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Kenny Tsu Wei Choo

Publications and source records attributed to Kenny Tsu Wei Choo.

33 records · Page 2Linked to original sources

Humor in Pixels: Benchmarking Large Multimodal Models Understanding of Online Comics

Understanding humor is a core aspect of social intelligence, yet it remains a significant challenge for Large Multimodal Models (LMMs). We introduce PixelHumor, a benchmark dataset of 2,800 annotated multi-panel comics designed to evaluate LMMs' ability to interpret multimodal humor and recognize narrative sequences. Experiments with state-of-the-art LMMs reveal substantial gaps: for instance, top models achieve only 61% accuracy in panel sequencing, far below human performance. This underscores critical limitations in current models' integration of visual and textual cues for coherent narrative and humor understanding. By providing a rigorous framework for evaluating multimodal contextual and narrative reasoning, PixelHumor aims to drive the development of LMMs that better engage in natural, socially aware interactions.

cs.CV↗

Sword and Shield: Uses and Strategies of LLMs in Navigating Disinformation

The emergence of Large Language Models (LLMs) presents a dual challenge in the fight against disinformation. These powerful tools, capable of generating human-like text at scale, can be weaponised to produce sophisticated and persuasive disinformation, yet they also hold promise for enhancing detection and mitigation strategies. This paper investigates the complex dynamics between LLMs and disinformation through a communication game that simulates online forums, inspired by the game Werewolf, with 25 participants. We analyse how Disinformers, Moderators, and Users leverage LLMs to advance their goals, revealing both the potential for misuse and combating disinformation. Our findings highlight the varying uses of LLMs depending on the participants' roles and strategies, underscoring the importance of understanding their effectiveness in this context. We conclude by discussing implications for future LLM development and online platform design, advocating for a balanced approach that empowers users and fosters trust while mitigating the risks of LLM-assisted disinformation.

cs.HC↗

Towards Multimodal Large-Language Models for Parent-Child Interaction: A Focus on Joint Attention

Joint attention is a critical component of early speech-language development and a key indicator of effective parent-child interaction. However, research on detecting and analysing joint attention remains limited, particularly for Multimodal Large Language Models (MLLMs). This study evaluates MLLMs' ability to comprehend joint attention by analysing 26 parent-child interaction videos annotated by two speech-language pathologists. These annotations identify strong and poor joint attention segments, serving as benchmarks for evaluating the models' interpretive capabilities. Our findings reveal that current MLLMs struggle to accurately interpret joint attention due to a lack of nuanced understanding of child-initiated eye contact, a crucial component of joint attention dynamics. This study highlights the importance of incorporating detailed eye contact to enhance MLLMs' multimodal reasoning. Addressing these gaps is essential for future research to advance the use of MLLMs in analysing and supporting parent-child interactions.

cs.HC↗

Exploring Gaze Pattern Differences Between Autistic and Neurotypical Children: Clustering, Visualisation, and Prediction

Autism Spectrum Disorder (ASD) affects children's social and communication abilities, with eye-tracking widely used to identify atypical gaze patterns. While unsupervised clustering can automate the creation of areas of interest for gaze feature extraction, the use of internal cluster validity indices, like Silhouette Coefficient, to distinguish gaze pattern differences between ASD and typically developing (TD) children remains underexplored. We explore whether internal cluster validity indices can distinguish ASD from TD children. Specifically, we apply seven clustering algorithms to gaze points and extract 63 internal cluster validity indices to reveal correlations with ASD diagnosis. Using these indices, we train predictive models for ASD diagnosis. Experiments on three datasets demonstrate high predictive accuracy (81\% AUC), validating the effectiveness of these indices.

cs.CV↗

Envisioning an AI-Enhanced Mental Health Ecosystem

The rapid advancement of Large Language Models (LLMs), reasoning models, and agentic AI approaches coincides with a growing global mental health crisis, where increasing demand has not translated into adequate access to professional support, particularly for underserved populations. This presents a unique opportunity for AI to complement human-led interventions, offering scalable and context-aware support while preserving human connection in this sensitive domain. We explore various AI applications in peer support, self-help interventions, proactive monitoring, and data-driven insights, using a human-centred approach that ensures AI supports rather than replaces human interaction. However, AI deployment in mental health fields presents challenges such as ethical concerns, transparency, privacy risks, and risks of over-reliance. We propose a hybrid ecosystem where where AI assists but does not replace human providers, emphasising responsible deployment and evaluation. We also present some of our early work and findings in several of these AI applications. Finally, we outline future research directions for refining AI-enhanced interventions while adhering to ethical and culturally sensitive guidelines.

cs.HC↗

Empath-D: VR-based Empathetic App Design for Accessibility

With app-based interaction increasingly permeating all aspects of daily living, it is essential to ensure that apps are designed to be \emph{inclusive} and are usable by a wider audience such as the elderly, with various impairments (e.g., visual, audio and motor). We propose \names, a system that fosters empathetic design, by allowing app designers, \emph{in-situ}, to rapidly evaluate the usability of their apps, from the perspective of impaired users. To provide a truly authentic experience, \name carefully orchestrates the interaction between a smartphone and a VR device, allowing the user to experience simulated impairments in a virtual world while interacting naturally with the app, using a real smartphone. By carefully orchestrating the VR-smartphone interaction, \name tackles challenges such as preserving low-latency app interaction, accurate visualization of hand movement and low-overhead perturbation of I/O streams. Experimental results show that user interaction with \name is comparable (both in accuracy and user perception) to real-world app usage, and that it can simulate impairment effects as effectively as a custom hardware simulator.

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Examining Augmented Virtuality Impairment Simulation for Mobile App Accessibility Design

With mobile apps rapidly permeating all aspects of daily living with use by all segments of the population, it is crucial to support the evaluation of app usability for specific impaired users to improve app accessibility. In this work, we examine the effects of using our \textit{augmented virtuality} impairment simulation system--\textit{Empath-D}--to support experienced designer-developers to redesign a mockup of commonly used mobile application for cataract-impaired users, comparing this with existing tools that aid designing for accessibility. We show that the use of augmented virtuality for assessing usability supports enhanced usability challenge identification, finding more defects and doing so more accurately than with existing methods. Through our user interviews, we also show that augmented virtuality impairment simulation supports realistic interaction and evaluation to provide a concrete understanding over the usability challenges that impaired users face, and complements the existing guidelines-based approaches meant for general accessibility.

cs.HC↗

Analyzing Swimming Performance Using Drone Captured Aerial Videos

Monitoring swimmer performance is crucial for improving training and enhancing athletic techniques. Traditional methods for tracking swimmers, such as above-water and underwater cameras, face limitations due to the need for multiple cameras and obstructions from water splashes. This paper presents a novel approach for tracking swimmers using a moving UAV. The proposed system employs a UAV equipped with a high-resolution camera to capture aerial footage of the swimmers. The footage is then processed using computer vision algorithms to extract the swimmers' positions and movements. This approach offers several advantages, including single camera use and comprehensive coverage. The system's accuracy is evaluated with both training and in competition videos. The results demonstrate the system's ability to accurately track swimmers' movements, limb angles, stroke duration and velocity with the maximum error of 0.3 seconds and 0.35~m/s for stroke duration and velocity, respectively.

cs.CV↗

ToxiCloakCN: Evaluating Robustness of Offensive Language Detection in Chinese with Cloaking Perturbations

Detecting hate speech and offensive language is essential for maintaining a safe and respectful digital environment. This study examines the limitations of state-of-the-art large language models (LLMs) in identifying offensive content within systematically perturbed data, with a focus on Chinese, a language particularly susceptible to such perturbations. We introduce \textsf{ToxiCloakCN}, an enhanced dataset derived from ToxiCN, augmented with homophonic substitutions and emoji transformations, to test the robustness of LLMs against these cloaking perturbations. Our findings reveal that existing models significantly underperform in detecting offensive content when these perturbations are applied. We provide an in-depth analysis of how different types of offensive content are affected by these perturbations and explore the alignment between human and model explanations of offensiveness. Our work highlights the urgent need for more advanced techniques in offensive language detection to combat the evolving tactics used to evade detection mechanisms.

cs.CL↗

Towards Understanding Emotions for Engaged Mental Health Conversations

Providing timely support and intervention is crucial in mental health settings. As the need to engage youth comfortable with texting increases, mental health providers are exploring and adopting text-based media such as chatbots, community-based forums, online therapies with licensed professionals, and helplines operated by trained responders. To support these text-based media for mental health--particularly for crisis care--we are developing a system to perform passive emotion-sensing using a combination of keystroke dynamics and sentiment analysis. Our early studies of this system posit that the analysis of short text messages and keyboard typing patterns can provide emotion information that may be used to support both clients and responders. We use our preliminary findings to discuss the way forward for applying AI to support mental health providers in providing better care.

cs.HC↗

SGHateCheck: Functional Tests for Detecting Hate Speech in Low-Resource Languages of Singapore

To address the limitations of current hate speech detection models, we introduce \textsf{SGHateCheck}, a novel framework designed for the linguistic and cultural context of Singapore and Southeast Asia. It extends the functional testing approach of HateCheck and MHC, employing large language models for translation and paraphrasing into Singapore's main languages, and refining these with native annotators. \textsf{SGHateCheck} reveals critical flaws in state-of-the-art models, highlighting their inadequacy in sensitive content moderation. This work aims to foster the development of more effective hate speech detection tools for diverse linguistic environments, particularly for Singapore and Southeast Asia contexts.

cs.CL↗

A Taxonomy for Human-LLM Interaction Modes: An Initial Exploration

With ChatGPT's release, conversational prompting has become the most popular form of human-LLM interaction. However, its effectiveness is limited for more complex tasks involving reasoning, creativity, and iteration. Through a systematic analysis of HCI papers published since 2021, we identified four key phases in the human-LLM interaction flow - planning, facilitating, iterating, and testing - to precisely understand the dynamics of this process. Additionally, we have developed a taxonomy of four primary interaction modes: Mode 1: Standard Prompting, Mode 2: User Interface, Mode 3: Context-based, and Mode 4: Agent Facilitator. This taxonomy was further enriched using the "5W1H" guideline method, which involved a detailed examination of definitions, participant roles (Who), the phases that happened (When), human objectives and LLM abilities (What), and the mechanics of each interaction mode (How). We anticipate this taxonomy will contribute to the future design and evaluation of human-LLM interaction.

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Impact of Human-AI Interaction on User Trust and Reliance in AI-Assisted Qualitative Coding

While AI shows promise for enhancing the efficiency of qualitative analysis, the unique human-AI interaction resulting from varied coding strategies makes it challenging to develop a trustworthy AI-assisted qualitative coding system (AIQCs) that supports coding tasks effectively. We bridge this gap by exploring the impact of varying coding strategies on user trust and reliance on AI. We conducted a mixed-methods split-plot 3x3 study, involving 30 participants, and a follow-up study with 6 participants, exploring varying text selection and code length in the use of our AIQCs system for qualitative analysis. Our results indicate that qualitative open coding should be conceptualized as a series of distinct subtasks, each with differing levels of complexity, and therefore, should be given tailored design considerations. We further observed a discrepancy between perceived and behavioral measures, and emphasized the potential challenges of under- and over-reliance on AIQCs systems. Additional design implications were also proposed for consideration.

cs.HC↗

Evaluating GPT-3 Generated Explanations for Hateful Content Moderation

Recent research has focused on using large language models (LLMs) to generate explanations for hate speech through fine-tuning or prompting. Despite the growing interest in this area, these generated explanations' effectiveness and potential limitations remain poorly understood. A key concern is that these explanations, generated by LLMs, may lead to erroneous judgments about the nature of flagged content by both users and content moderators. For instance, an LLM-generated explanation might inaccurately convince a content moderator that a benign piece of content is hateful. In light of this, we propose an analytical framework for examining hate speech explanations and conducted an extensive survey on evaluating such explanations. Specifically, we prompted GPT-3 to generate explanations for both hateful and non-hateful content, and a survey was conducted with 2,400 unique respondents to evaluate the generated explanations. Our findings reveal that (1) human evaluators rated the GPT-generated explanations as high quality in terms of linguistic fluency, informativeness, persuasiveness, and logical soundness, (2) the persuasive nature of these explanations, however, varied depending on the prompting strategy employed, and (3) this persuasiveness may result in incorrect judgments about the hatefulness of the content. Our study underscores the need for caution in applying LLM-generated explanations for content moderation. Code and results are available at https://github.com/Social-AI-Studio/GPT3-HateEval.

cs.CL↗

CoAIcoder: Examining the Effectiveness of AI-assisted Human-to-Human Collaboration in Qualitative Analysis

While AI-assisted individual qualitative analysis has been substantially studied, AI-assisted collaborative qualitative analysis (CQA)-a process that involves multiple researchers working together to interpret data-remains relatively unexplored. After identifying CQA practices and design opportunities through formative interviews, we designed and implemented CoAIcoder, a tool leveraging AI to enhance human-to-human collaboration within CQA through four distinct collaboration methods. With a between-subject design, we evaluated CoAIcoder with 32 pairs of CQA-trained participants across common CQA phases under each collaboration method. Our findings suggest that while using a shared AI model as a mediator among coders could improve CQA efficiency and foster agreement more quickly in the early coding stage, it might affect the final code diversity. We also emphasize the need to consider the independence level when using AI to assist human-to-human collaboration in various CQA scenarios. Lastly, we suggest design implications for future AI-assisted CQA systems.

cs.HC↗