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Kilian Q. Weinberger

Publications and source records attributed to Kilian Q. Weinberger.

At least 91 records · Page 5Linked to original sources

Pseudo-LiDAR from Visual Depth Estimation: Bridging the Gap in 3D Object Detection for Autonomous Driving

3D object detection is an essential task in autonomous driving. Recent techniques excel with highly accurate detection rates, provided the 3D input data is obtained from precise but expensive LiDAR technology. Approaches based on cheaper monocular or stereo imagery data have, until now, resulted in drastically lower accuracies --- a gap that is commonly attributed to poor image-based depth estimation. However, in this paper we argue that it is not the quality of the data but its representation that accounts for the majority of the difference. Taking the inner workings of convolutional neural networks into consideration, we propose to convert image-based depth maps to pseudo-LiDAR representations --- essentially mimicking the LiDAR signal. With this representation we can apply different existing LiDAR-based detection algorithms. On the popular KITTI benchmark, our approach achieves impressive improvements over the existing state-of-the-art in image-based performance --- raising the detection accuracy of objects within the 30m range from the previous state-of-the-art of 22% to an unprecedented 74%. At the time of submission our algorithm holds the highest entry on the KITTI 3D object detection leaderboard for stereo-image-based approaches. Our code is publicly available at https://github.com/mileyan/pseudo_lidar.

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Pseudo-LiDAR++: Accurate Depth for 3D Object Detection in Autonomous Driving

Detecting objects such as cars and pedestrians in 3D plays an indispensable role in autonomous driving. Existing approaches largely rely on expensive LiDAR sensors for accurate depth information. While recently pseudo-LiDAR has been introduced as a promising alternative, at a much lower cost based solely on stereo images, there is still a notable performance gap. In this paper we provide substantial advances to the pseudo-LiDAR framework through improvements in stereo depth estimation. Concretely, we adapt the stereo network architecture and loss function to be more aligned with accurate depth estimation of faraway objects --- currently the primary weakness of pseudo-LiDAR. Further, we explore the idea to leverage cheaper but extremely sparse LiDAR sensors, which alone provide insufficient information for 3D detection, to de-bias our depth estimation. We propose a depth-propagation algorithm, guided by the initial depth estimates, to diffuse these few exact measurements across the entire depth map. We show on the KITTI object detection benchmark that our combined approach yields substantial improvements in depth estimation and stereo-based 3D object detection --- outperforming the previous state-of-the-art detection accuracy for faraway objects by 40%. Our code is available at https://github.com/mileyan/Pseudo_Lidar_V2.

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Revisiting Meta-Learning as Supervised Learning

Recent years have witnessed an abundance of new publications and approaches on meta-learning. This community-wide enthusiasm has sparked great insights but has also created a plethora of seemingly different frameworks, which can be hard to compare and evaluate. In this paper, we aim to provide a principled, unifying framework by revisiting and strengthening the connection between meta-learning and traditional supervised learning. By treating pairs of task-specific data sets and target models as (feature, label) samples, we can reduce many meta-learning algorithms to instances of supervised learning. This view not only unifies meta-learning into an intuitive and practical framework but also allows us to transfer insights from supervised learning directly to improve meta-learning. For example, we obtain a better understanding of generalization properties, and we can readily transfer well-understood techniques, such as model ensemble, pre-training, joint training, data augmentation, and even nearest neighbor based methods. We provide an intuitive analogy of these methods in the context of meta-learning and show that they give rise to significant improvements in model performance on few-shot learning.

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Convolutional Networks with Dense Connectivity

Recent work has shown that convolutional networks can be substantially deeper, more accurate, and efficient to train if they contain shorter connections between layers close to the input and those close to the output. In this paper, we embrace this observation and introduce the Dense Convolutional Network (DenseNet), which connects each layer to every other layer in a feed-forward fashion.Whereas traditional convolutional networks with L layers have L connections - one between each layer and its subsequent layer - our network has L(L+1)/2 direct connections. For each layer, the feature-maps of all preceding layers are used as inputs, and its own feature-maps are used as inputs into all subsequent layers. DenseNets have several compelling advantages: they alleviate the vanishing-gradient problem, encourage feature reuse and substantially improve parameter efficiency. We evaluate our proposed architecture on four highly competitive object recognition benchmark tasks (CIFAR-10, CIFAR-100, SVHN, and ImageNet). DenseNets obtain significant improvements over the state-of-the-art on most of them, whilst requiring less parameters and computation to achieve high performance.

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Positional Normalization

A popular method to reduce the training time of deep neural networks is to normalize activations at each layer. Although various normalization schemes have been proposed, they all follow a common theme: normalize across spatial dimensions and discard the extracted statistics. In this paper, we propose an alternative normalization method that noticeably departs from this convention and normalizes exclusively across channels. We argue that the channel dimension is naturally appealing as it allows us to extract the first and second moments of features extracted at a particular image position. These moments capture structural information about the input image and extracted features, which opens a new avenue along which a network can benefit from feature normalization: Instead of disregarding the normalization constants, we propose to re-inject them into later layers to preserve or transfer structural information in generative networks. Codes are available at https://github.com/Boyiliee/PONO.

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Exact Gaussian Processes on a Million Data Points

Gaussian processes (GPs) are flexible non-parametric models, with a capacity that grows with the available data. However, computational constraints with standard inference procedures have limited exact GPs to problems with fewer than about ten thousand training points, necessitating approximations for larger datasets. In this paper, we develop a scalable approach for exact GPs that leverages multi-GPU parallelization and methods like linear conjugate gradients, accessing the kernel matrix only through matrix multiplication. By partitioning and distributing kernel matrix multiplies, we demonstrate that an exact GP can be trained on over a million points, a task previously thought to be impossible with current computing hardware, in less than 2 hours. Moreover, our approach is generally applicable, without constraints to grid data or specific kernel classes. Enabled by this scalability, we perform the first-ever comparison of exact GPs against scalable GP approximations on datasets with $10^4 \!-\! 10^6$ data points, showing dramatic performance improvements.

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A New Defense Against Adversarial Images: Turning a Weakness into a Strength

Natural images are virtually surrounded by low-density misclassified regions that can be efficiently discovered by gradient-guided search --- enabling the generation of adversarial images. While many techniques for detecting these attacks have been proposed, they are easily bypassed when the adversary has full knowledge of the detection mechanism and adapts the attack strategy accordingly. In this paper, we adopt a novel perspective and regard the omnipresence of adversarial perturbations as a strength rather than a weakness. We postulate that if an image has been tampered with, these adversarial directions either become harder to find with gradient methods or have substantially higher density than for natural images. We develop a practical test for this signature characteristic to successfully detect adversarial attacks, achieving unprecedented accuracy under the white-box setting where the adversary is given full knowledge of our detection mechanism.

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SimpleShot: Revisiting Nearest-Neighbor Classification for Few-Shot Learning

Few-shot learners aim to recognize new object classes based on a small number of labeled training examples. To prevent overfitting, state-of-the-art few-shot learners use meta-learning on convolutional-network features and perform classification using a nearest-neighbor classifier. This paper studies the accuracy of nearest-neighbor baselines without meta-learning. Surprisingly, we find simple feature transformations suffice to obtain competitive few-shot learning accuracies. For example, we find that a nearest-neighbor classifier used in combination with mean-subtraction and L2-normalization outperforms prior results in three out of five settings on the miniImageNet dataset.

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LDLS: 3-D Object Segmentation Through Label Diffusion From 2-D Images

Object segmentation in three-dimensional (3-D) point clouds is a critical task for robots capable of 3-D perception. Despite the impressive performance of deep learning-based approaches on object segmentation in 2-D images, deep learning has not been applied nearly as successfully for 3-D point cloud segmentation. Deep networks generally require large amounts of labeled training data, which are readily available for 2-D images but are difficult to produce for 3-D point clouds. In this letter, we present Label Diffusion Lidar Segmentation (LDLS), a novel approach for 3-D point cloud segmentation, which leverages 2-D segmentation of an RGB image from an aligned camera to avoid the need for training on annotated 3-D data. We obtain 2-D segmentation predictions by applying Mask-RCNN to the RGB image, and then link this image to a 3-D lidar point cloud by building a graph of connections among 3-D points and 2-D pixels. This graph then directs a semi-supervised label diffusion process, where the 2-D pixels act as source nodes that diffuse object label information through the 3-D point cloud, resulting in a complete 3-D point cloud segmentation. We conduct empirical studies on the KITTI benchmark dataset and on a mobile robot, demonstrating wide applicability and superior performance of LDLS compared with the previous state of the art in 3-D point cloud segmentation, without any need for either 3-D training data or fine tuning of the 2-D image segmentation model.

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Integrated Triaging for Fast Reading Comprehension

Although according to several benchmarks automatic machine reading comprehension (MRC) systems have recently reached super-human performance, less attention has been paid to their computational efficiency. However, efficiency is of crucial importance for training and deployment in real world applications. This paper introduces Integrated Triaging, a framework that prunes almost all context in early layers of a network, leaving the remaining (deep) layers to scan only a tiny fraction of the full corpus. This pruning drastically increases the efficiency of MRC models and further prevents the later layers from overfitting to prevalent short paragraphs in the training set. Our framework is extremely flexible and naturally applicable to a wide variety of models. Our experiment on doc-SQuAD and TriviaQA tasks demonstrates its effectiveness in consistently improving both speed and quality of several diverse MRC models.

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Simple Black-box Adversarial Attacks

We propose an intriguingly simple method for the construction of adversarial images in the black-box setting. In constrast to the white-box scenario, constructing black-box adversarial images has the additional constraint on query budget, and efficient attacks remain an open problem to date. With only the mild assumption of continuous-valued confidence scores, our highly query-efficient algorithm utilizes the following simple iterative principle: we randomly sample a vector from a predefined orthonormal basis and either add or subtract it to the target image. Despite its simplicity, the proposed method can be used for both untargeted and targeted attacks -- resulting in previously unprecedented query efficiency in both settings. We demonstrate the efficacy and efficiency of our algorithm on several real world settings including the Google Cloud Vision API. We argue that our proposed algorithm should serve as a strong baseline for future black-box attacks, in particular because it is extremely fast and its implementation requires less than 20 lines of PyTorch code.

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Low Frequency Adversarial Perturbation

Adversarial images aim to change a target model's decision by minimally perturbing a target image. In the black-box setting, the absence of gradient information often renders this search problem costly in terms of query complexity. In this paper we propose to restrict the search for adversarial images to a low frequency domain. This approach is readily compatible with many existing black-box attack frameworks and consistently reduces their query cost by 2 to 4 times. Further, we can circumvent image transformation defenses even when both the model and the defense strategy are unknown. Finally, we demonstrate the efficacy of this technique by fooling the Google Cloud Vision platform with an unprecedented low number of model queries.

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Simplifying Graph Convolutional Networks

Graph Convolutional Networks (GCNs) and their variants have experienced significant attention and have become the de facto methods for learning graph representations. GCNs derive inspiration primarily from recent deep learning approaches, and as a result, may inherit unnecessary complexity and redundant computation. In this paper, we reduce this excess complexity through successively removing nonlinearities and collapsing weight matrices between consecutive layers. We theoretically analyze the resulting linear model and show that it corresponds to a fixed low-pass filter followed by a linear classifier. Notably, our experimental evaluation demonstrates that these simplifications do not negatively impact accuracy in many downstream applications. Moreover, the resulting model scales to larger datasets, is naturally interpretable, and yields up to two orders of magnitude speedup over FastGCN.

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Anytime Stereo Image Depth Estimation on Mobile Devices

Many applications of stereo depth estimation in robotics require the generation of accurate disparity maps in real time under significant computational constraints. Current state-of-the-art algorithms force a choice between either generating accurate mappings at a slow pace, or quickly generating inaccurate ones, and additionally these methods typically require far too many parameters to be usable on power- or memory-constrained devices. Motivated by these shortcomings, we propose a novel approach for disparity prediction in the anytime setting. In contrast to prior work, our end-to-end learned approach can trade off computation and accuracy at inference time. Depth estimation is performed in stages, during which the model can be queried at any time to output its current best estimate. Our final model can process 1242$ \times $375 resolution images within a range of 10-35 FPS on an NVIDIA Jetson TX2 module with only marginal increases in error -- using two orders of magnitude fewer parameters than the most competitive baseline. The source code is available at https://github.com/mileyan/AnyNet .

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FastFusionNet: New State-of-the-Art for DAWNBench SQuAD

In this technical report, we introduce FastFusionNet, an efficient variant of FusionNet [12]. FusionNet is a high performing reading comprehension architecture, which was designed primarily for maximum retrieval accuracy with less regard towards computational requirements. For FastFusionNets we remove the expensive CoVe layers [21] and substitute the BiLSTMs with far more efficient SRU layers [19]. The resulting architecture obtains state-of-the-art results on DAWNBench [5] while achieving the lowest training and inference time on SQuAD [25] to-date. The code is available at https://github.com/felixgwu/FastFusionNet.

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Gradient Regularized Budgeted Boosting

As machine learning transitions increasingly towards real world applications controlling the test-time cost of algorithms becomes more and more crucial. Recent work, such as the Greedy Miser and Speedboost, incorporate test-time budget constraints into the training procedure and learn classifiers that provably stay within budget (in expectation). However, so far, these algorithms are limited to the supervised learning scenario where sufficient amounts of labeled data are available. In this paper we investigate the common scenario where labeled data is scarce but unlabeled data is available in abundance. We propose an algorithm that leverages the unlabeled data (through Laplace smoothing) and learns classifiers with budget constraints. Our model, based on gradient boosted regression trees (GBRT), is, to our knowledge, the first algorithm for semi-supervised budgeted learning.

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Gradient Boosted Feature Selection

A feature selection algorithm should ideally satisfy four conditions: reliably extract relevant features; be able to identify non-linear feature interactions; scale linearly with the number of features and dimensions; allow the incorporation of known sparsity structure. In this work we propose a novel feature selection algorithm, Gradient Boosted Feature Selection (GBFS), which satisfies all four of these requirements. The algorithm is flexible, scalable, and surprisingly straight-forward to implement as it is based on a modification of Gradient Boosted Trees. We evaluate GBFS on several real world data sets and show that it matches or out-performs other state of the art feature selection algorithms. Yet it scales to larger data set sizes and naturally allows for domain-specific side information.

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Understanding Batch Normalization

Batch normalization (BN) is a technique to normalize activations in intermediate layers of deep neural networks. Its tendency to improve accuracy and speed up training have established BN as a favorite technique in deep learning. Yet, despite its enormous success, there remains little consensus on the exact reason and mechanism behind these improvements. In this paper we take a step towards a better understanding of BN, following an empirical approach. We conduct several experiments, and show that BN primarily enables training with larger learning rates, which is the cause for faster convergence and better generalization. For networks without BN we demonstrate how large gradient updates can result in diverging loss and activations growing uncontrollably with network depth, which limits possible learning rates. BN avoids this problem by constantly correcting activations to be zero-mean and of unit standard deviation, which enables larger gradient steps, yields faster convergence and may help bypass sharp local minima. We further show various ways in which gradients and activations of deep unnormalized networks are ill-behaved. We contrast our results against recent findings in random matrix theory, shedding new light on classical initialization schemes and their consequences.

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