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Keon Lee

Publications and source records attributed to Keon Lee.

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Raon-OpenTTS: Open Models and Data for Robust Text-to-Speech

Recent advances in text-to-speech (TTS) models show impressive speech naturalness and quality, yet the role of large-scale open data in driving this progress remains underexplored. In this work, we introduce Raon-OpenTTS, an open TTS model that performs competitively with state-of-the-art closed-data TTS models, and Raon-OpenTTS-Pool, a large-scale open dataset for reproducible TTS training. Raon-OpenTTS-Pool consists of 615K hours of 240M speech segments aggregated from publicly available English speech corpora and web-sourced recordings. With a model-based filtering pipeline applied to Raon-OpenTTS-Pool, we derive Raon-OpenTTS-Core, a curated, high-quality subset of 510K hours and 194M speech segments. Using Raon-OpenTTS-Core, we train Raon-OpenTTS, a series of diffusion transformer (DiT)-based TTS models from 0.3B to 1B parameters. On multiple benchmarks, Raon-OpenTTS-1B shows comparable performance to state-of-the-art models such as Qwen3-TTS and CosyVoice 3, which are trained on several million hours of proprietary speech data. Notably, on Seed-TTS-Eval, Raon-OpenTTS-1B achieves a word error rate (WER) of 1.78% and a speaker similarity (SIM) of 0.749, ranking second on WER and first on SIM among recent open-weight TTS baselines. On CV3-Hard-EN, Raon-OpenTTS-1B achieves a WER of 6.15% and a SIM of 0.775, ranking first on both metrics. Furthermore, to support robust evaluation, we introduce Raon-OpenTTS-Eval, a structured benchmark for assessing TTS robustness across diverse acoustic conditions including clean, noisy, in-the-wild, and expressive speech. On Raon-OpenTTS-Eval, Raon-OpenTTS-1B achieves the best average WER and SIM among all evaluated models, and the second-best human preference, as measured by comparative mean opinion score (CMOS). Our data pool, filtering pipeline, training code, and checkpoints are publicly available at https://github.com/krafton-ai/RAON-OpenTTS.

eess.AS

Raon-Speech Technical Report

We present Raon-Speech, a top-performing 9B-parameter speech language model (SpeechLM) for English and Korean speech understanding, answering, and generation, and Raon-SpeechChat, a high-performing full-duplex extension for natural real-time conversation. Raon-Speech successfully transforms a pre-trained LLM into a SpeechLM that both understands and generates speech while preserving strong text capabilities. It trains on 1.38M hours of highly curated English and Korean speech and text datasets with the following training stages: (1) speech modules alignment, (2) end-to-end SpeechLM pre-training with knowledge distillation, and (3) multi-task preference optimization-based post-training. Across 42 English and Korean speech and text benchmarks, Raon-Speech establishes the strongest overall profile on speech-centric tasks in our comparison against eight similarly sized recent audio foundation models, including Qwen2.5-Omni and Fun-Audio-Chat, while preserving strong text question answering performance. Building upon it, Raon-SpeechChat enables natural full-duplex conversation by continual training on 119K hours of time-aligned real and synthetic dialogue data. It proceeds through three complementary training stages: (1) causal encoder adaptation, (2) full-duplex pre-training, (3) full-duplex fine-tuning for voice and role-control. On multiple full-duplex benchmarks, Raon-SpeechChat shows its clearest strengths on the turn-taking and interruption-sensitive behaviors covered by FDB v1.0, and remains competitive across the broader full-duplex evaluation suite. We open-source all model checkpoints, the training and inference pipeline, and an interactive demo.

cs.CL

Orak: A Foundational Benchmark for Training and Evaluating LLM Agents on Diverse Video Games

Large Language Model (LLM) agents are reshaping the game industry, by enabling more intelligent and human-preferable characters. Yet, current game benchmarks fall short of practical needs: they lack evaluations of diverse LLM capabilities across various game genres, studies of agentic modules crucial for complex gameplay, and fine-tuning datasets to adapt pre-trained LLMs into gaming agents. To fill these gaps, we present Orak, a benchmark for training and evaluating LLM agents across 12 popular video games spanning all major genres. Using a plug-and-play interface built on Model Context Protocol (MCP), Orak supports systematic and reproducible studies of agentic modules in varied game scenarios. We further release a fine-tuning dataset of expert LLM gameplay trajectories covering multiple genres, turning general LLMs into effective game agents. Orak offers a united evaluation framework, including game leaderboards, LLM battle arenas, and \fix{ablation studies} of input modality, agentic strategies, and fine-tuning effects, establishing a foundation towards versatile gaming agents. Code and datasets are available at https://github.com/krafton-ai/Orak and https://huggingface.co/datasets/KRAFTON/Orak.

cs.AI

Efficient Generative Modeling with Residual Vector Quantization-Based Tokens

We introduce ResGen, an efficient Residual Vector Quantization (RVQ)-based generative model for high-fidelity generation with fast sampling. RVQ improves data fidelity by increasing the number of quantization steps, referred to as depth, but deeper quantization typically increases inference steps in generative models. To address this, ResGen directly predicts the vector embedding of collective tokens rather than individual ones, ensuring that inference steps remain independent of RVQ depth. Additionally, we formulate token masking and multi-token prediction within a probabilistic framework using discrete diffusion and variational inference. We validate the efficacy and generalizability of the proposed method on two challenging tasks across different modalities: conditional image generation on ImageNet 256x256 and zero-shot text-to-speech synthesis. Experimental results demonstrate that ResGen outperforms autoregressive counterparts in both tasks, delivering superior performance without compromising sampling speed. Furthermore, as we scale the depth of RVQ, our generative models exhibit enhanced generation fidelity or faster sampling speeds compared to similarly sized baseline models.

cs.LG

DiTTo-TTS: Diffusion Transformers for Scalable Text-to-Speech without Domain-Specific Factors

Large-scale latent diffusion models (LDMs) excel in content generation across various modalities, but their reliance on phonemes and durations in text-to-speech (TTS) limits scalability and access from other fields. While recent studies show potential in removing these domain-specific factors, performance remains suboptimal. In this work, we introduce DiTTo-TTS, a Diffusion Transformer (DiT)-based TTS model, to investigate whether LDM-based TTS can achieve state-of-the-art performance without domain-specific factors. Through rigorous analysis and empirical exploration, we find that (1) DiT with minimal modifications outperforms U-Net, (2) variable-length modeling with a speech length predictor significantly improves results over fixed-length approaches, and (3) conditions like semantic alignment in speech latent representations are key to further enhancement. By scaling our training data to 82K hours and the model size to 790M parameters, we achieve superior or comparable zero-shot performance to state-of-the-art TTS models in naturalness, intelligibility, and speaker similarity, all without relying on domain-specific factors. Speech samples are available at https://ditto-tts.github.io.

eess.AS

CLaM-TTS: Improving Neural Codec Language Model for Zero-Shot Text-to-Speech

With the emergence of neural audio codecs, which encode multiple streams of discrete tokens from audio, large language models have recently gained attention as a promising approach for zero-shot Text-to-Speech (TTS) synthesis. Despite the ongoing rush towards scaling paradigms, audio tokenization ironically amplifies the scalability challenge, stemming from its long sequence length and the complexity of modelling the multiple sequences. To mitigate these issues, we present CLaM-TTS that employs a probabilistic residual vector quantization to (1) achieve superior compression in the token length, and (2) allow a language model to generate multiple tokens at once, thereby eliminating the need for cascaded modeling to handle the number of token streams. Our experimental results demonstrate that CLaM-TTS is better than or comparable to state-of-the-art neural codec-based TTS models regarding naturalness, intelligibility, speaker similarity, and inference speed. In addition, we examine the impact of the pretraining extent of the language models and their text tokenization strategies on performances.

eess.AS

Mini-Batch Optimization of Contrastive Loss

Contrastive learning has gained significant attention as a method for self-supervised learning. The contrastive loss function ensures that embeddings of positive sample pairs (e.g., different samples from the same class or different views of the same object) are similar, while embeddings of negative pairs are dissimilar. Practical constraints such as large memory requirements make it challenging to consider all possible positive and negative pairs, leading to the use of mini-batch optimization. In this paper, we investigate the theoretical aspects of mini-batch optimization in contrastive learning. We show that mini-batch optimization is equivalent to full-batch optimization if and only if all $\binom{N}{B}$ mini-batches are selected, while sub-optimality may arise when examining only a subset. We then demonstrate that utilizing high-loss mini-batches can speed up SGD convergence and propose a spectral clustering-based approach for identifying these high-loss mini-batches. Our experimental results validate our theoretical findings and demonstrate that our proposed algorithm outperforms vanilla SGD in practically relevant settings, providing a better understanding of mini-batch optimization in contrastive learning.

cs.LG

Censored Sampling of Diffusion Models Using 3 Minutes of Human Feedback

Diffusion models have recently shown remarkable success in high-quality image generation. Sometimes, however, a pre-trained diffusion model exhibits partial misalignment in the sense that the model can generate good images, but it sometimes outputs undesirable images. If so, we simply need to prevent the generation of the bad images, and we call this task censoring. In this work, we present censored generation with a pre-trained diffusion model using a reward model trained on minimal human feedback. We show that censoring can be accomplished with extreme human feedback efficiency and that labels generated with a mere few minutes of human feedback are sufficient. Code available at: https://github.com/tetrzim/diffusion-human-feedback.

cs.CV

DailyTalk: Spoken Dialogue Dataset for Conversational Text-to-Speech

The majority of current Text-to-Speech (TTS) datasets, which are collections of individual utterances, contain few conversational aspects. In this paper, we introduce DailyTalk, a high-quality conversational speech dataset designed for conversational TTS. We sampled, modified, and recorded 2,541 dialogues from the open-domain dialogue dataset DailyDialog inheriting its annotated attributes. On top of our dataset, we extend prior work as our baseline, where a non-autoregressive TTS is conditioned on historical information in a dialogue. From the baseline experiment with both general and our novel metrics, we show that DailyTalk can be used as a general TTS dataset, and more than that, our baseline can represent contextual information from DailyTalk. The DailyTalk dataset and baseline code are freely available for academic use with CC-BY-SA 4.0 license.

eess.AS

RedPen: Region- and Reason-Annotated Dataset of Unnatural Speech

Even with recent advances in speech synthesis models, the evaluation of such models is based purely on human judgement as a single naturalness score, such as the Mean Opinion Score (MOS). The score-based metric does not give any further information about which parts of speech are unnatural or why human judges believe they are unnatural. We present a novel speech dataset, RedPen, with human annotations on unnatural speech regions and their corresponding reasons. RedPen consists of 180 synthesized speeches with unnatural regions annotated by crowd workers; These regions are then reasoned and categorized by error types, such as voice trembling and background noise. We find that our dataset shows a better explanation for unnatural speech regions than the model-driven unnaturalness prediction. Our analysis also shows that each model includes different types of error types. Summing up, our dataset successfully shows the possibility that various error regions and types lie under the single naturalness score. We believe that our dataset will shed light on the evaluation and development of more interpretable speech models in the future. Our dataset will be publicly available upon acceptance.

eess.AS

STYLER: Style Factor Modeling with Rapidity and Robustness via Speech Decomposition for Expressive and Controllable Neural Text to Speech

Previous works on neural text-to-speech (TTS) have been addressed on limited speed in training and inference time, robustness for difficult synthesis conditions, expressiveness, and controllability. Although several approaches resolve some limitations, there has been no attempt to solve all weaknesses at once. In this paper, we propose STYLER, an expressive and controllable TTS framework with high-speed and robust synthesis. Our novel audio-text aligning method called Mel Calibrator and excluding autoregressive decoding enable rapid training and inference and robust synthesis on unseen data. Also, disentangled style factor modeling under supervision enlarges the controllability in synthesizing process leading to expressive TTS. On top of it, a novel noise modeling pipeline using domain adversarial training and Residual Decoding empowers noise-robust style transfer, decomposing the noise without any additional label. Various experiments demonstrate that STYLER is more effective in speed and robustness than expressive TTS with autoregressive decoding and more expressive and controllable than reading style non-autoregressive TTS. Synthesis samples and experiment results are provided via our demo page, and code is available publicly.

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