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Keisuke Sakaguchi

Publications and source records attributed to Keisuke Sakaguchi.

At least 55 records · Page 3Linked to original sources

Transparent Human Evaluation for Image Captioning

We establish THumB, a rubric-based human evaluation protocol for image captioning models. Our scoring rubrics and their definitions are carefully developed based on machine- and human-generated captions on the MSCOCO dataset. Each caption is evaluated along two main dimensions in a tradeoff (precision and recall) as well as other aspects that measure the text quality (fluency, conciseness, and inclusive language). Our evaluations demonstrate several critical problems of the current evaluation practice. Human-generated captions show substantially higher quality than machine-generated ones, especially in coverage of salient information (i.e., recall), while most automatic metrics say the opposite. Our rubric-based results reveal that CLIPScore, a recent metric that uses image features, better correlates with human judgments than conventional text-only metrics because it is more sensitive to recall. We hope that this work will promote a more transparent evaluation protocol for image captioning and its automatic metrics.

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Bidimensional Leaderboards: Generate and Evaluate Language Hand in Hand

Natural language processing researchers have identified limitations of evaluation methodology for generation tasks, with new questions raised about the validity of automatic metrics and of crowdworker judgments. Meanwhile, efforts to improve generation models tend to depend on simple n-gram overlap metrics (e.g., BLEU, ROUGE). We argue that new advances on models and metrics should each more directly benefit and inform the other. We therefore propose a generalization of leaderboards, bidimensional leaderboards (Billboards), that simultaneously tracks progress in language generation models and metrics for their evaluation. Unlike conventional unidimensional leaderboards that sort submitted systems by predetermined metrics, a Billboard accepts both generators and evaluation metrics as competing entries. A Billboard automatically creates an ensemble metric that selects and linearly combines a few metrics based on a global analysis across generators. Further, metrics are ranked based on their correlation with human judgments. We release four Billboards for machine translation, summarization, and image captioning. We demonstrate that a linear ensemble of a few diverse metrics sometimes substantially outperforms existing metrics in isolation. Our mixed-effects model analysis shows that most automatic metrics, especially the reference-based ones, overrate machine over human generation, demonstrating the importance of updating metrics as generation models become stronger (and perhaps more similar to humans) in the future. Our project website is available at https://nlp.cs.washington.edu/billboard/.

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COMET-ATOMIC 2020: On Symbolic and Neural Commonsense Knowledge Graphs

Recent years have brought about a renewed interest in commonsense representation and reasoning in the field of natural language understanding. The development of new commonsense knowledge graphs (CSKG) has been central to these advances as their diverse facts can be used and referenced by machine learning models for tackling new and challenging tasks. At the same time, there remain questions about the quality and coverage of these resources due to the massive scale required to comprehensively encompass general commonsense knowledge. In this work, we posit that manually constructed CSKGs will never achieve the coverage necessary to be applicable in all situations encountered by NLP agents. Therefore, we propose a new evaluation framework for testing the utility of KGs based on how effectively implicit knowledge representations can be learned from them. With this new goal, we propose ATOMIC 2020, a new CSKG of general-purpose commonsense knowledge containing knowledge that is not readily available in pretrained language models. We evaluate its properties in comparison with other leading CSKGs, performing the first large-scale pairwise study of commonsense knowledge resources. Next, we show that ATOMIC 2020 is better suited for training knowledge models that can generate accurate, representative knowledge for new, unseen entities and events. Finally, through human evaluation, we show that the few-shot performance of GPT-3 (175B parameters), while impressive, remains ~12 absolute points lower than a BART-based knowledge model trained on ATOMIC 2020 despite using over 430x fewer parameters.

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Interscript: A dataset for interactive learning of scripts through error feedback

How can an end-user provide feedback if a deployed structured prediction model generates inconsistent output, ignoring the structural complexity of human language? This is an emerging topic with recent progress in synthetic or constrained settings, and the next big leap would require testing and tuning models in real-world settings. We present a new dataset, Interscript, containing user feedback on a deployed model that generates complex everyday tasks. Interscript contains 8,466 data points -- the input is a possibly erroneous script and a user feedback, and the output is a modified script. We posit two use-cases of \ours that might significantly advance the state-of-the-art in interactive learning. The dataset is available at: https://github.com/allenai/interscript.

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Improving Neural Model Performance through Natural Language Feedback on Their Explanations

A class of explainable NLP models for reasoning tasks support their decisions by generating free-form or structured explanations, but what happens when these supporting structures contain errors? Our goal is to allow users to interactively correct explanation structures through natural language feedback. We introduce MERCURIE - an interactive system that refines its explanations for a given reasoning task by getting human feedback in natural language. Our approach generates graphs that have 40% fewer inconsistencies as compared with the off-the-shelf system. Further, simply appending the corrected explanation structures to the output leads to a gain of 1.2 points on accuracy on defeasible reasoning across all three domains. We release a dataset of over 450k graphs for defeasible reasoning generated by our system at https://tinyurl.com/mercurie .

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proScript: Partially Ordered Scripts Generation via Pre-trained Language Models

Scripts - standardized event sequences describing typical everyday activities - have been shown to help understand narratives by providing expectations, resolving ambiguity, and filling in unstated information. However, to date they have proved hard to author or extract from text. In this work, we demonstrate for the first time that pre-trained neural language models (LMs) can be be finetuned to generate high-quality scripts, at varying levels of granularity, for a wide range of everyday scenarios (e.g., bake a cake). To do this, we collected a large (6.4k), crowdsourced partially ordered scripts (named proScript), which is substantially larger than prior datasets, and developed models that generate scripts with combining language generation and structure prediction. We define two complementary tasks: (i) edge prediction: given a scenario and unordered events, organize the events into a valid (possibly partial-order) script, and (ii) script generation: given only a scenario, generate events and organize them into a (possibly partial-order) script. Our experiments show that our models perform well (e.g., F1=75.7 in task (i)), illustrating a new approach to overcoming previous barriers to script collection. We also show that there is still significant room for improvement toward human level performance. Together, our tasks, dataset, and models offer a new research direction for learning script knowledge.

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GrammarTagger: A Multilingual, Minimally-Supervised Grammar Profiler for Language Education

We present GrammarTagger, an open-source grammar profiler which, given an input text, identifies grammatical features useful for language education. The model architecture enables it to learn from a small amount of texts annotated with spans and their labels, which 1) enables easier and more intuitive annotation, 2) supports overlapping spans, and 3) is less prone to error propagation, compared to complex hand-crafted rules defined on constituency/dependency parses. We show that we can bootstrap a grammar profiler model with $F_1 \approx 0.6$ from only a couple hundred sentences both in English and Chinese, which can be further boosted via learning a multilingual model. With GrammarTagger, we also build Octanove Learn, a search engine of language learning materials indexed by their reading difficulty and grammatical features. The code and pretrained models are publicly available at \url{https://github.com/octanove/grammartagger}.

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A Dataset for Tracking Entities in Open Domain Procedural Text

We present the first dataset for tracking state changes in procedural text from arbitrary domains by using an unrestricted (open) vocabulary. For example, in a text describing fog removal using potatoes, a car window may transition between being foggy, sticky,opaque, and clear. Previous formulations of this task provide the text and entities involved,and ask how those entities change for just a small, pre-defined set of attributes (e.g., location), limiting their fidelity. Our solution is a new task formulation where given just a procedural text as input, the task is to generate a set of state change tuples(entity, at-tribute, before-state, after-state)for each step,where the entity, attribute, and state values must be predicted from an open vocabulary. Using crowdsourcing, we create OPENPI1, a high-quality (91.5% coverage as judged by humans and completely vetted), and large-scale dataset comprising 29,928 state changes over 4,050 sentences from 810 procedural real-world paragraphs from WikiHow.com. A current state-of-the-art generation model on this task achieves 16.1% F1 based on BLEU metric, leaving enough room for novel model architectures.

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Uncertain Natural Language Inference

We introduce Uncertain Natural Language Inference (UNLI), a refinement of Natural Language Inference (NLI) that shifts away from categorical labels, targeting instead the direct prediction of subjective probability assessments. We demonstrate the feasibility of collecting annotations for UNLI by relabeling a portion of the SNLI dataset under a probabilistic scale, where items even with the same categorical label differ in how likely people judge them to be true given a premise. We describe a direct scalar regression modeling approach, and find that existing categorically labeled NLI data can be used in pre-training. Our best models approach human performance, demonstrating models may be capable of more subtle inferences than the categorical bin assignment employed in current NLI tasks.

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Abductive Commonsense Reasoning

Abductive reasoning is inference to the most plausible explanation. For example, if Jenny finds her house in a mess when she returns from work, and remembers that she left a window open, she can hypothesize that a thief broke into her house and caused the mess, as the most plausible explanation. While abduction has long been considered to be at the core of how people interpret and read between the lines in natural language (Hobbs et al., 1988), there has been relatively little research in support of abductive natural language inference and generation. We present the first study that investigates the viability of language-based abductive reasoning. We introduce a challenge dataset, ART, that consists of over 20k commonsense narrative contexts and 200k explanations. Based on this dataset, we conceptualize two new tasks -- (i) Abductive NLI: a multiple-choice question answering task for choosing the more likely explanation, and (ii) Abductive NLG: a conditional generation task for explaining given observations in natural language. On Abductive NLI, the best model achieves 68.9% accuracy, well below human performance of 91.4%. On Abductive NLG, the current best language generators struggle even more, as they lack reasoning capabilities that are trivial for humans. Our analysis leads to new insights into the types of reasoning that deep pre-trained language models fail to perform--despite their strong performance on the related but more narrowly defined task of entailment NLI--pointing to interesting avenues for future research.

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WinoGrande: An Adversarial Winograd Schema Challenge at Scale

The Winograd Schema Challenge (WSC) (Levesque, Davis, and Morgenstern 2011), a benchmark for commonsense reasoning, is a set of 273 expert-crafted pronoun resolution problems originally designed to be unsolvable for statistical models that rely on selectional preferences or word associations. However, recent advances in neural language models have already reached around 90% accuracy on variants of WSC. This raises an important question whether these models have truly acquired robust commonsense capabilities or whether they rely on spurious biases in the datasets that lead to an overestimation of the true capabilities of machine commonsense. To investigate this question, we introduce WinoGrande, a large-scale dataset of 44k problems, inspired by the original WSC design, but adjusted to improve both the scale and the hardness of the dataset. The key steps of the dataset construction consist of (1) a carefully designed crowdsourcing procedure, followed by (2) systematic bias reduction using a novel AfLite algorithm that generalizes human-detectable word associations to machine-detectable embedding associations. The best state-of-the-art methods on WinoGrande achieve 59.4-79.1%, which are 15-35% below human performance of 94.0%, depending on the amount of the training data allowed. Furthermore, we establish new state-of-the-art results on five related benchmarks - WSC (90.1%), DPR (93.1%), COPA (90.6%), KnowRef (85.6%), and Winogender (97.1%). These results have dual implications: on one hand, they demonstrate the effectiveness of WinoGrande when used as a resource for transfer learning. On the other hand, they raise a concern that we are likely to be overestimating the true capabilities of machine commonsense across all these benchmarks. We emphasize the importance of algorithmic bias reduction in existing and future benchmarks to mitigate such overestimation.

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The Universal Decompositional Semantics Dataset and Decomp Toolkit

We present the Universal Decompositional Semantics (UDS) dataset (v1.0), which is bundled with the Decomp toolkit (v0.1). UDS1.0 unifies five high-quality, decompositional semantics-aligned annotation sets within a single semantic graph specification---with graph structures defined by the predicative patterns produced by the PredPatt tool and real-valued node and edge attributes constructed using sophisticated normalization procedures. The Decomp toolkit provides a suite of Python 3 tools for querying UDS graphs using SPARQL. Both UDS1.0 and Decomp0.1 are publicly available at http://decomp.io.

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WIQA: A dataset for "What if..." reasoning over procedural text

We introduce WIQA, the first large-scale dataset of "What if..." questions over procedural text. WIQA contains three parts: a collection of paragraphs each describing a process, e.g., beach erosion; a set of crowdsourced influence graphs for each paragraph, describing how one change affects another; and a large (40k) collection of "What if...?" multiple-choice questions derived from the graphs. For example, given a paragraph about beach erosion, would stormy weather result in more or less erosion (or have no effect)? The task is to answer the questions, given their associated paragraph. WIQA contains three kinds of questions: perturbations to steps mentioned in the paragraph; external (out-of-paragraph) perturbations requiring commonsense knowledge; and irrelevant (no effect) perturbations. We find that state-of-the-art models achieve 73.8% accuracy, well below the human performance of 96.3%. We analyze the challenges, in particular tracking chains of influences, and present the dataset as an open challenge to the community.

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Efficient Online Scalar Annotation with Bounded Support

We describe a novel method for efficiently eliciting scalar annotations for dataset construction and system quality estimation by human judgments. We contrast direct assessment (annotators assign scores to items directly), online pairwise ranking aggregation (scores derive from annotator comparison of items), and a hybrid approach (EASL: Efficient Annotation of Scalar Labels) proposed here. Our proposal leads to increased correlation with ground truth, at far greater annotator efficiency, suggesting this strategy as an improved mechanism for dataset creation and manual system evaluation.

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Grammatical Error Correction with Neural Reinforcement Learning

We propose a neural encoder-decoder model with reinforcement learning (NRL) for grammatical error correction (GEC). Unlike conventional maximum likelihood estimation (MLE), the model directly optimizes towards an objective that considers a sentence-level, task-specific evaluation metric, avoiding the exposure bias issue in MLE. We demonstrate that NRL outperforms MLE both in human and automated evaluation metrics, achieving the state-of-the-art on a fluency-oriented GEC corpus.

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JFLEG: A Fluency Corpus and Benchmark for Grammatical Error Correction

We present a new parallel corpus, JHU FLuency-Extended GUG corpus (JFLEG) for developing and evaluating grammatical error correction (GEC). Unlike other corpora, it represents a broad range of language proficiency levels and uses holistic fluency edits to not only correct grammatical errors but also make the original text more native sounding. We describe the types of corrections made and benchmark four leading GEC systems on this corpus, identifying specific areas in which they do well and how they can improve. JFLEG fulfills the need for a new gold standard to properly assess the current state of GEC.

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Robsut Wrod Reocginiton via semi-Character Recurrent Neural Network

Language processing mechanism by humans is generally more robust than computers. The Cmabrigde Uinervtisy (Cambridge University) effect from the psycholinguistics literature has demonstrated such a robust word processing mechanism, where jumbled words (e.g. Cmabrigde / Cambridge) are recognized with little cost. On the other hand, computational models for word recognition (e.g. spelling checkers) perform poorly on data with such noise. Inspired by the findings from the Cmabrigde Uinervtisy effect, we propose a word recognition model based on a semi-character level recurrent neural network (scRNN). In our experiments, we demonstrate that scRNN has significantly more robust performance in word spelling correction (i.e. word recognition) compared to existing spelling checkers and character-based convolutional neural network. Furthermore, we demonstrate that the model is cognitively plausible by replicating a psycholinguistics experiment about human reading difficulty using our model.

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There's No Comparison: Reference-less Evaluation Metrics in Grammatical Error Correction

Current methods for automatically evaluating grammatical error correction (GEC) systems rely on gold-standard references. However, these methods suffer from penalizing grammatical edits that are correct but not in the gold standard. We show that reference-less grammaticality metrics correlate very strongly with human judgments and are competitive with the leading reference-based evaluation metrics. By interpolating both methods, we achieve state-of-the-art correlation with human judgments. Finally, we show that GEC metrics are much more reliable when they are calculated at the sentence level instead of the corpus level. We have set up a CodaLab site for benchmarking GEC output using a common dataset and different evaluation metrics.

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