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Kevin Swersky

Publications and source records attributed to Kevin Swersky.

At least 19 recordsLinked to original sources

Visual prompt engineering for video models

In the age of foundation models, a model is only as good as its prompt. For this reason, prompt engineering has become an essential technique for improving language model performance. Since video models are currently becoming foundation models for visual tasks (e.g., visual reasoning), we here ask whether they similarly benefit from visual prompt engineering: automatically modifying the task image to improve model performance. For example, for a visual physics reasoning task ("Where does the ball land, after passing a set of obstacles?"), an abstract sketch-like scene can be turned into a photorealistic version with a simple call to an image editing model. We find that visual prompt engineering, or VIPE for short, improves video reasoning performance across tasks. In fact, for video models, visual prompt engineering can be even more effective than classic text-based prompt engineering or test-time scaling. Ultimately, just as text-based prompt engineering systematically improves language model performance, visual prompt engineering can serve as a simple, compute-efficient approach to elicit better visual reasoning performance from video models. Example videos on our project page at https://visual-prompt-engineering.github.io/.

cs.CV

SWE-fficiency: Can Language Models Optimize Real-World Repositories on Real Workloads?

Optimizing the performance of large-scale software repositories demands expertise in code reasoning and software engineering (SWE) to reduce runtime while preserving program correctness. However, most benchmarks emphasize what to fix rather than how to fix code. We introduce SWE-fficiency, a benchmark for evaluating repository-level performance optimization on real workloads. Our suite contains 498 tasks across nine widely used data-science, machine-learning, and HPC repositories (e.g., numpy, pandas, scipy): given a complete codebase and a slow workload, an agent must investigate code semantics, localize bottlenecks and relevant tests, and produce a patch that matches or exceeds expert speedup while passing the same unit tests. To enable this how-to-fix evaluation, our automated pipeline scrapes GitHub pull requests for performance-improving edits, combining keyword filtering, static analysis, coverage tooling, and execution validation to both confirm expert speedup baselines and identify relevant repository unit tests. Empirical evaluation of state-of-the-art agents reveals significant underperformance. On average, agents achieve less than 0.23x the expert speedup: agents struggle in localizing optimization opportunities, reasoning about execution across functions, and maintaining correctness in proposed edits. We release the benchmark and accompanying data pipeline to facilitate research on automated performance engineering and long-horizon software reasoning.

cs.SE

Analysis of Optimality of Large Language Models on Planning Problems

Classic AI planning problems have been revisited in the Large Language Model (LLM) era, with a focus of recent benchmarks on success rates rather than plan efficiency. We examine the degree to which frontier models reason optimally versus relying on simple, heuristic, and possibly inefficient strategies. We focus on the Blocksworld domain involving towers of labeled blocks which have to be moved from an initial to a goal configuration via a set of primitive actions. We also study a formally equivalent task, the generalized Path-Star ($P^*$) graph, in order to isolate true topological reasoning from semantic priors. We systematically manipulate problem depth (the height of block towers), width (the number of towers), and compositionality (the number of goal blocks). Reasoning-enhanced LLMs significantly outperform traditional satisficing planners (e.g., LAMA) in complex, multi-goal configurations. Although classical search algorithms hit a wall as the search space expands, LLMs track theoretical optimality limits with near-perfect precision, even when domain-specific semantic hints are stripped away. To explain these surprising findings, we consider (and find evidence to support) two hypotheses: an active Algorithmic Simulation executed via reasoning tokens and a Geometric Memory that allows models to represent the $P^*$ topology as a navigable global geometry, effectively bypassing exponential combinatorial complexity.

cs.AI

Enhancing LLM Planning Capabilities through Intrinsic Self-Critique

We demonstrate an approach for LLMs to critique their \emph{own} answers with the goal of enhancing their performance that leads to significant improvements over established planning benchmarks. Despite the findings of earlier research that has cast doubt on the effectiveness of LLMs leveraging self critique methods, we show significant performance gains on planning datasets in the Blocksworld domain through intrinsic self-critique, without external source such as a verifier. We also demonstrate similar improvements on Logistics and Mini-grid datasets, exceeding strong baseline accuracies. We employ a few-shot learning technique and progressively extend it to a many-shot approach as our base method and demonstrate that it is possible to gain substantial improvement on top of this already competitive approach by employing an iterative process for correction and refinement. We illustrate how self-critique can significantly boost planning performance. Our empirical results present new state-of-the-art on the class of models considered, namely LLM model checkpoints from October 2024. Our primary focus lies on the method itself, demonstrating intrinsic self-improvement capabilities that are applicable regardless of the specific model version, and we believe that applying our method to more complex search techniques and more capable models will lead to even better performance.

cs.LG

A Comparative Analysis of LLM Adaptation: SFT, LoRA, and ICL in Data-Scarce Scenarios

The remarkable capabilities of Large Language Models (LLMs) often need to be tailored for specific applications, requiring the integration of new knowledge or the acquisition of new skills. While full fine-tuning is a powerful adaptation method, it is computationally expensive and can lead to a degradation of general reasoning abilities, a phenomenon known as catastrophic forgetting. A range of alternative techniques exists, each with its own trade-offs. In-Context Learning (ICL) is fast but limited by context length, while Parameter-Efficient Fine-Tuning (PEFT) methods like Low-Rank Adaptation (LoRA) offer a middle ground by minimizing parameter changes. However, the challenge of catastrophic forgetting persists, raising questions about the best adaptation strategy for a given task. This paper presents a comparative analysis of Supervised Finetuning (SFT), LoRA, and ICL in data-scarce scenarios. We find that LoRA provides the most effective balance, successfully instilling new skills with minimal impact on the base model's general knowledge. In contrast, while SFT excels at skill acquisition, it is highly susceptible to catastrophic forgetting. ICL is effective for incorporating factual knowledge but struggles with complex skills. Our findings offer a practical framework for selecting an LLM adaptation strategy. We highlight the critical distinction between skill acquisition and knowledge integration, clarify the trade-offs between task-specific performance and the preservation of general capabilities.

cs.LG

Video models are zero-shot learners and reasoners

The remarkable zero-shot capabilities of Large Language Models (LLMs) have propelled natural language processing from task-specific models to unified, generalist foundation models. This transformation emerged from simple primitives: large, generative models trained on web-scale data. Curiously, the same primitives apply to today's generative video models. Could video models be on a trajectory towards general-purpose vision understanding, much like LLMs developed general-purpose language understanding? We demonstrate that Veo 3 can solve a broad variety of tasks it wasn't explicitly trained for: segmenting objects, detecting edges, editing images, understanding physical properties, recognizing object affordances, simulating tool use, and more. These abilities to perceive, model, and manipulate the visual world enable early forms of visual reasoning like maze and symmetry solving. Veo's emergent zero-shot capabilities indicate that video models are on a path to becoming unified, generalist vision foundation models.

cs.LG

Do generative video models understand physical principles?

AI video generation is undergoing a revolution, with quality and realism advancing rapidly. These advances have led to a passionate scientific debate: Do video models learn "world models" that discover laws of physics -- or, alternatively, are they merely sophisticated pixel predictors that achieve visual realism without understanding the physical principles of reality? We address this question by developing Physics-IQ, a comprehensive benchmark dataset that can only be solved by acquiring a deep understanding of various physical principles, like fluid dynamics, optics, solid mechanics, magnetism and thermodynamics. We find that across a range of current models (Sora, Runway, Pika, Lumiere, Stable Video Diffusion, and VideoPoet), physical understanding is severely limited, and unrelated to visual realism. At the same time, some test cases can already be successfully solved. This indicates that acquiring certain physical principles from observation alone may be possible, but significant challenges remain. While we expect rapid advances ahead, our work demonstrates that visual realism does not imply physical understanding. Our project page is at https://physics-iq.github.io; code at https://github.com/google-deepmind/physics-IQ-benchmark.

cs.CV

Exploring and Benchmarking the Planning Capabilities of Large Language Models

Classical and natural language planning tasks remain a difficult domain for modern large language models (LLMs). In this work, we lay the foundations for improving planning capabilities of LLMs. First, we construct a comprehensive benchmark suite encompassing both classical planning benchmarks and natural language scenarios. This suite includes algorithms to methodically generate instances of tasks with varying levels of difficulty, allowing for rigorous and systematic evaluation of LLM performance. Next, we investigate the use of many-shot in-context learning to enhance LLM planning, exploring the relationship between increased context length and improved planning performance. In addition, we demonstrate the positive impact of fine-tuning LLMs on optimal planning paths. We also probe the efficacy of chain-of-thought reasoning methods to improve LLM planning performance. Moreover, we probe the performance of the proposed methods in out-of-distribution scenarios, assessing the ability to generalize to novel and unseen planning challenges. Finally, we investigate model's failure modes and reveal insights that hold true across different benchmarks.

cs.CL

Training Language Models on the Knowledge Graph: Insights on Hallucinations and Their Detectability

While many capabilities of language models (LMs) improve with increased training budget, the influence of scale on hallucinations is not yet fully understood. Hallucinations come in many forms, and there is no universally accepted definition. We thus focus on studying only those hallucinations where a correct answer appears verbatim in the training set. To fully control the training data content, we construct a knowledge graph (KG)-based dataset, and use it to train a set of increasingly large LMs. We find that for a fixed dataset, larger and longer-trained LMs hallucinate less. However, hallucinating on $\leq5$% of the training data requires an order of magnitude larger model, and thus an order of magnitude more compute, than Hoffmann et al. (2022) reported was optimal. Given this costliness, we study how hallucination detectors depend on scale. While we see detector size improves performance on fixed LM's outputs, we find an inverse relationship between the scale of the LM and the detectability of its hallucinations.

cs.CL

Pre-trained Gaussian Processes for Bayesian Optimization

Bayesian optimization (BO) has become a popular strategy for global optimization of expensive real-world functions. Contrary to a common expectation that BO is suited to optimizing black-box functions, it actually requires domain knowledge about those functions to deploy BO successfully. Such domain knowledge often manifests in Gaussian process (GP) priors that specify initial beliefs on functions. However, even with expert knowledge, it is non-trivial to quantitatively define a prior. This is especially true for hyperparameter tuning problems on complex machine learning models, where landscapes of tuning objectives are often difficult to comprehend. We seek an alternative practice for setting these functional priors. In particular, we consider the scenario where we have data from similar functions that allow us to pre-train a tighter distribution a priori. We detail what pre-training entails for GPs using a KL divergence based loss function, and propose a new pre-training based BO framework named HyperBO. Theoretically, we show bounded posterior predictions and near-zero regrets for HyperBO without assuming the "ground truth" GP prior is known. To verify our approach in realistic setups, we collect a large multi-task hyperparameter tuning dataset by training tens of thousands of configurations of near-state-of-the-art deep learning models on popular image and text datasets, as well as a protein sequence dataset. Our results show that on average, HyperBO is able to locate good hyperparameters at least 3 times more efficiently than the best competing methods on both our new tuning dataset and existing multi-task BO benchmarks.

cs.LG

Directly Fine-Tuning Diffusion Models on Differentiable Rewards

We present Direct Reward Fine-Tuning (DRaFT), a simple and effective method for fine-tuning diffusion models to maximize differentiable reward functions, such as scores from human preference models. We first show that it is possible to backpropagate the reward function gradient through the full sampling procedure, and that doing so achieves strong performance on a variety of rewards, outperforming reinforcement learning-based approaches. We then propose more efficient variants of DRaFT: DRaFT-K, which truncates backpropagation to only the last K steps of sampling, and DRaFT-LV, which obtains lower-variance gradient estimates for the case when K=1. We show that our methods work well for a variety of reward functions and can be used to substantially improve the aesthetic quality of images generated by Stable Diffusion 1.4. Finally, we draw connections between our approach and prior work, providing a unifying perspective on the design space of gradient-based fine-tuning algorithms.

cs.CV

Long-Span Question-Answering: Automatic Question Generation and QA-System Ranking via Side-by-Side Evaluation

We explore the use of long-context capabilities in large language models to create synthetic reading comprehension data from entire books. Previous efforts to construct such datasets relied on crowd-sourcing, but the emergence of transformers with a context size of 1 million or more tokens now enables entirely automatic approaches. Our objective is to test the capabilities of LLMs to analyze, understand, and reason over problems that require a detailed comprehension of long spans of text, such as questions involving character arcs, broader themes, or the consequences of early actions later in the story. We propose a holistic pipeline for automatic data generation including question generation, answering, and model scoring using an ``Evaluator''. We find that a relative approach, comparing answers between models in a pairwise fashion and ranking with a Bradley-Terry model, provides a more consistent and differentiating scoring mechanism than an absolute scorer that rates answers individually. We also show that LLMs from different model families produce moderate agreement in their ratings. We ground our approach using the manually curated NarrativeQA dataset, where our evaluator shows excellent agreement with human judgement and even finds errors in the dataset. Using our automatic evaluation approach, we show that using an entire book as context produces superior reading comprehension performance compared to baseline no-context (parametric knowledge only) and retrieval-based approaches.

cs.CL

Greedy Growing Enables High-Resolution Pixel-Based Diffusion Models

We address the long-standing problem of how to learn effective pixel-based image diffusion models at scale, introducing a remarkably simple greedy growing method for stable training of large-scale, high-resolution models. without the needs for cascaded super-resolution components. The key insight stems from careful pre-training of core components, namely, those responsible for text-to-image alignment {\it vs.} high-resolution rendering. We first demonstrate the benefits of scaling a {\it Shallow UNet}, with no down(up)-sampling enc(dec)oder. Scaling its deep core layers is shown to improve alignment, object structure, and composition. Building on this core model, we propose a greedy algorithm that grows the architecture into high-resolution end-to-end models, while preserving the integrity of the pre-trained representation, stabilizing training, and reducing the need for large high-resolution datasets. This enables a single stage model capable of generating high-resolution images without the need of a super-resolution cascade. Our key results rely on public datasets and show that we are able to train non-cascaded models up to 8B parameters with no further regularization schemes. Vermeer, our full pipeline model trained with internal datasets to produce 1024x1024 images, without cascades, is preferred by 44.0% vs. 21.4% human evaluators over SDXL.

cs.CV

Beyond Human Data: Scaling Self-Training for Problem-Solving with Language Models

Fine-tuning language models~(LMs) on human-generated data remains a prevalent practice. However, the performance of such models is often limited by the quantity and diversity of high-quality human data. In this paper, we explore whether we can go beyond human data on tasks where we have access to scalar feedback, for example, on math problems where one can verify correctness. To do so, we investigate a simple self-training method based on expectation-maximization, which we call ReST$^{EM}$, where we (1) generate samples from the model and filter them using binary feedback, (2) fine-tune the model on these samples, and (3) repeat this process a few times. Testing on advanced MATH reasoning and APPS coding benchmarks using PaLM-2 models, we find that ReST$^{EM}$ scales favorably with model size and significantly surpasses fine-tuning only on human data. Overall, our findings suggest self-training with feedback can substantially reduce dependence on human-generated data.

cs.LG

Frontier Language Models are not Robust to Adversarial Arithmetic, or "What do I need to say so you agree 2+2=5?

We introduce and study the problem of adversarial arithmetic, which provides a simple yet challenging testbed for language model alignment. This problem is comprised of arithmetic questions posed in natural language, with an arbitrary adversarial string inserted before the question is complete. Even in the simple setting of 1-digit addition problems, it is easy to find adversarial prompts that make all tested models (including PaLM2, GPT4, Claude2) misbehave, and even to steer models to a particular wrong answer. We additionally provide a simple algorithm for finding successful attacks by querying those same models, which we name "prompt inversion rejection sampling" (PIRS). We finally show that models can be partially hardened against these attacks via reinforcement learning and via agentic constitutional loops. However, we were not able to make a language model fully robust against adversarial arithmetic attacks.

cs.CL

Low-Variance Gradient Estimation in Unrolled Computation Graphs with ES-Single

We propose an evolution strategies-based algorithm for estimating gradients in unrolled computation graphs, called ES-Single. Similarly to the recently-proposed Persistent Evolution Strategies (PES), ES-Single is unbiased, and overcomes chaos arising from recursive function applications by smoothing the meta-loss landscape. ES-Single samples a single perturbation per particle, that is kept fixed over the course of an inner problem (e.g., perturbations are not re-sampled for each partial unroll). Compared to PES, ES-Single is simpler to implement and has lower variance: the variance of ES-Single is constant with respect to the number of truncated unrolls, removing a key barrier in applying ES to long inner problems using short truncations. We show that ES-Single is unbiased for quadratic inner problems, and demonstrate empirically that its variance can be substantially lower than that of PES. ES-Single consistently outperforms PES on a variety of tasks, including a synthetic benchmark task, hyperparameter optimization, training recurrent neural networks, and training learned optimizers.

cs.LG

Towards Better Out-of-Distribution Generalization of Neural Algorithmic Reasoning Tasks

In this paper, we study the OOD generalization of neural algorithmic reasoning tasks, where the goal is to learn an algorithm (e.g., sorting, breadth-first search, and depth-first search) from input-output pairs using deep neural networks. First, we argue that OOD generalization in this setting is significantly different than common OOD settings. For example, some phenomena in OOD generalization of image classifications such as \emph{accuracy on the line} are not observed here, and techniques such as data augmentation methods do not help as assumptions underlying many augmentation techniques are often violated. Second, we analyze the main challenges (e.g., input distribution shift, non-representative data generation, and uninformative validation metrics) of the current leading benchmark, i.e., CLRS \citep{deepmind2021clrs}, which contains 30 algorithmic reasoning tasks. We propose several solutions, including a simple-yet-effective fix to the input distribution shift and improved data generation. Finally, we propose an attention-based 2WL-graph neural network (GNN) processor which complements message-passing GNNs so their combination outperforms the state-of-the-art model by a 3% margin averaged over all algorithms. Our code is available at: \url{https://github.com/smahdavi4/clrs}.

cs.LG

Two Sides of the Same Coin: Heterophily and Oversmoothing in Graph Convolutional Neural Networks

In node classification tasks, graph convolutional neural networks (GCNs) have demonstrated competitive performance over traditional methods on diverse graph data. However, it is known that the performance of GCNs degrades with increasing number of layers (oversmoothing problem) and recent studies have also shown that GCNs may perform worse in heterophilous graphs, where neighboring nodes tend to belong to different classes (heterophily problem). These two problems are usually viewed as unrelated, and thus are studied independently, often at the graph filter level from a spectral perspective. We are the first to take a unified perspective to jointly explain the oversmoothing and heterophily problems at the node level. Specifically, we profile the nodes via two quantitative metrics: the relative degree of a node (compared to its neighbors) and the node-level heterophily. Our theory shows that the interplay of these two profiling metrics defines three cases of node behaviors, which explain the oversmoothing and heterophily problems jointly and can predict the performance of GCNs. Based on insights from our theory, we show theoretically and empirically the effectiveness of two strategies: structure-based edge correction, which learns corrected edge weights from structural properties (i.e., degrees), and feature-based edge correction, which learns signed edge weights from node features. Compared to other approaches, which tend to handle well either heterophily or oversmoothing, we show that {our model, GGCN}, which incorporates the two strategies performs well in both problems.

cs.LG