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Kevin Wang

Publications and source records attributed to Kevin Wang.

At least 19 recordsLinked to original sources

Towards Learning Representations of Policies in Two-Player Zero-Sum Imperfect-Information Games

We investigate the problem of learning useful policy representations (embeddings) in two-player zero-sum imperfect-information games. We make three contributions: First, we introduce methods of creating datasets of policies for a given game. Second, we propose methods to learn policy representations. Third, we introduce downstream tasks to evaluate the effectiveness of such representations. We evaluate each dataset method, embedding method, and downstream task on Kuhn and Leduc Poker. Although our methods are very basic, we demonstrate that useful behavioral representations are present in the learned embeddings. To our knowledge, this work is among the first to systematically compare self-supervised learning techniques for learning policy representations in games. Our code is available at https://github.com/VitamintK/ssl-project for others to extend.

cs.LG

The Serialized Bridge: Understanding and Recovering LLM Serving Performance under Blackwell GPU Confidential Computing

GPU Confidential Computing (GPU-CC) now preserves GPU-local performance: on NVIDIA B300, BF16 matmul runs at 0.998x of non-confidential performance. Yet LLM serving under Intel TDX plus GPU-CC still loses 13-27% of throughput, and KV-cache restore latency can more than double. This paper studies that gap on two Blackwell platforms, RTX Pro 6000 and B300 HGX, and identifies its dominant cause: the confidential VM-GPU bridge, not GPU compute. We find that GPU-CC turns host/device movement into a serialized, high-setup-cost channel. Secure copies do not gain CUDA-stream concurrency within a context, asynchronous transfers block at the runtime boundary, and small crossings pay a fixed toll. This violates the assumptions of modern inference runtimes, where DMA is expected to be cheap, concurrent, and asynchronous. In vLLM dense decode, the gap closes around 44x-slower small alloc-and-copy operations; targeted patches reject alternative explanations. A scheduling flag recovers 57% of the gap, while a worker-thread drain recovers up to 92% in qualified high-concurrency runs. The same bridge model explains a +131% KV-restore penalty and a 34x model-load slowdown. Blackwell also changes the confidential tenancy unit. We qualify confidential multi-GPU NVSwitch tenants on B300, including 510 GB/s NVLink P2P inside a CVM and concurrent isolated tenants, and identify the remaining fabric-attestation gap for production confidential AI platforms.

cs.DC

VASO: Formally Verifiable Self-Evolving Skills for Physical AI Agents

Reusable robot skills are becoming the basic units through which embodied agents turn open-ended instructions into long-horizon physical behavior. We argue that, while foundation models have collapsed the cost of creating these skills, the cost of trusting them has not. Existing skill-evolution loops refine skills through execution feedback, unit tests, environment reward, or LLM self-critique, but these signals provide only trace-level evidence: they show that a skill worked on sampled executions, not that skill-induced plans satisfy temporal safety contracts under untested conditions. We introduce VASO, a framework for verification-guided self-evolution of LLM-generated robot skill contracts. In VASO, each skill is represented as a semantic contract with two coupled interfaces: a formal interface that aligns robot states, observations, and control commands with logical propositions for model checking, and a planner-facing interface that guides executable behavior generation. A model checker first filters logically inconsistent skill contracts, then verifies plans induced by the skill against global and local temporal specifications. When verification fails, VASO translates the counterexample trace into a textual gradient that updates the reusable skill contract while keeping foundation-model weights frozen. On Clearpath Jackal and PX4 quadcopter tasks, VASO reaches 97.2% formal-specification compliance using fewer than 100 optimization samples, outperforming execution-feedback, prompt-optimization, and fine-tuning baselines. To our knowledge, VASO is the first framework that closes the loop between formal verification and self-evolving LLM-generated skills for physical AI agents: formal counterexamples become optimization feedback for reusable robot skill contracts, rather than merely verifying one-off plans, tuning planner prompts, or fine-tuning model weights.

cs.RO

Implement Kubernetes Pod-Level Remote Attestation for Confidential Workloads on dstack

The rise of LLM-as-a-Service and other confidential cloud workloads demands cryptographic proof that user data is processed in a trusted, untampered environment. Existing solutions, notably Confidential Containers (CoCo), enforce a strict "one Pod per VM" model that attests only the Guest OS stack, leaving container-level identity unverified and incurring prohibitive per-VM resource overhead. We present dstack-capsule, a Kubernetes platform that enables Pod-level remote attestation on Intel TDX by allowing multiple Pods to share a single Confidential VM while each retains independent, hardware-backed proof of identity. Our key insight is a two-layer attestation architecture: static platform measurements are frozen in RTMR[3] via an irreversible privilege fuse, while dynamic Pod identities (pod_uid, pod_spec_hash, workload_id) are embedded in the TDX Quote's report_data field and signed by hardware on every request. dstack-capsule introduces (1) a Pod-level attestation protocol binding Pod spec digests to hardware-signed Quotes; (2) a privilege fuse mechanism that atomically transitions a node from setup mode to secure mode; (3) a multi-layer sandbox spanning storage, runtime, admission, API, and network isolation layers; and (4) a complete open-source implementation based on Kubernetes 1.32, Intel TDX, and Sysbox. We evaluate the security properties, attestation correctness, and performance characteristics of dstack-capsule, demonstrating that it achieves Pod-granularity verification without the resource overhead of per-VM isolation.

cs.CR

MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs

Large language models (LLMs) are increasingly deployed as interactive agents, yet their capacity for social and strategic reasoning over extended interaction remains poorly understood. Existing evaluations rely on static vignettes or single-game benchmarks that cannot capture the sustained, multi-faceted reasoning that real-world multi-agent settings demand. We introduce Mindgames, a multi-game arena and evaluation platform for LLM agents that operationalizes complementary reasoning demands relevant to ``theory of mind'': belief attribution under hidden information, opponent modeling through repeated strategic interaction, cooperative inference under knowledge asymmetries, and sustained deception in social deduction. Built on TextArena, Mindgames provides a unified interaction interface, TrueSkill-based rating, and full trajectory logging across four game environments. We instantiate Mindgames through a 2025 competition cycle hosted at a major AI conference, which assessed 944 submitted agents from 76 teams across four games: Colonel Blotto, Iterated Prisoner's Dilemma, Codenames, and Secret Mafia. Our analysis surfaces both agent-level and evaluation-level limitations: brittle rule adherence remains a major bottleneck, top-performing systems repeatedly rely on explicit structural scaffolding, and leaderboard validity differs sharply across environments. In particular, failure-heavy environments can reward robustness to opponent errors as much as strategic ability, with Secret Mafia exhibiting a pronounced error-survival confound in this cycle. We release a dataset of 29,571 multi-agent games with turn-level observations, actions, and rewards, together with MG-Ref, a deterministic offline tournament protocol that scores new agents against a frozen reference pool of top-ranked, low-error Stage~II submissions under the same error-attribution lens used in this analysis.

cs.AI

Your Agents Are Aging Too: Agent Lifespan Engineering for Deployed Systems

Long-lived AI agents are increasingly deployed as persistent operational systems, yet they are still evaluated like freshly initialized models. Day-one benchmarks miss a basic systems question: how long does an agent remain reliable after deployment? Even when model weights are frozen, an agent's effective state keeps changing as it compresses interaction history, retrieves from a growing memory store, revises facts after updates, and undergoes routine maintenance. Reliability therefore becomes a lifespan property of the full agent harness, not only a snapshot property of the base model. We introduce AgingBench, a longitudinal reliability benchmark for agent lifespan engineering: measuring not only whether deployed agents degrade, but what form the degradation takes and where repair should target. AgingBench organizes agent aging into four mechanisms: compression aging, interference aging, revision aging, and maintenance aging. To diagnose these failures, AgingBench uses temporal dependency graphs and paired counterfactual probes that produce diagnostic profiles for the write, retrieval, and utilization stages of the memory pipeline. Across 7 scenarios, 14 models, multiple memory policies, and both runner-controlled and autonomous agents, over ~400 runs spanning 8 - 200 sessions show that agent aging is not one-dimensional: behavioral tests can remain clean while factual precision decays; derived-state tracking can collapse sharply within a single model; and the same wrong answer can require different repairs depending on what the diagnostic profile points to. These results suggest that reliable agent deployment requires lifespan evaluation, mechanism-level diagnosis, and stage-targeted repair, not only stronger day-one models.

cs.AI

Distilling Game Code World Model Generation into Lightweight Large Language Models

Large Language Models (LLMs) have shown great ability in generating executable code from natural language, opening the possibility of automatically constructing environments for AI agents. Recent work on Code World Models (CWMs) demonstrates that LLMs can translate game rules into Python implementations compatible with solvers like Monte Carlo Tree Search. We study this problem in game settings, where generated environments must implement rules, legal actions, state transitions, observations, and rewards. We refer to these game-specific executable models as Game Code World Models (GameCWMs). However, current approaches to generating code world models rely on frontier models and inference-time refinement loops, limiting accessibility and scalability. This work investigates whether GameCWM generation capabilities can be distilled into smaller models through post-training. We introduce: (1) a curated dataset of 30 games spanning perfect and imperfect information games, (2) a verification framework that evaluates generated code against structural and semantic game properties, and (3) a post-training pipeline combining Supervised Fine-Tuning (SFT) with Reinforcement Learning with Verifiable Rewards (RLVR). We experiment with Qwen2.5-3B-Instruct and find that SFT can increase syntactic correctness, while RLVR can improve execution-level adherence to game rules, thereby improving Qwen's ability to generate valid GameCWMs in both perfect and imperfect information games. Overall, our pipeline makes Qwen2.5-3B-Instruct more capable of generating valid GameCWMs, thereby offering a scalable path toward automatic environment generation from natural language.

cs.AI

Adaptive Multi-Fidelity Structural Optimization under Fluid-Structure Interaction

The design of structures and vehicles subject to fluid-structure interaction (FSI) often requires high-fidelity coupled analysis. While the design variables pertain to the structure, the computational cost is dominated by the fluid solver, making iterative optimization prohibitively expensive. This paper presents an adaptive multi-fidelity optimization method combining high-fidelity FSI analysis with a lightweight surrogate for fluid-induced loads and a decision model that selects between surrogate and high-fidelity fluid evaluations. During optimization, completed FSI analyses incrementally update a non-intrusive surrogate model based on nearest-neighbor search and radial interpolation. A hybrid Lagrangian-Eulerian mapping function is developed to transfer fluid loads between structural designs. The evolution of surface orientation is handled by decomposing the traction vectors into local orthonormal bases. An adaptive Gaussian process regression model is employed to predict surrogate error and quantify uncertainty, allowing risk-aware selection of when coupled analysis is required. As design evaluations cluster near the optimum, the accuracy of the surrogate model naturally improves, thereby reducing the reliance on the fluid solver. It requires no offline training, preserves the high-fidelity structural model in all design evaluations, and ensures that the final design is evaluated by high-fidelity FSI analysis. The fundamental idea is justified theoretically using a simplified model problem, which shows that the leading-order error is a monotonically increasing, concave, and bounded function of the fluid added mass. The framework is demonstrated on two benchmark problems. For shape optimization of a flexible panel under shock loading, results show an $80\%$ reduction in computational cost while maintaining accuracy within $2.3\%$ of fully high-fidelity FSI optimization.

physics.comp-ph

Writing Blog Posts Helps Students Connect Experiential Learning to the Workplace

Undergraduates in work-based learning experiences often produce meaningful contributions as viewed by their supervisors, yet report a negative perception of their contributions because they struggled during the process or produced only a few lines of code change. As a result, many omit these contributions from their resumes and job interviews, losing a meaningful signal of technical ability. This study examines how guided blog posts help CS students in work based learning experiences reflect on what they learned and contextualize their experiences. It also evaluates the depth of reflection produced. The study included twenty-five juniors and seniors studying CS at CTCs and other affordable local colleges. All participated in one cohort during Fall 2024. Each student was assigned a simple open source issue to solve from a popular open source project over the course of several weeks with the help of an industry mentor. While working on the project, students drafted a LinkedIn blog post using a five-section outline covering project mission, assigned issue, technical architecture, challenges faced, and submitted solution. We conducted a thematic analysis of the published posts and measured reflection depth using Mejia and Turns's Knowledge Gain instrument. Four themes emerged from the posts: identifying problem solving techniques, growth mindset, the challenges and benefits of collaborative development, and the impacts of their contribution on users. Additionally, students demonstrated deep reflection across all four Knowledge Gain constructs. Structured blog posts offer a low-cost addition to experiential CS learning such as capstones, micro-internships, internships, and apprenticeships. This study is descriptive; future work should compare outcomes against a control group.

cs.CY

XRZero-G0: Pushing the Frontier of Dexterous Robotic Manipulation with Interfaces, Quality and Ratios

The acquisition of high-quality, action-aligned demonstration data remains a fundamental bottleneck in scaling foundation models for dexterous robot manipulation. Although robot-free human demonstrations (e.g., the UMI paradigm) offer a scalable alternative to traditional teleoperation, current systems are constrained by sub-optimal hardware ergonomics, open-loop workflows, and a lack of systematic data-mixing strategies. To address these limitations, we present XRZero-G0, a hardware-software co-designed system for embodied data collection and policy learning. The system features an ergonomic, virtual reality interface equipped with a top-view camera and dual specialized grippers to directly improve collection efficiency. To ensure dataset reliability, we propose a closed-loop collection, inspection, training, and evaluation pipeline for non-proprioceptive data. This workflow achieves an 85% data validity rate and establishes a transparent mechanism for quality control. Furthermore, we investigate the empirical scaling behaviors and optimal mixing ratios of robot-free data. Extensive experiments indicate that combining a minimal volume of real-robot data with large-scale robot-free data (e.g., a 10:1 ratio) achieves performance comparable to exclusively real-robot datasets, while reducing acquisition costs by a factor of twenty. Utilizing XRZero-G0, we construct a 2,000-hour robot-free dataset that enables zero-shot cross-embodiment transfer to a target physical robot, demonstrating a highly scalable methodology for generalized real-world manipulation.Our project repository: https://github.com/X-Square-Robot/XRZero-G0

cs.RO

Correct Answers from Sound Reasoning: Verifiable Process Supervision for Language Models

Training language models to produce both correct answers and sound reasoning remains an open challenge. Reinforcement learning with verifiable rewards typically optimizes only final outcomes, which can improve task accuracy at the expense of reasoning quality, producing inaccurate, incomplete, or inconsistent traces. We propose verifiable process supervision (VPS), a post-training framework that jointly optimizes prediction accuracy and reasoning quality by supervising structured intermediate claims. We first apply supervised fine-tuning to induce a structured reasoning format, enabling deterministic extraction and verification of intermediate claims for process-level rewards. To address the heterogeneous difficulty of reasoning subtasks, we introduce adaptive weighting that prioritizes components with the largest remaining errors, creating an implicit curriculum. We evaluate VPS on chess as a controlled testbed where reasoning steps can be deterministically verified against engine signals. While outcome-only RL improves move accuracy, it sharply degrades reasoning quality, increasing win-rate error by up to 112% and reducing internal consistency by up to 69%. In contrast, VPS preserves accuracy while significantly improving reasoning quality, reducing win-rate error by up to 30% and restoring consistency to near saturation. A reasoning-space analysis further shows that, without a structured prior, outcome-only RL converges to budget-dependent shortcuts rather than sound multi-step reasoning. Beyond chess, we observe the same phenomenon on math reasoning, where outcome-only RL improves accuracy while degrading step-level arithmetic and consistency, whereas VPS maintains both. These results show that VPS enables language models to reason both accurately and reliably in verifiable domains.

cs.CL

HASS: Hierarchical Simulation of Logopenic Aphasic Speech for Scalable PPA Detection

Building a diagnosis model for primary progressive aphasia (PPA) has been challenging due to the data scarcity. Collecting clinical data at scale is limited by the high vulnerability of clinical population and the high cost of expert labeling. To circumvent this, previous studies simulate dysfluent speech to generate training data. However, those approaches are not comprehensive enough to simulate PPA as holistic, multi-level phenotypes, instead relying on isolated dysfluencies. To address this, we propose a novel, clinically grounded simulation framework, Hierarchical Aphasic Speech Simulation (HASS). HASS aims to simulate behaviors of logopenic variant of PPA (lvPPA) with varying degrees of severity. To this end, semantic, phonological, and temporal deficits of lvPPA are systematically identified by clinical experts, and simulated. We demonstrate that our framework enables more accurate and generalizable detection models.

eess.AS

MEMO: Memory-Augmented Model Context Optimization for Robust Multi-Turn Multi-Agent LLM Games

Multi-turn, multi-agent LLM game evaluations often exhibit substantial run-to-run variance. In long-horizon interactions, small early deviations compound across turns and are amplified by multi-agent coupling. This biases win rate estimates and makes rankings unreliable across repeated tournaments. Prompt choice worsens this further by producing different effective policies. We address both instability and underperformance with MEMO (Memory-augmented MOdel context optimization), a self-play framework that optimizes inference-time context by coupling retention and exploration. Retention maintains a persistent memory bank that stores structured insights from self-play trajectories and injects them as priors during later play. Exploration runs tournament-style prompt evolution with uncertainty-aware selection via TrueSkill, and uses prioritized replay to revisit rare and decisive states. Across five text-based games, MEMO raises mean win rate from 25.1% to 49.5% for GPT-4o-mini and from 20.9% to 44.3% for Qwen-2.5-7B-Instruct, using $2,000$ self-play games per task. Run-to-run variance also drops, giving more stable rankings across prompt variations. These results suggest that multi-agent LLM game performance and robustness have substantial room for improvement through context optimization. MEMO achieves the largest gains in negotiation and imperfect-information games, while RL remains more effective in perfect-information settings. All code is open-source and available here: https://github.com/openverse-ai/MEMO

cs.AI

NeuroHex: A Brain-Inspired Hex Coordinate System to Enable Highly Computationally-Efficient World Models for Continuous Online-Adaptive Learning

NeuroHex is a brain-inspired hexagonal coordinate system designed to support highly efficient world models and reference frames for online adaptive AI systems. Inspired by the hexadirectional firing structure of grid cells in the human brain, NeuroHex adopts a cubic isometric hexagonal coordinate formulation that provides full 60{\deg} rotational symmetry and low-cost translation, rotation and distance computation. We develop a mathematical framework that incorporates ring indexing, quantized angular encoding, and a hierarchical library of foundational, simple, and complex geometric shape primitives. These constructs allow low-overhead point-in-shape tests and spatial matching operations that are expensive in Cartesian coordinate systems. To support realistic settings, we also develop a novel tool (OSM2Hex) that can process OpenStreetMap (OSM) data sets and convert them into the NeuroHex coordinate system. The OSM2Hex spatial abstraction processing pipeline can achieve a reduction of 90-99% in geometric complexity while maintaining the relevant spatial structure map for navigation. Our initial results, based on actual city and neighborhood scale data sets, demonstrate that NeuroHex offers a highly efficient substrate for building dynamic world models to enable adaptive spatial reasoning in autonomous energy-efficient AI systems with continuous online-adaptive learning (COAL) capability.

cs.AI

Can Generative Artificial Intelligence Survive Data Contamination? Theoretical Guarantees under Contaminated Recursive Training

As artificial intelligence (AI)-generated content proliferates, models are increasingly trained on their own outputs, risking progressive degradation or collapse. In this article, we provide the first positive, rigorous theoretical results, to the best of our knowledge, showing that under model-agnostic mild conditions, the model converges to the true data-generating distribution. The convergence rate is the minimum of the model's intrinsic rate and the fraction of real data at each training iteration, revealing a phase transition between data-limited and model-limited regimes. We further show that, for biased real data, correcting the bias prevents the persistence and amplification of early bias over training iteration. Extensive experiments across simulations, real images and texts validate our theoretical framework, establishing quantitative conditions for long-term AI stability in contaminated environments.

cs.LG

Nonlinear light cone spreading of correlations in a triangular quantum magnet: a hard quantum simulation target

Dynamical correlations of quantum many-body systems are typically analyzed in the momentum space and frequency basis. However, quantum simulators operate more naturally in real space, real time settings. Here we analyze the real-space time-dependent van Hove spin correlations $G(r,t)$ of the 2D triangular antiferromagnet KYbSe$_2$ as obtained from high-resolution Fourier-transformed neutron spectroscopy. We compare this to $G(r,t)$ from five theoretical simulations of the well-established spin Hamiltonian. Our analysis reveals non-linear sub-ballistic low-temperature transport in KYbSe$_2$ which none of the current state-of-the-art numerical or field-theoretical methods reproduce. Our observation signals an emergent collective hydrodynamics, perhaps associated with the quantum critical phase of a quantum spin liquid, and provides an ideal benchmark for future quantum simulations.

cond-mat.str-el

Neurosymbolic LoRA: Why and When to Tune Weights vs. Rewrite Prompts

Large language models (LLMs) can be adapted either through numerical updates that alter model parameters or symbolic manipulations that work on discrete prompts or logical constraints. While numerical fine-tuning excels at injecting new factual knowledge, symbolic updates offer flexible control of style and alignment without retraining. We introduce a neurosymbolic LoRA framework that dynamically combines these two complementary strategies. Specifically, we present a unified monitoring signal and a reward-based classifier to decide when to employ LoRA for deeper factual reconstruction and when to apply TextGrad for token-level edits. Our approach remains memory-efficient by offloading the symbolic transformations to an external LLM only when needed. Additionally, the refined prompts produced during symbolic editing serve as high-quality, reusable training data, an important benefit in data-scarce domains like mathematical reasoning. Extensive experiments across multiple LLM backbones show that neurosymbolic LoRA consistently outperforms purely numerical or purely symbolic baselines, demonstrating superior adaptability and improved performance. Our findings highlight the value of interleaving numerical and symbolic updates to unlock a new level of versatility in language model fine-tuning.

cs.AI

Ultraslow optical centrifuge with arbitrarily low rotational acceleration

We outline the design and characterization of a laser pulse shaper, which creates an ``ultraslow optical centrifuge'' - a linearly polarized field whose polarization vector rotates with arbitrarily low angular acceleration. By directly recording this rotation in time with nonlinear cross-correlation, we demonstrate the tunability of such centrifuge (both in terms of its initial and its final rotational frequencies) in the range of accelerations which are three orders of magnitude lower than those available with a conventional centrifuge design. We showcase the functionality of the ultraslow centrifuge by spinning CS$_2$ molecules in a molecular jet. Utilizing the extremely low angular acceleration to control molecular rotation inside viscous media is a promising application for this unique optical tool.

physics.chem-ph