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Kenneth Marino

Publications and source records attributed to Kenneth Marino.

21 records · Page 2Linked to original sources

OK-VQA: A Visual Question Answering Benchmark Requiring External Knowledge

Visual Question Answering (VQA) in its ideal form lets us study reasoning in the joint space of vision and language and serves as a proxy for the AI task of scene understanding. However, most VQA benchmarks to date are focused on questions such as simple counting, visual attributes, and object detection that do not require reasoning or knowledge beyond what is in the image. In this paper, we address the task of knowledge-based visual question answering and provide a benchmark, called OK-VQA, where the image content is not sufficient to answer the questions, encouraging methods that rely on external knowledge resources. Our new dataset includes more than 14,000 questions that require external knowledge to answer. We show that the performance of the state-of-the-art VQA models degrades drastically in this new setting. Our analysis shows that our knowledge-based VQA task is diverse, difficult, and large compared to previous knowledge-based VQA datasets. We hope that this dataset enables researchers to open up new avenues for research in this domain. See http://okvqa.allenai.org to download and browse the dataset.

cs.CV↗

The Pose Knows: Video Forecasting by Generating Pose Futures

Current approaches in video forecasting attempt to generate videos directly in pixel space using Generative Adversarial Networks (GANs) or Variational Autoencoders (VAEs). However, since these approaches try to model all the structure and scene dynamics at once, in unconstrained settings they often generate uninterpretable results. Our insight is to model the forecasting problem at a higher level of abstraction. Specifically, we exploit human pose detectors as a free source of supervision and break the video forecasting problem into two discrete steps. First we explicitly model the high level structure of active objects in the scene---humans---and use a VAE to model the possible future movements of humans in the pose space. We then use the future poses generated as conditional information to a GAN to predict the future frames of the video in pixel space. By using the structured space of pose as an intermediate representation, we sidestep the problems that GANs have in generating video pixels directly. We show through quantitative and qualitative evaluation that our method outperforms state-of-the-art methods for video prediction.

cs.CV↗

The More You Know: Using Knowledge Graphs for Image Classification

One characteristic that sets humans apart from modern learning-based computer vision algorithms is the ability to acquire knowledge about the world and use that knowledge to reason about the visual world. Humans can learn about the characteristics of objects and the relationships that occur between them to learn a large variety of visual concepts, often with few examples. This paper investigates the use of structured prior knowledge in the form of knowledge graphs and shows that using this knowledge improves performance on image classification. We build on recent work on end-to-end learning on graphs, introducing the Graph Search Neural Network as a way of efficiently incorporating large knowledge graphs into a vision classification pipeline. We show in a number of experiments that our method outperforms standard neural network baselines for multi-label classification.

cs.CV↗