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Ke Li

Publications and source records attributed to Ke Li.

At least 109 records · Page 6Linked to original sources

Structure-aware Hybrid-order Similarity Learning for Multi-view Unsupervised Feature Selection

Multi-view unsupervised feature selection (MUFS) has recently emerged as an effective dimensionality reduction method for unlabeled multi-view data. However, most existing methods mainly use first-order similarity graphs to preserve local structure, often overlooking the global structure that can be captured by second-order similarity. In addition, a few MUFS methods leverage predefined second-order similarity graphs, making them vulnerable to noise and outliers and resulting in suboptimal feature selection performance. In this paper, we propose a novel MUFS method, termed Structure-aware Hybrid-order sImilarity learNing for multi-viEw unsupervised Feature Selection (SHINE-FS), to address the aforementioned problem. SHINE-FS first learns consensus anchors and the corresponding anchor graph to capture the cross-view relationships between the anchors and the samples. Based on the acquired cross-view consensus information, it generates low-dimensional representations of the samples, which facilitate the reconstruction of multi-view data by identifying discriminative features. Subsequently, it employs the anchor-sample relationships to learn a second-order similarity graph. Furthermore, by jointly learning first-order and second-order similarity graphs, SHINE-FS constructs a hybrid-order similarity graph that captures both local and global structures, thereby revealing the intrinsic data structure to enhance feature selection. Comprehensive experimental results on real multi-view datasets show that SHINE-FS outperforms the state-of-the-art methods.

cs.LG↗

Robust Drone-View Geo-Localization via Content-Viewpoint Disentanglement

Drone-view geo-localization (DVGL) aims to match images of the same geographic location captured from drone and satellite perspectives. Despite recent advances, DVGL remains challenging due to significant appearance changes and spatial distortions caused by viewpoint variations. Existing methods typically assume that drone and satellite images can be directly aligned in a shared feature space via contrastive learning. Nonetheless, this assumption overlooks the inherent conflicts induced by viewpoint discrepancies, resulting in extracted features containing inconsistent information that hinders precise localization. In this study, we take a manifold learning perspective and model $\textit{the feature space of cross-view images as a composite manifold jointly governed by content and viewpoint}$. Building upon this insight, we propose $\textbf{CVD}$, a new DVGL framework that explicitly disentangles $\textit{content}$ and $\textit{viewpoint}$ factors. To promote effective disentanglement, we introduce two constraints: $\textit{(i)}$ an intra-view independence constraint that encourages statistical independence between the two factors by minimizing their mutual information; and $\textit{(ii)}$ an inter-view reconstruction constraint that reconstructs each view by cross-combining $\textit{content}$ and $\textit{viewpoint}$ from paired images, ensuring factor-specific semantics are preserved. As a plug-and-play module, CVD integrates seamlessly into existing DVGL pipelines and reduces inference latency. Extensive experiments on University-1652 and SUES-200 show that CVD exhibits strong robustness and generalization across various scenarios, viewpoints and altitudes, with further evaluations on CVUSA and CVACT confirming consistent improvements.

cs.CV↗

Mapping Literature Landscapes with Data-Driven Discovery: A Case Study on MOEA/D

We are living in an era of "big literature", where scientific literature is expanding exponentially. While this growth presents new opportunities, it complicates mapping global scientific research landscapes, as manual review methods become infeasible. Recent advancements in machine learning, complex networks, and natural language processing have enabled numerous data-driven discovery methods. Building upon these tools, we introduce an end-to-end workflow for analyzing large-scale literature landscapes, LitLA. This workflow first integrates diverse publication metadata into a bibliographic knowledge graph (KG) representing the research landscape. It then offers tools for exploratory analysis of various landscape aspects. We demonstrate the effectiveness of LitLA via a case study on follow-up works of multi-objective evolutionary algorithm based on decomposition (MOEA/D). In doing so, we constructed the MOEA/D research landscape as a KG comprising over 5,400 papers, 10,000 authors, 1,600 institutions, and 78,000 keywords. With this landscape, we start with descriptive statistics and investigate prominent topics pertaining to MOEA/D and interrogate their spatial-temporal and bilateral relationships. We then map the collaboration and citation networks to reveal the community's growth over time. We further experiment whether learning on latent patterns of this landscape can hint on future research directions.

cs.NE↗

ACDC: The Adverse Conditions Dataset with Correspondences for Robust Semantic Driving Scene Perception

Level-5 driving automation requires a robust visual perception system that can parse input images under any condition. However, existing driving datasets for dense semantic perception are either dominated by images captured under normal conditions or are small in scale. To address this, we introduce ACDC, the Adverse Conditions Dataset with Correspondences for training and testing methods for diverse semantic perception tasks on adverse visual conditions. ACDC consists of a large set of 8012 images, half of which (4006) are equally distributed between four common adverse conditions: fog, nighttime, rain, and snow. Each adverse-condition image comes with a high-quality pixel-level panoptic annotation, a corresponding image of the same scene under normal conditions, and a binary mask that distinguishes between intra-image regions of clear and uncertain semantic content. 1503 of the corresponding normal-condition images feature panoptic annotations, raising the total annotated images to 5509. ACDC supports the standard tasks of semantic segmentation, object detection, instance segmentation, and panoptic segmentation, as well as the newly introduced uncertainty-aware semantic segmentation. A detailed empirical study demonstrates the challenges that the adverse domains of ACDC pose to state-of-the-art supervised and unsupervised approaches and indicates the value of our dataset in steering future progress in the field. Our dataset and benchmark are publicly available at https://acdc.vision.ee.ethz.ch

cs.CV↗

Preference is More Than Comparisons: Rethinking Dueling Bandits with Augmented Human Feedback

Interactive preference elicitation (IPE) aims to substantially reduce human effort while acquiring human preferences in wide personalization systems. Dueling bandit (DB) algorithms enable optimal decision-making in IPE building on pairwise comparisons. However, they remain inefficient when human feedback is sparse. Existing methods address sparsity by heavily relying on parametric reward models, whose rigid assumptions are vulnerable to misspecification. In contrast, we explore an alternative perspective based on feedback augmentation, and introduce critical improvements to the model-free DB framework. Specifically, we introduce augmented confidence bounds to integrate augmented human feedback under generalized concentration properties, and analyze the multi-factored performance trade-off via regret analysis. Our prototype algorithm achieves competitive performance across several IPE benchmarks, including recommendation, multi-objective optimization, and response optimization for large language models, demonstrating the potential of our approach for provably efficient IPE in broader applications.

cs.LG↗

Beyond Monotonicity: Revisiting Factorization Principles in Multi-Agent Q-Learning

Value decomposition is a central approach in multi-agent reinforcement learning (MARL), enabling centralized training with decentralized execution by factorizing the global value function into local values. To ensure individual-global-max (IGM) consistency, existing methods either enforce monotonicity constraints, which limit expressive power, or adopt softer surrogates at the cost of algorithmic complexity. In this work, we present a dynamical systems analysis of non-monotonic value decomposition, modeling learning dynamics as continuous-time gradient flow. We prove that, under approximately greedy exploration, all zero-loss equilibria violating IGM consistency are unstable saddle points, while only IGM-consistent solutions are stable attractors of the learning dynamics. Extensive experiments on both synthetic matrix games and challenging MARL benchmarks demonstrate that unconstrained, non-monotonic factorization reliably recovers IGM-optimal solutions and consistently outperforms monotonic baselines. Additionally, we investigate the influence of temporal-difference targets and exploration strategies, providing actionable insights for the design of future value-based MARL algorithms.

cs.LG↗

RSVG-ZeroOV: Exploring a Training-Free Framework for Zero-Shot Open-Vocabulary Visual Grounding in Remote Sensing Images

Remote sensing visual grounding (RSVG) aims to localize objects in remote sensing images based on free-form natural language expressions. Existing approaches are typically constrained to closed-set vocabularies, limiting their applicability in open-world scenarios. While recent attempts to leverage generic foundation models for open-vocabulary RSVG, they overly rely on expensive high-quality datasets and time-consuming fine-tuning. To address these limitations, we propose \textbf{RSVG-ZeroOV}, a training-free framework that aims to explore the potential of frozen generic foundation models for zero-shot open-vocabulary RSVG. Specifically, RSVG-ZeroOV comprises three key stages: (i) Overview: We utilize a vision-language model (VLM) to obtain cross-attention\footnote[1]{In this paper, although decoder-only VLMs use self-attention over all tokens, we refer to the image-text interaction part as cross-attention to distinguish it from pure visual self-attention.}maps that capture semantic correlations between text queries and visual regions. (ii) Focus: By leveraging the fine-grained modeling priors of a diffusion model (DM), we fill in gaps in structural and shape information of objects, which are often overlooked by VLM. (iii) Evolve: A simple yet effective attention evolution module is introduced to suppress irrelevant activations, yielding purified segmentation masks over the referred objects. Without cumbersome task-specific training, RSVG-ZeroOV offers an efficient and scalable solution. Extensive experiments demonstrate that the proposed framework consistently outperforms existing weakly-supervised and zero-shot methods.

cs.CV↗

Two-Parameter Rényi Information Quantities with Applications to Privacy Amplification and Soft Covering

There are no universally accepted definitions of Rényi conditional entropy and Rényi mutual information, although motivated by different applications, several definitions have been proposed in the literature. In this paper, we consider a family of two-parameter Rényi conditional entropy and a family of two-parameter Rényi mutual information. By performing a change of variables for the parameters, the two-parameter Rényi conditional entropy we study coincides precisely with the definition introduced by Hayashi and Tan [IEEE Trans. Inf. Theory, 2016], and it also emerges naturally as the classical specialization of the three-parameter quantum Rényi conditional entropy recently put forward by Rubboli, Goodarzi, and Tomamichel [arXiv:2410.21976 (2024)]. We establish several fundamental properties of the two-parameter Rényi conditional entropy, including monotonicity with respect to the parameters and variational expression. The associated two-parameter Rényi mutual information considered in this paper is new and it unifies three commonly used variants of Rényi mutual information. For this quantity, we prove several important properties, including the non-negativity, additivity, data processing inequality, monotonicity with respect to the parameters, variational expression, as well as convexity and concavity. Finally, we demonstrate that these two-parameter Rényi information quantities can be used to characterize the strong converse exponents in privacy amplification and soft covering problems under Rényi divergence of order $α\in (0, \infty)$.

cs.IT↗

LTD-Bench: Evaluating Large Language Models by Letting Them Draw

Current evaluation paradigms for large language models (LLMs) represent a critical blind spot in AI research--relying on opaque numerical metrics that conceal fundamental limitations in spatial reasoning while providing no intuitive understanding of model capabilities. This deficiency creates a dangerous disconnect between reported performance and practical abilities, particularly for applications requiring physical world understanding. We introduce LTD-Bench, a breakthrough benchmark that transforms LLM evaluation from abstract scores to directly observable visual outputs by requiring models to generate drawings through dot matrices or executable code. This approach makes spatial reasoning limitations immediately apparent even to non-experts, bridging the fundamental gap between statistical performance and intuitive assessment. LTD-Bench implements a comprehensive methodology with complementary generation tasks (testing spatial imagination) and recognition tasks (assessing spatial perception) across three progressively challenging difficulty levels, methodically evaluating both directions of the critical language-spatial mapping. Our extensive experiments with state-of-the-art models expose an alarming capability gap: even LLMs achieving impressive results on traditional benchmarks demonstrate profound deficiencies in establishing bidirectional mappings between language and spatial concept--a fundamental limitation that undermines their potential as genuine world models. Furthermore, LTD-Bench's visual outputs enable powerful diagnostic analysis, offering a potential approach to investigate model similarity.

cs.CL↗

4-Doodle: Text to 3D Sketches that Move!

We present a novel task: text-to-3D sketch animation, which aims to bring freeform sketches to life in dynamic 3D space. Unlike prior works focused on photorealistic content generation, we target sparse, stylized, and view-consistent 3D vector sketches, a lightweight and interpretable medium well-suited for visual communication and prototyping. However, this task is very challenging: (i) no paired dataset exists for text and 3D (or 4D) sketches; (ii) sketches require structural abstraction that is difficult to model with conventional 3D representations like NeRFs or point clouds; and (iii) animating such sketches demands temporal coherence and multi-view consistency, which current pipelines do not address. Therefore, we propose 4-Doodle, the first training-free framework for generating dynamic 3D sketches from text. It leverages pretrained image and video diffusion models through a dual-space distillation scheme: one space captures multi-view-consistent geometry using differentiable Bézier curves, while the other encodes motion dynamics via temporally-aware priors. Unlike prior work (e.g., DreamFusion), which optimizes from a single view per step, our multi-view optimization ensures structural alignment and avoids view ambiguity, critical for sparse sketches. Furthermore, we introduce a structure-aware motion module that separates shape-preserving trajectories from deformation-aware changes, enabling expressive motion such as flipping, rotation, and articulated movement. Extensive experiments show that our method produces temporally realistic and structurally stable 3D sketch animations, outperforming existing baselines in both fidelity and controllability. We hope this work serves as a step toward more intuitive and accessible 4D content creation.

cs.GR↗

Long-VITA: Scaling Large Multi-modal Models to 1 Million Tokens with Leading Short-Context Accuracy

We introduce Long-VITA, a simple yet effective large multi-modal model for long-context visual-language understanding tasks. It is adept at concurrently processing and analyzing modalities of image, video, and text over 4K frames or 1M tokens while delivering advanced performances on short-context multi-modal tasks. We propose an effective multi-modal training schema that starts with large language models and proceeds through vision-language alignment, general knowledge learning, and two sequential stages of long-sequence fine-tuning. We further implement context-parallelism distributed inference and logits-masked language modeling head to scale Long-VITA to infinitely long inputs of images and texts during model inference. Regarding training data, Long-VITA is built on a mix of 17M samples from public datasets only and demonstrates state-of-the-art performance on various multi-modal benchmarks, compared against recent cutting-edge models with internal data. Long-VITA is fully open-source and reproducible.. By leveraging our inference designs, Long-VITA models achieve a remarkable 2x prefill speedup and 4x context length extension in a single node with 8 GPUs. We hope Long-VITA can serve as a competitive baseline and offer valuable insights for the open-source community in advancing long-context multi-modal understanding.

cs.CV↗

Augmenting Biological Fitness Prediction Benchmarks with Landscapes Features from GraphFLA

Machine learning models increasingly map biological sequence-fitness landscapes to predict mutational effects. Effective evaluation of these models requires benchmarks curated from empirical data. Despite their impressive scales, existing benchmarks lack topographical information regarding the underlying fitness landscapes, which hampers interpretation and comparison of model performance beyond averaged scores. Here, we introduce GraphFLA, a Python framework that constructs and analyzes fitness landscapes from mutagensis data in diverse modalities (e.g., DNA, RNA, protein, and beyond) with up to millions of mutants. GraphFLA calculates 20 biologically relevant features that characterize 4 fundamental aspects of landscape topography. By applying GraphFLA to over 5,300 landscapes from ProteinGym, RNAGym, and CIS-BP, we demonstrate its utility in interpreting and comparing the performance of dozens of fitness prediction models, highlighting factors influencing model accuracy and respective advantages of different models. In addition, we release 155 combinatorially complete empirical fitness landscapes, encompassing over 2.2 million sequences across various modalities. All the codes and datasets are available at https://github.com/COLA-Laboratory/GraphFLA.

cs.LG↗

DeepOmni: Towards Seamless and Smart Speech Interaction with Adaptive Modality-Specific MoE

Native multimodal large language models (MLLMs) restructure a single large language model (LLM) into a spoken language model (SLM) capable of both speech and text generation. Compared to modular and aligned MLLMs, native MLLMs preserve richer paralinguistic features such as emotion and prosody, and generate speech responses directly within the backbone LLM rather than using a separate speech decoder. This integration also results in lower response latency and smoother interaction. However, native MLLMs suffer from catastrophic forgetting and performance degradation because the available paired speech-text data is insufficient to support the pretraining of MLLMs compared to the vast amount of text data required to pretrain text LLMs. To address this issue, we propose DeepTalk, a framework for adaptive modality expert learning based on a Mixture of Experts (MoE) architecture. DeepTalk first adaptively distinguishes modality experts according to their modality load within the LLM. Each modality expert then undergoes specialized single-modality training, followed by joint multimodal collaborative training. As a result, DeepTalk incurs only a 5.5% performance drop compared to the original LLM, which is significantly lower than the average performance drop of over 20% typically seen in native MLLMs (such as GLM-4-Voice), and is on par with modular MLLMs. Meanwhile, the end-to-end dialogue latency remains within 0.5 seconds, ensuring a seamless and intelligent speech interaction experience. Code and models are released at https://github.com/talkking/DeepTalk.

cs.CL↗

MME: A Comprehensive Evaluation Benchmark for Multimodal Large Language Models

Multimodal Large Language Model (MLLM) relies on the powerful LLM to perform multimodal tasks, showing amazing emergent abilities in recent studies, such as writing poems based on an image. However, it is difficult for these case studies to fully reflect the performance of MLLM, lacking a comprehensive evaluation. In this paper, we fill in this blank, presenting the first comprehensive MLLM Evaluation benchmark MME. It measures both perception and cognition abilities on a total of 14 subtasks. In order to avoid data leakage that may arise from direct use of public datasets for evaluation, the annotations of instruction-answer pairs are all manually designed. The concise instruction design allows us to fairly compare MLLMs, instead of struggling in prompt engineering. Besides, with such an instruction, we can also easily carry out quantitative statistics. A total of 30 advanced MLLMs are comprehensively evaluated on our MME, which not only suggests that existing MLLMs still have a large room for improvement, but also reveals the potential directions for the subsequent model optimization. The data are released at the project page https://github.com/BradyFU/Awesome-Multimodal-Large-Language-Models/tree/Evaluation.

cs.CV↗

VITA-1.5: Towards GPT-4o Level Real-Time Vision and Speech Interaction

Recent Multimodal Large Language Models (MLLMs) have typically focused on integrating visual and textual modalities, with less emphasis placed on the role of speech in enhancing interaction. However, speech plays a crucial role in multimodal dialogue systems, and implementing high-performance in both vision and speech tasks remains a significant challenge due to the fundamental modality differences. In this paper, we propose a carefully designed multi-stage training methodology that progressively trains LLM to understand both visual and speech information, ultimately enabling fluent vision and speech interaction. Our approach not only preserves strong vision-language capacity, but also enables efficient speech-to-speech dialogue capabilities without separate ASR and TTS modules, significantly accelerating multimodal end-to-end response speed. By comparing our method against state-of-the-art counterparts across benchmarks for image, video, and speech tasks, we demonstrate that our model is equipped with both strong visual and speech capabilities, making near real-time vision and speech interaction. Code has been released at https://github.com/VITA-MLLM/VITA.

cs.CV↗

Mixture-of-Minds: Multi-Agent Reinforcement Learning for Table Understanding

Understanding and reasoning over tables is a critical capability for many real-world applications. Large language models (LLMs) have shown promise on this task, but current approaches remain limited. Fine-tuning based methods strengthen language reasoning; yet they are prone to arithmetic errors and hallucination. In contrast, tool-based methods enable precise table manipulation but rely on rigid schemas and lack semantic understanding. These complementary drawbacks highlight the need for approaches that integrate robust reasoning with reliable table processing. In this work, we propose Mixture-of-Minds, a multi-agent framework that decomposes table reasoning into three specialized roles: planning, coding, and answering. This design enables each agent to focus on a specific aspect of the task while leveraging code execution for precise table manipulation. Building on this workflow, we introduce a self-improvement training framework that employs Monte Carlo Tree Search (MCTS) rollouts to generate pseudo-gold trajectories and optimize agents with reinforcement learning (RL). Extensive experiments show that Mixture-of-Minds delivers substantial gains, reaching 62.13% on TableBench and surpassing OpenAI-o4-mini-high. These results demonstrate the promise of combining structured multi-agent workflows with RL to advance table understanding.

cs.CL↗

Count Counts: Motivating Exploration in LLM Reasoning with Count-based Intrinsic Rewards

Reinforcement Learning (RL) has become a compelling way to strengthen the multi step reasoning ability of Large Language Models (LLMs). However, prevalent RL paradigms still lean on sparse outcome-based rewards and limited exploration, which often drives LLMs toward repetitive and suboptimal reasoning patterns. In this paper, we study the central question of how to design exploration for LLM reasoning and introduce MERCI (Motivating Exploration in LLM Reasoning with Count-based Intrinsic Rewards), a novel RL algorithm that augments policy optimization with a principled intrinsic reward. Building on the idea of count-based exploration, MERCI leverages a lightweight Coin Flipping Network (CFN) to estimate the pseudo count and further epistemic uncertainty over reasoning trajectories, and converts them into an intrinsic reward that values novelty while preserving the learning signal from task rewards. We integrate MERCI into some advanced RL frameworks like Group Relative Policy Optimization (GRPO). Experiments on complex reasoning benchmarks demonstrate that MERCI encourages richer and more varied chains of thought, significantly improves performance over strong baselines, and helps the policy escape local routines to discover better solutions. It indicates that our targeted intrinsic motivation can make exploration reliable for language model reasoning.

cs.AI↗

VITA-Audio: Fast Interleaved Cross-Modal Token Generation for Efficient Large Speech-Language Model

With the growing requirement for natural human-computer interaction, speech-based systems receive increasing attention as speech is one of the most common forms of daily communication. However, the existing speech models still experience high latency when generating the first audio token during streaming, which poses a significant bottleneck for deployment. To address this issue, we propose VITA-Audio, an end-to-end large speech model with fast audio-text token generation. Specifically, we introduce a lightweight Multiple Cross-modal Token Prediction (MCTP) module that efficiently generates multiple audio tokens within a single model forward pass, which not only accelerates the inference but also significantly reduces the latency for generating the first audio in streaming scenarios. In addition, a four-stage progressive training strategy is explored to achieve model acceleration with minimal loss of speech quality. To our knowledge, VITA-Audio is the first multi-modal large language model capable of generating audio output during the first forward pass, enabling real-time conversational capabilities with minimal latency. VITA-Audio is fully reproducible and is trained on open-source data only. Experimental results demonstrate that our model achieves an inference speedup of 3~5x at the 7B parameter scale, but also significantly outperforms open-source models of similar model size on multiple benchmarks for automatic speech recognition (ASR), text-to-speech (TTS), and spoken question answering (SQA) tasks.

cs.CL↗