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Konstantinos G. Derpanis

Publications and source records attributed to Konstantinos G. Derpanis.

At least 19 recordsLinked to original sources

SCOPD: Sparse-Context On-Policy Self-Distillation for Efficient Vision-Language Models

Reasoning vision-language models (VLMs) process images and videos as long sequences of visual tokens, making inference expensive. Training-free token pruning reduces this cost, but aggressive compression can sharply degrade performance, often attributed to irreversible loss of task-relevant visual information. We show that this explanation is incomplete. In a fixed-context Pass@K analysis, repeated sampling from the same pruned visual representation recovers many examples missed by greedy decoding, indicating that useful visual evidence can remain accessible but be used unreliably. We call this the representation-utilization gap. Motivated by this observation, we introduce SCOPD, a sparse-context on-policy self-distillation framework in which a student generates reasoning trajectories from pruned visual tokens while a privileged full-context teacher supervises the same on-policy prefixes. SCOPD requires no ground-truth responses, architectural changes, or additional inference-time computation. We further introduce SCOPD+, which uses a small visual-budget intervention to identify visually sensitive response positions and selectively distill them. At 10% visual-token retention, the Vanilla model retains 86.37% of its unpruned performance across 13 benchmarks. SCOPD raises this to 90.49%, while SCOPD+ further improves it to 92.43%. Across token budgets, benchmarks, and pruning operators, our results show that efficient reasoning depends not only on which visual information survives pruning, but also on how reliably the model learns to use it.

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What, Where, and How: Probing Spatiotemporal Representations in Video Foundation Models

Self-supervised video foundation models learn rich spatiotemporal representations, yet it remains unclear what visual concepts these representations encode, where they emerge across transformer layers, and how they are geometrically organized. In this work, we tackle these three questions through a systematic layer-wise analysis of V-JEPA 2 and VideoMAE-v2. We leverage lightweight probes trained to discover three temporally grounded properties: (i) camera motion understanding, (ii) intuitive physics, and (iii) anomaly detection. Both models encode camera motion, with best results ($>90$ ROC AUC) emerging at 60-70% of network depth, and achieve moderate anomaly detection performance ($>60$ ROC AUC), but remain near chance on intuitive-physics tasks, suggesting a limited encoding of deeper physical reasoning. Beyond classification, we find that temporal features from individual videos form smooth low-dimensional trajectories in representation space, suggesting that camera motion is not only linearly decodable but also geometrically organized. Based on these results, we apply geometry-aware spline-based steering in the model's latent representations to interpolate camera motion, yielding steered videos with smoother trajectories and more coherent temporal progression than linear interpolation.

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Why Low-Light Cameras Go Color Blind: Removing Color Bias in Raw Denoising

Raw images inherently suffer from noise due to the stochastic nature of light and sensor hardware imperfections. As real photon counts fall, the ratio of this noise to the signal degrades; consequently, for low-light conditions, robust denoising is especially vital for high-quality results. While recent data-driven methods achieve strong performance, they typically rely on large-scale noisy-clean image pairs that are costly and difficult to collect. Alternatively, parametric noise models can generate synthetic training data, but this necessitates precise camera calibration, which is often impractical for unknown devices. In this work, we propose a camera-agnostic, calibration-free paradigm for low-light raw denoising. We identify that color bias from black-level error is a primary source of performance degradation and causes severe color shifts. To mitigate this, we introduce a bias estimator network that predicts the black-level error as a global feature of the noisy input. We evaluate our approach across the ELD, SID, and LRID datasets, demonstrating superior performance among blind denoisers, particularly in terms of color correction. In many cases, we are competitive with-or can even surpass-methods with stronger supervision. Furthermore, we reveal that the widely used SIDD dataset contains significant color bias in its ground-truth images, which yields unrealistic color reproduction in trained models. We introduce a new ground-truth extraction framework to resolve this issue and provide a benchmark of existing methods on the corrected dataset.

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AVIS: Adaptive Test-Time Scaling for Vision-Language Models

Modern Vision-Language Models (VLMs) benefit from chain-of-thought prompting and test-time scaling, but these gains often come with prohibitive inference cost due to large visual contexts and long decoding chains. We view this cost through two coupled axes: Visual Context Scaling (VCS), which controls how much visual evidence is passed to the language model, and Visual Reasoning Scaling (VRS), which controls how much inference-time reasoning search is performed. Existing methods typically optimize one axis at a time, leaving the joint allocation of compute across these axes underexplored. We introduce Adaptive Visual Inference Scaling (AVIS), a lightweight policy that adapts both VCS and VRS per query. AVIS realizes VCS through Key Diversity Visual (KDV) pruning, a training-free $O(N)$ key-based rule for removing redundant visual tokens before prefilling, and realizes VRS through adaptive self-consistency, using a learned difficulty predictor to select the number of reasoning rollouts. AVIS is deployment-friendly and compatible with shared-prefill inference, where all rollouts reuse a single prefilling pass and KV cache. Across diverse image and video reasoning benchmarks, AVIS improves the accuracy--compute trade-off relative to VCS-only and VRS-only baselines, and remains effective on top of RL post-trained VLMs while keeping compute and latency low.

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GEAR: Genetic AutoResearch for Agentic Code Evolution

Autonomous research agents can already run machine learning experiments without human supervision, but many rely on a narrow search strategy: they repeatedly modify one program and keep changes only when they improve the current best result. This can cause them to discard useful partial ideas, alternative promising directions, and insights from failed or incomplete experiments. GEAR, or Genetic AutoResearch, replaces this single-path search with a population-based search over multiple research states. It keeps a set of strong candidate solutions, selects parents based on productivity, novelty, and coverage, and explores new ideas through mutation and crossover. Each research state stores its code changes, reflections, and performance data, allowing future decisions to build on past discoveries. The paper studies three versions of GEAR: one controlled through prompting, one using a fixed programmatic search controller, and one where the controller itself can evolve during the run. Under the same compute budget and environment, all three versions outperform the AutoResearch baseline. More importantly, while the baseline tends to settle into one local optimum, GEAR continues finding improvements over longer runs. Overall, the results suggest that autonomous research agents become more effective when they maintain multiple promising directions and can adapt their search strategy over time.

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BurstGP: Enhancing Raw Burst Image Super Resolution with Generative Priors

Burst image super resolution (BISR) aims to construct a single high-resolution (HR) image by aggregating information from multiple low-resolution (LR) frames, relying on temporal redundancy and spatial coherence across the burst. While conventional methods achieve impressive results, they often struggle with complex textures and oversmoothing. Diffusion models, particularly those pretrained on high-quality data, have shown remarkable capability in generating realistic details for image and video super-resolution. However, their potential remains largely under-explored in BISR, where existing approaches typically rely on task-specific diffusion models trained from scratch and operate on single-frame reconstructions. In this work, we propose BurstGP, a novel diffusion-based solution for BISR, which leverages generative priors of recent foundation models to overcome these issues. In particular, we build a multiframe-aware diffusion model on top of a conventional BISR approach, which boosts image quality with minimal loss to fidelity. Further, we introduce (i) a novel degradation-aware conditioning mechanism, which controls synthesis of fine details based on the estimated degradation in the input, and (ii) a robust sRGB-to-lRGB inverter, enabling us to utilize generative multiframe (video) sRGB priors, while operating with raw input and lRGB output images. Empirically, we demonstrate that BurstGP outperforms the existing state of the art, both quantitatively (especially with respect to perceptual metrics, including MUSIQ and LPIPS) and qualitatively. In particular, our proposed method excels at recovering richer textures and finer structural details, highlighting the potential of video priors for BISR over traditional methods.

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Face2Scene: Using Facial Degradation as an Oracle for Diffusion-Based Scene Restoration

Recent advances in image restoration have enabled high-fidelity recovery of faces from degraded inputs using reference-based face restoration models (Ref-FR). However, such methods focus solely on facial regions, neglecting degradation across the full scene, including body and background, which limits practical usability. Meanwhile, full-scene restorers often ignore degradation cues entirely, leading to underdetermined predictions and visual artifacts. In this work, we propose Face2Scene, a two-stage restoration framework that leverages the face as a perceptual oracle to estimate degradation and guide the restoration of the entire image. Given a degraded image and one or more identity references, we first apply a Ref-FR model to reconstruct high-quality facial details. From the restored-degraded face pair, we extract a face-derived degradation code that captures degradation attributes (e.g., noise, blur, compression), which is then transformed into multi-scale degradation-aware tokens. These tokens condition a diffusion model to restore the full scene in a single step, including the body and background. Extensive experiments demonstrate the superior effectiveness of the proposed method compared to state-of-the-art methods.

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Universal Sparse Autoencoders: Interpretable Cross-Model Concept Alignment

We present Universal Sparse Autoencoders (USAEs), a framework for uncovering and aligning interpretable concepts spanning multiple pretrained deep neural networks. Unlike existing concept-based interpretability methods, which focus on a single model, USAEs jointly learn a universal concept space that can reconstruct and interpret the internal activations of multiple models at once. Our core insight is to train a single, overcomplete sparse autoencoder (SAE) that ingests activations from any model and decodes them to approximate the activations of any other model under consideration. By optimizing a shared objective, the learned dictionary captures common factors of variation-concepts-across different tasks, architectures, and datasets. We show that USAEs discover semantically coherent and important universal concepts across vision models; ranging from low-level features (e.g., colors and textures) to higher-level structures (e.g., parts and objects). Overall, USAEs provide a powerful new method for interpretable cross-model analysis and offers novel applications, such as coordinated activation maximization, that open avenues for deeper insights in multi-model AI systems

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PuzzleCraft: Exploration-Aware Curriculum Learning for Puzzle-Based RLVR in VLMs

RL post-training with verifiable rewards (RLVR) has become a practical route to eliciting chain-of-thought reasoning in vision--language models (VLMs), but scaling it in the visual domain remains challenging due to costly or noisy supervision and reliance on external verifiers. Puzzle-based RLVR is a promising alternative, yet existing approaches often treat puzzle rewards as flat or sparse, which weakens group-relative learning signal. Existing curriculum strategies are overly restrictive: they rely mainly on reward statistics and do not account for exploration in the solution space, which can lead to collapsed rollout dynamics. Further, RL post-training can induce reasoning--answer inconsistency as training progresses. To address these shortcomings, we present PuzzleCraft, a supervision-free framework that scales vision-centric RLVR using a set of lightweight puzzle environments with built-in verification. PuzzleCraft instantiates three puzzles inspired by classic visual pretext tasks: PatchFit, Rotation, and Jigsaw. We introduce a curriculum that combines difficulty with an exploration signal derived from solution-space dispersion, and use it to downweight collapsed prompt groups. In addition, we introduce a new post-training metric, Reasoning-Answer Consistency (RAC), to measure the degree that the chain-of-though supports the answer, and show our exploration-aware curriculum improves RAC and downstream performance. Across a broad suite of vision-centric benchmarks, PuzzleCraft improves robustness and reasoning consistency, yielding consistent downstream gains on both Qwen2.5-VL and Qwen3-VL backbones. Overall, our results suggest that scalable puzzle-based RLVR benefits from curricula that account for both difficulty and solution-space collapse, together with explicit consistency-enhancing schemes.

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Generative Point Tracking with Flow Matching

Tracking a point through a video can be a challenging task due to uncertainty arising from visual obfuscations, such as appearance changes and occlusions. Although current state-of-the-art discriminative models excel in regressing long-term point trajectory estimates -- even through occlusions -- they are limited to regressing to a mean (or mode) in the presence of uncertainty, and fail to capture multi-modality. To overcome this limitation, we introduce Generative Point Tracker (GenPT), a generative framework for modelling multi-modal trajectories. GenPT is trained with a novel flow matching formulation that combines the iterative refinement of discriminative trackers, a window-dependent prior for cross-window consistency, and a variance schedule tuned specifically for point coordinates. We show how our model's generative capabilities can be leveraged to improve point trajectory estimates by utilizing a best-first search strategy on generated samples during inference, guided by the model's own confidence of its predictions. Empirically, we evaluate GenPT against the current state of the art on the standard PointOdyssey, Dynamic Replica, and TAP-Vid benchmarks. Further, we introduce a TAP-Vid variant with additional occlusions to assess occluded point tracking performance and highlight our model's ability to capture multi-modality. GenPT is capable of capturing the multi-modality in point trajectories, which translates to state-of-the-art tracking accuracy on occluded points, while maintaining competitive tracking accuracy on visible points compared to extant discriminative point trackers.

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Learn Your Scales: Towards Scale-Consistent Generative Novel View Synthesis

Conventional depth-free multi-view datasets are captured using a moving monocular camera without metric calibration. The scales of camera positions in this monocular setting are ambiguous. Previous methods have acknowledged scale ambiguity in multi-view data via various ad-hoc normalization pre-processing steps, but have not directly analyzed the effect of incorrect scene scales on their application. In this paper, we seek to understand and address the effect of scale ambiguity when used to train generative novel view synthesis methods (GNVS). In GNVS, new views of a scene or object can be minimally synthesized given a single image and are, thus, unconstrained, necessitating the use of generative methods. The generative nature of these models captures all aspects of uncertainty, including any uncertainty of scene scales, which act as nuisance variables for the task. We study the effect of scene scale ambiguity in GNVS when sampled from a single image by isolating its effect on the resulting models and, based on these intuitions, define new metrics that measure the scale inconsistency of generated views. We then propose a framework to estimate scene scales jointly with the GNVS model in an end-to-end fashion. Empirically, we show that our method reduces the scale inconsistency of generated views without the complexity or downsides of previous scale normalization methods. Further, we show that removing this ambiguity improves generated image quality of the resulting GNVS model.

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Revisiting Image Fusion for Multi-Illuminant White-Balance Correction

White balance (WB) correction in scenes with multiple illuminants remains a persistent challenge in computer vision. Recent methods explored fusion-based approaches, where a neural network linearly blends multiple sRGB versions of an input image, each processed with predefined WB presets. However, we demonstrate that these methods are suboptimal for common multi-illuminant scenarios. Additionally, existing fusion-based methods rely on sRGB WB datasets lacking dedicated multi-illuminant images, limiting both training and evaluation. To address these challenges, we introduce two key contributions. First, we propose an efficient transformer-based model that effectively captures spatial dependencies across sRGB WB presets, substantially improving upon linear fusion techniques. Second, we introduce a large-scale multi-illuminant dataset comprising over 16,000 sRGB images rendered with five different WB settings, along with WB-corrected images. Our method achieves up to 100\% improvement over existing techniques on our new multi-illuminant image fusion dataset.

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Geometry-Aware Diffusion Models for Multiview Scene Inpainting

In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent across views. Most recent work addresses this challenge by combining generative models with a 3D radiance field to fuse information across a relatively dense set of viewpoints. However, a major drawback of these methods is that they often produce blurry images due to the fusion of inconsistent cross-view images. To avoid blurry inpaintings, we eschew the use of an explicit or implicit radiance field altogether and instead fuse cross-view information in a learned space. In particular, we introduce a geometry-aware conditional generative model, capable of multi-view consistent inpainting using reference-based geometric and appearance cues. A key advantage of our approach over existing methods is its unique ability to inpaint masked scenes with a limited number of views (i.e., few-view inpainting), whereas previous methods require relatively large image sets for their 3D model fitting step. Empirically, we evaluate and compare our scene-centric inpainting method on two datasets, SPIn-NeRF and NeRFiller, which contain images captured at narrow and wide baselines, respectively, and achieve state-of-the-art 3D inpainting performance on both. Additionally, we demonstrate the efficacy of our approach in the few-view setting compared to prior methods.

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Quantifying and Learning Static vs. Dynamic Information in Deep Spatiotemporal Networks

There is limited understanding of the information captured by deep spatiotemporal models in their intermediate representations. For example, while evidence suggests that action recognition algorithms are heavily influenced by visual appearance in single frames, no quantitative methodology exists for evaluating such static bias in the latent representation compared to bias toward dynamics. We tackle this challenge by proposing an approach for quantifying the static and dynamic biases of any spatiotemporal model, and apply our approach to three tasks, action recognition, automatic video object segmentation (AVOS) and video instance segmentation (VIS). Our key findings are: (i) Most examined models are biased toward static information. (ii) Some datasets that are assumed to be biased toward dynamics are actually biased toward static information. (iii) Individual channels in an architecture can be biased toward static, dynamic or a combination of the two. (iv) Most models converge to their culminating biases in the first half of training. We then explore how these biases affect performance on dynamically biased datasets. For action recognition, we propose StaticDropout, a semantically guided dropout that debiases a model from static information toward dynamics. For AVOS, we design a better combination of fusion and cross connection layers compared with previous architectures.

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PolyOculus: Simultaneous Multi-view Image-based Novel View Synthesis

This paper considers the problem of generative novel view synthesis (GNVS), generating novel, plausible views of a scene given a limited number of known views. Here, we propose a set-based generative model that can simultaneously generate multiple, self-consistent new views, conditioned on any number of views. Our approach is not limited to generating a single image at a time and can condition on a variable number of views. As a result, when generating a large number of views, our method is not restricted to a low-order autoregressive generation approach and is better able to maintain generated image quality over large sets of images. We evaluate our model on standard NVS datasets and show that it outperforms the state-of-the-art image-based GNVS baselines. Further, we show that the model is capable of generating sets of views that have no natural sequential ordering, like loops and binocular trajectories, and significantly outperforms other methods on such tasks.

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Understanding Video Transformers via Universal Concept Discovery

This paper studies the problem of concept-based interpretability of transformer representations for videos. Concretely, we seek to explain the decision-making process of video transformers based on high-level, spatiotemporal concepts that are automatically discovered. Prior research on concept-based interpretability has concentrated solely on image-level tasks. Comparatively, video models deal with the added temporal dimension, increasing complexity and posing challenges in identifying dynamic concepts over time. In this work, we systematically address these challenges by introducing the first Video Transformer Concept Discovery (VTCD) algorithm. To this end, we propose an efficient approach for unsupervised identification of units of video transformer representations - concepts, and ranking their importance to the output of a model. The resulting concepts are highly interpretable, revealing spatio-temporal reasoning mechanisms and object-centric representations in unstructured video models. Performing this analysis jointly over a diverse set of supervised and self-supervised representations, we discover that some of these mechanism are universal in video transformers. Finally, we show that VTCD can be used for fine-grained action recognition and video object segmentation.

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Visual Concept Connectome (VCC): Open World Concept Discovery and their Interlayer Connections in Deep Models

Understanding what deep network models capture in their learned representations is a fundamental challenge in computer vision. We present a new methodology to understanding such vision models, the Visual Concept Connectome (VCC), which discovers human interpretable concepts and their interlayer connections in a fully unsupervised manner. Our approach simultaneously reveals fine-grained concepts at a layer, connection weightings across all layers and is amendable to global analysis of network structure (e.g., branching pattern of hierarchical concept assemblies). Previous work yielded ways to extract interpretable concepts from single layers and examine their impact on classification, but did not afford multilayer concept analysis across an entire network architecture. Quantitative and qualitative empirical results show the effectiveness of VCCs in the domain of image classification. Also, we leverage VCCs for the application of failure mode debugging to reveal where mistakes arise in deep networks.

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Reconstructive Latent-Space Neural Radiance Fields for Efficient 3D Scene Representations

Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering speed and characteristic visual artifacts prevent adoption in many use cases. In this work, we investigate combining an autoencoder (AE) with a NeRF, in which latent features (instead of colours) are rendered and then convolutionally decoded. The resulting latent-space NeRF can produce novel views with higher quality than standard colour-space NeRFs, as the AE can correct certain visual artifacts, while rendering over three times faster. Our work is orthogonal to other techniques for improving NeRF efficiency. Further, we can control the tradeoff between efficiency and image quality by shrinking the AE architecture, achieving over 13 times faster rendering with only a small drop in performance. We hope that our approach can form the basis of an efficient, yet high-fidelity, 3D scene representation for downstream tasks, especially when retaining differentiability is useful, as in many robotics scenarios requiring continual learning.

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