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Koen Hindriks

Publications and source records attributed to Koen Hindriks.

14 recordsLinked to original sources

SEAL: Reinforcing Global Safety in Mixture-of-Experts through Shared Expert ALignment

Mixture-of-Experts (MoE) is a scaling architecture for large language models that activates only a small subset of expert modules per token, enabling massive parameter growth with nearly constant computation. Recent Hybrid MoE architecture adds \textit{shared experts} to capture consistently useful representations, further improving stability and generalization. MoE now powers many flagship open-source and commercial models, yet remains vulnerable to adversarial attacks. Specifically, sparse routing introduces a structural vulnerability: MoE safety hinges on which experts are activated, and adversaries can subvert this selection through jailbreak prompts, malicious fine-tuning, and weight-level pruning of safety-critical neurons. Existing defenses primarily focus on hardening the router, but an adversary may still manipulate or bypass the routing trajectory due to the routing process's nondeterministic nature, thereby collapsing the defense. To cope with this problem, we first identify theoretically and empirically that shared expert, an always-activated component containing a small proportion of safety-critical neurons, can overcome the uncertainty of sparsely activated routing path and serve as a router-independent anchor to enhance global safety alignment. Based on this insight, we propose SEAL, a training-time parameter-efficient defense that produces a plug-and-play adapter attached to shared expert, and SEAL++, a variant that adds an orthogonal constraint preserving pre-existing safety subspaces during training. We evaluate SEAL and SEAL++ across six attack scenarios that combine three adversarial inputs (harmful prompting, jailbreak, malicious fine-tuning) with and without neuron pruning. SEAL reduces attack success rate (ASR) by up to 60\%, at a capability cost of at most 1.4\% on a five-benchmark average. Additionally, SEAL can seamlessly integrate with router-level ......

cs.LG

SciText2Eq: Assessing LLMs for Explainable Equation Generation for Scientific Creativity

This work investigates the ability of large language models (LLMs) to generate mathematical equations from scientific texts. Prior work faces challenges in unstructured grounding, multi-equation dependency, and humanaligned evaluation. To this end, we construct a dataset of AI research papers, pairing contextual passages with ground-truth equations and variable descriptions. We develop an explainable equation generation workflow and evaluate it across diverse open- and closed-source LLM backbones. We introduce an evaluation protocol combining automatic metrics, LLM-based rubrics, and human judgments to assess accuracy, explainability, and human-LLM alignment. Results indicate that LLMs perform moderately on lexical- and syntactic-based similarity, while struggling with semantic accuracy. Comparisons between LLM-based evaluations and human judgments reveal limited alignment, highlighting challenges in using LLMs to assess equation quality. These findings offer insights for improving equation generation models and developing more reliable evaluation methods for scientific text. We provide code and data for reproducibility.

cs.AI

Trust Stack for Mental Health AI: A Survey of Calibration across Human, Interaction, and AI Layers

Language-based AI is increasingly deployed for mental health support, yet trust is evaluated in interdisciplinary but operationally misaligned ways: NLP and AI work measures robustness, safety, privacy, and explanations, while psychotherapy, HCI, and regulatory work emphasize therapeutic fidelity, lived experience, empathy, and reliance. Empathetic chatbots can elicit strong user trust without commensurate safety, while safer systems are under-trusted when their boundaries are opaque, a calibration gap no single community owns. Through a structured scoping synthesis of 61 papers, we survey this landscape into a three-layer framework separating (L1) human-oriented trust, (L2) interaction-oriented trustworthiness, and (L3) AI-oriented trustworthiness, and map five stakeholder perspectives onto these layers. We outline a research agenda for building socio-technically aligned trustworthy AI for mental health support, highlighting that the central objective should shift from maximizing perceived trust to calibrating human trust to demonstrated interaction- and AI-level trustworthiness.

cs.CL

StoryMI: Steerable Multi-Agent Therapeutic Dialogue Generation

Large language models (LLMs) can generate fluent dialogue, but prior works lack situational grounding, dynamic strategy control, and evaluation aligned with clinical standards in motivational interviewing (MI). We introduce StoryMI, a multi-LLM agent framework for controllable MI dialogue generation, where questionnaire-based client profiles are expanded into situational stories that provide narrative context for the dialogue. Therapist and client agents generate MI-coded utterances guided by MI codes selected by the interaction agent, while an interaction agent dynamically coordinates exchanges to control MI strategies during a multi-turn conversation. We propose a two-level evaluation protocol: lexical metrics and MI-specific measures of macro-level counseling strategies, alongside LLM-as-judge and human expert assessments. We construct a dataset of 6K simulated MI dialogues grounded in 1K questionnaire-story pairs, covering 12 MI codes and 13 symptom domains, and benchmark six open- and closed-source LLMs. Our results show that situational grounding and macro-level control can improve MI adherence and clinical plausibility, demonstrating the effectiveness of a structured multi-agent workflow for psychotherapy dialogue generation. We provide code and data for reproducibility.

cs.CL

Gaze-Aware Task Progression Detection Framework for Human-Robot Interaction Using RGB Cameras

In human-robot interaction (HRI), detecting a human's gaze helps robots interpret user attention and intent. However, most gaze detection approaches rely on specialized eye-tracking hardware, limiting deployment in everyday settings. Appearance-based gaze estimation methods remove this dependency by using standard RGB cameras, but their practicality in HRI remains underexplored. We present a calibration-free framework for detecting task progression when information is conveyed via integrated display interfaces. The framework uses only the robot's built-in monocular RGB camera (640x480 resolution) and state-of-the-art gaze estimation to monitor attention patterns. It leverages natural behavior, where users shift focus from task interfaces to the robot's face to signal task completion, formalized through three Areas of Interest (AOI): tablet, robot face, and elsewhere. Systematic parameter optimization identifies configurations that balance detection accuracy and interaction latency. We validate our framework in a "First Day at Work" scenario, comparing it to button-based interaction. Results show a task completion detection accuracy of 77.6%. Compared to button-based interaction, the proposed system exhibits slightly higher response latency but preserves information retention and significantly improves comfort, social presence, and perceived naturalness. Notably, most participants reported that they did not consciously use eye movements to guide the interaction, underscoring the intuitive role of gaze as a communicative cue. This work demonstrates the feasibility of intuitive, low-cost, RGB-only gaze-based HRI for natural and engaging interactions.

cs.RO

NeuroWise: A Multi-Agent LLM "Glass-Box" System for Practicing Double-Empathy Communication with Autistic Partners

The double empathy problem frames communication difficulties between neurodivergent and neurotypical individuals as arising from mutual misunderstanding, yet most interventions focus on autistic individuals. We present NeuroWise, a multi-agent LLM-based coaching system that supports neurotypical users through stress visualization, interpretation of internal experiences, and contextual guidance. In a between-subjects study (N=30), NeuroWise was rated as helpful by all participants and showed a significant condition-time effect on deficit-based attributions (p=0.02): NeuroWise users reduced deficit framing, while baseline users shifted toward blaming autistic "deficits" after difficult interactions. NeuroWise users also completed conversations more efficiently (37% fewer turns, p=0.03). These findings suggest that AI-based interpretation can support attributional change by helping users recognize communication challenges as mutual.

cs.HC

Trustworthy AI Psychotherapy: Multi-Agent LLM Workflow for Counseling and Explainable Mental Disorder Diagnosis

LLM-based agents have emerged as transformative tools capable of executing complex tasks through iterative planning and action, achieving significant advancements in understanding and addressing user needs. Yet, their effectiveness remains limited in specialized domains such as mental health diagnosis, where they underperform compared to general applications. Current approaches to integrating diagnostic capabilities into LLMs rely on scarce, highly sensitive mental health datasets, which are challenging to acquire. These methods also fail to emulate clinicians' proactive inquiry skills, lack multi-turn conversational comprehension, and struggle to align outputs with expert clinical reasoning. To address these gaps, we propose DSM5AgentFlow, the first LLM-based agent workflow designed to autonomously generate DSM-5 Level-1 diagnostic questionnaires. By simulating therapist-client dialogues with specific client profiles, the framework delivers transparent, step-by-step disorder predictions, producing explainable and trustworthy results. This workflow serves as a complementary tool for mental health diagnosis, ensuring adherence to ethical and legal standards. Through comprehensive experiments, we evaluate leading LLMs across three critical dimensions: conversational realism, diagnostic accuracy, and explainability. Our datasets and implementations are fully open-sourced.

cs.HC

LEGO Co-builder: Exploring Fine-Grained Vision-Language Modeling for Multimodal LEGO Assembly Assistants

Vision-language models (VLMs) are facing the challenges of understanding and following multimodal assembly instructions, particularly when fine-grained spatial reasoning and precise object state detection are required. In this work, we explore LEGO Co-builder, a hybrid benchmark combining real-world LEGO assembly logic with programmatically generated multimodal scenes. The dataset captures stepwise visual states and procedural instructions, allowing controlled evaluation of instruction-following, object detection, and state detection. We introduce a unified framework and assess leading VLMs such as GPT-4o, Gemini, and Qwen-VL, under zero-shot and fine-tuned settings. We also evaluated the framework using a reasoning-focused model, GLM-4.1-thinking. Our results show that while object detection achieved high performance (98.16% with fine-tuned InstructBLIP), fine-grained scene understanding and assembly state detection remain challenging: Fine-tuned MiniGPT-v2 reached only 37.52% F1 for identifying theme entities, and even advanced models such as GPT-4o achieved just 40.54% F1 on state detection. This highlights gaps in fine-grained visual understanding among existing models. We release the benchmark, codebase, and generation pipeline to support future research on multimodal assembly assistants grounded in real-world workflows.

cs.AI

Conversational Education at Scale: A Multi-LLM Agent Workflow for Procedural Learning and Pedagogic Quality Assessment

Large language models (LLMs) have advanced virtual educators and learners, bridging NLP with AI4Education. Existing work often lacks scalability and fails to leverage diverse, large-scale course content, with limited frameworks for assessing pedagogic quality. To this end, we propose WikiHowAgent, a multi-agent workflow leveraging LLMs to simulate interactive teaching-learning conversations. It integrates teacher and learner agents, an interaction manager, and an evaluator to facilitate procedural learning and assess pedagogic quality. We introduce a dataset of 114,296 teacher-learner conversations grounded in 14,287 tutorials across 17 domains and 727 topics. Our evaluation protocol combines computational and rubric-based metrics with human judgment alignment. Results demonstrate the workflow's effectiveness in diverse setups, offering insights into LLM capabilities across domains. Our datasets and implementations are fully open-sourced.

cs.AI

A Systematic Review of Human-AI Co-Creativity

The co creativity community is making significant progress in developing more sophisticated and tailored systems to support and enhance human creativity. Design considerations from prior work can serve as a valuable and efficient foundation for future systems. To support this effort, we conducted a systematic literature review of 62 papers on co-creative systems. These papers cover a diverse range of applications, including visual arts, design, and writing, where the AI acts not just as a tool but as an active collaborator in the creative process. From this review, we identified several key dimensions relevant to system design: phase of the creative process, creative task, proactive behavior of the system, user control, system embodiment, and AI model type. Our findings suggest that systems offering high user control lead to greater satisfaction, trust, and a stronger sense of ownership over creative outcomes. Furthermore, proactive systems, when adaptive and context sensitive, can enhance collaboration. We also extracted 24 design considerations, highlighting the value of encouraging users to externalize their thoughts and of increasing the system's social presence and transparency to foster trust. Despite recent advancements, important gaps remain, such as limited support for early creative phases like problem clarification, and challenges related to user adaptation to AI systems.

cs.HC

Exploring the Effect of Robotic Embodiment and Empathetic Tone of LLMs on Empathy Elicitation

This study investigates the elicitation of empathy toward a third party through interaction with social agents. Participants engaged with either a physical robot or a voice-enabled chatbot, both driven by a large language model (LLM) programmed to exhibit either an empathetic tone or remain neutral. The interaction is focused on a fictional character, Katie Banks, who is in a challenging situation and in need of financial donations. The willingness to help Katie, measured by the number of hours participants were willing to volunteer, along with their perceptions of the agent, were assessed for 60 participants. Results indicate that neither robotic embodiment nor empathetic tone significantly influenced participants' willingness to volunteer. While the LLM effectively simulated human empathy, fostering genuine empathetic responses in participants proved challenging.

cs.HC

Robot Policy Transfer with Online Demonstrations: An Active Reinforcement Learning Approach

Transfer Learning (TL) is a powerful tool that enables robots to transfer learned policies across different environments, tasks, or embodiments. To further facilitate this process, efforts have been made to combine it with Learning from Demonstrations (LfD) for more flexible and efficient policy transfer. However, these approaches are almost exclusively limited to offline demonstrations collected before policy transfer starts, which may suffer from the intrinsic issue of covariance shift brought by LfD and harm the performance of policy transfer. Meanwhile, extensive work in the learning-from-scratch setting has shown that online demonstrations can effectively alleviate covariance shift and lead to better policy performance with improved sample efficiency. This work combines these insights to introduce online demonstrations into a policy transfer setting. We present Policy Transfer with Online Demonstrations, an active LfD algorithm for policy transfer that can optimize the timing and content of queries for online episodic expert demonstrations under a limited demonstration budget. We evaluate our method in eight robotic scenarios, involving policy transfer across diverse environment characteristics, task objectives, and robotic embodiments, with the aim to transfer a trained policy from a source task to a related but different target task. The results show that our method significantly outperforms all baselines in terms of average success rate and sample efficiency, compared to two canonical LfD methods with offline demonstrations and one active LfD method with online demonstrations. Additionally, we conduct preliminary sim-to-real tests of the transferred policy on three transfer scenarios in the real-world environment, demonstrating the policy effectiveness on a real robot manipulator.

cs.RO

Active Robot Curriculum Learning from Online Human Demonstrations

Learning from Demonstrations (LfD) allows robots to learn skills from human users, but its effectiveness can suffer due to sub-optimal teaching, especially from untrained demonstrators. Active LfD aims to improve this by letting robots actively request demonstrations to enhance learning. However, this may lead to frequent context switches between various task situations, increasing the human cognitive load and introducing errors to demonstrations. Moreover, few prior studies in active LfD have examined how these active query strategies may impact human teaching in aspects beyond user experience, which can be crucial for developing algorithms that benefit both robot learning and human teaching. To tackle these challenges, we propose an active LfD method that optimizes the query sequence of online human demonstrations via Curriculum Learning (CL), where demonstrators are guided to provide demonstrations in situations of gradually increasing difficulty. We evaluate our method across four simulated robotic tasks with sparse rewards and conduct a user study (N=26) to investigate the influence of active LfD methods on human teaching regarding teaching performance, post-guidance teaching adaptivity, and teaching transferability. Our results show that our method significantly improves learning performance compared to three other LfD baselines in terms of the final success rate of the converged policy and sample efficiency. Additionally, results from our user study indicate that our method significantly reduces the time required from human demonstrators and decreases failed demonstration attempts. It also enhances post-guidance human teaching in both seen and unseen scenarios compared to another active LfD baseline, indicating enhanced teaching performance, greater post-guidance teaching adaptivity, and better teaching transferability achieved by our method.

cs.RO

"Give Me an Example Like This": Episodic Active Reinforcement Learning from Demonstrations

Reinforcement Learning (RL) has achieved great success in sequential decision-making problems, but often at the cost of a large number of agent-environment interactions. To improve sample efficiency, methods like Reinforcement Learning from Expert Demonstrations (RLED) introduce external expert demonstrations to facilitate agent exploration during the learning process. In practice, these demonstrations, which are often collected from human users, are costly and hence often constrained to a limited amount. How to select the best set of human demonstrations that is most beneficial for learning therefore becomes a major concern. This paper presents EARLY (Episodic Active Learning from demonstration querY), an algorithm that enables a learning agent to generate optimized queries of expert demonstrations in a trajectory-based feature space. Based on a trajectory-level estimate of uncertainty in the agent's current policy, EARLY determines the optimized timing and content for feature-based queries. By querying episodic demonstrations as opposed to isolated state-action pairs, EARLY improves the human teaching experience and achieves better learning performance. We validate the effectiveness of our method in three simulated navigation tasks of increasing difficulty. The results show that our method is able to achieve expert-level performance for all three tasks with convergence over 30\% faster than other baseline methods when demonstrations are generated by simulated oracle policies. The results of a follow-up pilot user study (N=18) further validate that our method can still maintain a significantly better convergence in the case of human expert demonstrators while achieving a better user experience in perceived task load and consuming significantly less human time.

cs.AI