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Kijung Shin

Publications and source records attributed to Kijung Shin.

At least 91 records · Page 5Linked to original sources

Robust Factorization of Real-world Tensor Streams with Patterns, Missing Values, and Outliers

Consider multiple seasonal time series being collected in real-time, in the form of a tensor stream. Real-world tensor streams often include missing entries (e.g., due to network disconnection) and at the same time unexpected outliers (e.g., due to system errors). Given such a real-world tensor stream, how can we estimate missing entries and predict future evolution accurately in real-time? In this work, we answer this question by introducing SOFIA, a robust factorization method for real-world tensor streams. In a nutshell, SOFIA smoothly and tightly integrates tensor factorization, outlier removal, and temporal-pattern detection, which naturally reinforce each other. Moreover, SOFIA integrates them in linear time, in an online manner, despite the presence of missing entries. We experimentally show that SOFIA is (a) robust and accurate: yielding up to 76% lower imputation error and 71% lower forecasting error; (b) fast: up to 935X faster than the second-most accurate competitor; and (c) scalable: scaling linearly with the number of new entries per time step.

cs.LG↗

Are Edge Weights in Summary Graphs Useful? -- A Comparative Study

Which one is better between two representative graph summarization models with and without edge weights? From web graphs to online social networks, large graphs are everywhere. Graph summarization, which is an effective graph compression technique, aims to find a compact summary graph that accurately represents a given large graph. Two versions of the problem, where one allows edge weights in summary graphs and the other does not, have been studied in parallel without direct comparison between their underlying representation models. In this work, we conduct a systematic comparison by extending three search algorithms to both models and evaluating their outputs on eight datasets in five aspects: (a) reconstruction error, (b) error in node importance, (c) error in node proximity, (d) the size of reconstructed graphs, and (e) compression ratios. Surprisingly, using unweighted summary graphs leads to outputs significantly better in all the aspects than using weighted ones, and this finding is supported theoretically. Notably, we show that a state-of-the-art algorithm can be improved substantially (specifically, 8.2X, 7.8X, and 5.9X in terms of (a), (b), and (c), respectively, when (e) is fixed) based on the observation.

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Real-Time Anomaly Detection in Edge Streams

Given a stream of graph edges from a dynamic graph, how can we assign anomaly scores to edges in an online manner, for the purpose of detecting unusual behavior, using constant time and memory? Existing approaches aim to detect individually surprising edges. In this work, we propose MIDAS, which focuses on detecting microcluster anomalies, or suddenly arriving groups of suspiciously similar edges, such as lockstep behavior, including denial of service attacks in network traffic data. We further propose MIDAS-F, to solve the problem by which anomalies are incorporated into the algorithm's internal states, creating a `poisoning' effect that can allow future anomalies to slip through undetected. MIDAS-F introduces two modifications: 1) We modify the anomaly scoring function, aiming to reduce the `poisoning' effect of newly arriving edges; 2) We introduce a conditional merge step, which updates the algorithm's data structures after each time tick, but only if the anomaly score is below a threshold value, also to reduce the `poisoning' effect. Experiments show that MIDAS-F has significantly higher accuracy than MIDAS. MIDAS has the following properties: (a) it detects microcluster anomalies while providing theoretical guarantees about its false positive probability; (b) it is online, thus processing each edge in constant time and constant memory, and also processes the data orders-of-magnitude faster than state-of-the-art approaches; (c) it provides up to 62% higher ROC-AUC than state-of-the-art approaches.

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AHP: Learning to Negative Sample for Hyperedge Prediction

Hypergraphs (i.e., sets of hyperedges) naturally represent group relations (e.g., researchers co-authoring a paper and ingredients used together in a recipe), each of which corresponds to a hyperedge (i.e., a subset of nodes). Predicting future or missing hyperedges bears significant implications for many applications (e.g., collaboration and recipe recommendation). What makes hyperedge prediction particularly challenging is the vast number of non-hyperedge subsets, which grows exponentially with the number of nodes. Since it is prohibitive to use all of them as negative examples for model training, it is inevitable to sample a very small portion of them, and to this end, heuristic sampling schemes have been employed. However, trained models suffer from poor generalization capability for examples of different natures. In this paper, we propose AHP, an adversarial training-based hyperedge-prediction method. It learns to sample negative examples without relying on any heuristic schemes. Using six real hypergraphs, we show that AHP generalizes better to negative examples of various natures. It yields up to 28.2% higher AUROC than the best existing methods and often even outperforms its variants with sampling schemes tailored to test sets.

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Fast Parallel Hypertree Decompositions in Logarithmic Recursion Depth

Modern trends in data collection are bringing current mainstream techniques for database query processing to their limits. Consequently, various novel approaches for efficient query processing are being actively studied. One such approach is based on hypertree decompositions (HDs), which have been shown to carry great potential to process complex queries more efficiently and with stronger theoretical guarantees. However, using HDs for query execution relies on the difficult task of computing decompositions of the query structure, which guides the efficient execution of the query. From theoretical results we know that the performance of purely sequential methods is inherently limited, yet the problem is susceptible to parallelisation. In this paper we propose the first algorithm for computing hypertree decompositions that is well-suited for parallelisation. The proposed algorithm log-k-decomp requires only a logarithmic number of recursion levels and additionally allows for highly parallelised pruning of the search space by restriction to balanced separators. We provide detailed experimental evaluation over the HyperBench benchmark and demonstrate that our approach is highly effective especially for complex queries.

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Two-stage Training of Graph Neural Networks for Graph Classification

Graph neural networks (GNNs) have received massive attention in the field of machine learning on graphs. Inspired by the success of neural networks, a line of research has been conducted to train GNNs to deal with various tasks, such as node classification, graph classification, and link prediction. In this work, our task of interest is graph classification. Several GNN models have been proposed and shown great accuracy in this task. However, the question is whether usual training methods fully realize the capacity of the GNN models. In this work, we propose a two-stage training framework based on triplet loss. In the first stage, GNN is trained to map each graph to a Euclidean-space vector so that graphs of the same class are close while those of different classes are mapped far apart. Once graphs are well-separated based on labels, a classifier is trained to distinguish between different classes. This method is generic in the sense that it is compatible with any GNN model. By adapting five GNN models to our method, we demonstrate the consistent improvement in accuracy and utilization of each GNN's allocated capacity over the original training method of each model up to 5.4\% points in 12 datasets.

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On the Persistence of Higher-Order Interactions in Real-World Hypergraphs

A hypergraph is a generalization of an ordinary graph, and it naturally represents group interactions as hyperedges (i.e., arbitrary-sized subsets of nodes). Such group interactions are ubiquitous in many domains: the sender and receivers of an email, the co-authors of a publication, and the items co-purchased by a customer, to name a few. A higher-order interaction (HOI) in a hypergraph is defined as the co-appearance of a set of nodes in any hyperedge. Our focus is the persistence of HOIs repeated over time, which is naturally interpreted as the strength of group relationships, aiming at answering three questions: (a) How do HOIs in real-world hypergraphs persist over time? (b) What are the key factors governing the persistence? (c) How accurately can we predict the persistence? In order to answer the questions above, we investigate the persistence of HOIs in 13 real-world hypergraphs from 6 domains. First, we define how to measure the persistence of HOIs. Then, we examine global patterns and anomalies in the persistence, revealing a power-law relationship. After that, we study the relations between the persistence and 16 structural features of HOIs, some of which are closely related to the persistence. Lastly, based on the 16 structural features, we assess the predictability of the persistence under various settings and find strong predictors of the persistence. Note that predicting the persistence of HOIs has many potential applications, such as recommending items to be purchased together and predicting missing recipients of emails.

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Personalized Graph Summarization: Formulation, Scalable Algorithms, and Applications

Are users of an online social network interested equally in all connections in the network? If not, how can we obtain a summary of the network personalized to specific users? Can we use the summary for approximate query answering? As massive graphs (e.g., online social networks, hyperlink networks, and road networks) have become pervasive, graph compression has gained importance for the efficient processing of such graphs with limited resources. Graph summarization is an extensively-studied lossy compression method. It provides a summary graph where nodes with similar connectivity are merged into supernodes, and a variety of graph queries can be answered approximately from the summary graph. In this work, we introduce a new problem, namely personalized graph summarization, where the objective is to obtain a summary graph where more emphasis is put on connections closer to a given set of target nodes. Then, we propose PeGaSus, a linear-time algorithm for the problem. Through experiments on six real-world graphs, we demonstrate that PeGaSus is (a) Effective: node-similarity queries for target nodes can be answered significantly more accurately from personalized summary graphs than from non-personalized ones of similar size, (b) Scalable: it summarizes graphs with up to one billion edges, and (c) Applicable to distributed multi-query answering: it successfully replaces graph partitioning for communication-free multi-query processing.

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Meta-Learning for Online Update of Recommender Systems

Online recommender systems should be always aligned with users' current interest to accurately suggest items that each user would like. Since user interest usually evolves over time, the update strategy should be flexible to quickly catch users' current interest from continuously generated new user-item interactions. Existing update strategies focus either on the importance of each user-item interaction or the learning rate for each recommender parameter, but such one-directional flexibility is insufficient to adapt to varying relationships between interactions and parameters. In this paper, we propose MeLON, a meta-learning based novel online recommender update strategy that supports two-directional flexibility. It is featured with an adaptive learning rate for each parameter-interaction pair for inducing a recommender to quickly learn users' up-to-date interest. The procedure of MeLON is optimized following a meta-learning approach: it learns how a recommender learns to generate the optimal learning rates for future updates. Specifically, MeLON first enriches the meaning of each interaction based on previous interactions and identifies the role of each parameter for the interaction; and then combines these two pieces of information to generate an adaptive learning rate. Theoretical analysis and extensive evaluation on three real-world online recommender datasets validate the effectiveness of MeLON.

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Effective Training Strategies for Deep-learning-based Precipitation Nowcasting and Estimation

Deep learning has been successfully applied to precipitation nowcasting. In this work, we propose a pre-training scheme and a new loss function for improving deep-learning-based nowcasting. First, we adapt U-Net, a widely-used deep-learning model, for the two problems of interest here: precipitation nowcasting and precipitation estimation from radar images. We formulate the former as a classification problem with three precipitation intervals and the latter as a regression problem. For these tasks, we propose to pre-train the model to predict radar images in the near future without requiring ground-truth precipitation, and we also propose the use of a new loss function for fine-tuning to mitigate the class imbalance problem. We demonstrate the effectiveness of our approach using radar images and precipitation datasets collected from South Korea over seven years. It is highlighted that our pre-training scheme and new loss function improve the critical success index (CSI) of nowcasting of heavy rainfall (at least 10 mm/hr) by up to 95.7% and 43.6%, respectively, at a 5-hr lead time. We also demonstrate that our approach reduces the precipitation estimation error by up to 10.7%, compared to the conventional approach, for light rainfall (between 1 and 10 mm/hr). Lastly, we report the sensitivity of our approach to different resolutions and a detailed analysis of four cases of heavy rainfall.

cs.CV↗

Finding a Concise, Precise, and Exhaustive Set of Near Bi-Cliques in Dynamic Graphs

A variety of tasks on dynamic graphs, including anomaly detection, community detection, compression, and graph understanding, have been formulated as problems of identifying constituent (near) bi-cliques (i.e., complete bipartite graphs). Even when we restrict our attention to maximal ones, there can be exponentially many near bi-cliques, and thus finding all of them is practically impossible for large graphs. Then, two questions naturally arise: (Q1) What is a "good" set of near bi-cliques? That is, given a set of near bi-cliques in the input dynamic graph, how should we evaluate its quality? (Q2) Given a large dynamic graph, how can we rapidly identify a high-quality set of near bi-cliques in it? Regarding Q1, we measure how concisely, precisely, and exhaustively a given set of near bi-cliques describes the input dynamic graph. We combine these three perspectives systematically on the Minimum Description Length principle. Regarding Q2, we propose CutNPeel, a fast search algorithm for a high-quality set of near bi-cliques. By adaptively re-partitioning the input graph, CutNPeel reduces the search space and at the same time improves the search quality. Our experiments using six real-world dynamic graphs demonstrate that CutNPeel is (a) High-quality: providing near bi-cliques of up to 51.2% better quality than its state-of-the-art competitors, (b) Fast: up to 68.8x faster than the next-best competitor, and (c) Scalable: scaling to graphs with 134 million edges. We also show successful applications of CutNPeel to graph compression and pattern discovery.

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SLUGGER: Lossless Hierarchical Summarization of Massive Graphs

Given a massive graph, how can we exploit its hierarchical structure for concisely but exactly summarizing the graph? By exploiting the structure, can we achieve better compression rates than state-of-the-art graph summarization methods? The explosive proliferation of the Web has accelerated the emergence of large graphs, such as online social networks and hyperlink networks. Consequently, graph compression has become increasingly important to process such large graphs without expensive I/O over the network or to disk. Among a number of approaches, graph summarization, which in essence combines similar nodes into a supernode and describe their connectivity concisely, protrudes with several advantages. However, we note that it fails to exploit pervasive hierarchical structures of real-world graphs as its underlying representation model enforces supernodes to be disjoint. In this work, we propose the hierarchical graph summarization model, which is an expressive graph representation model that includes the previous one proposed by Navlakha et al. as a special case. The new model represents an unweighted graph using positive and negative edges between hierarchical supernodes, each of which can contain others. Then, we propose Slugger, a scalable heuristic for concisely and exactly representing a given graph under our new model. Slugger greedily merges nodes into supernodes while maintaining and exploiting their hierarchy, which is later pruned. Slugger significantly accelerates this process by sampling, approximation, and memoization. Our experiments on 16 real-world graphs show that Slugger is (a) Effective: yielding up to 29.6% more concise summary than state-of-the-art lossless summarization methods, (b) Fast: summarizing a graph with 0.8 billion edges in a few hours, and (c) Scalable: scaling linearly with the number of edges in the input graph.

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Learning to Pool in Graph Neural Networks for Extrapolation

Graph neural networks (GNNs) are one of the most popular approaches to using deep learning on graph-structured data, and they have shown state-of-the-art performances on a variety of tasks. However, according to a recent study, a careful choice of pooling functions, which are used for the aggregation and readout operations in GNNs, is crucial for enabling GNNs to extrapolate. Without proper choices of pooling functions, which varies across tasks, GNNs completely fail to generalize to out-of-distribution data, while the number of possible choices grows exponentially with the number of layers. In this paper, we present GNP, a $L^p$ norm-like pooling function that is trainable end-to-end for any given task. Notably, GNP generalizes most of the widely-used pooling functions. We verify experimentally that simply using GNP for every aggregation and readout operation enables GNNs to extrapolate well on many node-level, graph-level, and set-related tasks; and GNP sometimes performs even better than the best-performing choices among existing pooling functions.

cs.LG↗

THyMe+: Temporal Hypergraph Motifs and Fast Algorithms for Exact Counting

Group interactions arise in our daily lives (email communications, on-demand ride sharing, comment interactions on online communities, to name a few), and they together form hypergraphs that evolve over time. Given such temporal hypergraphs, how can we describe their underlying design principles? If their sizes and time spans are considerably different, how can we compare their structural and temporal characteristics? In this work, we define 96 temporal hypergraph motifs (TH-motifs), and propose the relative occurrences of their instances as an answer to the above questions. TH-motifs categorize the relational and temporal dynamics among three connected hyperedges that appear within a short time. For scalable analysis, we develop THyMe+, a fast and exact algorithm for counting the instances of TH-motifs in massive hypergraphs, and show that THyMe+ is at most 2,163X faster while requiring less space than baseline. Using it, we investigate 11 real-world temporal hypergraphs from various domains. We demonstrate that TH-motifs provide important information useful for downstream tasks and reveal interesting patterns, including the striking similarity between temporal hypergraphs from the same domain.

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Efficient Neural Network Approximation of Robust PCA for Automated Analysis of Calcium Imaging Data

Calcium imaging is an essential tool to study the activity of neuronal populations. However, the high level of background fluorescence in images hinders the accurate identification of neurons and the extraction of neuronal activities. While robust principal component analysis (RPCA) is a promising method that can decompose the foreground and background in such images, its computational complexity and memory requirement are prohibitively high to process large-scale calcium imaging data. Here, we propose BEAR, a simple bilinear neural network for the efficient approximation of RPCA which achieves an order of magnitude speed improvement with GPU acceleration compared to the conventional RPCA algorithms. In addition, we show that BEAR can perform foreground-background separation of calcium imaging data as large as tens of gigabytes. We also demonstrate that two BEARs can be cascaded to perform simultaneous RPCA and non-negative matrix factorization for the automated extraction of spatial and temporal footprints from calcium imaging data. The source code used in the paper is available at https://github.com/NICALab/BEAR.

eess.IV↗

How Do Hyperedges Overlap in Real-World Hypergraphs? -- Patterns, Measures, and Generators

Hypergraphs, a generalization of graphs, naturally represent groupwise relationships among multiple individuals or objects, which are common in many application areas, including web, bioinformatics, and social networks. The flexibility in the number of nodes in each hyperedge, which provides the expressiveness of hypergraphs, brings about structural differences between graphs and hypergraphs. Especially, the overlaps of hyperedges lead to complex high-order relations beyond pairwise relations, raising new questions that have not been considered in graphs: How do hyperedges overlap in real-world hypergraphs? Are there any pervasive characteristics? What underlying process can cause such patterns? In this work, we closely investigate thirteen real-world hypergraphs from various domains and share interesting observations of overlaps of hyperedges. To this end, we define principled measures and statistically compare the overlaps of hyperedges in real-world hypergraphs and those in null models. Additionally, based on the observations, we propose HyperLap, a realistic hypergraph generative model. HyperLap is (a) Realistic: it accurately reproduces overlapping patterns of real-world hypergraphs, (b) Automatically Fittable: its parameters can be tuned automatically using HyperLap+ to generate hypergraphs particularly similar to a given target hypergraph, (c) Scalable: it generates and fits a hypergraph with 0.7 billion hyperedges within a few hours.

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SliceNStitch: Continuous CP Decomposition of Sparse Tensor Streams

Consider traffic data (i.e., triplets in the form of source-destination-timestamp) that grow over time. Tensors (i.e., multi-dimensional arrays) with a time mode are widely used for modeling and analyzing such multi-aspect data streams. In such tensors, however, new entries are added only once per period, which is often an hour, a day, or even a year. This discreteness of tensors has limited their usage for real-time applications, where new data should be analyzed instantly as it arrives. How can we analyze time-evolving multi-aspect sparse data 'continuously' using tensors where time is'discrete'? We propose SLICENSTITCH for continuous CANDECOMP/PARAFAC (CP) decomposition, which has numerous time-critical applications, including anomaly detection, recommender systems, and stock market prediction. SLICENSTITCH changes the starting point of each period adaptively, based on the current time, and updates factor matrices (i.e., outputs of CP decomposition) instantly as new data arrives. We show, theoretically and experimentally, that SLICENSTITCH is (1) 'Any time': updating factor matrices immediately without having to wait until the current time period ends, (2) Fast: with constant-time updates up to 464x faster than online methods, and (3) Accurate: with fitness comparable (specifically, 72 ~ 100%) to offline methods.

cs.LG↗

CoCoS: Fast and Accurate Distributed Triangle Counting in Graph Streams

Given a graph stream, how can we estimate the number of triangles in it using multiple machines with limited storage? Specifically, how should edges be processed and sampled across the machines for rapid and accurate estimation? The count of triangles (i.e., cliques of size three) has proven useful in numerous applications, including anomaly detection, community detection, and link recommendation. For triangle counting in large and dynamic graphs, recent work has focused largely on streaming algorithms and distributed algorithms but little on their combinations for "the best of both worlds". In this work, we propose CoCoS, a fast and accurate distributed streaming algorithm for estimating the counts of global triangles (i.e., all triangles) and local triangles incident to each node. Making one pass over the input stream, COCOS carefully processes and stores the edges across multiple machines so that the redundant use of computational and storage resources is minimized. Compared to baselines, CoCoS is (a) Accurate: giving up to 39X smaller estimation error, (b) Fast: up to 10.4X faster, scaling linearly with the size of the input stream, and (c) Theoretically sound: yielding unbiased estimates.

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