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Klaus Stephan

Publications and source records attributed to Klaus Stephan.

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Cross Sensory Co-Design Tools and Interaction Qualities

What is the temperature of a loud cry? What is the color of a hand-clap? Cross-sensory and multi-modal interactions offer interesting possibilities in terms of inputs and outputs that might be leveraged for affective and emotional purposes. However, it is hard to design such interactions without the right co-design tools. We developed such tools in the last 10 years: the Loaded Dice and the Wheel of Plush. Both devices incorporate a multitude of sensors and actuators to demonstrate interactions and aid in co-design workshops. The tools incorporate the principle of technical synesthesia: the ability to map any of the included sensors to any of the included actuators. With intuitive simple interaction schemes it is possible to easily and effortlessly create new combinations. We discuss the core principles of the tools and how we realized a meaningful mapping between sensors and actuators. We further discuss how we use the tools for exploration, sensory sketching or scenario driven ideation, and where we see additional potential.

cs.HC

HugSense: Exploring the Sensing Capabilities of Inflatables

What information can we get using inflatables as sensors? While using inflatables as actuators for various interactions has been widely adopted in the HCI community, using the sensing capabilities of inflatables is much less common. Almost all inflatable setups include air pressure sensors as part of the automation when pressurizing or deflating, but the full potential of those sensors is rarely explored. This paper shows how to turn a complete pillow into a force sensor using an inflatable and a simple pneumatics setup including an air pressure sensor. We will show that this setup yields accurate and interesting data that warrants further exploration and elaborate on the potential for practical applications.

cs.HC