Searcharxiv⌕ Search

arXiv subjects

Kevin Zhang

Publications and source records attributed to Kevin Zhang.

At least 37 records · Page 2Linked to original sources

Path-specific effects for pulse-oximetry guided decisions in critical care

Identifying and measuring biases associated with sensitive attributes is a crucial consideration in healthcare to prevent treatment disparities. One prominent issue is inaccurate pulse oximeter readings, which tend to overestimate oxygen saturation for dark-skinned patients and misrepresent supplemental oxygen needs. Most existing research has revealed statistical disparities linking device measurement errors to patient outcomes in intensive care units (ICUs) without causal formalization. This study causally investigates how racial discrepancies in oximetry measurements affect invasive ventilation in ICU settings. We employ a causal inference-based approach using path-specific effects to isolate the impact of bias by race on clinical decision-making. To estimate these effects, we leverage a doubly robust estimator, propose its self-normalized variant for improved sample efficiency, and provide novel finite-sample guarantees. Our methodology is validated on semi-synthetic data and applied to two large real-world health datasets: MIMIC-IV and eICU. Contrary to prior work, our analysis reveals minimal impact of racial discrepancies on invasive ventilation rates. However, path-specific effects mediated by oxygen saturation disparity are more pronounced on ventilation duration, and the severity differs across datasets. Our work provides a novel pipeline for investigating potential disparities in clinical decision-making and, more importantly, highlights the necessity of causal methods to robustly assess fairness in healthcare.

cs.LG↗

PhysicsMind: Sim and Real Mechanics Benchmarking for Physical Reasoning and Prediction in Foundational VLMs and World Models

Modern foundational Multimodal Large Language Models (MLLMs) and video world models have advanced significantly in mathematical, common-sense, and visual reasoning, but their grasp of the underlying physics remains underexplored. Existing benchmarks attempting to measure this matter rely on synthetic, Visual Question Answer templates or focus on perceptual video quality that is tangential to measuring how well the video abides by physical laws. To address this fragmentation, we introduce PhysicsMind, a unified benchmark with both real and simulation environments that evaluates law-consistent reasoning and generation over three canonical principles: Center of Mass, Lever Equilibrium, and Newton's First Law. PhysicsMind comprises two main tasks: i) VQA tasks, testing whether models can reason and determine physical quantities and values from images or short videos, and ii) Video Generation(VG) tasks, evaluating if predicted motion trajectories obey the same center-of-mass, torque, and inertial constraints as the ground truth. A broad range of recent models and video generation models is evaluated on PhysicsMind and found to rely on appearance heuristics while often violating basic mechanics. These gaps indicate that current scaling and training are still insufficient for robust physical understanding, underscoring PhysicsMind as a focused testbed for physics-aware multimodal models. Our data will be released upon acceptance.

cs.CV↗

MedicalNarratives: Connecting Medical Vision and Language with Localized Narratives

Multi-modal models are data hungry. While datasets with natural images are abundant, medical image datasets can not afford the same luxury. To enable representation learning for medical images at scale, we turn to YouTube, a platform with a large reservoir of open-source medical pedagogical videos. We curate MedicalNarratives, a dataset 4.7M medical image-text pairs, with 1M samples containing dense annotations in the form of spatial traces (and bounding boxes), and 118K videos centered on the trace event (with aligned text), enabling spatiotemporal grounding beyond single frames. Similar to $\textit{think-aloud}$ studies where instructors speak while hovering their mouse cursor movements over relevant image regions, 1M images in MedicalNarratives contains localized mouse traces in image pixels, creating a spatial and temporal association between the text and pixels. To evaluate the utility of MedicalNarratives, we train GenMedClip with a CLIP-like objective using our dataset spanning 12 medical domains. GenMedClip outperforms previous state-of-the-art models on all 12 domains on a newly constructed medical imaging benchmark. $\href{https://huggingface.co/datasets/wisdomik/MedicalNarratives}{[Data]}$

cs.CV↗

ETR: Outcome-Guided Elastic Trust Regions for Policy Optimization

Reinforcement Learning with Verifiable Rewards (RLVR) has emerged as an important paradigm for unlocking reasoning capabilities in large language models, exemplified by the success of OpenAI o1 and DeepSeek-R1. Currently, Group Relative Policy Optimization (GRPO) stands as the dominant algorithm in this domain due to its stable training and critic-free efficiency. However, we argue that GRPO suffers from a structural limitation: it imposes a uniform, static trust region constraint across all samples. This design implicitly assumes signal homogeneity, a premise misaligned with the heterogeneous nature of outcome-driven learning, where advantage magnitudes and variances fluctuate significantly. Consequently, static constraints fail to fully exploit high-quality signals while insufficiently suppressing noise, often precipitating rapid entropy collapse. To address this, we propose \textbf{E}lastic \textbf{T}rust \textbf{R}egions (\textbf{ETR}), a dynamic mechanism that aligns optimization constraints with signal quality. ETR constructs a signal-aware landscape through dual-level elasticity: at the micro level, it scales clipping boundaries based on advantage magnitude to accelerate learning from high-confidence paths; at the macro level, it leverages group variance to implicitly allocate larger update budgets to tasks in the optimal learning zone. Extensive experiments on AIME and MATH benchmarks demonstrate that ETR consistently outperforms GRPO, achieving superior accuracy while effectively mitigating policy entropy degradation to ensure sustained exploration.

cs.LG↗

Wow, wo, val! A Comprehensive Embodied World Model Evaluation Turing Test

As world models gain momentum in Embodied AI, an increasing number of works explore using video foundation models as predictive world models for downstream embodied tasks like 3D prediction or interactive generation. However, before exploring these downstream tasks, video foundation models still have two critical questions unanswered: (1) whether their generative generalization is sufficient to maintain perceptual fidelity in the eyes of human observers, and (2) whether they are robust enough to serve as a universal prior for real-world embodied agents. To provide a standardized framework for answering these questions, we introduce the Embodied Turing Test benchmark: WoW-World-Eval (Wow,wo,val). Building upon 609 robot manipulation data, Wow-wo-val examines five core abilities, including perception, planning, prediction, generalization, and execution. We propose a comprehensive evaluation protocol with 22 metrics to assess the models' generation ability, which achieves a high Pearson Correlation between the overall score and human preference (>0.93) and establishes a reliable foundation for the Human Turing Test. On Wow-wo-val, models achieve only 17.27 on long-horizon planning and at best 68.02 on physical consistency, indicating limited spatiotemporal consistency and physical reasoning. For the Inverse Dynamic Model Turing Test, we first use an IDM to evaluate the video foundation models' execution accuracy in the real world. However, most models collapse to $\approx$ 0% success, while WoW maintains a 40.74% success rate. These findings point to a noticeable gap between the generated videos and the real world, highlighting the urgency and necessity of benchmarking World Model in Embodied AI.

cs.RO↗

OpenZL: A Graph-Based Model for Compression

Research techniques in the last decade have improved lossless compression ratios by significantly increasing processing time. These techniques have remained obscure because production systems require high throughput and low resource utilization. In practice, application-specific compression algorithms that leverage knowledge of the data structure and semantics are more popular. Application-specific compressor systems outperform even the best generic compressors, but these techniques have some drawbacks. Application-specific compressors are inherently limited in applicability, have high development costs, and are difficult to maintain and deploy. In this work, we show that these challenges can be overcome with a new compression strategy. We propose the "graph model" of compression, a new theoretical framework for representing compression as a directed acyclic graph of modular codecs. OpenZL compresses data into a self-describing wire format, any configuration of which can be decompressed by a universal decoder. OpenZL's design enables rapid development of tailored compressors with minimal code; its universal decoder eliminates deployment lag; and its investment in a well-vetted standard component library minimizes security risks. Experimental results demonstrate that OpenZL achieves superior compression ratios and speeds compared to state-of-the-art general-purpose compressors on a variety of real-world datasets. Internal deployments at Meta have also shown consistent improvements in size and/or speed, with development timelines reduced from months to days. OpenZL thus represents a significant advance in practical, scalable, and maintainable data compression for modern data-intensive applications.

cs.IR↗

Acoustic Neural 3D Reconstruction Under Pose Drift

We consider the problem of optimizing neural implicit surfaces for 3D reconstruction using acoustic images collected with drifting sensor poses. The accuracy of current state-of-the-art 3D acoustic modeling algorithms is highly dependent on accurate pose estimation; small errors in sensor pose can lead to severe reconstruction artifacts. In this paper, we propose an algorithm that jointly optimizes the neural scene representation and sonar poses. Our algorithm does so by parameterizing the 6DoF poses as learnable parameters and backpropagating gradients through the neural renderer and implicit representation. We validated our algorithm on both real and simulated datasets. It produces high-fidelity 3D reconstructions even under significant pose drift.

eess.SP↗

SEEA-R1: Tree-Structured Reinforcement Fine-Tuning for Self-Evolving Embodied Agents

Self-evolution, the ability of agents to autonomously improve their reasoning and behavior, is essential for the embodied domain with long-horizon, real-world tasks. Despite current advancements in reinforcement fine-tuning (RFT) showing strong performance in enhancing reasoning in LLMs, its potential to enable self-evolving embodied intelligence with multi-modal interactions remains largely unexplored. Specifically, reinforcement fine-tuning faces two fundamental obstacles in embodied settings: (i) the lack of accessible intermediate rewards in multi-step reasoning tasks limits effective learning signals, and (ii) reliance on hand-crafted reward functions restricts generalization to novel tasks and environments. To address these challenges, we present Self-Evolving Embodied Agents-R1, SEEA-R1, the first RFT framework designed for enabling the self-evolving capabilities of embodied agents. Specifically, to convert sparse delayed rewards into denser intermediate signals that improve multi-step reasoning, we propose Tree-based group relative policy optimization (Tree-GRPO) integrates Monte Carlo Tree Search into GRPO. To generalize reward estimation across tasks and scenes, supporting autonomous adaptation and reward-driven self-evolution, we further introduce Multi-modal Generative Reward Model (MGRM). To holistically evaluate the effectiveness of SEEA-R1, we evaluate on the ALFWorld benchmark, surpassing state-of-the-art methods with scores of 85.07% (textual) and 46.27% (multi-modal), outperforming prior models including GPT-4o. SEEA-R1 also achieves scores of 80.3% (textual) and 44.03% (multi-modal) without ground truth reward, surpassing all open-source baselines and highlighting its scalability as a self-evolving embodied agent. Additional experiments and qualitative analysis further support the potential of SEEA-R1 for future research in scalable embodied intelligence.

cs.AI↗

WoW: Towards a World omniscient World model Through Embodied Interaction

Humans develop an understanding of intuitive physics through active interaction with the world. This approach is in stark contrast to current video models, such as Sora, which rely on passive observation and therefore struggle with grasping physical causality. This observation leads to our central hypothesis: authentic physical intuition of the world model must be grounded in extensive, causally rich interactions with the real world. To test this hypothesis, we present WoW, a 14-billion-parameter generative world model trained on 2 million robot interaction trajectories. Our findings reveal that the model's understanding of physics is a probabilistic distribution of plausible outcomes, leading to stochastic instabilities and physical hallucinations. Furthermore, we demonstrate that this emergent capability can be actively constrained toward physical realism by SOPHIA, where vision-language model agents evaluate the DiT-generated output and guide its refinement by iteratively evolving the language instructions. In addition, a co-trained Inverse Dynamics Model translates these refined plans into executable robotic actions, thus closing the imagination-to-action loop. We establish WoWBench, a new benchmark focused on physical consistency and causal reasoning in video, where WoW achieves state-of-the-art performance in both human and autonomous evaluation, demonstrating strong ability in physical causality, collision dynamics, and object permanence. Our work provides systematic evidence that large-scale, real-world interaction is a cornerstone for developing physical intuition in AI. Models, data, and benchmarks will be open-sourced.

cs.RO↗

Can World Models Benefit VLMs for World Dynamics?

Trained on internet-scale video data, generative world models are increasingly recognized as powerful world simulators that can generate consistent and plausible dynamics over structure, motion, and physics. This raises a natural question: with the advent of strong video foundational models, might they supplant conventional vision encoder paradigms for general-purpose multimodal understanding? While recent studies have begun to explore the potential of world models on common vision tasks, these explorations typically lack a systematic investigation of generic, multimodal tasks. In this work, we strive to investigate the capabilities when world model priors are transferred into Vision-Language Models: we re-purpose a video diffusion model as a generative encoder to perform a single denoising step and treat the resulting latents as a set of visual embedding. We empirically investigate this class of models, which we refer to as World-Language Models (WorldLMs), and we find that generative encoders can capture latents useful for downstream understanding that show distinctions from conventional encoders. Naming our best-performing variant Dynamic Vision Aligner (DyVA), we further discover that this method significantly enhances spatial reasoning abilities and enables single-image models to perform multi-frame reasoning. Through the curation of a suite of visual reasoning tasks, we find DyVA to surpass both open-source and proprietary baselines, achieving state-of-the-art or comparable performance. We attribute these gains to WorldLM's inherited motion-consistency internalization from video pre-training. Finally, we systematically explore extensive model designs to highlight promising directions for future work. We hope our study can pave the way for a new family of VLMs that leverage priors from world models and are on a promising path towards generalist vision learners.

cs.CV↗

MedBLINK: Probing Basic Perception in Multimodal Language Models for Medicine

Multimodal language models (MLMs) show promise for clinical decision support and diagnostic reasoning, raising the prospect of end-to-end automated medical image interpretation. However, clinicians are highly selective in adopting AI tools; a model that makes errors on seemingly simple perception tasks such as determining image orientation or identifying whether a CT scan is contrast-enhance are unlikely to be adopted for clinical tasks. We introduce Medblink, a benchmark designed to probe these models for such perceptual abilities. Medblink spans eight clinically meaningful tasks across multiple imaging modalities and anatomical regions, totaling 1,429 multiple-choice questions over 1,605 images. We evaluate 19 state-of-the-art MLMs, including general purpose (GPT4o, Claude 3.5 Sonnet) and domain specific (Med Flamingo, LLaVA Med, RadFM) models. While human annotators achieve 96.4% accuracy, the best-performing model reaches only 65%. These results show that current MLMs frequently fail at routine perceptual checks, suggesting the need to strengthen their visual grounding to support clinical adoption. Data is available on our project page.

cs.AI↗

Deep Autoregressive Models as Causal Inference Engines

Existing causal inference (CI) models are often restricted to data with low-dimensional confounders and singleton actions. We propose an autoregressive (AR) CI framework capable of handling complex confounders and sequential actions commonly found in modern applications. Our approach accomplishes this using {\em sequencification}, which transforms data from an underlying causal diagram into a sequence of tokens. Sequencification not only accommodates training with data generated from a large class of DAGs, but also extends existing CI capabilities to estimate multiple causal quantities using a {\em single} model. We can directly compute probabilities from interventional distributions, simplifying inference and improving outcome prediction accuracy. We demonstrate that an AR model adapted for CI is efficient and effective in various complex applications such as navigating mazes, playing chess endgames, and evaluating the impact of certain keywords on paper acceptance rates, where we consider causal queries beyond standard reinforcement learning-type questions.

cs.LG↗

Criticality and magnetic phases of Ising Shastry-Sutherland candidate holmium tetraboride

Frustrated magnetic systems arising in geometrically constrained lattices represent rich platforms for exploring unconventional phases of matter, including fractional magnetization plateaus, incommensurate orders, and complex domain dynamics. However, determining the microscopic spin configurations that stabilize such phases is a key challenge, especially when in-plane and out-of-plane spin components coexist and compete. Here, we combine neutron scattering and magnetic susceptibility experiments with simulations to investigate the emergence of field-induced fractional plateaus and the related criticality in a frustrated magnet holmium tetraboride (HoB4) that represents the family of rare earth tetraborides that crystalize in a Shastry-Sutherland lattice in the ab plane. We focus on the interplay between classical and quantum criticality near phase boundaries as well as the role of material defects in the stabilization of the ordered phases. We find that simulations using classical annealing can explain certain observed features in the experimental Laue diffraction and the origin of multiple magnetization plateaus. Our results show that defects and out of plane interactions play an important role and can guide the route towards resolving microscopic spin textures in highly frustrated magnets.

cond-mat.str-el↗

OAM-Assisted Self-Healing Is Directional, Proportional and Persistent

In this paper we demonstrate the postulated mechanism of self-healing specifically due to orbital-angular-momentum (OAM) in radio vortex beams having equal beam-widths. In previous work we experimentally demonstrated self-healing effects in OAM beams at 28 GHz and postulated a theoretical mechanism to account for them. In this work we further characterize the OAM self-healing mechanism theoretically and confirm those characteristics with systematic and controlled experimental measurements on a 28 GHz outdoor link. Specifically, we find that the OAM self-healing mechanism is an additional self-healing mechanism in structured electromagnetic beams which is directional with respect to the displacement of an obstruction relative to the beam axis. We also confirm our previous findings that the amount of OAM self-healing is proportional to the OAM order, and additionally find that it persists beyond the focusing region into the far field. As such, OAM-assisted self-healing brings an advantage over other so-called non-diffracting beams both in terms of the minimum distance for onset of self-healing and the amount of self-healing obtainable. We relate our findings by extending theoretical models in the literature and develop a unifying electromagnetic analysis to account for self-healing of OAM-bearing non-diffracting beams more rigorously.

physics.optics↗

SCBench: A Sports Commentary Benchmark for Video LLMs

Recently, significant advances have been made in Video Large Language Models (Video LLMs) in both academia and industry. However, methods to evaluate and benchmark the performance of different Video LLMs, especially their fine-grained, temporal visual capabilities, remain very limited. On one hand, current benchmarks use relatively simple videos (e.g., subtitled movie clips) where the model can understand the entire video by processing just a few frames. On the other hand, their datasets lack diversity in task format, comprising only QA or multi-choice QA, which overlooks the models' capacity for generating in-depth and precise texts. Sports videos, which feature intricate visual information, sequential events, and emotionally charged commentary, present a critical challenge for Video LLMs, making sports commentary an ideal benchmarking task. Inspired by these challenges, we propose a novel task: sports video commentary generation, developed $\textbf{SCBench}$ for Video LLMs. To construct such a benchmark, we introduce (1) $\textbf{SCORES}$, a six-dimensional metric specifically designed for our task, upon which we propose a GPT-based evaluation method, and (2) $\textbf{CommentarySet}$, a dataset consisting of 5,775 annotated video clips and ground-truth labels tailored to our metric. Based on SCBench, we conduct comprehensive evaluations on multiple Video LLMs (e.g. VILA, Video-LLaVA, etc.) and chain-of-thought baseline methods. Our results found that InternVL-Chat-2 achieves the best performance with 5.44, surpassing the second-best by 1.04. Our work provides a fresh perspective for future research, aiming to enhance models' overall capabilities in complex visual understanding tasks. Our dataset will be released soon.

cs.CV↗

A Scalable Training Strategy for Blind Multi-Distribution Noise Removal

Despite recent advances, developing general-purpose universal denoising and artifact-removal networks remains largely an open problem: Given fixed network weights, one inherently trades-off specialization at one task (e.g.,~removing Poisson noise) for performance at another (e.g.,~removing speckle noise). In addition, training such a network is challenging due to the curse of dimensionality: As one increases the dimensions of the specification-space (i.e.,~the number of parameters needed to describe the noise distribution) the number of unique specifications one needs to train for grows exponentially. Uniformly sampling this space will result in a network that does well at very challenging problem specifications but poorly at easy problem specifications, where even large errors will have a small effect on the overall mean squared error. In this work we propose training denoising networks using an adaptive-sampling/active-learning strategy. Our work improves upon a recently proposed universal denoiser training strategy by extending these results to higher dimensions and by incorporating a polynomial approximation of the true specification-loss landscape. This approximation allows us to reduce training times by almost two orders of magnitude. We test our method on simulated joint Poisson-Gaussian-Speckle noise and demonstrate that with our proposed training strategy, a single blind, generalist denoiser network can achieve peak signal-to-noise ratios within a uniform bound of specialized denoiser networks across a large range of operating conditions. We also capture a small dataset of images with varying amounts of joint Poisson-Gaussian-Speckle noise and demonstrate that a universal denoiser trained using our adaptive-sampling strategy outperforms uniformly trained baselines.

cs.CV↗

Bionic fractionalization in the trimer model of twisted bilayer graphene

Motivated by the rapid experimental progress in twisted van der Waals materials, we study the triangular trimer model as a representative framework for extended Wannier orbitals in twisted bilayer graphene at 1/3-filling. This deceptively simple model exhibits a rich suite of complex phases, including unusual excitations exhibiting the physics of fractionalization and fractons. For our investigations, we carry out extensive Monte Carlo simulations using an efficient cluster algorithm. The so-obtained finite-temperature phase diagram reveals a novel polar fluid and an ordered brick-wall phase characterized by fractionally charged $e/3$ excitations with subdimensional lineonic dynamics. Notably, we identify a critical trimer liquid phase for the particularly simple model of hard trimers. For this, we derive a new field theory which takes the form of a U(1)$\times$U(1) gauge theory. Its $e/3$ monomers are fractionalized bionic excitations: they carry a {\it pair} of emergent gauge charges, as evidenced by algebraic correlations with two distinct exponents. These field theoretical predictions offer theoretical grounds for numerical observations of critical exponents. Our study highlights the triangular trimer model as a new key platform for investigating fractionalization and fractons, where trimer liquid bionic monomers can transform into lineons or fractons in proximate phases, and calls for experimental investigations of this physics in twisted van der Waals materials and a broader class of systems with intermediate-range interactions.

cond-mat.str-el↗

CaBaGe: Data-Free Model Extraction using ClAss BAlanced Generator Ensemble

Machine Learning as a Service (MLaaS) is often provided as a pay-per-query, black-box system to clients. Such a black-box approach not only hinders open replication, validation, and interpretation of model results, but also makes it harder for white-hat researchers to identify vulnerabilities in the MLaaS systems. Model extraction is a promising technique to address these challenges by reverse-engineering black-box models. Since training data is typically unavailable for MLaaS models, this paper focuses on the realistic version of it: data-free model extraction. We propose a data-free model extraction approach, CaBaGe, to achieve higher model extraction accuracy with a small number of queries. Our innovations include (1) a novel experience replay for focusing on difficult training samples; (2) an ensemble of generators for steadily producing diverse synthetic data; and (3) a selective filtering process for querying the victim model with harder, more balanced samples. In addition, we create a more realistic setting, for the first time, where the attacker has no knowledge of the number of classes in the victim training data, and create a solution to learn the number of classes on the fly. Our evaluation shows that CaBaGe outperforms existing techniques on seven datasets -- MNIST, FMNIST, SVHN, CIFAR-10, CIFAR-100, ImageNet-subset, and Tiny ImageNet -- with an accuracy improvement of the extracted models by up to 43.13%. Furthermore, the number of queries required to extract a clone model matching the final accuracy of prior work is reduced by up to 75.7%.

cs.CR↗