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Kemi Ding

Publications and source records attributed to Kemi Ding.

17 recordsLinked to original sources

Distributed Nash Equilibrium Seeking with Logarithmic Bit Rates over Digital Channels

This paper introduces quantization techniques to reduce the communication complexity in the distributed Nash equilibrium (NE) seeking problem, achieving an exponential reduction in bit rates over digital channels. The goal of distributed NE seeking algorithms is to coordinate agents in a network game toward equilibrium through iterative message exchanges among them via a communication network. The computational complexity of this distributed algorithm critically depends on network communication overhead in the digital channel, motivating the development of communication reduction mechanism. Regarding this, we proposed some quantizers based on sparsification and uniform quantization through a general class of ultimate-boundedness-based quantizers. Based on this, we propose a Passivity-Based NE seeking Algorithm with Time-varying scaling Error state Quantization (PBA-TEQ), and show that the linear convergence can be achieved under a sufficient condition. Moreover, when employing either the scalarization quantizer or the greedy quantizer, both belonging to the ultimate-boundedness-based quantizers, within the PBA-TEQ framework, we establish a lower bound on communication complexity of $\log_2(\mathcal{O}(nd))$ bit rates per transmission to achieve unbiased linear convergence, with $n$ being the number of agents and $d$ being the dimension of the decision state of the network game. Numerical simulation examples are provided to validate our theoretical results.

eess.SY

Noncooperative Game in Multi-controller System under Delayed and Asymmetric Information

We address a noncooperative game problem in multi-controller system under delayed and asymmetric information structure. Under these conditions, the classical separation principle fails as estimation and control design become strongly coupled, complicating the derivation of an explicit Nash equilibrium. To resolve this, we employ a common-private information decomposition approach, effectively decoupling control inputs and state estimation to obtain a closed-form Nash equilibrium. By applying a forward iterative method, we establish the convergence of the coupled Riccati and estimation error covariance recursions, yielding both the steady-state Kalman filter and the Nash equilibrium. Furthermore, we quantify the impact of asymmetric information, proving that a richer information set reduces the costs for the corresponding player. Finally, numerical examples are provided to demonstrate the effectiveness of the results.

math.OC

Minimum Clustering of Matrices Based on Phase Alignment

Coordinating multi-agent systems requires balancing synchronization performance and controller implementation costs. To this end, we classify agents by their intrinsic properties, enabling each group to be controlled by a uniform controller and thus reducing the number of unique controller types required. Existing centralized control methods, despite their capability to achieve high synchronization performance with fewer types of controllers, suffer from critical drawbacks such as limited scalability and vulnerability to single points of failure. On the other hand, distributed control strategies, where controllers are typically agent-dependent, result in the type of required controllers increasing proportionally with the size of the system. This paper introduces a novel phase-alignment-based framework to minimize the type of controllers by strategically clustering agents with aligned synchronization behaviors. Leveraging the intrinsic phase properties of complex matrices, we formulate a constrained clustering problem and propose a hierarchical optimization method combining recursive exact searches for small-scale systems and scalable stochastic approximations for large-scale networks. This work bridges theoretical phase analysis with practical control synthesis, offering a cost-effective solution for large-scale multi-agent systems. The theoretical results applied for the analysis of a 50-agent network illustrate the effectiveness of the proposed algorithms.

eess.SY

Decentralized Optimization with Amplified Privacy via Efficient Communication

Decentralized optimization is crucial for multi-agent systems, with significant concerns about communication efficiency and privacy. This paper explores the role of efficient communication in decentralized stochastic gradient descent algorithms for enhancing privacy preservation. We develop a novel algorithm that incorporates two key features: random agent activation and sparsified communication. Utilizing differential privacy, we demonstrate that these features reduce noise without sacrificing privacy, thereby amplifying the privacy guarantee and improving accuracy. Additionally, we analyze the convergence and the privacy-accuracy-communication trade-off of the proposed algorithm. Finally, we present experimental results to illustrate the effectiveness of our algorithm.

eess.SY

Toward Robust Single-Photon Perception for Robots: A Condition-Aware Active Learning Approach

LiDAR-based perception plays a fundamental role in modern robotic systems for environment understanding and navigation. Single-photon LiDAR (SPL) extends conventional LiDAR by enabling photon-efficient 3D sensing under challenging conditions such as long-range operation, low-albedo targets, and limited signal returns. However, developing SPL perception models for real-world robotic applications remains difficult because annotated SPL data are costly to obtain and model performance can vary substantially across imaging conditions. In this paper, we present the first active learning framework tailored to the SPL sensing modality rather than a specific downstream task. Our method introduces a physics-grounded, imaging condition-aware sampling strategy that uses synthetic SPL variants to characterize how candidate samples respond to changes in sensing conditions. By jointly modeling prediction uncertainty, sample diversity, and sensitivity to photon-level imaging variations, the proposed approach prioritizes samples that are informative for improving labeling efficiency and robustness. Extensive experiments on synthetic and real-world SPL datasets demonstrate that our method substantially reduces annotation requirements while maintaining strong performance across image-level and dense prediction settings. On synthetic data, our approach achieves 97% classification accuracy using only 1.5% labeled samples. On real-world data, it maintains 90% accuracy with 8.2% labeled samples, outperforming the strongest baseline by 6%. Segmentation results further show that the same condition-aware acquisition principle improves annotation efficiency and robustness across imaging conditions. These results establish a modality-aware active learning strategy for data-efficient SPL perception, with the potential to extend to a broader range of downstream tasks.

eess.IV

ProtoGuard-guided PROPEL: Class-Aware Prototype Enhancement and Progressive Labeling for Incremental 3D Point Cloud Segmentation

3D point cloud semantic segmentation technology has been widely used. However, in real-world scenarios, the environment is evolving. Thus, offline-trained segmentation models may lead to catastrophic forgetting of previously seen classes. Class-incremental learning (CIL) is designed to address the problem of catastrophic forgetting. While point clouds are common, we observe high similarity and unclear boundaries between different classes. Meanwhile, they are known to be imbalanced in class distribution. These lead to issues including misclassification between similar classes and the long-tail problem, which have not been adequately addressed in previous CIL methods. We thus propose ProtoGuard and PROPEL (Progressive Refinement Of PsEudo-Labels). In the base-class training phase, ProtoGuard maintains geometric and semantic prototypes for each class, which are combined into prototype features using an attention mechanism. In the novel-class training phase, PROPEL inherits the base feature extractor and classifier, guiding pseudo-label propagation and updates based on density distribution and semantic similarity. Extensive experiments show that our approach achieves remarkable results on both the S3DIS and ScanNet datasets, improving the mIoU of 3D point cloud segmentation by a maximum of 20.39% under the 5-step CIL scenario on S3DIS.

cs.CV

Robust Unsupervised Domain Adaptation for 3D Point Cloud Segmentation Under Source Adversarial Attacks

Unsupervised domain adaptation (UDA) frameworks have shown good generalization capabilities for 3D point cloud semantic segmentation models on clean data. However, existing works overlook adversarial robustness when the source domain itself is compromised. To comprehensively explore the robustness of the UDA frameworks, we first design a stealthy adversarial point cloud generation attack that can significantly contaminate datasets with only minor perturbations to the point cloud surface. Based on that, we propose a novel dataset, AdvSynLiDAR, comprising synthesized contaminated LiDAR point clouds. With the generated corrupted data, we further develop the Adversarial Adaptation Framework (AAF) as the countermeasure. Specifically, by extending the key point sensitive (KPS) loss towards the Robust Long-Tail loss (RLT loss) and utilizing a decoder branch, our approach enables the model to focus on long-tail classes during the pre-training phase and leverages high-confidence decoded point cloud information to restore point cloud structures during the adaptation phase. We evaluated our AAF method on the AdvSynLiDAR dataset, where the results demonstrate that our AAF method can mitigate performance degradation under source adversarial perturbations for UDA in the 3D point cloud segmentation application.

cs.CV

Overlap-Aware Feature Learning for Robust Unsupervised Domain Adaptation for 3D Semantic Segmentation

3D point cloud semantic segmentation (PCSS) is a cornerstone for environmental perception in robotic systems and autonomous driving, enabling precise scene understanding through point-wise classification. While unsupervised domain adaptation (UDA) mitigates label scarcity in PCSS, existing methods critically overlook the inherent vulnerability to real-world perturbations (e.g., snow, fog, rain) and adversarial distortions. This work first identifies two intrinsic limitations that undermine current PCSS-UDA robustness: (a) unsupervised features overlap from unaligned boundaries in shared-class regions and (b) feature structure erosion caused by domain-invariant learning that suppresses target-specific patterns. To address the proposed problems, we propose a tripartite framework consisting of: 1) a robustness evaluation model quantifying resilience against adversarial attack/corruption types through robustness metrics; 2) an invertible attention alignment module (IAAM) enabling bidirectional domain mapping while preserving discriminative structure via attention-guided overlap suppression; and 3) a contrastive memory bank with quality-aware contrastive learning that progressively refines pseudo-labels with feature quality for more discriminative representations. Extensive experiments on SynLiDAR-to-SemanticPOSS adaptation demonstrate a maximum mIoU improvement of 14.3\% under adversarial attack.

cs.CV

Federated Cubic Regularized Newton Learning with Sparsification-amplified Differential Privacy

This paper investigates the use of the cubic-regularized Newton method within a federated learning framework while addressing two major concerns that commonly arise in federated learning: privacy leakage and communication bottleneck. We introduce a federated learning algorithm called Differentially Private Federated Cubic Regularized Newton (DP-FCRN). By leveraging second-order techniques, our algorithm achieves lower iteration complexity compared to first-order methods. We also incorporate noise perturbation during local computations to ensure privacy. Furthermore, we employ sparsification in uplink transmission, which not only reduces the communication costs but also amplifies the privacy guarantee. Specifically, this approach reduces the necessary noise intensity without compromising privacy protection. We analyze the convergence properties of our algorithm and establish the privacy guarantee. Finally, we validate the effectiveness of the proposed algorithm through experiments on a benchmark dataset.

cs.LG

Communication-efficient and Differentially-private Distributed Nash Equilibrium Seeking with Linear Convergence

The distributed computation of a Nash equilibrium (NE) for non-cooperative games is gaining increased attention recently. Due to the nature of distributed systems, privacy and communication efficiency are two critical concerns. Traditional approaches often address these critical concerns in isolation. This work introduces a unified framework, named CDP-NES, designed to improve communication efficiency in the privacy-preserving NE seeking algorithm for distributed non-cooperative games over directed graphs. Leveraging both general compression operators and the noise adding mechanism, CDP-NES perturbs local states with Laplacian noise and applies difference compression prior to their exchange among neighbors. We prove that CDP-NES not only achieves linear convergence to a neighborhood of the NE in games with restricted monotone mappings but also guarantees $\epsilon$-differential privacy, addressing privacy and communication efficiency simultaneously. Finally, simulations are provided to illustrate the effectiveness of the proposed method.

eess.SY

Compression-based Privacy Preservation for Distributed Nash Equilibrium Seeking in Aggregative Games

This paper explores distributed aggregative games in multi-agent systems. Current methods for finding distributed Nash equilibrium require players to send original messages to their neighbors, leading to communication burden and privacy issues. To jointly address these issues, we propose an algorithm that uses stochastic compression to save communication resources and conceal information through random errors induced by compression. Our theoretical analysis shows that the algorithm guarantees convergence accuracy, even with aggressive compression errors used to protect privacy. We prove that the algorithm achieves differential privacy through a stochastic quantization scheme. Simulation results for energy consumption games support the effectiveness of our approach.

eess.SY

Optimal Unbiased Linear Sensor Fusion over Multiple Lossy Channels with Collective Observability

In this paper, we consider optimal linear sensor fusion for obtaining a remote state estimate of a linear process based on the sensor data transmitted over lossy channels. There is no local observability guarantee for any of the sensors. It is assumed that the state of the linear process is collectively observable. We transform the problem of finding the optimal linear sensor fusion coefficients as a convex optimization problem which can be efficiently solved. Moreover, the closed-form expression is also derived for the optimal coefficients. Simulation results are presented to illustrate the performance of the developed algorithm.

eess.SY

Privacy-Preserving Push-sum Average Consensus via State Decomposition

Average consensus is extensively used in distributed networks for computation and control, where all the agents constantly communicate with each other and update their states in order to reach an agreement. Under a general average consensus algorithm, information exchanged through wireless or wired communication networks could lead to the disclosure of sensitive and private information. In this paper, we propose a privacy-preserving push-sum approach for directed networks that can protect the privacy of all agents while achieving average consensus simultaneously. Each node decomposes its initial state arbitrarily into two substates, and their average equals to the initial state, guaranteeing that the agent's state will converge to the accurate average consensus. Only one substate is exchanged by the node with its neighbours over time, and the other one is reserved. That is to say, only the exchanged substate would be visible to an adversary, preventing the initial state information from leakage. Different from the existing state-decomposition approach which only applies to undirected graphs, our proposed approach is applicable to strongly connected digraphs. In addition, in direct contrast to offset-adding based privacy-preserving push-sum algorithm, which is vulnerable to an external eavesdropper, our proposed approach can ensure privacy against both an honest-but-curious node and an external eavesdropper. A numerical simulation is provided to illustrate the effectiveness of the proposed approach.

eess.SY

On the Performance Analysis of Binary Hypothesis Testing with Byzantine Sensors

We investigate the impact of Byzantine attacks in distributed detection under binary hypothesis testing. It is assumed that a fraction of the transmitted sensor measurements are compromised by the injected data from a Byzantine attacker, whose purpose is to confuse the decision maker at the fusion center. From the perspective of a Byzantine attacker, under the injection energy constraint, an optimization problem is formulated to maximize the asymptotic missed detection error probability, which is based on the Kullback-Leibler divergence. The properties of the optimal attack strategy are analyzed by convex optimization and parametric optimization methods. Based on the derived theoretic results, a coordinate descent algorithm is proposed to search the optimal attack solution. Simulation examples are provided to illustrate the effectiveness of the obtained attack strategy.

cs.IT

Optimal Scheduling of Multiple Sensors over Lossy and Bandwidth Limited Channels

This work considers the sensor scheduling for multiple dynamic processes. We consider $n$ linear dynamic processes, the state of each process is measured by a sensor, which transmits their local state estimates over wireless channels to a remote estimator with certain communication costs. In each time step, only a portion of the sensors is allowed to transmit data to the remote estimator and the packet might be lost due to unreliability of the wireless channels. Our goal is to find a scheduling policy which coordinates the sensors in a centralized manner to minimize the total expected estimation error of the remote estimator and the communication costs. We formulate the problem as a Markov decision process. We develop an algorithm to check whether there exists a deterministic stationary optimal policy. We show the optimality of monotone policies, which saves computational effort of finding an optimal policy and facilitates practical implementation. Nevertheless, obtaining an exact optimal policy still suffers from curse of dimensionality when the number of processes are large. We further provide an index-based heuristics to avoid brute force computation. Numerical examples are presented to illustrate our theoretical results.

eess.SY

Stochastic Game in Remote Estimation under DoS Attacks

This paper studies remote state estimation under denial-of-service (DoS) attacks. A sensor transmits its local estimate of an underlying physical process to a remote estimator via a wireless communication channel. A DoS attacker is capable to interfere the channel and degrades the remote estimation accuracy. Considering the tactical jamming strategies played by the attacker, the sensor adjusts its transmission power. This interactive process between the sensor and the attacker is studied in the framework of a zero-sum stochastic game. To derive their optimal power schemes, we first discuss the existence of stationary Nash equilibrium (SNE) for this game. We then present the monotone structure of the optimal strategies, which helps reduce the computational complexity of the stochastic game algorithm. Numerical examples are provided to illustrate the obtained results.

eess.SY

Multi-sensor Transmission Management for Remote State Estimation under Coordination

This paper considers the remote state estimation in a cyber-physical system (CPS) using multiple sensors. The measurements of each sensor are transmitted to a remote estimator over a shared channel, where simultaneous transmissions from other sensors are regarded as interference signals. In such a competitive environment, each sensor needs to choose its transmission power for sending data packets taking into account of other sensors' behavior. To model this interactive decision-making process among the sensors, we introduce a multi-player non-cooperative game framework. To overcome the inefficiency arising from the Nash equilibrium (NE) solution, we propose a correlation policy, along with the notion of correlation equilibrium (CE). An analytical comparison of the game value between the NE and the CE is provided, with/without the power expenditure constraints for each sensor. Also, numerical simulations demonstrate the comparison results.

stat.ME