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Konstantinos Kanellopoulos

Publications and source records attributed to Konstantinos Kanellopoulos.

34 records · Page 2Linked to original sources

Victima: Drastically Increasing Address Translation Reach by Leveraging Underutilized Cache Resources

Address translation is a performance bottleneck in data-intensive workloads due to large datasets and irregular access patterns that lead to frequent high-latency page table walks (PTWs). PTWs can be reduced by using (i) large hardware TLBs or (ii) large software-managed TLBs. Unfortunately, both solutions have significant drawbacks: increased access latency, power and area (for hardware TLBs), and costly memory accesses, the need for large contiguous memory blocks, and complex OS modifications (for software-managed TLBs). We present Victima, a new software-transparent mechanism that drastically increases the translation reach of the processor by leveraging the underutilized resources of the cache hierarchy. The key idea of Victima is to repurpose L2 cache blocks to store clusters of TLB entries, thereby providing an additional low-latency and high-capacity component that backs up the last-level TLB and thus reduces PTWs. Victima has two main components. First, a PTW cost predictor (PTW-CP) identifies costly-to-translate addresses based on the frequency and cost of the PTWs they lead to. Second, a TLB-aware cache replacement policy prioritizes keeping TLB entries in the cache hierarchy by considering (i) the translation pressure (e.g., last-level TLB miss rate) and (ii) the reuse characteristics of the TLB entries. Our evaluation results show that in native (virtualized) execution environments Victima improves average end-to-end application performance by 7.4% (28.7%) over the baseline four-level radix-tree-based page table design and by 6.2% (20.1%) over a state-of-the-art software-managed TLB, across 11 diverse data-intensive workloads. Victima (i) is effective in both native and virtualized environments, (ii) is completely transparent to application and system software, and (iii) incurs very small area and power overheads on a modern high-end CPU.

cs.AR↗

Utopia: Fast and Efficient Address Translation via Hybrid Restrictive & Flexible Virtual-to-Physical Address Mappings

Conventional virtual memory (VM) frameworks enable a virtual address to flexibly map to any physical address. This flexibility necessitates large data structures to store virtual-to-physical mappings, which leads to high address translation latency and large translation-induced interference in the memory hierarchy. On the other hand, restricting the address mapping so that a virtual address can only map to a specific set of physical addresses can significantly reduce address translation overheads by using compact and efficient translation structures. However, restricting the address mapping flexibility across the entire main memory severely limits data sharing across different processes and increases data accesses to the swap space of the storage device, even in the presence of free memory. We propose Utopia, a new hybrid virtual-to-physical address mapping scheme that allows both flexible and restrictive hash-based address mapping schemes to harmoniously co-exist in the system. The key idea of Utopia is to manage physical memory using two types of physical memory segments: restrictive and flexible segments. A restrictive segment uses a restrictive, hash-based address mapping scheme that maps virtual addresses to only a specific set of physical addresses and enables faster address translation using compact translation structures. A flexible segment employs the conventional fully-flexible address mapping scheme. By mapping data to a restrictive segment, Utopia enables faster address translation with lower translation-induced interference. Utopia improves performance by 24% in a single-core system over the baseline system, whereas the best prior state-of-the-art contiguity-aware translation scheme improves performance by 13%.

cs.AR↗

Evaluating Homomorphic Operations on a Real-World Processing-In-Memory System

Computing on encrypted data is a promising approach to reduce data security and privacy risks, with homomorphic encryption serving as a facilitator in achieving this goal. In this work, we accelerate homomorphic operations using the Processing-in- Memory (PIM) paradigm to mitigate the large memory capacity and frequent data movement requirements. Using a real-world PIM system, we accelerate the Brakerski-Fan-Vercauteren (BFV) scheme for homomorphic addition and multiplication. We evaluate the PIM implementations of these homomorphic operations with statistical workloads (arithmetic mean, variance, linear regression) and compare to CPU and GPU implementations. Our results demonstrate 50-100x speedup with a real PIM system (UPMEM) over the CPU and 2-15x over the GPU in vector addition. For vector multiplication, the real PIM system outperforms the CPU by 40-50x. However, it lags 10-15x behind the GPU due to the lack of native sufficiently wide multiplication support in the evaluated first-generation real PIM system. For mean, variance, and linear regression, the real PIM system performance improvements vary between 30x and 300x over the CPU and between 10x and 30x over the GPU, uncovering real PIM system trade-offs in terms of scalability of homomorphic operations for varying amounts of data. We plan to make our implementation open-source in the future.

cs.CR↗

PiDRAM: A Holistic End-to-end FPGA-based Framework for Processing-in-DRAM

Processing-using-memory (PuM) techniques leverage the analog operation of memory cells to perform computation. Several recent works have demonstrated PuM techniques in off-the-shelf DRAM devices. Since DRAM is the dominant memory technology as main memory in current computing systems, these PuM techniques represent an opportunity for alleviating the data movement bottleneck at very low cost. However, system integration of PuM techniques imposes non-trivial challenges that are yet to be solved. Design space exploration of potential solutions to the PuM integration challenges requires appropriate tools to develop necessary hardware and software components. Unfortunately, current specialized DRAM-testing platforms, or system simulators do not provide the flexibility and/or the holistic system view that is necessary to deal with PuM integration challenges. We design and develop PiDRAM, the first flexible end-to-end framework that enables system integration studies and evaluation of real PuM techniques. PiDRAM provides software and hardware components to rapidly integrate PuM techniques across the whole system software and hardware stack (e.g., necessary modifications in the operating system, memory controller). We implement PiDRAM on an FPGA-based platform along with an open-source RISC-V system. Using PiDRAM, we implement and evaluate two state-of-the-art PuM techniques: in-DRAM (i) copy and initialization, (ii) true random number generation. Our results show that the in-memory copy and initialization techniques can improve the performance of bulk copy operations by 12.6x and bulk initialization operations by 14.6x on a real system. Implementing the true random number generator requires only 190 lines of Verilog and 74 lines of C code using PiDRAM's software and hardware components.

cs.AR↗

BLEND: A Fast, Memory-Efficient, and Accurate Mechanism to Find Fuzzy Seed Matches in Genome Analysis

Generating the hash values of short subsequences, called seeds, enables quickly identifying similarities between genomic sequences by matching seeds with a single lookup of their hash values. However, these hash values can be used only for finding exact-matching seeds as the conventional hashing methods assign distinct hash values for different seeds, including highly similar seeds. Finding only exact-matching seeds causes either 1) increasing the use of the costly sequence alignment or 2) limited sensitivity. We introduce BLEND, the first efficient and accurate mechanism that can identify both exact-matching and highly similar seeds with a single lookup of their hash values, called fuzzy seed matches. BLEND 1) utilizes a technique called SimHash, that can generate the same hash value for similar sets, and 2) provides the proper mechanisms for using seeds as sets with the SimHash technique to find fuzzy seed matches efficiently. We show the benefits of BLEND when used in read overlapping and read mapping. For read overlapping, BLEND is faster by 2.4x - 83.9x (on average 19.3x), has a lower memory footprint by 0.9x - 14.1x (on average 3.8x), and finds higher quality overlaps leading to accurate de novo assemblies than the state-of-the-art tool, minimap2. For read mapping, BLEND is faster by 0.8x - 4.1x (on average 1.7x) than minimap2. Source code is available at https://github.com/CMU-SAFARI/BLEND.

q-bio.GN↗

Pythia: A Customizable Hardware Prefetching Framework Using Online Reinforcement Learning

Past research has proposed numerous hardware prefetching techniques, most of which rely on exploiting one specific type of program context information (e.g., program counter, cacheline address) to predict future memory accesses. These techniques either completely neglect a prefetcher's undesirable effects (e.g., memory bandwidth usage) on the overall system, or incorporate system-level feedback as an afterthought to a system-unaware prefetch algorithm. We show that prior prefetchers often lose their performance benefit over a wide range of workloads and system configurations due to their inherent inability to take multiple different types of program context and system-level feedback information into account while prefetching. In this paper, we make a case for designing a holistic prefetch algorithm that learns to prefetch using multiple different types of program context and system-level feedback information inherent to its design. To this end, we propose Pythia, which formulates the prefetcher as a reinforcement learning agent. For every demand request, Pythia observes multiple different types of program context information to make a prefetch decision. For every prefetch decision, Pythia receives a numerical reward that evaluates prefetch quality under the current memory bandwidth usage. Pythia uses this reward to reinforce the correlation between program context information and prefetch decision to generate highly accurate, timely, and system-aware prefetch requests in the future. Our extensive evaluations using simulation and hardware synthesis show that Pythia outperforms multiple state-of-the-art prefetchers over a wide range of workloads and system configurations, while incurring only 1.03% area overhead over a desktop-class processor and no software changes in workloads. The source code of Pythia can be freely downloaded from https://github.com/CMU-SAFARI/Pythia.

cs.AR↗

MetaSys: A Practical Open-Source Metadata Management System to Implement and Evaluate Cross-Layer Optimizations

This paper introduces the first open-source FPGA-based infrastructure, MetaSys, with a prototype in a RISC-V core, to enable the rapid implementation and evaluation of a wide range of cross-layer techniques in real hardware. Hardware-software cooperative techniques are powerful approaches to improve the performance, quality of service, and security of general-purpose processors. They are however typically challenging to rapidly implement and evaluate in real hardware as they require full-stack changes to the hardware, OS, system software, and instruction-set architecture (ISA). MetaSys implements a rich hardware-software interface and lightweight metadata support that can be used as a common basis to rapidly implement and evaluate new cross-layer techniques. We demonstrate MetaSys's versatility and ease-of-use by implementing and evaluating three cross-layer techniques for: (i) prefetching for graph analytics; (ii) bounds checking in memory unsafe languages, and (iii) return address protection in stack frames; each technique only requiring ~100 lines of Chisel code over MetaSys. Using MetaSys, we perform the first detailed experimental study to quantify the performance overheads of using a single metadata management system to enable multiple cross-layer optimizations in CPUs. We identify the key sources of bottlenecks and system inefficiency of a general metadata management system. We design MetaSys to minimize these inefficiencies and provide increased versatility compared to previously-proposed metadata systems. Using three use cases and a detailed characterization, we demonstrate that a common metadata management system can be used to efficiently support diverse cross-layer techniques in CPUs.

cs.AR↗

ALP: Alleviating CPU-Memory Data Movement Overheads in Memory-Centric Systems

Partitioning applications between NDP and host CPU cores causes inter-segment data movement overhead, which is caused by moving data generated from one segment (e.g., instructions, functions) and used in consecutive segments. Prior works take two approaches to this problem. The first class of works maps segments to NDP or host cores based on the properties of each segment, neglecting the inter-segment data movement overhead. The second class of works partitions applications based on the overall memory bandwidth saving of each segment, and does not offload each segment to the best-fitting core if they incur high inter-segment data movement. We show that 1) mapping each segment to its best-fitting core ideally can provide substantial benefits, and 2) the inter-segment data movement reduces this benefit significantly. To this end, we introduce ALP, a new programmer-transparent technique to leverage the performance benefits of NDP by alleviating the inter-segment data movement overhead between host and memory and enabling efficient partitioning of applications. ALP alleviates the inter-segment data movement overhead by proactively and accurately transferring the required data between the segments. This is based on the key observation that the instructions that generate the inter-segment data stay the same across different executions of a program on different inputs. ALP uses a compiler pass to identify these instructions and uses specialized hardware to transfer data between the host and NDP cores at runtime. ALP efficiently maps application segments to either host or NDP considering 1) the properties of each segment, 2) the inter-segment data movement overhead, and 3) whether this overhead can be alleviated in a timely manner. We evaluate ALP across a wide range of workloads and show on average 54.3% and 45.4% speedup compared to only-host CPU or only-NDP executions, respectively.

cs.AR↗

BlockHammer: Preventing RowHammer at Low Cost by Blacklisting Rapidly-Accessed DRAM Rows

Aggressive memory density scaling causes modern DRAM devices to suffer from RowHammer, a phenomenon where rapidly activating a DRAM row can cause bit-flips in physically-nearby rows. Recent studies demonstrate that modern DRAM chips, including chips previously marketed as RowHammer-safe, are even more vulnerable to RowHammer than older chips. Many works show that attackers can exploit RowHammer bit-flips to reliably mount system-level attacks to escalate privilege and leak private data. Therefore, it is critical to ensure RowHammer-safe operation on all DRAM-based systems. Unfortunately, state-of-the-art RowHammer mitigation mechanisms face two major challenges. First, they incur increasingly higher performance and/or area overheads when applied to more vulnerable DRAM chips. Second, they require either proprietary information about or modifications to the DRAM chip design. In this paper, we show that it is possible to efficiently and scalably prevent RowHammer bit-flips without knowledge of or modification to DRAM internals. We introduce BlockHammer, a low-cost, effective, and easy-to-adopt RowHammer mitigation mechanism that overcomes the two key challenges by selectively throttling memory accesses that could otherwise cause RowHammer bit-flips. The key idea of BlockHammer is to (1) track row activation rates using area-efficient Bloom filters and (2) use the tracking data to ensure that no row is ever activated rapidly enough to induce RowHammer bit-flips. By doing so, BlockHammer (1) makes it impossible for a RowHammer bit-flip to occur and (2) greatly reduces a RowHammer attack's impact on the performance of co-running benign applications. Compared to state-of-the-art RowHammer mitigation mechanisms, BlockHammer provides competitive performance and energy when the system is not under a RowHammer attack and significantly better performance and energy when the system is under attack.

cs.CR↗

PiDRAM: An FPGA-based Framework for End-to-end Evaluation of Processing-in-DRAM Techniques

DRAM-based main memory is used in nearly all computing systems as a major component. One way of overcoming the main memory bottleneck is to move computation near memory, a paradigm known as processing-in-memory (PiM). Recent PiM techniques provide a promising way to improve the performance and energy efficiency of existing and future systems at no additional DRAM hardware cost. We develop the Processing-in-DRAM (PiDRAM) framework, the first flexible, end-to-end, and open source framework that enables system integration studies and evaluation of real PiM techniques using real DRAM chips. We demonstrate a prototype of PiDRAM on an FPGA-based platform (Xilinx ZC706) that implements an open-source RISC-V system (Rocket Chip). To demonstrate the flexibility and ease of use of PiDRAM, we implement two PiM techniques: (1) RowClone, an in-DRAM copy and initialization mechanism (using command sequences proposed by ComputeDRAM), and (2) D-RaNGe, an in-DRAM true random number generator based on DRAM activation-latency failures. Our end-to-end evaluation of RowClone shows up to 14.6X speedup for copy and 12.6X initialization operations over CPU copy (i.e., conventional memcpy) and initialization (i.e., conventional calloc) operations. Our implementation of D-RaNGe provides high throughput true random numbers, reaching 8.30 Mb/s throughput. Over the Verilog and C++ basis provided by PiDRAM, implementing the required hardware and software components, implementing RowClone end-to-end takes 198 (565) and implementing D-RaNGe end-to-end takes 190 (78) lines of Verilog (C++) code. PiDRAM is open sourced on Github: https://github.com/CMU-SAFARI/PiDRAM.

cs.AR↗

SeGraM: A Universal Hardware Accelerator for Genomic Sequence-to-Graph and Sequence-to-Sequence Mapping

A critical step of genome sequence analysis is the mapping of sequenced DNA fragments (i.e., reads) collected from an individual to a known linear reference genome sequence (i.e., sequence-to-sequence mapping). Recent works replace the linear reference sequence with a graph-based representation of the reference genome, which captures the genetic variations and diversity across many individuals in a population. Mapping reads to the graph-based reference genome (i.e., sequence-to-graph mapping) results in notable quality improvements in genome analysis. Unfortunately, while sequence-to-sequence mapping is well studied with many available tools and accelerators, sequence-to-graph mapping is a more difficult computational problem, with a much smaller number of practical software tools currently available. We analyze two state-of-the-art sequence-to-graph mapping tools and reveal four key issues. We find that there is a pressing need to have a specialized, high-performance, scalable, and low-cost algorithm/hardware co-design that alleviates bottlenecks in both the seeding and alignment steps of sequence-to-graph mapping. To this end, we propose SeGraM, a universal algorithm/hardware co-designed genomic mapping accelerator that can effectively and efficiently support both sequence-to-graph mapping and sequence-to-sequence mapping, for both short and long reads. To our knowledge, SeGraM is the first algorithm/hardware co-design for accelerating sequence-to-graph mapping. SeGraM consists of two main components: (1) MinSeed, the first minimizer-based seeding accelerator; and (2) BitAlign, the first bitvector-based sequence-to-graph alignment accelerator. We demonstrate that SeGraM provides significant improvements for multiple steps of the sequence-to-graph and sequence-to-sequence mapping pipelines.

cs.AR↗

EcoFlow: Efficient Convolutional Dataflows for Low-Power Neural Network Accelerators

Dilated and transposed convolutions are widely used in modern convolutional neural networks (CNNs). These kernels are used extensively during CNN training and inference of applications such as image segmentation and high-resolution image generation. Although these kernels have grown in popularity, they stress current compute systems due to their high memory intensity, exascale compute demands, and large energy consumption. We find that commonly-used low-power CNN inference accelerators based on spatial architectures are not optimized for both of these convolutional kernels. Dilated and transposed convolutions introduce significant zero padding when mapped to the underlying spatial architecture, significantly degrading performance and energy efficiency. Existing approaches that address this issue require significant design changes to the otherwise simple, efficient, and well-adopted architectures used to compute direct convolutions. To address this challenge, we propose EcoFlow, a new set of dataflows and mapping algorithms for dilated and transposed convolutions. These algorithms are tailored to execute efficiently on existing low-cost, small-scale spatial architectures and requires minimal changes to the network-on-chip of existing accelerators. EcoFlow eliminates zero padding through careful dataflow orchestration and data mapping tailored to the spatial architecture. EcoFlow enables flexible and high-performance transpose and dilated convolutions on architectures that are otherwise optimized for CNN inference. We evaluate the efficiency of EcoFlow on CNN training workloads and Generative Adversarial Network (GAN) training workloads. Experiments in our new cycle-accurate simulator show that EcoFlow 1) reduces end-to-end CNN training time between 7-85%, and 2) improves end-to-end GAN training performance between 29-42%, compared to state-of-the-art CNN inference accelerators.

cs.LG↗

SISA: Set-Centric Instruction Set Architecture for Graph Mining on Processing-in-Memory Systems

Simple graph algorithms such as PageRank have been the target of numerous hardware accelerators. Yet, there also exist much more complex graph mining algorithms for problems such as clustering or maximal clique listing. These algorithms are memory-bound and thus could be accelerated by hardware techniques such as Processing-in-Memory (PIM). However, they also come with nonstraightforward parallelism and complicated memory access patterns. In this work, we address this problem with a simple yet surprisingly powerful observation: operations on sets of vertices, such as intersection or union, form a large part of many complex graph mining algorithms, and can offer rich and simple parallelism at multiple levels. This observation drives our cross-layer design, in which we (1) expose set operations using a novel programming paradigm, (2) express and execute these operations efficiently with carefully designed set-centric ISA extensions called SISA, and (3) use PIM to accelerate SISA instructions. The key design idea is to alleviate the bandwidth needs of SISA instructions by mapping set operations to two types of PIM: in-DRAM bulk bitwise computing for bitvectors representing high-degree vertices, and near-memory logic layers for integer arrays representing low-degree vertices. Set-centric SISA-enhanced algorithms are efficient and outperform hand-tuned baselines, offering more than 10x speedup over the established Bron-Kerbosch algorithm for listing maximal cliques. We deliver more than 10 SISA set-centric algorithm formulations, illustrating SISA's wide applicability.

cs.AR↗

The Virtual Block Interface: A Flexible Alternative to the Conventional Virtual Memory Framework

Computers continue to diversify with respect to system designs, emerging memory technologies, and application memory demands. Unfortunately, continually adapting the conventional virtual memory framework to each possible system configuration is challenging, and often results in performance loss or requires non-trivial workarounds. To address these challenges, we propose a new virtual memory framework, the Virtual Block Interface (VBI). We design VBI based on the key idea that delegating memory management duties to hardware can reduce the overheads and software complexity associated with virtual memory. VBI introduces a set of variable-sized virtual blocks (VBs) to applications. Each VB is a contiguous region of the globally-visible VBI address space, and an application can allocate each semantically meaningful unit of information (e.g., a data structure) in a separate VB. VBI decouples access protection from memory allocation and address translation. While the OS controls which programs have access to which VBs, dedicated hardware in the memory controller manages the physical memory allocation and address translation of the VBs. This approach enables several architectural optimizations to (1) efficiently and flexibly cater to different and increasingly diverse system configurations, and (2) eliminate key inefficiencies of conventional virtual memory. We demonstrate the benefits of VBI with two important use cases: (1) reducing the overheads of address translation (for both native execution and virtual machine environments), as VBI reduces the number of translation requests and associated memory accesses; and (2) two heterogeneous main memory architectures, where VBI increases the effectiveness of managing fast memory regions. For both cases, VBI significanttly improves performance over conventional virtual memory.

cs.AR↗

SMASH: Co-designing Software Compression and Hardware-Accelerated Indexing for Efficient Sparse Matrix Operations

Important workloads, such as machine learning and graph analytics applications, heavily involve sparse linear algebra operations. These operations use sparse matrix compression as an effective means to avoid storing zeros and performing unnecessary computation on zero elements. However, compression techniques like Compressed Sparse Row (CSR) that are widely used today introduce significant instruction overhead and expensive pointer-chasing operations to discover the positions of the non-zero elements. In this paper, we identify the discovery of the positions (i.e., indexing) of non-zero elements as a key bottleneck in sparse matrix-based workloads, which greatly reduces the benefits of compression. We propose SMASH, a hardware-software cooperative mechanism that enables highly-efficient indexing and storage of sparse matrices. The key idea of SMASH is to explicitly enable the hardware to recognize and exploit sparsity in data. To this end, we devise a novel software encoding based on a hierarchy of bitmaps. This encoding can be used to efficiently compress any sparse matrix, regardless of the extent and structure of sparsity. At the same time, the bitmap encoding can be directly interpreted by the hardware. We design a lightweight hardware unit, the Bitmap Management Unit (BMU), that buffers and scans the bitmap hierarchy to perform highly-efficient indexing of sparse matrices. SMASH exposes an expressive and rich ISA to communicate with the BMU, which enables its use in accelerating any sparse matrix computation. We demonstrate the benefits of SMASH on four use cases that include sparse matrix kernels and graph analytics applications.

cs.DC↗

EDEN: Enabling Energy-Efficient, High-Performance Deep Neural Network Inference Using Approximate DRAM

The effectiveness of deep neural networks (DNN) in vision, speech, and language processing has prompted a tremendous demand for energy-efficient high-performance DNN inference systems. Due to the increasing memory intensity of most DNN workloads, main memory can dominate the system's energy consumption and stall time. One effective way to reduce the energy consumption and increase the performance of DNN inference systems is by using approximate memory, which operates with reduced supply voltage and reduced access latency parameters that violate standard specifications. Using approximate memory reduces reliability, leading to higher bit error rates. Fortunately, neural networks have an intrinsic capacity to tolerate increased bit errors. This can enable energy-efficient and high-performance neural network inference using approximate DRAM devices. Based on this observation, we propose EDEN, a general framework that reduces DNN energy consumption and DNN evaluation latency by using approximate DRAM devices, while strictly meeting a user-specified target DNN accuracy. EDEN relies on two key ideas: 1) retraining the DNN for a target approximate DRAM device to increase the DNN's error tolerance, and 2) efficient mapping of the error tolerance of each individual DNN data type to a corresponding approximate DRAM partition in a way that meets the user-specified DNN accuracy requirements. We evaluate EDEN on multi-core CPUs, GPUs, and DNN accelerators with error models obtained from real approximate DRAM devices. For a target accuracy within 1% of the original DNN, our results show that EDEN enables 1) an average DRAM energy reduction of 21%, 37%, 31%, and 32% in CPU, GPU, and two DNN accelerator architectures, respectively, across a variety of DNNs, and 2) an average (maximum) speedup of 8% (17%) and 2.7% (5.5%) in CPU and GPU architectures, respectively, when evaluating latency-bound DNNs.

cs.DC↗