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Kerstin Preuschoff

Publications and source records attributed to Kerstin Preuschoff.

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One-shot learning and behavioral eligibility traces in sequential decision making

In many daily tasks we make multiple decisions before reaching a goal. In order to learn such sequences of decisions, a mechanism to link earlier actions to later reward is necessary. Reinforcement learning theory suggests two classes of algorithms solving this credit assignment problem: In classic temporal-difference learning, earlier actions receive reward information only after multiple repetitions of the task, whereas models with eligibility traces reinforce entire sequences of actions from a single experience (one-shot). Here we asked whether humans use eligibility traces. We developed a novel paradigm to directly observe which actions and states along a multi-step sequence are reinforced after a single reward. By focusing our analysis on those states for which RL with and without eligibility trace make qualitatively distinct predictions, we find direct behavioral (choice probability) and physiological (pupil dilation) signatures of reinforcement learning with eligibility trace across multiple sensory modalities.

q-bio.NC

Balancing New Against Old Information: The Role of Surprise in Learning

Surprise describes a range of phenomena from unexpected events to behavioral responses. We propose a measure of surprise and use it for surprise-driven learning. Our surprise measure takes into account data likelihood as well as the degree of commitment to a belief via the entropy of the belief distribution. We find that surprise-minimizing learning dynamically adjusts the balance between new and old information without the need of knowledge about the temporal statistics of the environment. We apply our framework to a dynamic decision-making task and a maze exploration task. Our surprise minimizing framework is suitable for learning in complex environments, even if the environment undergoes gradual or sudden changes and could eventually provide a framework to study the behavior of humans and animals encountering surprising events.

stat.ML