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Keli Cheng

Publications and source records attributed to Keli Cheng.

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EmoTaG: Emotion-Aware Talking Head Synthesis on Gaussian Splatting with Few-Shot Personalization

Audio-driven 3D talking head synthesis has advanced rapidly with Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS). By leveraging rich pre-trained priors, few-shot methods enable instant personalization from just a few seconds of video. However, under expressive facial motion, existing few-shot approaches often suffer from geometric instability and audio-emotion mismatch, highlighting the need for more effective emotion-aware motion modeling. In this work, we present EmoTaG, a few-shot emotion-aware 3D talking head synthesis framework built on the Pretrain-and-Adapt paradigm. Our key insight is to reformulate motion prediction in a structured FLAME parameter space rather than directly deforming 3D Gaussians, thereby introducing explicit geometric priors that improve motion stability. Building upon this, we propose a Gated Residual Motion Network (GRMN), which captures emotional prosody from audio while supplementing head pose and upper-face cues absent from audio, enabling expressive and coherent motion generation. Extensive experiments demonstrate that EmoTaG achieves state-of-the-art performance in emotional expressiveness, lip synchronization, visual realism, and motion stability.

cs.CV

MagicView: Multi-View Consistent Identity Customization via Priors-Guided In-Context Learning

Recent advances in personalized generative models have demonstrated impressive capabilities in producing identity-consistent images of the same individual across diverse scenes. However, most existing methods lack explicit viewpoint control and fail to ensure multi-view consistency of generated identities. To address this limitation, we present MagicView, a lightweight adaptation framework that equips existing generative models with multi-view generation capability through 3D priors-guided in-context learning. While prior studies have shown that in-context learning preserves identity consistency across grid samples, its effectiveness in multi-view settings remains unexplored. Building upon this insight, we conduct an in-depth analysis of the multi-view in-context learning ability, and design a conditioning architecture that leverages 3D priors to activate this capability for multi-view consistent identity customization. On the other hand, acquiring robust multi-view capability typically requires large-scale multi-dimensional datasets, which makes incorporating multi-view contextual learning under limited data regimes prone to textual controllability degradation. To address this issue, we introduce a novel Semantic Correspondence Alignment loss, which effectively preserves semantic alignment while maintaining multi-view consistency. Extensive experiments demonstrate that MagicView substantially outperforms recent baselines in multi-view consistency, text alignment, identity similarity, and visual quality, achieving strong results with only 100 multi-view training samples.

cs.CV

PVP: Personalized Video Prior for Editable Dynamic Portraits using StyleGAN

Portrait synthesis creates realistic digital avatars which enable users to interact with others in a compelling way. Recent advances in StyleGAN and its extensions have shown promising results in synthesizing photorealistic and accurate reconstruction of human faces. However, previous methods often focus on frontal face synthesis and most methods are not able to handle large head rotations due to the training data distribution of StyleGAN. In this work, our goal is to take as input a monocular video of a face, and create an editable dynamic portrait able to handle extreme head poses. The user can create novel viewpoints, edit the appearance, and animate the face. Our method utilizes pivotal tuning inversion (PTI) to learn a personalized video prior from a monocular video sequence. Then we can input pose and expression coefficients to MLPs and manipulate the latent vectors to synthesize different viewpoints and expressions of the subject. We also propose novel loss functions to further disentangle pose and expression in the latent space. Our algorithm shows much better performance over previous approaches on monocular video datasets, and it is also capable of running in real-time at 54 FPS on an RTX 3080.

cs.CV

Real-Time Selfie Video Stabilization

We propose a novel real-time selfie video stabilization method. Our method is completely automatic and runs at 26 fps. We use a 1D linear convolutional network to directly infer the rigid moving least squares warping which implicitly balances between the global rigidity and local flexibility. Our network structure is specifically designed to stabilize the background and foreground at the same time, while providing optional control of stabilization focus (relative importance of foreground vs. background) to the users. To train our network, we collect a selfie video dataset with 1005 videos, which is significantly larger than previous selfie video datasets. We also propose a grid approximation method to the rigid moving least squares warping that enables the real-time frame warping. Our method is fully automatic and produces visually and quantitatively better results than previous real-time general video stabilization methods. Compared to previous offline selfie video methods, our approach produces comparable quality with a speed improvement of orders of magnitude.

cs.CV