of emotion and fine-grained role awareness limits the model's ability to provide personalized and diverse interactions further. Current methods face high costs in collecting high-quality annotated data for scenarios such as role-playing, and traditional human alignment methods are difficult to deploy due to the inherent diversity of model behavior in role-playing scenarios. Inspired by the alignment of models for safety behaviors through RLHF (Reinforcement Learning from Human Feedback), in this paper, we revisit model role-playing behavior from the perspective of persona alignment and propose a novel annotation-free framework named \textbf{\underline{P}}ersona-Aware \textbf{\underline{C}}ontrastive \textbf{\underline{L}}earning (PCL) to align LLMs' behavior during role-playing, enhancing the model's role consistency. Specifically, we first design a role chain method to encourage the model to self-question based on the role characteristics and dialogue context to adjust personality consistency. Then, we further enhance the model's role-playing strategy through iterative contrastive learning between the use of role characteristics and not. Experiments on both black-box and white-box LLMs show that LLMs equipped with PCL significantly outperform vanilla LLMs under automatic evaluation methods (CharEval \& GPT-4) and human expert evaluation.

cs.CL

The First Few Tokens Are All You Need: An Efficient and Effective Unsupervised Prefix Fine-Tuning Method for Reasoning Models

Improving the reasoning capabilities of large language models (LLMs) typically requires supervised fine-tuning with labeled data or computationally expensive sampling. We introduce Unsupervised Prefix Fine-Tuning (UPFT), which leverages the observation of Prefix Self-Consistency -- the shared initial reasoning steps across diverse solution trajectories -- to enhance LLM reasoning efficiency. By training exclusively on the initial prefix substrings (as few as 8 tokens), UPFT removes the need for labeled data or exhaustive sampling. Experiments on reasoning benchmarks show that UPFT matches the performance of supervised methods such as Rejection Sampling Fine-Tuning, while reducing training time by 75% and sampling cost by 99%. Further analysis reveals that errors tend to appear in later stages of the reasoning process and that prefix-based training preserves the model's structural knowledge. This work demonstrates how minimal unsupervised fine-tuning can unlock substantial reasoning gains in LLMs, offering a scalable and resource-efficient alternative to conventional approaches.

cs.CL

RAG-Instruct: Boosting LLMs with Diverse Retrieval-Augmented Instructions

Retrieval-Augmented Generation (RAG) has emerged as a key paradigm for enhancing large language models (LLMs) by incorporating external knowledge. However, current RAG methods face two limitations: (1) they only cover limited RAG scenarios. (2) They suffer from limited task diversity due to the lack of a general RAG dataset. To address these limitations, we propose RAG-Instruct, a general method for synthesizing diverse and high-quality RAG instruction data based on any source corpus. Our approach leverages (1) five RAG paradigms, which encompass diverse query-document relationships, and (2) instruction simulation, which enhances instruction diversity and quality by utilizing the strengths of existing instruction datasets. Using this method, we construct a 40K instruction dataset from Wikipedia, comprehensively covering diverse RAG scenarios and tasks. Experiments demonstrate that RAG-Instruct effectively enhances LLMs' RAG capabilities, achieving strong zero-shot performance and significantly outperforming various RAG baselines across a diverse set of tasks. RAG-Instruct is publicly available at https://github.com/FreedomIntelligence/RAG-Instruct.

cs.CL

HuatuoGPT-o1, Towards Medical Complex Reasoning with LLMs

The breakthrough of OpenAI o1 highlights the potential of enhancing reasoning to improve LLM. Yet, most research in reasoning has focused on mathematical tasks, leaving domains like medicine underexplored. The medical domain, though distinct from mathematics, also demands robust reasoning to provide reliable answers, given the high standards of healthcare. However, verifying medical reasoning is challenging, unlike those in mathematics. To address this, we propose verifiable medical problems with a medical verifier to check the correctness of model outputs. This verifiable nature enables advancements in medical reasoning through a two-stage approach: (1) using the verifier to guide the search for a complex reasoning trajectory for fine-tuning LLMs, (2) applying reinforcement learning (RL) with verifier-based rewards to enhance complex reasoning further. Finally, we introduce HuatuoGPT-o1, a medical LLM capable of complex reasoning, which outperforms general and medical-specific baselines using only 40K verifiable problems. Experiments show complex reasoning improves medical problem-solving and benefits more from RL. We hope our approach inspires advancements in reasoning across medical and other specialized domains.

cs.CL

Manipulation of topology by electric field in breathing kagome lattice

Magnetic kagome lattices have attracted much attention recently due to the interplay of band topology with magnetism and electronic correlations, which give rise to a variety of exotic quantum states. A common structural distortion of the kagome lattice is the breathing mode, which can significantly influence the magnetism and band characteristics. However, the modulation of breathing mode and the associated topological phenomena remain rarely explored. Here, we demonstrate that the coupling of breathing modes with ferroelectricity, magnetism, and band topology in the M3X8 monolayer system enables electric field manipulation of topological spin structure and electronic states. The breathing mode mainly occurs in materials containing early 4d/5d transition metal elements and can be reversed or even suppressed via ferroelectric switching in low-barrier materials. Importantly, electric field-induced switching of the breathing mode can alter the chirality of the topological spin structure, or trigger a transition from a topological trivial insulator to a Chern insulator. This work paves the way for exploring novel physical phenomena driven by breathing modes in kagome materials.

cond-mat.mtrl-sci

Negative piezoelectricity in quasi-two/one-dimensional ferroelectrics

In recent years, the investigation of low-dimensional ferroelectrics has attracted great attention for their promising applications in nano devices. Piezoelectricity is one of the most core properties of ferroelectric materials, which plays the essential role in micro-electromechanical systems. Very recently, the anomalous negative piezoelectricity has been predicted/discovered in many quasi-two-dimensional layered ferroelectric materials. In this Topical Review, we will briefly introduce on the negative piezoelectricity in quasi-two/one-dimensional ferroelectrics, including its fundamental concept, typical materials, theoretical predictions, as well as experimental phenomena. The underlying physical mechanisms for negative piezoelectricity are divergent and varying from case by case, which can be categorized into four types. First, the soft van der Waals layer is responsible for the volume shrinking upon pressure while the electric dipoles is from non van der Waals layer. Second, the noncollinearity of local dipoles creates a ferrielectricity, which leads to orthogonal ferroelectric and antiferroelectric axes. Third, the electric dipoles come from interlayer/interchain couplings, which can be enhanced during the volume shrinking. Fourth, the special buckling structure contributes to local dipoles, which can be enhanced upon pressure. In real materials, more than one mechanism may work together. Finally, the future directions of negative piezoelectricity and their potential applications are outlooked.

cond-mat.mtrl-sci