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Kenneth Koedinger

Publications and source records attributed to Kenneth Koedinger.

18 recordsLinked to original sources

Cross-Subject Predictive Validity for Learning Outcomes of Delayed Start Behavior

Behavioral detectors provide valuable insights into learner motivation and self-regulation. Among these, delayed start, a new session-level detector, has shown great promise as a valid behavioral measure that generalizes well across systems. In this paper, we examine cross-subject predictive validity of delayed start behavior. Using iReady data from 711 grade 7 students, we find delayed starts during Math practice are predictive of standardized test performance in both Math ($\beta$=.07 SD, p=.02) and English ($\beta$=.10 SD, p=<.001). Additionally, using mixture modeling and sensitivity analyses, we use a data-driven strategy to operationalize the identification of delayed starters in practice. We identify two underlying sub-groups of interest: "early starters" (<5 minute average delay, 20% of students) and "chronic delayers" (>13 minutes average delay, 20% of students). Relative to students in neither sub-group, early starters experienced greater growth (Math $\beta$=.11 SD, p=.07; ELA $\beta$=.15 SD, p=.02), while chronic delayers had the opposite trends (Math $\beta$=-.13 SD, p=0.05; ELA $\beta$=-.11 SD, p=0.11). Session-level measures provide a new opportunity for content-independent detectors, adding a behavioral component to the traditional usage and progress based on student engagement with content. This work aims to bridge education research with classroom practice by developing interpretable measures that align with behavioral cues teachers already use during classwork sessions to monitor and support students.

cs.CY

Million Tutoring Moves (MTM): An Open Multimodal Dataset for the Science of Tutoring

We introduce the Million Tutoring Moves (MTM) project, an open dataset initiative aimed at advancing the science of tutoring through large-scale, reusable, and multimodal interaction data. MTM is developed within the National Tutoring Observatory (NTO), a research infrastructure designed to study authentic tutoring interactions and translate them into actionable insights for research, practice, and AI-powered educational technology development. In this paper, we present the vision behind MTM and describe MTM v1, an initial release consisting of 4,654 math tutoring transcripts from a U.S.-based nonprofit online tutoring platform. MTM v1 serves as a first step toward a broader repository that is safe, open, large-scale, broad-coverage, and multimodal. By making tutoring interactions systematically observable and analyzable, MTM aims to support research on instructional processes, improve tutoring practice, and enable the development of AI systems grounded in real educational interactions.

cs.CY

Sandpiper: Orchestrated AI-Annotation for Educational Discourse at Scale

Digital educational environments are expanding toward complex AI and human discourse, providing researchers with an abundance of data that offers deep insights into learning and instructional processes. However, traditional qualitative analysis remains a labor-intensive bottleneck, severely limiting the scale at which this research can be conducted. We present Sandpiper, a mixed-initiative system designed to serve as a bridge between high-volume conversational data and human qualitative expertise. By tightly coupling interactive researcher dashboards with agentic Large Language Model (LLM) engines, the platform enables scalable analysis without sacrificing methodological rigor. Sandpiper addresses critical barriers to AI adoption in education by implementing context-aware, automated de-identification workflows supported by secure, university-housed infrastructure to ensure data privacy. Furthermore, the system employs schema-constrained orchestration to eliminate LLM hallucinations and enforces strict adherence to qualitative codebooks. An integrated evaluations engine allows for the continuous benchmarking of AI performance against human labels, fostering an iterative approach to model refinement and validation. We propose a user study to evaluate the system's efficacy in improving research efficiency, inter-rater reliability, and researcher trust in AI-assisted qualitative workflows.

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Not Everyone Wins with LLMs: Behavioral Patterns and Pedagogical Implications for AI Literacy in Programmatic Data Science

LLMs promise to democratize technical work in complex domains like programmatic data analysis, but not everyone benefits equally. We study how students with varied experiences use LLMs to complete Python-based data analysis in computational notebooks in a graduate course. Drawing on homework logs, recordings, and surveys from 36 students, we ask: Which experience matters most, and how does it shape AI use? Our mixed-methods analysis shows that technical experience -- not AI familiarity or communication skills -- remains a significant predictor of success. Students also vary widely in how they leverage LLMs, struggling at stages of forming intent, expressing inputs, interpreting outputs, and assessing results. We identify success and failure behaviors, such as providing context or decomposing prompts, that distinguish effective use. These findings inform AI literacy interventions, highlighting that lightweight demonstrations improve surface fluency but are insufficient; deeper training and scaffolds are needed to cultivate resilient AI use skills.

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AI Knows Best? The Paradox of Expertise, AI-Reliance, and Performance in Educational Tutoring Decision-Making Tasks

We present an empirical study of how both experienced tutors and non-tutors judge the correctness of tutor praise responses under different Artificial Intelligence (AI)-assisted interfaces, types of explanation (textual explanations vs. inline highlighting). We first fine-tuned several Large Language Models (LLMs) to produce binary correctness labels and explanations, achieving up to 88% accuracy and 0.92 F1 score with GPT-4. We then let the GPT-4 models assist 95 participants in tutoring decision-making tasks by offering different types of explanations. Our findings show that although human-AI collaboration outperforms humans alone in evaluating tutor responses, it remains less accurate than AI alone. Moreover, we find that non-tutors tend to follow the AI's advice more consistently, which boosts their overall accuracy on the task: especially when the AI is correct. In contrast, experienced tutors often override the AI's correct suggestions and thus miss out on potential gains from the AI's generally high baseline accuracy. Further analysis reveals that explanations in text reasoning will increase over-reliance and reduce underreliance, while inline highlighting does not. Moreover, neither explanation style actually has a significant effect on performance and costs participants more time to complete the task, instead of saving time. Our findings reveal a tension between expertise, explanation design, and efficiency in AI-assisted decision-making, highlighting the need for balanced approaches that foster more effective human-AI collaboration.

cs.HC

Detecting LLM-Generated Short Answers and Effects on Learner Performance

The increasing availability of large language models (LLMs) has raised concerns about their potential misuse in online learning. While tools for detecting LLM-generated text exist and are widely used by researchers and educators, their reliability varies. Few studies have compared the accuracy of detection methods, defined criteria to identify content generated by LLM, or evaluated the effect on learner performance from LLM misuse within learning. In this study, we define LLM-generated text within open responses as those produced by any LLM without paraphrasing or refinement, as evaluated by human coders. We then fine-tune GPT-4o to detect LLM-generated responses and assess the impact on learning from LLM misuse. We find that our fine-tuned LLM outperforms the existing AI detection tool GPTZero, achieving an accuracy of 80% and an F1 score of 0.78, compared to GPTZero's accuracy of 70% and macro F1 score of 0.50, demonstrating superior performance in detecting LLM-generated responses. We also find that learners suspected of LLM misuse in the open response question were more than twice as likely to correctly answer the corresponding posttest MCQ, suggesting potential misuse across both question types and indicating a bypass of the learning process. We pave the way for future work by demonstrating a structured, code-based approach to improve LLM-generated response detection and propose using auxiliary statistical indicators such as unusually high assessment scores on related tasks, readability scores, and response duration. In support of open science, we contribute data and code to support the fine-tuning of similar models for similar use cases.

cs.HC

Decomposed Inductive Procedure Learning: Learning Academic Tasks with Human-Like Data Efficiency

Human learning relies on specialization -- distinct cognitive mechanisms working together to enable rapid learning. In contrast, most modern neural networks rely on a single mechanism: gradient descent over an objective function. This raises the question: might human learners' relatively rapid learning from just tens of examples instead of tens of thousands in data-driven deep learning arise from our ability to use multiple specialized mechanisms of learning in combination? We investigate this question through an ablation analysis of inductive human learning simulations in online tutoring environments. Comparing reinforcement learning to a more data-efficient 3-mechanism symbolic rule induction approach, we find that decomposing learning into multiple distinct mechanisms significantly improves data efficiency, bringing it in line with human learning. Furthermore, we show that this decomposition has a greater impact on efficiency than the distinction between symbolic and subsymbolic learning alone. Efforts to align data-driven machine learning with human learning often overlook the stark difference in learning efficiency. Our findings suggest that integrating multiple specialized learning mechanisms may be key to bridging this gap.

cs.LG

VTutor: An Animated Pedagogical Agent SDK that Provide Real Time Multi-Model Feedback

Pedagogical Agents (PAs) show significant potential for boosting student engagement and learning outcomes by providing adaptive, on-demand support in educational contexts. However, existing PA solutions are often hampered by pre-scripted dialogue, unnatural animations, uncanny visual realism, and high development costs. To address these gaps, we introduce VTutor, an open-source SDK leveraging lightweight WebGL, Unity, and JavaScript frameworks. VTutor receives text outputs from a large language model (LLM), converts them into audio via text-to-speech, and then renders a real-time, lip-synced pedagogical agent (PA) for immediate, large-scale deployment on web-based learning platforms. By providing on-demand, personalized feedback, VTutor strengthens students' motivation and deepens their engagement with instructional material. Using an anime-like aesthetic, VTutor alleviates the uncanny valley effect, allowing learners to engage with expressive yet comfortably stylized characters. Our evaluation with 50 participants revealed that VTutor significantly outperforms the existing talking-head approaches (e.g., SadTalker) on perceived synchronization accuracy, naturalness, emotional expressiveness, and overall preference. As an open-source project, VTutor welcomes community-driven contributions - from novel character designs to specialized showcases of pedagogical agent applications - that fuel ongoing innovation in AI-enhanced education. By providing an accessible, customizable, and learner-centered PA solution, VTutor aims to elevate human-AI interaction experience in education fields, ultimately broadening the impact of AI in learning contexts. The demo link to VTutor is at https://vtutor-aied25.vercel.app.

cs.HC

An Integrated Platform for Studying Learning with Intelligent Tutoring Systems: CTAT+TutorShop

Intelligent tutoring systems (ITSs) are effective in helping students learn; further research could make them even more effective. Particularly desirable is research into how students learn with these systems, how these systems best support student learning, and what learning sciences principles are key in ITSs. CTAT+Tutorshop provides a full stack integrated platform that facilitates a complete research lifecycle with ITSs, which includes using ITS data to discover learner challenges, to identify opportunities for system improvements, and to conduct experimental studies. The platform includes authoring tools to support and accelerate development of ITS, which provide automatic data logging in a format compatible with DataShop, an independent site that supports the analysis of ed tech log data to study student learnings. Among the many technology platforms that exist to support learning sciences research, CTAT+Tutorshop may be the only one that offers researchers the possibility to author elements of ITSs, or whole ITSs, as part of designing studies. This platform has been used to develop and conduct an estimated 147 research studies which have run in a wide variety of laboratory and real-world educational settings, including K-12 and higher education, and have addressed a wide range of research questions. This paper presents five case studies of research conducted on the CTAT+Tutorshop platform, and summarizes what has been accomplished and what is possible for future researchers. We reflect on the distinctive elements of this platform that have made it so effective in facilitating a wide range of ITS research.

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ActiveAI: Enabling K-12 AI Literacy Education & Analytics at Scale

Interest in K-12 AI Literacy education has surged in the past year, yet large-scale learning data remains scarce despite considerable efforts in developing learning materials and running summer programs. To make larger scale dataset available and enable more replicable findings, we developed an intelligent online learning platform featuring AI Literacy modules and assessments, engaging 1,000 users from 12 secondary schools. Preliminary analysis of the data reveals patterns in prior knowledge levels of AI Literacy, gender differences in assessment scores, and the effectiveness of instructional activities. With open access to this de-identified dataset, researchers can perform secondary analyses, advancing the understanding in this emerging field of AI Literacy education.

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AI2T: Building Trustable AI Tutors by Interactively Teaching a Self-Aware Learning Agent

AI2T is an interactively teachable AI for authoring intelligent tutoring systems (ITSs). Authors tutor AI2T by providing a few step-by-step solutions and then grading AI2T's own problem-solving attempts. From just 20-30 minutes of interactive training, AI2T can induce robust rules for step-by-step solution tracking (i.e., model-tracing). As AI2T learns it can accurately estimate its certainty of performing correctly on unseen problem steps using STAND: a self-aware precondition learning algorithm that outperforms state-of-the-art methods like XGBoost. Our user study shows that authors can use STAND's certainty heuristic to estimate when AI2T has been trained on enough diverse problems to induce correct and complete model-tracing programs. AI2T-induced programs are more reliable than hallucination-prone LLMs and prior authoring-by-tutoring approaches. With its self-aware induction of hierarchical rules, AI2T offers a path toward trustable data-efficient authoring-by-tutoring for complex ITSs that normally require as many as 200-300 hours of programming per hour of instruction.

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What Should We Engineer in Prompts? Training Humans in Requirement-Driven LLM Use

Prompting LLMs for complex tasks (e.g., building a trip advisor chatbot) needs humans to clearly articulate customized requirements (e.g., "start the response with a tl;dr"). However, existing prompt engineering instructions often lack focused training on requirement articulation and instead tend to emphasize increasingly automatable strategies (e.g., tricks like adding role-plays and "think step-by-step"). To address the gap, we introduce Requirement-Oriented Prompt Engineering (ROPE), a paradigm that focuses human attention on generating clear, complete requirements during prompting. We implement ROPE through an assessment and training suite that provides deliberate practice with LLM-generated feedback. In a randomized controlled experiment with 30 novices, ROPE significantly outperforms conventional prompt engineering training (20% vs. 1% gains), a gap that automatic prompt optimization cannot close. Furthermore, we demonstrate a direct correlation between the quality of input requirements and LLM outputs. Our work paves the way to empower more end-users to build complex LLM applications.

cs.HC

STAND: Self-Aware Precondition Induction for Interactive Task Learning

In interactive task learning (ITL), AI agents learn new capabilities from limited human instruction provided during task execution. STAND is a new method of data-efficient rule precondition induction specifically designed for these human-in-the-loop training scenarios. A key feature of STAND is its self-awareness of its own learning -- it can provide accurate metrics of training progress back to users. STAND beats popular methods like XGBoost, decision trees, random forests, and version spaces at small-data precondition induction tasks, and is highly accurate at estimating when its performance improves on holdout examples. In our evaluations, we find that STAND shows more monotonic improvement than other models with low rates of error recurrence. These features of STAND support a more consistent training experience, enabling human instructors to estimate when they are finished training and providing active-learning support by identifying trouble spots where more training is required.

cs.LG

GPTutor: Great Personalized Tutor with Large Language Models for Personalized Learning Content Generation

We developed GPTutor, a pioneering web application designed to revolutionize personalized learning by leveraging the capabilities of Generative AI at scale. GPTutor adapts educational content and practice exercises to align with individual students' interests and career goals, enhancing their engagement and understanding of critical academic concepts. The system uses a serverless architecture to deliver personalized and scalable learning experiences. By integrating advanced Chain-of-Thoughts prompting methods, GPTutor provides a personalized educational journey that not only addresses the unique interests of each student but also prepares them for future professional success. This demo paper presents the design, functionality, and potential of GPTutor to foster a more engaging and effective educational environment.

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How to Teach Programming in the AI Era? Using LLMs as a Teachable Agent for Debugging

Large Language Models (LLMs) now excel at generative skills and can create content at impeccable speeds. However, they are imperfect and still make various mistakes. In a Computer Science education context, as these models are widely recognized as "AI pair programmers," it becomes increasingly important to train students on evaluating and debugging the LLM-generated code. In this work, we introduce HypoCompass, a novel system to facilitate deliberate practice on debugging, where human novices play the role of Teaching Assistants and help LLM-powered teachable agents debug code. We enable effective task delegation between students and LLMs in this learning-by-teaching environment: students focus on hypothesizing the cause of code errors, while adjacent skills like code completion are offloaded to LLM-agents. Our evaluations demonstrate that HypoCompass generates high-quality training materials (e.g., bugs and fixes), outperforming human counterparts fourfold in efficiency, and significantly improves student performance on debugging by 12% in the pre-to-post test.

cs.HC

Is AI the better programming partner? Human-Human Pair Programming vs. Human-AI pAIr Programming

The emergence of large-language models (LLMs) that excel at code generation and commercial products such as GitHub's Copilot has sparked interest in human-AI pair programming (referred to as "pAIr programming") where an AI system collaborates with a human programmer. While traditional pair programming between humans has been extensively studied, it remains uncertain whether its findings can be applied to human-AI pair programming. We compare human-human and human-AI pair programming, exploring their similarities and differences in interaction, measures, benefits, and challenges. We find that the effectiveness of both approaches is mixed in the literature (though the measures used for pAIr programming are not as comprehensive). We summarize moderating factors on the success of human-human pair programming, which provides opportunities for pAIr programming research. For example, mismatched expertise makes pair programming less productive, therefore well-designed AI programming assistants may adapt to differences in expertise levels.

cs.HC

Decomposed Inductive Procedure Learning

Recent advances in machine learning have made it possible to train artificially intelligent agents that perform with super-human accuracy on a great diversity of complex tasks. However, the process of training these capabilities often necessitates millions of annotated examples -- far more than humans typically need in order to achieve a passing level of mastery on similar tasks. Thus, while contemporary methods in machine learning can produce agents that exhibit super-human performance, their rate of learning per opportunity in many domains is decidedly lower than human-learning. In this work we formalize a theory of Decomposed Inductive Procedure Learning (DIPL) that outlines how different forms of inductive symbolic learning can be used in combination to build agents that learn educationally relevant tasks such as mathematical, and scientific procedures, at a rate similar to human learners. We motivate the construction of this theory along Marr's concepts of the computational, algorithmic, and implementation levels of cognitive modeling, and outline at the computational-level six learning capacities that must be achieved to accurately model human learning. We demonstrate that agents built along the DIPL theory are amenable to satisfying these capacities, and demonstrate, both empirically and theoretically, that DIPL enables the creation of agents that exhibit human-like learning performance.

cs.LG

Learning Cognitive Models using Neural Networks

A cognitive model of human learning provides information about skills a learner must acquire to perform accurately in a task domain. Cognitive models of learning are not only of scientific interest, but are also valuable in adaptive online tutoring systems. A more accurate model yields more effective tutoring through better instructional decisions. Prior methods of automated cognitive model discovery have typically focused on well-structured domains, relied on student performance data or involved substantial human knowledge engineering. In this paper, we propose Cognitive Representation Learner (CogRL), a novel framework to learn accurate cognitive models in ill-structured domains with no data and little to no human knowledge engineering. Our contribution is two-fold: firstly, we show that representations learnt using CogRL can be used for accurate automatic cognitive model discovery without using any student performance data in several ill-structured domains: Rumble Blocks, Chinese Character, and Article Selection. This is especially effective and useful in domains where an accurate human-authored cognitive model is unavailable or authoring a cognitive model is difficult. Secondly, for domains where a cognitive model is available, we show that representations learned through CogRL can be used to get accurate estimates of skill difficulty and learning rate parameters without using any student performance data. These estimates are shown to highly correlate with estimates using student performance data on an Article Selection dataset.

cs.LG