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Kewei Shi

Publications and source records attributed to Kewei Shi.

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WorldRoamBench: An Open-World Benchmark for Long-Horizon Stability of Interactive World Models

Despite rapid progress in interactive world models (IWMs), existing benchmarks evaluate action following only at trajectory level and ignore memory and interaction physics. We introduce WorldRoamBench, an open-world benchmark for long-horizon stability across four dimensions, each with tailored innovations: (i) Action: per-frame action metric bypassing cross-model semantic scale disparity and exposing failures hidden by trajectory; (ii) Vision: segment-based drift metric capturing non-monotonic mid-sequence collapse missed by start-vs-end comparisons; (iii) Physics: controllability-gated evaluation over mechanics, optics, and 3D consistency, scoring plausibility under faithful action execution; (iv) Memory: action-decoupled protocol evaluating scene memory via transition-localized 3D point-cloud reconstruction and subject memory via tracking-plus-VLM reasoning. The benchmark comprises 600+ test cases across Nature, Urban, and Indoor scenes in first/third-person views with WASD 10-60s continuous interaction. Evaluating 10+ open/closed-source models reveals none reliably satisfies all dimensions; even the best achieves only moderate scores. Advances on WorldRoamBench are steps toward IWMs that are stable, physically grounded, memory-faithful, and deployable in real-world applications.

cs.CV

ARGS: Auto-Regressive Gaussian Splatting via Parallel Progressive Next-Scale Prediction

Auto-regressive frameworks for next-scale prediction of 2D images have demonstrated strong potential for producing diverse and sophisticated content by progressively refining a coarse input. However, extending this paradigm to 3D object generation remains largely unexplored. In this paper, we introduce auto-regressive Gaussian splatting (ARGS), a framework for making next-scale predictions in parallel for generation according to levels of detail. We propose a Gaussian simplification strategy and reverse the simplification to guide next-scale generation. Benefiting from the use of hierarchical trees, the generation process requires only \(\mathcal{O}(\log n)\) steps, where \(n\) is the number of points. Furthermore, we propose a tree-based transformer to predict the tree structure auto-regressively, allowing leaf nodes to attend to their internal ancestors to enhance structural consistency. Extensive experiments demonstrate that our approach effectively generates multi-scale Gaussian representations with controllable levels of detail, visual fidelity, and a manageable time consumption budget.

cs.CV

ARMesh: Autoregressive Mesh Generation via Next-Level-of-Detail Prediction

Directly generating 3D meshes, the default representation for 3D shapes in the graphics industry, using auto-regressive (AR) models has become popular these days, thanks to their sharpness, compactness in the generated results, and ability to represent various types of surfaces. However, AR mesh generative models typically construct meshes face by face in lexicographic order, which does not effectively capture the underlying geometry in a manner consistent with human perception. Inspired by 2D models that progressively refine images, such as the prevailing next-scale prediction AR models, we propose generating meshes auto-regressively in a progressive coarse-to-fine manner. Specifically, we view mesh simplification algorithms, which gradually merge mesh faces to build simpler meshes, as a natural fine-to-coarse process. Therefore, we generalize meshes to simplicial complexes and develop a transformer-based AR model to approximate the reverse process of simplification in the order of level of detail, constructing meshes initially from a single point and gradually adding geometric details through local remeshing, where the topology is not predefined and is alterable. Our experiments show that this novel progressive mesh generation approach not only provides intuitive control over generation quality and time consumption by early stopping the auto-regressive process but also enables applications such as mesh refinement and editing.

cs.GR

POST: Photonic Swin Transformer for Automated and Efficient Prediction of PCSEL

This work designs a model named POST based on the Vision Transformer (ViT) approach. Across single, double, and even triple lattices, as well as various non-circular complex hole structures, POST enables prediction of multiple optical properties of photonic crystal layers in Photonic Crystal Surface Emitting Lasers (PCSELs) with high speed and accuracy, without requiring manual intervention, which serves as a comprehensive surrogate for the optical field simulation. In the predictions of Quality Factor (Q) and Surface-emitting Efficiency (SE) for PCSEL, the R-squared values reach 0.909 and 0.779, respectively. Additionally, it achieves nearly 5,000 predictions per second, significantly lowering simulation costs. The precision and speed of POST predictions lay a solid foundation for future ultra-complex model parameter tuning involving dozens of parameters. It can also swiftly meets designers' ad-hoc requirements for evaluating photonic crystal properties. The database used for training the POST model is derived from predictions of different photonic crystal structures using the Coupled-Wave Theory (CWT) model. This dataset will be made publicly available to foster interdisciplinary research advancements in materials science and computer science.

physics.optics