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Kevin Jamieson

Publications and source records attributed to Kevin Jamieson.

At least 73 records · Page 4Linked to original sources

Improved Algorithms for Agnostic Pool-based Active Classification

We consider active learning for binary classification in the agnostic pool-based setting. The vast majority of works in active learning in the agnostic setting are inspired by the CAL algorithm where each query is uniformly sampled from the disagreement region of the current version space. The sample complexity of such algorithms is described by a quantity known as the disagreement coefficient which captures both the geometry of the hypothesis space as well as the underlying probability space. To date, the disagreement coefficient has been justified by minimax lower bounds only, leaving the door open for superior instance dependent sample complexities. In this work we propose an algorithm that, in contrast to uniform sampling over the disagreement region, solves an experimental design problem to determine a distribution over examples from which to request labels. We show that the new approach achieves sample complexity bounds that are never worse than the best disagreement coefficient-based bounds, but in specific cases can be dramatically smaller. From a practical perspective, the proposed algorithm requires no hyperparameters to tune (e.g., to control the aggressiveness of sampling), and is computationally efficient by means of assuming access to an empirical risk minimization oracle (without any constraints). Empirically, we demonstrate that our algorithm is superior to state of the art agnostic active learning algorithms on image classification datasets.

cs.LG↗

High-Dimensional Experimental Design and Kernel Bandits

In recent years methods from optimal linear experimental design have been leveraged to obtain state of the art results for linear bandits. A design returned from an objective such as $G$-optimal design is actually a probability distribution over a pool of potential measurement vectors. Consequently, one nuisance of the approach is the task of converting this continuous probability distribution into a discrete assignment of $N$ measurements. While sophisticated rounding techniques have been proposed, in $d$ dimensions they require $N$ to be at least $d$, $d \log(\log(d))$, or $d^2$ based on the sub-optimality of the solution. In this paper we are interested in settings where $N$ may be much less than $d$, such as in experimental design in an RKHS where $d$ may be effectively infinite. In this work, we propose a rounding procedure that frees $N$ of any dependence on the dimension $d$, while achieving nearly the same performance guarantees of existing rounding procedures. We evaluate the procedure against a baseline that projects the problem to a lower dimensional space and performs rounding which requires $N$ to just be at least a notion of the effective dimension. We also leverage our new approach in a new algorithm for kernelized bandits to obtain state of the art results for regret minimization and pure exploration. An advantage of our approach over existing UCB-like approaches is that our kernel bandit algorithms are also robust to model misspecification.

cs.LG↗

Leveraging Post Hoc Context for Faster Learning in Bandit Settings with Applications in Robot-Assisted Feeding

Autonomous robot-assisted feeding requires the ability to acquire a wide variety of food items. However, it is impossible for such a system to be trained on all types of food in existence. Therefore, a key challenge is choosing a manipulation strategy for a previously unseen food item. Previous work showed that the problem can be represented as a linear bandit with visual context. However, food has a wide variety of multi-modal properties relevant to manipulation that can be hard to distinguish visually. Our key insight is that we can leverage the haptic context we collect during and after manipulation (i.e., "post hoc") to learn some of these properties and more quickly adapt our visual model to previously unseen food. In general, we propose a modified linear contextual bandit framework augmented with post hoc context observed after action selection to empirically increase learning speed and reduce cumulative regret. Experiments on synthetic data demonstrate that this effect is more pronounced when the dimensionality of the context is large relative to the post hoc context or when the post hoc context model is particularly easy to learn. Finally, we apply this framework to the bite acquisition problem and demonstrate the acquisition of 8 previously unseen types of food with 21% fewer failures across 64 attempts.

cs.RO↗

Improved Corruption Robust Algorithms for Episodic Reinforcement Learning

We study episodic reinforcement learning under unknown adversarial corruptions in both the rewards and the transition probabilities of the underlying system. We propose new algorithms which, compared to the existing results in (Lykouris et al., 2020), achieve strictly better regret bounds in terms of total corruptions for the tabular setting. To be specific, firstly, our regret bounds depend on more precise numerical values of total rewards corruptions and transition corruptions, instead of only on the total number of corrupted episodes. Secondly, our regret bounds are the first of their kind in the reinforcement learning setting to have the number of corruptions show up additively with respect to $\min\{\sqrt{T}, \text{PolicyGapComplexity}\}$ rather than multiplicatively. Our results follow from a general algorithmic framework that combines corruption-robust policy elimination meta-algorithms, and plug-in reward-free exploration sub-algorithms. Replacing the meta-algorithm or sub-algorithm may extend the framework to address other corrupted settings with potentially more structure.

cs.LG↗

Experimental Design for Regret Minimization in Linear Bandits

In this paper we propose a novel experimental design-based algorithm to minimize regret in online stochastic linear and combinatorial bandits. While existing literature tends to focus on optimism-based algorithms--which have been shown to be suboptimal in many cases--our approach carefully plans which action to take by balancing the tradeoff between information gain and reward, overcoming the failures of optimism. In addition, we leverage tools from the theory of suprema of empirical processes to obtain regret guarantees that scale with the Gaussian width of the action set, avoiding wasteful union bounds. We provide state-of-the-art finite time regret guarantees and show that our algorithm can be applied in both the bandit and semi-bandit feedback regime. In the combinatorial semi-bandit setting, we show that our algorithm is computationally efficient and relies only on calls to a linear maximization oracle. In addition, we show that with slight modification our algorithm can be used for pure exploration, obtaining state-of-the-art pure exploration guarantees in the semi-bandit setting. Finally, we provide, to the best of our knowledge, the first example where optimism fails in the semi-bandit regime, and show that in this setting our algorithm succeeds.

cs.LG↗

A New Perspective on Pool-Based Active Classification and False-Discovery Control

In many scientific settings there is a need for adaptive experimental design to guide the process of identifying regions of the search space that contain as many true positives as possible subject to a low rate of false discoveries (i.e. false alarms). Such regions of the search space could differ drastically from a predicted set that minimizes 0/1 error and accurate identification could require very different sampling strategies. Like active learning for binary classification, this experimental design cannot be optimally chosen a priori, but rather the data must be taken sequentially and adaptively. However, unlike classification with 0/1 error, collecting data adaptively to find a set with high true positive rate and low false discovery rate (FDR) is not as well understood. In this paper we provide the first provably sample efficient adaptive algorithm for this problem. Along the way we highlight connections between classification, combinatorial bandits, and FDR control making contributions to each.

stat.ML↗

Estimating the number and effect sizes of non-null hypotheses

We study the problem of estimating the distribution of effect sizes (the mean of the test statistic under the alternate hypothesis) in a multiple testing setting. Knowing this distribution allows us to calculate the power (type II error) of any experimental design. We show that it is possible to estimate this distribution using an inexpensive pilot experiment, which takes significantly fewer samples than would be required by an experiment that identified the discoveries. Our estimator can be used to guarantee the number of discoveries that will be made using a given experimental design in a future experiment. We prove that this simple and computationally efficient estimator enjoys a number of favorable theoretical properties, and demonstrate its effectiveness on data from a gene knockout experiment on influenza inhibition in Drosophila.

stat.ML↗

Active Learning for Identification of Linear Dynamical Systems

We propose an algorithm to actively estimate the parameters of a linear dynamical system. Given complete control over the system's input, our algorithm adaptively chooses the inputs to accelerate estimation. We show a finite time bound quantifying the estimation rate our algorithm attains and prove matching upper and lower bounds which guarantee its asymptotic optimality, up to constants. In addition, we show that this optimal rate is unattainable when using Gaussian noise to excite the system, even with optimally tuned covariance, and analyze several examples where our algorithm provably improves over rates obtained by playing noise. Our analysis critically relies on a novel result quantifying the error in estimating the parameters of a dynamical system when arbitrary periodic inputs are being played. We conclude with numerical examples that illustrate the effectiveness of our algorithm in practice.

cs.LG↗

An Empirical Process Approach to the Union Bound: Practical Algorithms for Combinatorial and Linear Bandits

This paper proposes near-optimal algorithms for the pure-exploration linear bandit problem in the fixed confidence and fixed budget settings. Leveraging ideas from the theory of suprema of empirical processes, we provide an algorithm whose sample complexity scales with the geometry of the instance and avoids an explicit union bound over the number of arms. Unlike previous approaches which sample based on minimizing a worst-case variance (e.g. G-optimal design), we define an experimental design objective based on the Gaussian-width of the underlying arm set. We provide a novel lower bound in terms of this objective that highlights its fundamental role in the sample complexity. The sample complexity of our fixed confidence algorithm matches this lower bound, and in addition is computationally efficient for combinatorial classes, e.g. shortest-path, matchings and matroids, where the arm sets can be exponentially large in the dimension. Finally, we propose the first algorithm for linear bandits in the the fixed budget setting. Its guarantee matches our lower bound up to logarithmic factors.

cs.LG↗

A System for Massively Parallel Hyperparameter Tuning

Modern learning models are characterized by large hyperparameter spaces and long training times. These properties, coupled with the rise of parallel computing and the growing demand to productionize machine learning workloads, motivate the need to develop mature hyperparameter optimization functionality in distributed computing settings. We address this challenge by first introducing a simple and robust hyperparameter optimization algorithm called ASHA, which exploits parallelism and aggressive early-stopping to tackle large-scale hyperparameter optimization problems. Our extensive empirical results show that ASHA outperforms existing state-of-the-art hyperparameter optimization methods; scales linearly with the number of workers in distributed settings; and is suitable for massive parallelism, as demonstrated on a task with 500 workers. We then describe several design decisions we encountered, along with our associated solutions, when integrating ASHA in Determined AI's end-to-end production-quality machine learning system that offers hyperparameter tuning as a service.

cs.LG↗

Mosaic: A Sample-Based Database System for Open World Query Processing

Data scientists have relied on samples to analyze populations of interest for decades. Recently, with the increase in the number of public data repositories, sample data has become easier to access. It has not, however, become easier to analyze. This sample data is arbitrarily biased with an unknown sampling probability, meaning data scientists must manually debias the sample with custom techniques to avoid inaccurate results. In this vision paper, we propose Mosaic, a database system that treats samples as first-class citizens and allows users to ask questions over populations represented by these samples. Answering queries over biased samples is non-trivial as there is no existing, standard technique to answer population queries when the sampling probability is unknown. In this paper, we show how our envisioned system solves this problem by having a unique sample-based data model with extensions to the SQL language. We propose how to perform population query answering using biased samples and give preliminary results for one of our novel query answering techniques.

cs.DB↗

MLSys: The New Frontier of Machine Learning Systems

Machine learning (ML) techniques are enjoying rapidly increasing adoption. However, designing and implementing the systems that support ML models in real-world deployments remains a significant obstacle, in large part due to the radically different development and deployment profile of modern ML methods, and the range of practical concerns that come with broader adoption. We propose to foster a new systems machine learning research community at the intersection of the traditional systems and ML communities, focused on topics such as hardware systems for ML, software systems for ML, and ML optimized for metrics beyond predictive accuracy. To do this, we describe a new conference, MLSys, that explicitly targets research at the intersection of systems and machine learning with a program committee split evenly between experts in systems and ML, and an explicit focus on topics at the intersection of the two.

cs.LG↗

Non-Asymptotic Gap-Dependent Regret Bounds for Tabular MDPs

This paper establishes that optimistic algorithms attain gap-dependent and non-asymptotic logarithmic regret for episodic MDPs. In contrast to prior work, our bounds do not suffer a dependence on diameter-like quantities or ergodicity, and smoothly interpolate between the gap dependent logarithmic-regret, and the $\widetilde{\mathcal{O}}(\sqrt{HSAT})$-minimax rate. The key technique in our analysis is a novel "clipped" regret decomposition which applies to a broad family of recent optimistic algorithms for episodic MDPs.

cs.LG↗

A Bandit Approach to Multiple Testing with False Discovery Control

We propose an adaptive sampling approach for multiple testing which aims to maximize statistical power while ensuring anytime false discovery control. We consider $n$ distributions whose means are partitioned by whether they are below or equal to a baseline (nulls), versus above the baseline (actual positives). In addition, each distribution can be sequentially and repeatedly sampled. Inspired by the multi-armed bandit literature, we provide an algorithm that takes as few samples as possible to exceed a target true positive proportion (i.e. proportion of actual positives discovered) while giving anytime control of the false discovery proportion (nulls predicted as actual positives). Our sample complexity results match known information theoretic lower bounds and through simulations we show a substantial performance improvement over uniform sampling and an adaptive elimination style algorithm. Given the simplicity of the approach, and its sample efficiency, the method has promise for wide adoption in the biological sciences, clinical testing for drug discovery, and online A/B/n testing problems.

stat.ML↗

Sequential Experimental Design for Transductive Linear Bandits

In this paper we introduce the transductive linear bandit problem: given a set of measurement vectors $\mathcal{X}\subset \mathbb{R}^d$, a set of items $\mathcal{Z}\subset \mathbb{R}^d$, a fixed confidence $δ$, and an unknown vector $θ^{\ast}\in \mathbb{R}^d$, the goal is to infer $\text{argmax}_{z\in \mathcal{Z}} z^\topθ^\ast$ with probability $1-δ$ by making as few sequentially chosen noisy measurements of the form $x^\topθ^{\ast}$ as possible. When $\mathcal{X}=\mathcal{Z}$, this setting generalizes linear bandits, and when $\mathcal{X}$ is the standard basis vectors and $\mathcal{Z}\subset \{0,1\}^d$, combinatorial bandits. Such a transductive setting naturally arises when the set of measurement vectors is limited due to factors such as availability or cost. As an example, in drug discovery the compounds and dosages $\mathcal{X}$ a practitioner may be willing to evaluate in the lab in vitro due to cost or safety reasons may differ vastly from those compounds and dosages $\mathcal{Z}$ that can be safely administered to patients in vivo. Alternatively, in recommender systems for books, the set of books $\mathcal{X}$ a user is queried about may be restricted to well known best-sellers even though the goal might be to recommend more esoteric titles $\mathcal{Z}$. In this paper, we provide instance-dependent lower bounds for the transductive setting, an algorithm that matches these up to logarithmic factors, and an evaluation. In particular, we provide the first non-asymptotic algorithm for linear bandits that nearly achieves the information theoretic lower bound.

stat.ML↗

The True Sample Complexity of Identifying Good Arms

We consider two multi-armed bandit problems with $n$ arms: (i) given an $ε> 0$, identify an arm with mean that is within $ε$ of the largest mean and (ii) given a threshold $μ_0$ and integer $k$, identify $k$ arms with means larger than $μ_0$. Existing lower bounds and algorithms for the PAC framework suggest that both of these problems require $Ω(n)$ samples. However, we argue that these definitions not only conflict with how these algorithms are used in practice, but also that these results disagree with intuition that says (i) requires only $Θ(\frac{n}{m})$ samples where $m = |\{ i : μ_i > \max_{i \in [n]} μ_i - ε\}|$ and (ii) requires $Θ(\frac{n}{m}k)$ samples where $m = |\{ i : μ_i > μ_0 \}|$. We provide definitions that formalize these intuitions, obtain lower bounds that match the above sample complexities, and develop explicit, practical algorithms that achieve nearly matching upper bounds.

stat.ML↗

Open Loop Hyperparameter Optimization and Determinantal Point Processes

Driven by the need for parallelizable hyperparameter optimization methods, this paper studies \emph{open loop} search methods: sequences that are predetermined and can be generated before a single configuration is evaluated. Examples include grid search, uniform random search, low discrepancy sequences, and other sampling distributions. In particular, we propose the use of $k$-determinantal point processes in hyperparameter optimization via random search. Compared to conventional uniform random search where hyperparameter settings are sampled independently, a $k$-DPP promotes diversity. We describe an approach that transforms hyperparameter search spaces for efficient use with a $k$-DPP. In addition, we introduce a novel Metropolis-Hastings algorithm which can sample from $k$-DPPs defined over any space from which uniform samples can be drawn, including spaces with a mixture of discrete and continuous dimensions or tree structure. Our experiments show significant benefits in realistic scenarios with a limited budget for training supervised learners, whether in serial or parallel.

stat.ML↗

Exploiting Reuse in Pipeline-Aware Hyperparameter Tuning

Hyperparameter tuning of multi-stage pipelines introduces a significant computational burden. Motivated by the observation that work can be reused across pipelines if the intermediate computations are the same, we propose a pipeline-aware approach to hyperparameter tuning. Our approach optimizes both the design and execution of pipelines to maximize reuse. We design pipelines amenable for reuse by (i) introducing a novel hybrid hyperparameter tuning method called gridded random search, and (ii) reducing the average training time in pipelines by adapting early-stopping hyperparameter tuning approaches. We then realize the potential for reuse during execution by introducing a novel caching problem for ML workloads which we pose as a mixed integer linear program (ILP), and subsequently evaluating various caching heuristics relative to the optimal solution of the ILP. We conduct experiments on simulated and real-world machine learning pipelines to show that a pipeline-aware approach to hyperparameter tuning can offer over an order-of-magnitude speedup over independently evaluating pipeline configurations.

cs.LG↗