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Ke Ma

Publications and source records attributed to Ke Ma.

At least 37 records · Page 2Linked to original sources

Deterministic Realization of Complex Local Strain Fields and Bandgap Profiles in Two-Dimensional Materials

Emerging classical and quantum device concepts demand precise spatial control over the optoelectronic properties of two-dimensional (2D) materials, but deterministic engineering via local multiaxial strain distributions remains challenging. Using Ga$_2$Se$_2$, we demonstrate a material-agnostic platform in which nanostructure geometry deterministically prescribes in-plane strain profiles in suspended van der Waals membranes. We first use hyperspectral photoluminescence mapping and experimentally-constrained finite element analysis to quantify the experimental biaxial and uniaxial strain gauge factors that relate strain to the change in bandgap. We next show that a two-component analytical model can predict, with less than 12% error, spatially-resolved bandgap shifts arising from multiaxial strain distributions in complex geometries, including the interactions between adjacent nanostructures. Finally, we demonstrate that this approach can be extended to other materials. The results demonstrate that nanostructure design provides a quantitative, deterministic framework for the realization of designed strain and bandgap distributions in 2D materials.

cond-mat.mtrl-sci↗

HyperCEUNet: Parameter-Aware Hypernetwork-Driven UNet for Channel Estimation

Deep learning-based channel estimation has been recognized as a promising technique for sixth-generation wireless systems. However, most existing approaches rely solely on least-squares estimates obtained from demodulation reference signals, which fail to explicitly exploit channel time-frequency correlation parameters. Inspired by the independent channel parameter estimation enabled by semi-static reference signals in modern wireless systems, this letter presents a parameter-aware deep learning-based channel estimation framework termed HyperCEUNet. Specifically, the proposed hypernetwork generates an adaptive front-end convolutional layer based on estimated channel parameters, serving as a pre-filtering stage before the UNet-based estimator. In addition, the Wiener-filtered channel estimates are adopted to provide a correlation-aware initialization for data resources. Simulation results demonstrate that our proposed HyperCEUNet effectively improves channel estimation accuracy compared with its conventional counterparts.

eess.SP↗

SynMotion: Semantic-Visual Adaptation for Motion Customized Video Generation

Diffusion-based video motion customization facilitates the acquisition of human motion representations from a few video samples, while achieving arbitrary subjects transfer through precise textual conditioning. Existing approaches often rely on semantic-level alignment, expecting the model to learn new motion concepts and combine them with other entities (e.g., ''cats'' or ''dogs'') to produce visually appealing results. However, video data involve complex spatio-temporal patterns, and focusing solely on semantics cause the model to overlook the visual complexity of motion. Conversely, tuning only the visual representation leads to semantic confusion in representing the intended action. To address these limitations, we propose SynMotion, a new motion-customized video generation model that jointly leverages semantic guidance and visual adaptation. At the semantic level, we introduce the dual-embedding semantic comprehension mechanism which disentangles subject and motion representations, allowing the model to learn customized motion features while preserving its generative capabilities for diverse subjects. At the visual level, we integrate parameter-efficient motion adapters into a pre-trained video generation model to enhance motion fidelity and temporal coherence. Furthermore, we introduce a new embedding-specific training strategy which \textbf{alternately optimizes} subject and motion embeddings, supported by the manually constructed Subject Prior Video (SPV) training dataset. This strategy promotes motion specificity while preserving generalization across diverse subjects. Lastly, we introduce MotionBench, a newly curated benchmark with diverse motion patterns. Experimental results across both T2V and I2V settings demonstrate that \method outperforms existing baselines. Project page: https://lucaria-academy.github.io/SynMotion/

cs.CV↗

ACD-CLIP: Decoupling Representation and Dynamic Fusion for Zero-Shot Anomaly Detection

Pre-trained Vision-Language Models (VLMs) struggle with Zero-Shot Anomaly Detection (ZSAD) due to a critical adaptation gap: they lack the local inductive biases required for dense prediction and employ inflexible feature fusion paradigms. We address these limitations through an Architectural Co-Design framework that jointly refines feature representation and cross-modal fusion. Our method proposes a parameter-efficient Convolutional Low-Rank Adaptation (Conv-LoRA) adapter to inject local inductive biases for fine-grained representation, and introduces a Dynamic Fusion Gateway (DFG) that leverages visual context to adaptively modulate text prompts, enabling a powerful bidirectional fusion. Extensive experiments on diverse industrial and medical benchmarks demonstrate superior accuracy and robustness, validating that this synergistic co-design is critical for robustly adapting foundation models to dense perception tasks. The source code is available at https://github.com/cockmake/ACD-CLIP.

cs.CV↗

A 4R-supported circular product-service system for luxury branded events

Temporary luxury branded events run on short cycles and bespoke builds that accelerate material churn. We present a circular phygital product-service system that operationalises the circular economy (CE) through a 4R frame (Refuse, Reduce, Reuse, and Recycling) across warehouse-to-event journeys. Developed via a multi-method design inquiry with a tier-1 contractor, the system couples physical touchpoints (reusable fold-flat transit boxes, adjustable racking, standard labels) with digital orchestration (a live digital warehouse, list-based outbound/inbound workflow, and a sustainable materials library). The architecture aligns roles and decisions, protects and identifies assets, and makes reuse the default under luxury brand constraints. By embedding traceable actions and CE-aligned rules into everyday handoffs, the PSS shifts procurement, storage, dispatch, return, and redeployment toward value retention. The contribution is a replicable, practice-ready route from circular intent to operational change in branded environments, advancing responsible retail without compromising speed or aesthetic standards.

cs.HC↗

M3GCLR: Multi-View Mini-Max Infinite Skeleton-Data Game Contrastive Learning For Skeleton-Based Action Recognition

In recent years, contrastive learning has drawn significant attention as an effective approach to reducing reliance on labeled data. However, existing methods for self-supervised skeleton-based action recognition still face three major limitations: insufficient modeling of view discrepancies, lack of effective adversarial mechanisms, and uncontrollable augmentation perturbations. To tackle these issues, we propose the Multi-view Mini-Max infinite skeleton-data Game Contrastive Learning for skeleton-based action Recognition (M3GCLR), a game-theoretic contrastive framework. First, we establish the Infinite Skeleton-data Game (ISG) model and the ISG equilibrium theorem, and further provide a rigorous proof, enabling mini-max optimization based on multi-view mutual information. Then, we generate normal-extreme data pairs through multi-view rotation augmentation and adopt temporally averaged input as a neutral anchor to achieve structural alignment, thereby explicitly characterizing perturbation strength. Next, leveraging the proposed equilibrium theorem, we construct a strongly adversarial mini-max skeleton-data game to encourage the model to mine richer action-discriminative information. Finally, we introduce the dual-loss equilibrium optimizer to optimize the game equilibrium, allowing the learning process to maximize action-relevant information while minimizing encoding redundancy, and we prove the equivalence between the proposed optimizer and the ISG model. Extensive Experiments show that M3GCLR achieves three-stream 82.1%, 85.8% accuracy on NTU RGB+D 60 (X-Sub, X-View) and 72.3%, 75.0% accuracy on NTU RGB+D 120 (X-Sub, X-Set). On PKU-MMD Part I and II, it attains 89.1%, 45.2% in three-stream respectively, all results matching or outperforming state-of-the-art performance. Ablation studies confirm the effectiveness of each component.

cs.CV↗

ODAR: Principled Adaptive Routing for LLM Reasoning via Active Inference

The paradigm of large language model (LLM) reasoning is shifting from parameter scaling to test-time compute scaling, yet many existing approaches still rely on uniform brute-force sampling (for example, fixed best-of-N or self-consistency) that is costly, hard to attribute, and can trigger overthinking with diminishing returns. We propose ODAR-Expert, an adaptive routing framework that optimizes the accuracy-efficiency trade-off via principled resource allocation. ODAR uses a difficulty estimator grounded in amortized active inference to dynamically route queries between a heuristic Fast Agent and a deliberative Slow Agent. We further introduce a free-energy-principled, risk-sensitive fusion mechanism that selects answers by minimizing a variational free energy objective, balancing log-likelihood with epistemic uncertainty (varentropy) as a principled alternative to ad hoc voting over heterogeneous candidates. Extensive evaluation across 23 benchmarks shows strong and consistent gains, including 98.2% accuracy on MATH and 54.8% on Humanity's Last Exam (HLE), while improving the compute-accuracy frontier under compute-matched settings. We also validate reproducibility on a fully open-source stack (Llama 4 + DeepSeek), where ODAR surpasses homogeneous sampling strategies while reducing computational costs by 82%. Overall, our results suggest that thinking-optimal scaling requires adaptive resource allocation with free-energy-based decision-making rather than simply increasing test-time compute.

cs.AI↗

Superconductivity of 30.4 K and its Reemergence under Pressure in Fe1.11Se Synthesized via Ion-exchange and De-intercalation Reaction

Binary stoichiometry FeSe (s-FeSe) is a well-known parent of high-temperature unconventional superconductors owing to its charge-neutral layer, highly tunable structure and electronic properties, and rich interplays among multiple electronic phases. Yet the s-FeSe synthesized via high-temperature equilibrium reactions bears the notorious interstitial Fe,where merely 3% of them is sufficient to kill the superconductivity. Here, we successfully synthesized a new non-stoichiometric Fe1.11Se single crystal with a superconducting onset temperature (Tconset) of 30.4 K through a hydrothermal ion-exchange and de-intercalation route. 11% interstitial Fe ions exceed the equilibrium phase diagram limit. Intriguingly, under physical pressure, the Tconset of exhibits a "V"-shaped evolution with a minimum at 2-2.6 GPa, and then upturning into a second superconducting region, reminiscent of the behaviors in FeSe intercalates. Furthermore, a pressure-induced possible magnetic order, previously only observed in pressurized s-FeSe, shows up. These results offer fresh insights into the role of interstitial Fe in governing superconducting and transport properties under non-equilibrium synthesis and tuning strategies.

cond-mat.supr-con↗

Full end-to-end diagnostic workflow automation of 3D OCT via foundation model-driven AI for retinal diseases

Optical coherence tomography (OCT) has revolutionized retinal disease diagnosis with its high-resolution and three-dimensional imaging nature, yet its full diagnostic automation in clinical practices remains constrained by multi-stage workflows and conventional single-slice single-task AI models. We present Full-process OCT-based Clinical Utility System (FOCUS), a foundation model-driven framework enabling end-to-end automation of 3D OCT retinal disease diagnosis. FOCUS sequentially performs image quality assessment with EfficientNetV2-S, followed by abnormality detection and multi-disease classification using a fine-tuned Vision Foundation Model. Crucially, FOCUS leverages a unified adaptive aggregation method to intelligently integrate 2D slices-level predictions into comprehensive 3D patient-level diagnosis. Trained and tested on 3,300 patients (40,672 slices), and externally validated on 1,345 patients (18,498 slices) across four different-tier centers and diverse OCT devices, FOCUS achieved high F1 scores for quality assessment (99.01%), abnormally detection (97.46%), and patient-level diagnosis (94.39%). Real-world validation across centers also showed stable performance (F1: 90.22%-95.24%). In human-machine comparisons, FOCUS matched expert performance in abnormality detection (F1: 95.47% vs 90.91%) and multi-disease diagnosis (F1: 93.49% vs 91.35%), while demonstrating better efficiency. FOCUS automates the image-to-diagnosis pipeline, representing a critical advance towards unmanned ophthalmology with a validated blueprint for autonomous screening to enhance population scale retinal care accessibility and efficiency.

cs.CV↗

An improved model for the effect of correlated Si-III absorption on the one-dimensional Lyman-$α$ forest power spectrum

We present an analysis of Si III absorption and its effect on the 1D Ly$α$ forest power spectrum using the Sherwood-Relics hydrodynamical simulation suite. In addition to oscillations from the Ly$α$--Si III cross correlation that are damped toward smaller scales, we find an enhancement in small-scale power that has been ignored in previous studies. We therefore develop a new analytical fitting function that captures two critical effects that have previously been neglected: distinct Ly$α$ and Si III line profiles, and a variable ratio for coeval Ly$α$ and Si III optical depths. In contrast to earlier work, we also predict amplitudes for the Si III power spectrum and Ly$α$--Si III cross power spectrum that decrease toward lower redshift due to the hardening metagalactic UV background spectrum at $z\lesssim 3.5$. The fitting function is validated by comparison against multiple simulated datasets at redshifts $2.2\leq z \leq 5.0$ and wavenumbers $k < 0.2\rm\,s\,km^{-1}$. Our model has little effect on existing warm dark matter constraints from the Ly$α$ forest when adopting a physically motivated prior on the silicon abundance. It will, however, be an essential consideration for future, high precision Ly$α$ forest power spectrum measurements.

astro-ph.CO↗

A Multi-Camera Optical Tag Neuronavigation and AR Augmentation Framework for Non-Invasive Brain Stimulation

Accurate neuronavigation is essential for generating the intended effect with transcranial magnetic stimulation (TMS). Precise coil placement also directly influences stimulation efficacy. Traditional neuronavigation systems often rely on costly and still hard to use and error-prone tracking systems. To solve these limitations, we present a computer-vision-based neuronavigation system for real-time tracking of patient and TMS instrumentation. The system can feed the necessary data for a digital twin to track TMS stimulation targets. We integrate a self-coordinating optical tracking system with multiple consumer-grade cameras and visible tags with a dynamic 3D brain model in Unity. This model updates in real time to represent the current stimulation coil position and the estimated stimulation point to intuitively visualize neural targets for clinicians. We incorporate an augmented reality (AR) module to bridge the gap between the visualization of the digital twin and the real world and project the brain model in real-time onto the head of a patient. AR headsets or mobile AR devices allow clinicians to interactively view and adjust the placement of the stimulation transducer intuitively instead of guidance through abstract numbers and 6D cross hairs on an external screen. The proposed technique provides improved spatial precision as well as accuracy. A case study with ten participants with a medical background also demonstrates that the system has high usability.

cs.HC↗

Optical Tag-Based Neuronavigation and Augmentation System for Non-Invasive Brain Stimulation

Accurate neuronavigation is critical for effective transcranial magnetic stimulation (TMS), as stimulation outcomes depend directly on precise coil placement. Existing neuronavigation systems are often costly, complex, and prone to tracking errors. To address these limitations, we present a computer vision based neuronavigation system that enables real time tracking of the patient and TMS instrumentation. The system integrates a multi camera optical tracking setup with consumer grade hardware and visible markers to drive a digital twin of the stimulation process. A dynamic 3D brain model in Unity updates in real time to visualize coil position and estimated stimulation targets. Augmented reality (AR) is further incorporated to project this model directly onto the patient's head, enabling intuitive, in situ coil adjustment without reliance on abstract numerical displays. Overall, the proposed approach improves spatial precision and accuracy while enhancing usability.

cs.HC↗

CoDance: An Unbind-Rebind Paradigm for Robust Multi-Subject Animation

Character image animation is gaining significant importance across various domains, driven by the demand for robust and flexible multi-subject rendering. While existing methods excel in single-person animation, they struggle to handle arbitrary subject counts, diverse character types, and spatial misalignment between the reference image and the driving poses. We attribute these limitations to an overly rigid spatial binding that forces strict pixel-wise alignment between the pose and reference, and an inability to consistently rebind motion to intended subjects. To address these challenges, we propose CoDance, a novel Unbind-Rebind framework that enables the animation of arbitrary subject counts, types, and spatial configurations conditioned on a single, potentially misaligned pose sequence. Specifically, the Unbind module employs a novel pose shift encoder to break the rigid spatial binding between the pose and the reference by introducing stochastic perturbations to both poses and their latent features, thereby compelling the model to learn a location-agnostic motion representation. To ensure precise control and subject association, we then devise a Rebind module, leveraging semantic guidance from text prompts and spatial guidance from subject masks to direct the learned motion to intended characters. Furthermore, to facilitate comprehensive evaluation, we introduce a new multi-subject CoDanceBench. Extensive experiments on CoDanceBench and existing datasets show that CoDance achieves SOTA performance, exhibiting remarkable generalization across diverse subjects and spatial layouts. The code and weights will be open-sourced.

cs.CV↗

Feature Slice Matching for Precise Bug Detection

Measuring the function similarity to detect bugs is effective, but the statements unrelated to the bugs can impede the performance due to the noise interference. Suppressing the noise interference in existing works does not manage the tough job, i.e., eliminating the noise in the targets. In this paper, we propose MATUS to mitigate the target noise for precise bug detection based on similarity measurement. Feature slices are extracted from both the buggy query and the targets to represent the semantic feature of (potential) bug logics. In particular, MATUS guides the target slicing with the prior knowledge from the buggy code, in an end-to-end way to pinpoint the slicing criterion in the targets. All feature slices are embedded and compared based on the vector similarity. Buggy candidates are audited to confirm unknown bugs in the targets. Experiments show that MATUS holds advantages in bug detection for real-world projects with acceptable efficiency. In total, MATUS has spotted 31 unknown bugs in the Linux kernel. All of them have been confirmed by the kernel developers, and 11 have been assigned CVEs.

cs.SE↗

TalkVerse: Democratizing Minute-Long Audio-Driven Video Generation

We introduce TalkVerse, a large-scale, open corpus for single-person, audio-driven talking video generation designed to enable fair, reproducible comparison across methods. While current state-of-the-art systems rely on closed data or compute-heavy models, TalkVerse offers 2.3 million high-resolution (720p/1080p) audio-video synchronized clips totaling 6.3k hours. These are curated from over 60k hours of video via a transparent pipeline that includes scene-cut detection, aesthetic assessment, strict audio-visual synchronization checks, and comprehensive annotations including 2D skeletons and structured visual/audio-style captions. Leveraging TalkVerse, we present a reproducible 5B DiT baseline built on Wan2.2-5B. By utilizing a video VAE with a high downsampling ratio and a sliding window mechanism with motion-frame context, our model achieves minute-long generation with low drift. It delivers comparable lip-sync and visual quality to the 14B Wan-S2V model but with 10$\times$ lower inference cost. To enhance storytelling in long videos, we integrate an MLLM director to rewrite prompts based on audio and visual cues. Furthermore, our model supports zero-shot video dubbing via controlled latent noise injection. We open-source the dataset, training recipes, and 5B checkpoints to lower barriers for research in audio-driven human video generation. Project Page: https://zhenzhiwang.github.io/talkverse/

cs.CV↗

Diffusion-based Adversarial Purification from the Perspective of the Frequency Domain

The diffusion-based adversarial purification methods attempt to drown adversarial perturbations into a part of isotropic noise through the forward process, and then recover the clean images through the reverse process. Due to the lack of distribution information about adversarial perturbations in the pixel domain, it is often unavoidable to damage normal semantics. We turn to the frequency domain perspective, decomposing the image into amplitude spectrum and phase spectrum. We find that for both spectra, the damage caused by adversarial perturbations tends to increase monotonically with frequency. This means that we can extract the content and structural information of the original clean sample from the frequency components that are less damaged. Meanwhile, theoretical analysis indicates that existing purification methods indiscriminately damage all frequency components, leading to excessive damage to the image. Therefore, we propose a purification method that can eliminate adversarial perturbations while maximizing the preservation of the content and structure of the original image. Specifically, at each time step during the reverse process, for the amplitude spectrum, we replace the low-frequency components of the estimated image's amplitude spectrum with the corresponding parts of the adversarial image. For the phase spectrum, we project the phase of the estimated image into a designated range of the adversarial image's phase spectrum, focusing on the low frequencies. Empirical evidence from extensive experiments demonstrates that our method significantly outperforms most current defense methods.

cs.CV↗

DoGCLR: Dominance-Game Contrastive Learning Network for Skeleton-Based Action Recognition

Existing self-supervised contrastive learning methods for skeleton-based action recognition often process all skeleton regions uniformly, and adopt a first-in-first-out (FIFO) queue to store negative samples, which leads to motion information loss and non-optimal negative sample selection. To address these challenges, this paper proposes Dominance-Game Contrastive Learning network for skeleton-based action Recognition (DoGCLR), a self-supervised framework based on game theory. DoGCLR models the construction of positive and negative samples as a dynamic Dominance Game, where both sample types interact to reach an equilibrium that balances semantic preservation and discriminative strength. Specifically, a spatio-temporal dual weight localization mechanism identifies key motion regions and guides region-wise augmentations to enhance motion diversity while maintaining semantics. In parallel, an entropy-driven dominance strategy manages the memory bank by retaining high entropy (hard) negatives and replacing low-entropy (weak) ones, ensuring consistent exposure to informative contrastive signals. Extensive experiments are conducted on NTU RGB+D and PKU-MMD datasets. On NTU RGB+D 60 X-Sub/X-View, DoGCLR achieves 81.1%/89.4% accuracy, and on NTU RGB+D 120 X-Sub/X-Set, DoGCLR achieves 71.2%/75.5% accuracy, surpassing state-of-the-art methods by 0.1%, 2.7%, 1.1%, and 2.3%, respectively. On PKU-MMD Part I/Part II, DoGCLR performs comparably to the state-of-the-art methods and achieves a 1.9% higher accuracy on Part II, highlighting its strong robustness on more challenging scenarios.

cs.CV↗

PAVE: An End-to-End Dataset for Production Autonomous Vehicle Evaluation

Most existing autonomous-driving datasets (e.g., KITTI, nuScenes, and the Waymo Perception Dataset), collected by human-driving mode or unidentified driving mode, can only serve as early training for the perception and prediction of autonomous vehicles (AVs). To evaluate the real behavioral safety of AVs controlled in the black box, we present the first end-to-end benchmark dataset collected entirely by autonomous-driving mode in the real world. This dataset contains over 100 hours of naturalistic data from multiple production autonomous-driving vehicle models in the market. We segment the original data into 32,727 key frames, each consisting of four synchronized camera images and high-precision GNSS/IMU data (0.8 cm localization accuracy). For each key frame, 20 Hz vehicle trajectories spanning the past 6 s and future 5 s are provided, along with detailed 2D annotations of surrounding vehicles, pedestrians, traffic lights, and traffic signs. These key frames have rich scenario-level attributes, including driver intent, area type (covering highways, urban roads, and residential areas), lighting (day, night, or dusk), weather (clear or rain), road surface (paved or unpaved), traffic and vulnerable road users (VRU) density, traffic lights, and traffic signs (warning, prohibition, and indication). To evaluate the safety of AVs, we employ an end-to-end motion planning model that predicts vehicle trajectories with an Average Displacement Error (ADE) of 1.4 m on autonomous-driving frames. The dataset continues to expand by over 10 hours of new data weekly, thereby providing a sustainable foundation for research on AV driving behavior analysis and safety evaluation. The PAVE dataset is publicly available at https://hkustgz-my.sharepoint.com/:f:/g/personal/kema_hkust-gz_edu_cn/IgDXyoHKfdGnSZ3JbbidjduMAXxs-Z3NXzm005A_Ix9tr0Q?e=9HReCu.

cs.CV↗