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Kelly Yuan

Publications and source records attributed to Kelly Yuan.

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Multi-Tier Mentorship with AI-Assisted Development: Authentic Engineering for K-12 and Undergraduates

K-12 students often possess creative engineering ideas but lack technical skills to build them, while undergraduates have coding expertise but few opportunities to lead real-world projects or mentor others. The rapid development of AI-assisted tools offers a potential bridge to connect these groups, yet the structure for effective K-12 and university collaborations remains underexplored. This paper introduces a multi-tiered mentorship framework enabling high school students to engage in authentic engineering through AI-assisted development using large language models and AI agents, while undergraduate mentors provide architectural oversight. We test this framework through LuckyTag, a privacy-preserving NFC-based lost-and-found system. The model positions high schoolers as product leads, undergraduates as technical architects, and faculty as minimal-intervention advisors. A pilot with four high school students, three undergraduates and two faculty yielded survey data showing high perceived barrier removal and gains in system architecture understanding. Thematic analysis reveals that AI amplifies rather than supplants mentoring demands, requiring human oversight for logic and security. These findings suggest a hybrid model for equitable K-12 and university collaboration on computing integration that emphasizes "AI micromanagement" and architectural reasoning over traditional syntax.

cs.CY

DIJIT: A Robotic Head for an Active Observer

We present DIJIT, a novel binocular robotic head expressly designed for mobile agents that behave as active observers. DIJIT's unique breadth of functionality enables active vision research and the study of human-like eye and head-neck motions, their interrelationships, and how each contributes to visual ability. DIJIT is also being used to explore the differences between how human vision employs eye/head movements to solve visual tasks and current computer vision methods. DIJIT's design features nine mechanical degrees of freedom, while the cameras and lenses provide an additional four optical degrees of freedom. The ranges and speeds of the mechanical design are comparable to human performance. DIJIT attains 85\% of the peak human saccade speed. Our design includes the ranges of motion required for convergent stereo, namely, vergence, version, and cyclotorsion. Here, we present DIJIT and some aspects of its performance. We also present a novel method for saccadic camera movements, using a direct relationship between camera orientation and motor values. The resulting saccadic camera movements are close to human movements in terms of their accuracy, with 1.17$^\circ$ and 1.14$^\circ$ mean error for the left and right cameras, respectively.

cs.RO