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Kei Okada

Publications and source records attributed to Kei Okada.

At least 37 records · Page 2Linked to original sources

EFGCL: Learning Dynamic Motion through Spotting-Inspired External Force Guided Curriculum Learning

Learning dynamic whole-body motions for legged robots through reinforcement learning (RL) remains challenging due to the high risk of failure, which makes efficient exploration difficult and often leads to unstable learning. In this paper, we propose External Force Guided Curriculum Learning (EFGCL), a guided RL approach based on the principle of physical guidance, in which external assistive forces are introduced during training. Inspired by spotting in artistic gymnastics, EFGCL enables agents to physically experience successful motion executions without relying on task-specific reward shaping or reference trajectories. Experiments on a quadrupedal robot performing Jump, Backflip, and Lateral-Flip tasks demonstrate that EFGCL accelerates learning of the Jump task by approximately a factor of two and enables the acquisition of complex whole body motions that conventional RL methods fail to learn. We further show that the learned policies can be deployed on real robot, reproducing motions consistent with those observed in simulation. These results indicate that physically guided exploration, which allows agents to experience success early in training, is an effective and general strategy for improving learning efficiency in dynamic whole-body motion tasks.

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Exploring the proprioceptive potential of joint receptors using a biomimetic robotic joint

In neuroscience, joint receptors have traditionally been viewed as limit detectors, providing positional information only at extreme joint angles, while muscle spindles are considered the primary sensors of joint angle position. However, joint receptors are widely distributed throughout the joint capsule, and their full role in proprioception remains unclear. In this study, we specifically focused on mimicking Type I joint receptors, which respond to slow and sustained movements, and quantified their proprioceptive potential using a biomimetic joint developed with robotics technology. Results showed that Type I-like joint receptors alone enabled proprioceptive sensing with an average error of less than 2 degrees in both bending and twisting motions. These findings suggest that joint receptors may play a greater role in proprioception than previously recognized and that the relative contributions of muscle spindles and joint receptors are differentially weighted within neural networks during development and evolution. Furthermore, this work may prompt new discussions on the differential proprioceptive deficits observed between the elbows and knees in patients with hereditary sensory and autonomic neuropathy type III. Together, these findings highlight the potential of biomimetics-based robotic approaches for advancing interdisciplinary research bridging neuroscience, medicine, and robotics.

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MEVIUS2: Practical Open-Source Quadruped Robot with Sheet Metal Welding and Multimodal Perception

Various quadruped robots have been developed to date, and thanks to reinforcement learning, they are now capable of traversing diverse types of rough terrain. In parallel, there is a growing trend of releasing these robot designs as open-source, enabling researchers to freely build and modify robots themselves. However, most existing open-source quadruped robots have been designed with 3D printing in mind, resulting in structurally fragile systems that do not scale well in size, leading to the construction of relatively small robots. Although a few open-source quadruped robots constructed with metal components exist, they still tend to be small in size and lack multimodal sensors for perception, making them less practical. In this study, we developed MEVIUS2, an open-source quadruped robot with a size comparable to Boston Dynamics' Spot, whose structural components can all be ordered through e-commerce services. By leveraging sheet metal welding and metal machining, we achieved a large, highly durable body structure while reducing the number of individual parts. Furthermore, by integrating sensors such as LiDARs and a high dynamic range camera, the robot is capable of detailed perception of its surroundings, making it more practical than previous open-source quadruped robots. We experimentally validated that MEVIUS2 can traverse various types of rough terrain and demonstrated its environmental perception capabilities. All hardware, software, and training environments can be obtained from Supplementary Materials or https://github.com/haraduka/mevius2.

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Dexterous grasp data augmentation based on grasp synthesis with fingertip workspace cloud and contact-aware sampling

Robotic grasping is a fundamental yet crucial component of robotic applications, as effective grasping often serves as the starting point for various tasks. With the rapid advancement of neural networks, data-driven approaches for robotic grasping have become mainstream. However, efficiently generating grasp datasets for training remains a bottleneck. This is compounded by the diverse structures of robotic hands, making the design of generalizable grasp generation methods even more complex. In this work, we propose a teleoperation-based framework to collect a small set of grasp pose demonstrations, which are augmented using FSG--a Fingertip-contact-aware Sampling-based Grasp generator. Based on the demonstrated grasp poses, we propose AutoWS, which automatically generates structured workspace clouds of robotic fingertips, embedding the hand structure information directly into the clouds to eliminate the need for inverse kinematics calculations. Experiments on grasping the YCB objects show that our method significantly outperforms existing approaches in both speed and valid pose generation rate. Our framework enables real-time grasp generation for hands with arbitrary structures and produces human-like grasps when combined with demonstrations, providing an efficient and robust data augmentation tool for data-driven grasp training.

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Efficient Robot Design with Multi-Objective Black-Box Optimization and Large Language Models

Various methods for robot design optimization have been developed so far. These methods are diverse, ranging from numerical optimization to black-box optimization. While numerical optimization is fast, it is not suitable for cases involving complex structures or discrete values, leading to frequent use of black-box optimization instead. However, black-box optimization suffers from low sampling efficiency and takes considerable sampling iterations to obtain good solutions. In this study, we propose a method to enhance the efficiency of robot body design based on black-box optimization by utilizing large language models (LLMs). In parallel with the sampling process based on black-box optimization, sampling is performed using LLMs, which are provided with problem settings and extensive feedback. We demonstrate that this method enables more efficient exploration of design solutions and discuss its characteristics and limitations.

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Toward Formalizing LLM-Based Agent Designs through Structural Context Modeling and Semantic Dynamics Analysis

Current research on large language model (LLM) agents is fragmented: discussions of conceptual frameworks and methodological principles are frequently intertwined with low-level implementation details, causing both readers and authors to lose track amid a proliferation of superficially distinct concepts. We argue that this fragmentation largely stems from the absence of an analyzable, self-consistent formal model that enables implementation-independent characterization and comparison of LLM agents. To address this gap, we propose the \texttt{Structural Context Model}, a formal model for analyzing and comparing LLM agents from the perspective of context structure. Building upon this foundation, we introduce two complementary components that together span the full lifecycle of LLM agent research and development: (1) a declarative implementation framework; and (2) a sustainable agent engineering workflow, \texttt{Semantic Dynamics Analysis}. The proposed workflow provides principled insights into agent mechanisms and supports rapid, systematic design iteration. We demonstrate the effectiveness of the complete framework on dynamic variants of the monkey-banana problem, where agents engineered using our approach achieve up to a 32 percentage points improvement in success rate on the most challenging setting.

cs.AI↗

Characteristics, Management, and Utilization of Muscles in Musculoskeletal Humanoids: Empirical Study on Kengoro and Musashi

Various musculoskeletal humanoids have been developed so far, and numerous studies on control mechanisms have been conducted to leverage the advantages of their biomimetic bodies. However, there has not been sufficient and unified discussion on the diverse properties inherent in these musculoskeletal structures, nor on how to manage and utilize them. Therefore, this study categorizes and analyzes the characteristics of muscles, as well as their management and utilization methods, based on the various research conducted on the musculoskeletal humanoids we have developed, Kengoro and Musashi. We classify the features of the musculoskeletal structure into five properties: Redundancy, Independency, Anisotropy, Variable Moment Arm, and Nonlinear Elasticity. We then organize the diverse advantages and disadvantages of musculoskeletal humanoids that arise from the combination of these properties. In particular, we discuss body schema learning and reflex control, along with muscle grouping and body schema adaptation. Also, we describe the implementation of movements through an integrated system and discuss future challenges and prospects.

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Analysis of Various Manipulator Configurations Based on Multi-Objective Black-Box Optimization

Various 6-degree-of-freedom (DOF) and 7-DOF manipulators have been developed to date. Over a long history, their joint configurations and link length ratios have been determined empirically. In recent years, the development of robotic foundation models has become increasingly active, leading to the continuous proposal of various manipulators to support these models. However, none of these manipulators share exactly the same structure, as the order of joints and the ratio of link lengths differ among robots. Therefore, in order to discuss the optimal structure of a manipulator, we performed multi-objective optimization from the perspectives of end-effector reachability and joint torque. We analyze where existing manipulator structures stand within the sampling results of the optimization and provide insights for future manipulator design.

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REWW-ARM -- Remote Wire-Driven Mobile Robot: Design, Control, and Experimental Validation

Electronic devices are essential for robots but limit their usable environments. To overcome this, methods excluding electronics from the operating environment while retaining advanced electronic control and actuation have been explored. These include the remote hydraulic drive of electronics-free mobile robots, which offer high reachability, and long wire-driven robot arms with motors consolidated at the base, which offer high environmental resistance. To combine the advantages of both, this study proposes a new system, "Remote Wire Drive." As a proof-of-concept, we designed and developed the Remote Wire-Driven robot "REWW-ARM", which consists of the following components: 1) a novel power transmission mechanism, the "Remote Wire Transmission Mechanism" (RWTM), the key technology of the Remote Wire Drive; 2) an electronics-free distal mobile robot driven by it; and 3) a motor-unit that generates power and provides electronic closed-loop control based on state estimation via the RWTM. In this study, we evaluated the mechanical and control performance of REWW-ARM through several experiments, demonstrating its capability for locomotion, posture control, and object manipulation both on land and underwater. This suggests the potential for applying the Remote Wire-Driven system to various types of robots, thereby expanding their operational range.

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M3D-skin: Multi-material 3D-printed Tactile Sensor with Hierarchical Infill Structures for Pressure Sensing

Tactile sensors have a wide range of applications, from utilization in robotic grippers to human motion measurement. If tactile sensors could be fabricated and integrated more easily, their applicability would further expand. In this study, we propose a tactile sensor-M3D-skin-that can be easily fabricated with high versatility by leveraging the infill patterns of a multi-material fused deposition modeling (FDM) 3D printer as the sensing principle. This method employs conductive and non-conductive flexible filaments to create a hierarchical structure with a specific infill pattern. The flexible hierarchical structure deforms under pressure, leading to a change in electrical resistance, enabling the acquisition of tactile information. We measure the changes in characteristics of the proposed tactile sensor caused by modifications to the hierarchical structure. Additionally, we demonstrate the fabrication and use of a multi-tile sensor. Furthermore, as applications, we implement motion pattern measurement on the sole of a foot, integration with a robotic hand, and tactile-based robotic operations. Through these experiments, we validate the effectiveness of the proposed tactile sensor.

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Design and Development of a Remotely Wire-Driven Walking Robot

Operating in environments too harsh or inaccessible for humans is one of the critical roles expected of robots. However, such environments often pose risks to electronic components as well. To overcome this, various approaches have been developed, including autonomous mobile robots without electronics, hydraulic remotely actuated mobile robots, and long-reach robot arms driven by wires. Among these, electronics-free autonomous robots cannot make complex decisions, while hydraulically actuated mobile robots and wire-driven robot arms are used in harsh environments such as nuclear power plants. Mobile robots offer greater reach and obstacle avoidance than robot arms, and wire mechanisms offer broader environmental applicability than hydraulics. However, wire-driven systems have not been used for remote actuation of mobile robots. In this study, we propose a novel mechanism called Remote Wire Drive that enables remote actuation of mobile robots via wires. This mechanism is a series connection of decoupled joints, a mechanism used in wire-driven robot arms, adapted for power transmission. We experimentally validated its feasibility by actuating a wire-driven quadruped robot, which we also developed in this study, through Remote Wire Drive.

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A Universal Wire Testing Machine for Enhancing the Performance of Wire-Driven Robots

Compared with gears and linkages, wires constitute a lightweight, low-friction transmission mechanism. However, because wires are flexible materials, they tend to introduce large modeling errors, and their adoption in industrial and research robots remains limited.In this study, we built a Universal Wire Testing Machine that enables measurement and adjustment of wire characteristics to improve the performance of wire-driven mechanisms. Using this testing machine, we carried out removal of initial wire stretch, measurement of tension transmission efficiency for eight different diameters of passive pulleys, and measurement of the dynamic behavior of variable-length wires. Finally, we applied the data obtained from this testing machine to the force control of an actual wire-driven robot, reducing the end-effector force error.

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Flexible Morphing Aerial Robot with Inflatable Structure for Perching-based Human-Robot Interaction

Birds in nature perform perching not only for rest but also for interaction with human such as the relationship with falconers. Recently, researchers achieve perching-capable aerial robots as a way to save energy, and deformable structure demonstrate significant advantages in efficiency of perching and compactness of configuration. However, ensuring flight stability remains challenging for deformable aerial robots due to the difficulty of controlling flexible arms. Furthermore, perching for human interaction requires high compliance along with safety. Thus, this study aims to develop a deformable aerial robot capable of perching on humans with high flexibility and grasping ability. To overcome the challenges of stability of both flight and perching, we propose a hybrid morphing structure that combines a unilateral flexible arm and a pneumatic inflatable actuators. This design allows the robot's arms to remain rigid during flight and soft while perching for more effective grasping. We also develop a pneumatic control system that optimizes pressure regulation while integrating shock absorption and adjustable grasping forces, enhancing interaction capabilities and energy efficiency. Besides, we focus on the structural characteristics of the unilateral flexible arm and identify sufficient conditions under which standard quadrotor modeling and control remain effective in terms of flight stability. Finally, the developed prototype demonstrates the feasibility of compliant perching maneuvers on humans, as well as the robust recovery even after arm deformation caused by thrust reductions during flight. To the best of our knowledge, this work is the first to achieve an aerial robot capable of perching on humans for interaction.

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MEVITA: Open-Source Bipedal Robot Assembled from E-Commerce Components via Sheet Metal Welding

Various bipedal robots have been developed to date, and in recent years, there has been a growing trend toward releasing these robots as open-source platforms. This shift is fostering an environment in which anyone can freely develop bipedal robots and share their knowledge, rather than relying solely on commercial products. However, most existing open-source bipedal robots are designed to be fabricated using 3D printers, which limits their scalability in size and often results in fragile structures. On the other hand, some metal-based bipedal robots have been developed, but they typically involve a large number of components, making assembly difficult, and in some cases, the parts themselves are not readily available through e-commerce platforms. To address these issues, we developed MEVITA, an open-source bipedal robot that can be built entirely from components available via e-commerce. Aiming for the minimal viable configuration for a bipedal robot, we utilized sheet metal welding to integrate complex geometries into single parts, thereby significantly reducing the number of components and enabling easy assembly for anyone. Through reinforcement learning in simulation and Sim-to-Real transfer, we demonstrated robust walking behaviors across various environments, confirming the effectiveness of our approach. All hardware, software, and training environments can be obtained from https://github.com/haraduka/mevita .

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Mockingbird: How does LLM perform in general machine learning tasks?

Large language models (LLMs) are now being used with increasing frequency as chat bots, tasked with the summarizing information or generating text and code in accordance with user instructions. The rapid increase in reasoning capabilities and inference speed of LLMs has revealed their remarkable potential for applications extending beyond the domain of chat bots to general machine learning tasks. This work is conducted out of the curiosity about such potential. In this work, we propose a framework Mockingbird to adapt LLMs to general machine learning tasks and evaluate its performance and scalability on several general machine learning tasks. The core concept of this framework is instructing LLMs to role-play functions and reflect on its mistakes to improve itself. Our evaluation and analysis result shows that LLM-driven machine learning methods, such as Mockingbird, can achieve acceptable results on common machine learning tasks; however, solely reflecting on its own currently cannot outperform the effect of domain-specific documents and feedback from human experts.

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An RGB-D Camera-Based Multi-Small Flying Anchors Control for Wire-Driven Robots Connecting to the Environment

In order to expand the operational range and payload capacity of robots, wire-driven robots that leverage the external environment have been proposed. It can exert forces and operate in spaces far beyond those dictated by its own structural limits. However, for practical use, robots must autonomously attach multiple wires to the environment based on environmental recognition-an operation so difficult that many wire-driven robots remain restricted to specialized, pre-designed environments. Here, in this study, we propose a robot that autonomously connects multiple wires to the environment by employing a multi-small flying anchor system, as well as an RGB-D camera-based control and environmental recognition method. Each flying anchor is a drone with an anchoring mechanism at the wire tip, allowing the robot to attach wires by flying into position. Using the robot's RGB-D camera to identify suitable attachment points and a flying anchor position, the system can connect wires in environments that are not specially prepared, and can also attach multiple wires simultaneously. Through this approach, a wire-driven robot can autonomously attach its wires to the environment, thereby realizing the benefits of wire-driven operation at any location.

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KLEIYN : A Quadruped Robot with an Active Waist for Both Locomotion and Wall Climbing

In recent years, advancements in hardware have enabled quadruped robots to operate with high power and speed, while robust locomotion control using reinforcement learning (RL) has also been realized. As a result, expectations are rising for the automation of tasks such as material transport and exploration in unknown environments. However, autonomous locomotion in rough terrains with significant height variations requires vertical movement, and robots capable of performing such movements stably, along with their control methods, have not yet been fully established. In this study, we developed the quadruped robot KLEIYN, which features a waist joint, and aimed to expand quadruped locomotion by enabling chimney climbing through RL. To facilitate the learning of vertical motion, we introduced Contact-Guided Curriculum Learning (CGCL). As a result, KLEIYN successfully climbed walls ranging from 800 mm to 1000 mm in width at an average speed of 150 mm/s, 50 times faster than conventional robots. Furthermore, we demonstrated that the introduction of a waist joint improves climbing performance, particularly enhancing tracking ability on narrow walls.

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Design Optimization of Three-Dimensional Wire Arrangement Considering Wire Crossings for Tendon-driven Robots

Tendon-driven mechanisms are useful from the perspectives of variable stiffness, redundant actuation, and lightweight design, and they are widely used, particularly in hands, wrists, and waists of robots. The design of these wire arrangements has traditionally been done empirically, but it becomes extremely challenging when dealing with complex structures. Various studies have attempted to optimize wire arrangement, but many of them have oversimplified the problem by imposing conditions such as restricting movements to a 2D plane, keeping the moment arm constant, or neglecting wire crossings. Therefore, this study proposes a three-dimensional wire arrangement optimization that takes wire crossings into account. We explore wire arrangements through a multi-objective black-box optimization method that ensures wires do not cross while providing sufficient joint torque along a defined target trajectory. For a 3D link structure, we optimize the wire arrangement under various conditions, demonstrate its effectiveness, and discuss the obtained design solutions.

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