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Kevin Huck

Publications and source records attributed to Kevin Huck.

13 recordsLinked to original sources

Understanding the Impact of openPMD on BIT1, a Particle-in-Cell Monte Carlo Code, through Instrumentation, Monitoring, and In-Situ Analysis

Particle-in-Cell Monte Carlo simulations on large-scale systems play a fundamental role in understanding the complexities of plasma dynamics in fusion devices. Efficient handling and analysis of vast datasets are essential for advancing these simulations. Previously, we addressed this challenge by integrating openPMD with BIT1, a Particle-in-Cell Monte Carlo code, streamlining data streaming and storage. This integration not only enhanced data management but also improved write throughput and storage efficiency. In this work, we delve deeper into the impact of BIT1 openPMD BP4 instrumentation, monitoring, and in-situ analysis. Utilizing cutting-edge profiling and monitoring tools such as gprof, CrayPat, Cray Apprentice2, IPM, and Darshan, we dissect BIT1's performance post-integration, shedding light on computation, communication, and I/O operations. Fine-grained instrumentation offers insights into BIT1's runtime behavior, while immediate monitoring aids in understanding system dynamics and resource utilization patterns, facilitating proactive performance optimization. Advanced visualization techniques further enrich our understanding, enabling the optimization of BIT1 simulation workflows aimed at controlling plasma-material interfaces with improved data analysis and visualization at every checkpoint without causing any interruption to the simulation.

physics.comp-ph

Autonomy Loops for Monitoring, Operational Data Analytics, Feedback, and Response in HPC Operations

Many High Performance Computing (HPC) facilities have developed and deployed frameworks in support of continuous monitoring and operational data analytics (MODA) to help improve efficiency and throughput. Because of the complexity and scale of systems and workflows and the need for low-latency response to address dynamic circumstances, automated feedback and response have the potential to be more effective than current human-in-the-loop approaches which are laborious and error prone. Progress has been limited, however, by factors such as the lack of infrastructure and feedback hooks, and successful deployment is often site- and case-specific. In this position paper we report on the outcomes and plans from a recent Dagstuhl Seminar, seeking to carve a path for community progress in the development of autonomous feedback loops for MODA, based on the established formalism of similar (MAPE-K) loops in autonomous computing and self-adaptive systems. By defining and developing such loops for significant cases experienced across HPC sites, we seek to extract commonalities and develop conventions that will facilitate interoperability and interchangeability with system hardware, software, and applications across different sites, and will motivate vendors and others to provide telemetry interfaces and feedback hooks to enable community development and pervasive deployment of MODA autonomy loops.

cs.DC

STaKTAU: profiling HPC applications' operating system usage

This paper presents a approach for measuring the time spent by HPC applications in the operating system's kernel. We use the SystemTap interface to insert timers before and after system calls, and take advantage of its stability to design a tool that can be used with multiple versions of the kernel. We evaluate its performance overhead, using an OS-intensive mini-benchmark and a raytracing mini app.

cs.DC

Simulating Stellar Merger using HPX/Kokkos on A64FX on Supercomputer Fugaku

The increasing availability of machines relying on non-GPU architectures, such as ARM A64FX in high-performance computing, provides a set of interesting challenges to application developers. In addition to requiring code portability across different parallelization schemes, programs targeting these architectures have to be highly adaptable in terms of compute kernel sizes to accommodate different execution characteristics for various heterogeneous workloads. In this paper, we demonstrate an approach to code and performance portability that is based entirely on established standards in the industry. In addition to applying Kokkos as an abstraction over the execution of compute kernels on different heterogeneous execution environments, we show that the use of standard C++ constructs as exposed by the HPX runtime system enables superb portability in terms of code and performance based on the real-world Octo-Tiger astrophysics application. We report our experience with porting Octo-Tiger to the ARM A64FX architecture provided by Stony Brook's Ookami and Riken's Supercomputer Fugaku and compare the resulting performance with that achieved on well established GPU-oriented HPC machines such as ORNL's Summit, NERSC's Perlmutter and CSCS's Piz Daint systems. Octo-Tiger scaled well on Supercomputer Fugaku without any major code changes due to the abstraction levels provided by HPX and Kokkos. Adding vectorization support for ARM's SVE to Octo-Tiger was trivial thanks to using standard C++

cs.DC

Distributed, combined CPU and GPU profiling within HPX using APEX

Benchmarking and comparing performance of a scientific simulation across hardware platforms is a complex task. When the simulation in question is constructed with an asynchronous, many-task (AMT) runtime offloading work to GPUs, the task becomes even more complex. In this paper, we discuss the use of a uniquely suited performance measurement library, APEX, to capture the performance behavior of a simulation built on HPX, a highly scalable, distributed AMT runtime. We examine the performance of the astrophysics simulation carried-out by Octo-Tiger on two different supercomputing architectures. We analyze the results of scaling and measurement overheads. In addition, we look in-depth at two similarly configured executions on the two systems to study how architectural differences affect performance and identify opportunities for optimization. As one such opportunity, we optimize the communication for the hydro solver and investigated its performance impact.

cs.DC

A performance portable, fully implicit Landau collision operator with batched linear solvers

Modern accelerators use hierarchical parallel programming models that enable massive multithreading within a processing element (PE), with multiple PEs per device driven by traditional processes. Batching is a technique for exposing PE-level parallelism in algorithms that have traditionally run on MPI processes or multiple threads within a single process. Opportunities for batching arise in, for example, kinetic discretizations of magnetized plasmas where collisions are advanced in velocity space at each spatial point independently. This paper builds on previous work on a high-performance, fully nonlinear, Landau collision operator by batching the linear solver, as well as batching the spatial point problems and adding new support for multiple grids for multiscale, multi-species problems. An anisotropic relaxation verification test that agrees well with previous published results and analytical models is presented. The performance results from NVIDIA A100 and AMD MI250X nodes are presented with hardware utilization analysis for each architecture. The entire implicit Landau operator time advance is implemented in Kokkos for performance portability, running entirely on the device and is available in the PETSc numerical library.

physics.plasm-ph

Octo-Tiger's New Hydro Module and Performance Using HPX+CUDA on ORNL's Summit

Octo-Tiger is a code for modeling three-dimensional self-gravitating astrophysical fluids. It was particularly designed for the study of dynamical mass transfer between interacting binary stars. Octo-Tiger is parallelized for distributed systems using the asynchronous many-task runtime system, the C++ standard library for parallelism and concurrency (HPX) and utilizes CUDA for its gravity solver. Recently, we have remodeled Octo-Tiger's hydro solver to use a three-dimensional reconstruction scheme. In addition, we have ported the hydro solver to GPU using CUDA kernels. We present scaling results for the new hydro kernels on ORNL's Summit machine using a Sedov-Taylor blast wave problem. We also compare Octo-Tiger's new hydro scheme with its old hydro scheme, using a rotating star as a test problem.

cs.DC

Memory Reduction using a Ring Abstraction over GPU RDMA for Distributed Quantum Monte Carlo Solver

Scientific applications that run on leadership computing facilities often face the challenge of being unable to fit leading science cases onto accelerator devices due to memory constraints (memory-bound applications). In this work, the authors studied one such US Department of Energy mission-critical condensed matter physics application, Dynamical Cluster Approximation (DCA++), and this paper discusses how device memory-bound challenges were successfully reduced by proposing an effective "all-to-all" communication method -- a ring communication algorithm. This implementation takes advantage of acceleration on GPUs and remote direct memory access (RDMA) for fast data exchange between GPUs. Additionally, the ring algorithm was optimized with sub-ring communicators and multi-threaded support to further reduce communication overhead and expose more concurrency, respectively. The computation and communication were also analyzed by using the Autonomic Performance Environment for Exascale (APEX) profiling tool, and this paper further discusses the performance trade-off for the ring algorithm implementation. The memory analysis on the ring algorithm shows that the allocation size for the authors' most memory-intensive data structure per GPU is now reduced to 1/p of the original size, where p is the number of GPUs in the ring communicator. The communication analysis suggests that the distributed Quantum Monte Carlo execution time grows linearly as sub-ring size increases, and the cost of messages passing through the network interface connector could be a limiting factor.

cs.DC

Performance Measurements within Asynchronous Task-based Runtime Systems: A Double White Dwarf Merger as an Application

Analyzing performance within asynchronous many-task-based runtime systems is challenging because millions of tasks are launched concurrently. Especially for long-term runs the amount of data collected becomes overwhelming. We study HPX and its performance-counter framework and APEX to collect performance data and energy consumption. We added HPX application-specific performance counters to the Octo-Tiger full 3D AMR astrophysics application. This enables the combined visualization of physical and performance data to highlight bottlenecks with respect to different solvers. We examine the overhead introduced by these measurements, which is around 1%, with respect to the overall application runtime. We perform a convergence study for four different levels of refinement and analyze the application's performance with respect to adaptive grid refinement. The measurements' overheads are small, enabling the combined use of performance data and physical properties with the goal of improving the code's performance. All of these measurements were obtained on NERSC's Cori, Louisiana Optical Network Infrastructure's QueenBee2, and Indiana University's Big Red 3.

cs.PF

Performance Analysis of a Quantum Monte Carlo Application on Multiple Hardware Architectures Using the HPX Runtime

This paper describes how we successfully used the HPX programming model to port the DCA++ application on multiple architectures that include POWER9, x86, ARM v8, and NVIDIA GPUs. We describe the lessons we can learn from this experience as well as the benefits of enabling the HPX in the application to improve the CPU threading part of the code, which led to an overall 21% improvement across architectures. We also describe how we used HPX-APEX to raise the level of abstraction to understand performance issues and to identify tasking optimization opportunities in the code, and how these relate to CPU/GPU utilization counters, device memory allocation over time, and CPU kernel-level context switches on a given architecture.

cs.DC

Chimbuko: A Workflow-Level Scalable Performance Trace Analysis Tool

Because of the limits input/output systems currently impose on high-performance computing systems, a new generation of workflows that include online data reduction and analysis is emerging. Diagnosing their performance requires sophisticated performance analysis capabilities due to the complexity of execution patterns and underlying hardware, and no tool could handle the voluminous performance trace data needed to detect potential problems. This work introduces Chimbuko, a performance analysis framework that provides real-time, distributed, in situ anomaly detection. Data volumes are reduced for human-level processing without losing necessary details. Chimbuko supports online performance monitoring via a visualization module that presents the overall workflow anomaly distribution, call stacks, and timelines. Chimbuko also supports the capture and reduction of performance provenance. To the best of our knowledge, Chimbuko is the first online, distributed, and scalable workflow-level performance trace analysis framework, and we demonstrate the tool's usefulness on Oak Ridge National Laboratory's Summit system.

cs.DC

From Piz Daint to the Stars: Simulation of Stellar Mergers using High-Level Abstractions

We study the simulation of stellar mergers, which requires complex simulations with high computational demands. We have developed Octo-Tiger, a finite volume grid-based hydrodynamics simulation code with Adaptive Mesh Refinement which is unique in conserving both linear and angular momentum to machine precision. To face the challenge of increasingly complex, diverse, and heterogeneous HPC systems, Octo-Tiger relies on high-level programming abstractions. We use HPX with its futurization capabilities to ensure scalability both between nodes and within, and present first results replacing MPI with libfabric achieving up to a 2.8x speedup. We extend Octo-Tiger to heterogeneous GPU-accelerated supercomputers, demonstrating node-level performance and portability. We show scalability up to full system runs on Piz Daint. For the scenario's maximum resolution, the compute-critical parts (hydrodynamics and gravity) achieve 68.1% parallel efficiency at 2048 nodes.

cs.DC

Asynchronous Execution of Python Code on Task Based Runtime Systems

Despite advancements in the areas of parallel and distributed computing, the complexity of programming on High Performance Computing (HPC) resources has deterred many domain experts, especially in the areas of machine learning and artificial intelligence (AI), from utilizing performance benefits of such systems. Researchers and scientists favor high-productivity languages to avoid the inconvenience of programming in low-level languages and costs of acquiring the necessary skills required for programming at this level. In recent years, Python, with the support of linear algebra libraries like NumPy, has gained popularity despite facing limitations which prevent this code from distributed runs. Here we present a solution which maintains both high level programming abstractions as well as parallel and distributed efficiency. Phylanx, is an asynchronous array processing toolkit which transforms Python and NumPy operations into code which can be executed in parallel on HPC resources by mapping Python and NumPy functions and variables into a dependency tree executed by HPX, a general purpose, parallel, task-based runtime system written in C++. Phylanx additionally provides introspection and visualization capabilities for debugging and performance analysis. We have tested the foundations of our approach by comparing our implementation of widely used machine learning algorithms to accepted NumPy standards.

cs.PL