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Kin Wai Cheuk

Publications and source records attributed to Kin Wai Cheuk.

At least 19 recordsLinked to original sources

Break-the-Beat! Controllable MIDI-to-Drum Audio Synthesis

Current methods for creating drum loop audio in digital music production, such as using one-shot samples or resampling, often demand non-trivial efforts of creators. While recent generative models achieve high fidelity and adhere to text, they lack the specific control needed for such a task. Existing symbolic-to-audio research often focuses on single, tonal instruments, leaving the challenge of polyphonic, percussive drum synthesis unaddressed. We address this gap by introducing ``Break-the-Beat!,'' a model capable of rendering a drum MIDI with the timbre of a reference audio. It is built by fine-tuning a pre-trained text-to-audio model with our proposed content encoder and a effective hybrid conditioning mechanism. To enable this, we construct a new dataset of paired target-reference drum audio from existing drum audio datasets. Experiments demonstrate that our model generates high-quality drum audio that follows high-resolution drum MIDI, achieving strong performance across metrics of audio quality, rhythmic alignment, and beat continuity. This offer producers a new, controllable tool for creative production. Demo page: https://ik4sumii.github.io/break-the-beat/

cs.SD

Concept-TRAK: Understanding how diffusion models learn concepts through concept-level attribution

While diffusion models excel at image generation, their growing adoption raises critical concerns about copyright issues and model transparency. Existing attribution methods identify training examples influencing an entire image, but fall short in isolating contributions to specific elements, such as styles or objects, that are of primary concern to stakeholders. To address this gap, we introduce concept-level attribution through a novel method called Concept-TRAK, which extends influence functions with a key innovation: specialized training and utility loss functions designed to isolate concept-specific influences rather than overall reconstruction quality. We evaluate Concept-TRAK on novel concept attribution benchmarks using Synthetic and CelebA-HQ datasets, as well as the established AbC benchmark, showing substantial improvements over prior methods in concept-level attribution scenarios. We further demonstrate its versatility on real-world text-to-image generation with compositional and multi-concept prompts.

cs.CV

SteerMusic: Enhanced Musical Consistency for Zero-shot Text-guided and Personalized Music Editing

Music editing is an important step in music production, which has broad applications, including game development and film production. Most existing zero-shot text-guided editing methods rely on pretrained diffusion models by involving forward-backward diffusion processes. However, these methods often struggle to preserve the musical content. Additionally, text instructions alone usually fail to accurately describe the desired music. In this paper, we propose two music editing methods that improve the consistency between the original and edited music by leveraging score distillation. The first method, SteerMusic, is a coarse-grained zero-shot editing approach using delta denoising score. The second method, SteerMusic+, enables fine-grained personalized music editing by manipulating a concept token that represents a user-defined musical style. SteerMusic+ allows for the editing of music into user-defined musical styles that cannot be achieved by the text instructions alone. Experimental results show that our methods outperform existing approaches in preserving both music content consistency and editing fidelity. User studies further validate that our methods achieve superior music editing quality.

cs.SD

Automatic Music Mixing using a Generative Model of Effect Embeddings

Music mixing involves combining individual tracks into a cohesive mixture, a task characterized by subjectivity where multiple valid solutions exist for the same input. Existing automatic mixing systems treat this task as a deterministic regression problem, thus ignoring this multiplicity of solutions. Here we introduce MEGAMI (Multitrack Embedding Generative Auto MIxing), a generative framework that models the conditional distribution of professional mixes given unprocessed tracks. MEGAMI uses a track-agnostic effects processor conditioned on per-track generated embeddings, handles arbitrary unlabeled tracks through a permutation-equivariant architecture, and enables training on both dry and wet recordings via domain adaptation. Our objective evaluation using distributional metrics shows consistent improvements over existing methods, while listening tests indicate performances approaching human-level quality across diverse musical genres.

eess.AS

Large-Scale Training Data Attribution for Music Generative Models via Unlearning

This paper explores the use of unlearning methods for training data attribution (TDA) in music generative models trained on large-scale datasets. TDA aims to identify which specific training data points contributed the most to the generation of a particular output from a specific model. This is crucial in the context of AI-generated music, where proper recognition and credit for original artists are generally overlooked. By enabling white-box attribution, our work supports a fairer system for acknowledging artistic contributions and addresses pressing concerns related to AI ethics and copyright. We apply unlearning-based attribution to a text-to-music diffusion model trained on a large-scale dataset and investigate its feasibility and behavior in this setting. To validate the method, we perform a grid search over different hyperparameter configurations and quantitatively evaluate the consistency of the unlearning approach. We then compare attribution patterns from unlearning with non-counterfactual approaches. Our findings suggest that unlearning-based approaches can be effectively adapted to music generative models, introducing large-scale TDA to this domain and paving the way for more ethical and accountable AI systems for music creation.

cs.SD

Variable Bitrate Residual Vector Quantization for Audio Coding

Recent state-of-the-art neural audio compression models have progressively adopted residual vector quantization (RVQ). Despite this success, these models employ a fixed number of codebooks per frame, which can be suboptimal in terms of rate-distortion tradeoff, particularly in scenarios with simple input audio, such as silence. To address this limitation, we propose variable bitrate RVQ (VRVQ) for audio codecs, which allows for more efficient coding by adapting the number of codebooks used per frame. Furthermore, we propose a gradient estimation method for the non-differentiable masking operation that transforms from the importance map to the binary importance mask, improving model training via a straight-through estimator. We demonstrate that the proposed training framework achieves superior results compared to the baseline method and shows further improvement when applied to the current state-of-the-art codec.

cs.SD

Latent Diffusion Bridges for Unsupervised Musical Audio Timbre Transfer

Music timbre transfer is a challenging task that involves modifying the timbral characteristics of an audio signal while preserving its melodic structure. In this paper, we propose a novel method based on dual diffusion bridges, trained using the CocoChorales Dataset, which consists of unpaired monophonic single-instrument audio data. Each diffusion model is trained on a specific instrument with a Gaussian prior. During inference, a model is designated as the source model to map the input audio to its corresponding Gaussian prior, and another model is designated as the target model to reconstruct the target audio from this Gaussian prior, thereby facilitating timbre transfer. We compare our approach against existing unsupervised timbre transfer models such as VAEGAN and Gaussian Flow Bridges (GFB). Experimental results demonstrate that our method achieves both better Fréchet Audio Distance (FAD) and melody preservation, as reflected by lower pitch distances (DPD) compared to VAEGAN and GFB. Additionally, we discover that the noise level from the Gaussian prior, $σ$, can be adjusted to control the degree of melody preservation and amount of timbre transferred.

cs.SD

DisMix: Disentangling Mixtures of Musical Instruments for Source-level Pitch and Timbre Manipulation

Existing work on pitch and timbre disentanglement has been mostly focused on single-instrument music audio, excluding the cases where multiple instruments are presented. To fill the gap, we propose DisMix, a generative framework in which the pitch and timbre representations act as modular building blocks for constructing the melody and instrument of a source, and the collection of which forms a set of per-instrument latent representations underlying the observed mixture. By manipulating the representations, our model samples mixtures with novel combinations of pitch and timbre of the constituent instruments. We can jointly learn the disentangled pitch-timbre representations and a latent diffusion transformer that reconstructs the mixture conditioned on the set of source-level representations. We evaluate the model using both a simple dataset of isolated chords and a realistic four-part chorales in the style of J.S. Bach, identify the key components for the success of disentanglement, and demonstrate the application of mixture transformation based on source-level attribute manipulation.

cs.SD

Improving Unsupervised Clean-to-Rendered Guitar Tone Transformation Using GANs and Integrated Unaligned Clean Data

Recent years have seen increasing interest in applying deep learning methods to the modeling of guitar amplifiers or effect pedals. Existing methods are mainly based on the supervised approach, requiring temporally-aligned data pairs of unprocessed and rendered audio. However, this approach does not scale well, due to the complicated process involved in creating the data pairs. A very recent work done by Wright et al. has explored the potential of leveraging unpaired data for training, using a generative adversarial network (GAN)-based framework. This paper extends their work by using more advanced discriminators in the GAN, and using more unpaired data for training. Specifically, drawing inspiration from recent advancements in neural vocoders, we employ in our GAN-based model for guitar amplifier modeling two sets of discriminators, one based on multi-scale discriminator (MSD) and the other multi-period discriminator (MPD). Moreover, we experiment with adding unprocessed audio signals that do not have the corresponding rendered audio of a target tone to the training data, to see how much the GAN model benefits from the unpaired data. Our experiments show that the proposed two extensions contribute to the modeling of both low-gain and high-gain guitar amplifiers.

cs.SD

MR-MT3: Memory Retaining Multi-Track Music Transcription to Mitigate Instrument Leakage

This paper presents enhancements to the MT3 model, a state-of-the-art (SOTA) token-based multi-instrument automatic music transcription (AMT) model. Despite SOTA performance, MT3 has the issue of instrument leakage, where transcriptions are fragmented across different instruments. To mitigate this, we propose MR-MT3, with enhancements including a memory retention mechanism, prior token sampling, and token shuffling are proposed. These methods are evaluated on the Slakh2100 dataset, demonstrating improved onset F1 scores and reduced instrument leakage. In addition to the conventional multi-instrument transcription F1 score, new metrics such as the instrument leakage ratio and the instrument detection F1 score are introduced for a more comprehensive assessment of transcription quality. The study also explores the issue of domain overfitting by evaluating MT3 on single-instrument monophonic datasets such as ComMU and NSynth. The findings, along with the source code, are shared to facilitate future work aimed at refining token-based multi-instrument AMT models.

cs.SD

Timbre-Trap: A Low-Resource Framework for Instrument-Agnostic Music Transcription

In recent years, research on music transcription has focused mainly on architecture design and instrument-specific data acquisition. With the lack of availability of diverse datasets, progress is often limited to solo-instrument tasks such as piano transcription. Several works have explored multi-instrument transcription as a means to bolster the performance of models on low-resource tasks, but these methods face the same data availability issues. We propose Timbre-Trap, a novel framework which unifies music transcription and audio reconstruction by exploiting the strong separability between pitch and timbre. We train a single autoencoder to simultaneously estimate pitch salience and reconstruct complex spectral coefficients, selecting between either output during the decoding stage via a simple switch mechanism. In this way, the model learns to produce coefficients corresponding to timbre-less audio, which can be interpreted as pitch salience. We demonstrate that the framework leads to performance comparable to state-of-the-art instrument-agnostic transcription methods, while only requiring a small amount of annotated data.

eess.AS

Jointist: Simultaneous Improvement of Multi-instrument Transcription and Music Source Separation via Joint Training

In this paper, we introduce Jointist, an instrument-aware multi-instrument framework that is capable of transcribing, recognizing, and separating multiple musical instruments from an audio clip. Jointist consists of an instrument recognition module that conditions the other two modules: a transcription module that outputs instrument-specific piano rolls, and a source separation module that utilizes instrument information and transcription results. The joint training of the transcription and source separation modules serves to improve the performance of both tasks. The instrument module is optional and can be directly controlled by human users. This makes Jointist a flexible user-controllable framework. Our challenging problem formulation makes the model highly useful in the real world given that modern popular music typically consists of multiple instruments. Its novelty, however, necessitates a new perspective on how to evaluate such a model. In our experiments, we assess the proposed model from various aspects, providing a new evaluation perspective for multi-instrument transcription. Our subjective listening study shows that Jointist achieves state-of-the-art performance on popular music, outperforming existing multi-instrument transcription models such as MT3. We conducted experiments on several downstream tasks and found that the proposed method improved transcription by more than 1 percentage points (ppt.), source separation by 5 SDR, downbeat detection by 1.8 ppt., chord recognition by 1.4 ppt., and key estimation by 1.4 ppt., when utilizing transcription results obtained from Jointist. Demo available at \url{https://jointist.github.io/Demo}.

cs.SD

DiffRoll: Diffusion-based Generative Music Transcription with Unsupervised Pretraining Capability

In this paper we propose a novel generative approach, DiffRoll, to tackle automatic music transcription (AMT). Instead of treating AMT as a discriminative task in which the model is trained to convert spectrograms into piano rolls, we think of it as a conditional generative task where we train our model to generate realistic looking piano rolls from pure Gaussian noise conditioned on spectrograms. This new AMT formulation enables DiffRoll to transcribe, generate and even inpaint music. Due to the classifier-free nature, DiffRoll is also able to be trained on unpaired datasets where only piano rolls are available. Our experiments show that DiffRoll outperforms its discriminative counterpart by 19 percentage points (ppt.) and our ablation studies also indicate that it outperforms similar existing methods by 4.8 ppt. Source code and demonstration are available https://sony.github.io/DiffRoll/.

cs.SD

Jointist: Joint Learning for Multi-instrument Transcription and Its Applications

In this paper, we introduce Jointist, an instrument-aware multi-instrument framework that is capable of transcribing, recognizing, and separating multiple musical instruments from an audio clip. Jointist consists of the instrument recognition module that conditions the other modules: the transcription module that outputs instrument-specific piano rolls, and the source separation module that utilizes instrument information and transcription results. The instrument conditioning is designed for an explicit multi-instrument functionality while the connection between the transcription and source separation modules is for better transcription performance. Our challenging problem formulation makes the model highly useful in the real world given that modern popular music typically consists of multiple instruments. However, its novelty necessitates a new perspective on how to evaluate such a model. During the experiment, we assess the model from various aspects, providing a new evaluation perspective for multi-instrument transcription. We also argue that transcription models can be utilized as a preprocessing module for other music analysis tasks. In the experiment on several downstream tasks, the symbolic representation provided by our transcription model turned out to be helpful to spectrograms in solving downbeat detection, chord recognition, and key estimation.

cs.SD

Understanding Audio Features via Trainable Basis Functions

In this paper we explore the possibility of maximizing the information represented in spectrograms by making the spectrogram basis functions trainable. We experiment with two different tasks, namely keyword spotting (KWS) and automatic speech recognition (ASR). For most neural network models, the architecture and hyperparameters are typically fine-tuned and optimized in experiments. Input features, however, are often treated as fixed. In the case of audio, signals can be mainly expressed in two main ways: raw waveforms (time-domain) or spectrograms (time-frequency-domain). In addition, different spectrogram types are often used and tailored to fit different applications. In our experiments, we allow for this tailoring directly as part of the network. Our experimental results show that using trainable basis functions can boost the accuracy of Keyword Spotting (KWS) by 14.2 percentage points, and lower the Phone Error Rate (PER) by 9.5 percentage points. Although models using trainable basis functions become less effective as the model complexity increases, the trained filter shapes could still provide us with insights on which frequency bins are important for that specific task. From our experiments, we can conclude that trainable basis functions are a useful tool to boost the performance when the model complexity is limited.

cs.SD

ReconVAT: A Semi-Supervised Automatic Music Transcription Framework for Low-Resource Real-World Data

Most of the current supervised automatic music transcription (AMT) models lack the ability to generalize. This means that they have trouble transcribing real-world music recordings from diverse musical genres that are not presented in the labelled training data. In this paper, we propose a semi-supervised framework, ReconVAT, which solves this issue by leveraging the huge amount of available unlabelled music recordings. The proposed ReconVAT uses reconstruction loss and virtual adversarial training. When combined with existing U-net models for AMT, ReconVAT achieves competitive results on common benchmark datasets such as MAPS and MusicNet. For example, in the few-shot setting for the string part version of MusicNet, ReconVAT achieves F1-scores of 61.0% and 41.6% for the note-wise and note-with-offset-wise metrics respectively, which translates into an improvement of 22.2% and 62.5% compared to the supervised baseline model. Our proposed framework also demonstrates the potential of continual learning on new data, which could be useful in real-world applications whereby new data is constantly available.

cs.SD

Revisiting the Onsets and Frames Model with Additive Attention

Recent advances in automatic music transcription (AMT) have achieved highly accurate polyphonic piano transcription results by incorporating onset and offset detection. The existing literature, however, focuses mainly on the leverage of deep and complex models to achieve state-of-the-art (SOTA) accuracy, without understanding model behaviour. In this paper, we conduct a comprehensive examination of the Onsets-and-Frames AMT model, and pinpoint the essential components contributing to a strong AMT performance. This is achieved through exploitation of a modified additive attention mechanism. The experimental results suggest that the attention mechanism beyond a moderate temporal context does not benefit the model, and that rule-based post-processing is largely responsible for the SOTA performance. We also demonstrate that the onsets are the most significant attentive feature regardless of model complexity. The findings encourage AMT research to weigh more on both a robust onset detector and an effective post-processor.

cs.SD

The Effect of Spectrogram Reconstruction on Automatic Music Transcription: An Alternative Approach to Improve Transcription Accuracy

Most of the state-of-the-art automatic music transcription (AMT) models break down the main transcription task into sub-tasks such as onset prediction and offset prediction and train them with onset and offset labels. These predictions are then concatenated together and used as the input to train another model with the pitch labels to obtain the final transcription. We attempt to use only the pitch labels (together with spectrogram reconstruction loss) and explore how far this model can go without introducing supervised sub-tasks. In this paper, we do not aim at achieving state-of-the-art transcription accuracy, instead, we explore the effect that spectrogram reconstruction has on our AMT model. Our proposed model consists of two U-nets: the first U-net transcribes the spectrogram into a posteriorgram, and a second U-net transforms the posteriorgram back into a spectrogram. A reconstruction loss is applied between the original spectrogram and the reconstructed spectrogram to constrain the second U-net to focus only on reconstruction. We train our model on three different datasets: MAPS, MAESTRO, and MusicNet. Our experiments show that adding the reconstruction loss can generally improve the note-level transcription accuracy when compared to the same model without the reconstruction part. Moreover, it can also boost the frame-level precision to be higher than the state-of-the-art models. The feature maps learned by our U-net contain gridlike structures (not present in the baseline model) which implies that with the presence of the reconstruction loss, the model is probably trying to count along both the time and frequency axis, resulting in a higher note-level transcription accuracy.

cs.SD