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Kristóf Karacs

Publications and source records attributed to Kristóf Karacs.

5 recordsLinked to original sources

A Controlled Evaluation of Model Rankings and Input Reliance in Surface Water Segmentation

Performance evaluation for surface-water segmentation commonly uses an aggregate metric such as global intersection-over-union (IoU) to rank model configurations. However, a configuration ranking does not by itself establish why one system performs better, whether a close ordering is stable, or how strongly predictions rely on individual inputs. We examine these distinctions primarily on Sen1Floods11 through repeated configuration comparisons, paired test-chip analysis, fixed-checkpoint input stress tests, and geographic reweighting, with a targeted secondary evaluation of supervised input configurations on GEOID-Flood. The cross-modal student achieves the highest three-seed mean IoU on Sen1Floods11, but close orderings vary across seeds and geographic weighting, while ancillary-input rankings differ between Swin-UNet and U-Net. The GEOID-Flood evaluation shows substantial agreement in supervised ancillary-input effects, although the exact architecture ordering remains configuration dependent. Fixed-checkpoint tests further establish reliance on terrain and WorldCover without establishing a clean-input performance benefit, while target semantics and the later WorldCover prior restrict the evaluation to retrospective all-water segmentation. These results show that aggregate metrics remain useful for ranking complete configurations, but ranking stability, component attribution, input reliance, and deployment scope require distinct evidence. Performance evaluation should therefore match the evidence reported to the claim being made.

cs.CV↗

SceneVGGT: VGGT-based online 3D semantic SLAM for indoor scene understanding and navigation

We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline. We align local submaps using camera-pose transformations, enabling memory- and speed-efficient mapping while preserving geometric consistency. Semantics are lifted from 2D instance masks to 3D objects using the VGGT tracking head, maintaining temporally coherent identities for change detection. As a proof of concept, object locations are projected onto an estimated floor plane for assistive navigation. The pipeline's GPU memory usage remains under 17 GB, irrespectively of the length of the input sequence and achieves competitive point-cloud performance on the ScanNet++ benchmark. Overall, SceneVGGT ensures robust semantic identification and is fast enough to support interactive assistive navigation with audio feedback.

cs.RO↗

SAMannot: A Memory-Efficient, Local, Open-source Framework for Interactive Video Instance Segmentation based on SAM2

Current research workflows for precise video segmentation are often forced into a compromise between labor-intensive manual curation, costly commercial platforms, and/or privacy-compromising cloud-based services. The demand for high-fidelity video instance segmentation in research is often hindered by the bottleneck of manual annotation and the privacy concerns of cloud-based tools. We present SAMannot, an open-source, local framework that integrates the Segment Anything Model 2 (SAM2) into a human-in-the-loop workflow. To address the high resource requirements of foundation models, we modified the SAM2 dependency and implemented a processing layer that minimizes computational overhead and maximizes throughput, ensuring a highly responsive user interface. Key features include persistent instance identity management, an automated ``lock-and-refine'' workflow with barrier frames, and a mask-skeletonization-based auto-prompting mechanism. SAMannot facilitates the generation of research-ready datasets in YOLO and PNG formats alongside structured interaction logs. Verified through animal behavior tracking use-cases and subsets of the LVOS and DAVIS benchmark datasets, the tool provides a scalable, private, and cost-effective alternative to commercial platforms for complex video annotation tasks.

cs.CV↗

Building temporally coherent 3D maps with VGGT for memory-efficient Semantic SLAM

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including assistive navigation. To achieve continuous updates of the 3D scene representation, we process the image flow with a sliding window, aligning submaps, thereby overcoming VGGT's high memory demands. We exploit the VGGT tracking head to aggregate 2D semantic instance masks into 3D objects. To allow for temporal consistency and richer contextual reasoning the system stores timestamps and instance-level identities, thereby enabling the detection of changes in the environment. We evaluate the approach on well-known benchmarks and custom datasets specifically designed for assistive navigation scenarios. The results demonstrate the applicability of the framework to real-world scenarios.

cs.CV↗

Towards Using Fully Observable Policies for POMDPs

Partially Observable Markov Decision Process (POMDP) is a framework applicable to many real world problems. In this work, we propose an approach to solve POMDPs with multimodal belief by relying on a policy that solves the fully observable version. By defininig a new, mixture value function based on the value function from the fully observable variant, we can use the corresponding greedy policy to solve the POMDP itself. We develop the mathematical framework necessary for discussion, and introduce a benchmark built on the task of Reconnaissance Blind TicTacToe. On this benchmark, we show that our policy outperforms policies ignoring the existence of multiple modes.

cs.LG↗