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Krzysztof Choromanski

Publications and source records attributed to Krzysztof Choromanski.

At least 73 records · Page 4Linked to original sources

Tournaments and the Strong Erdős-Hajnal Property

A conjecture of Alon, Pach and Solymosi, which is equivalent to the celebrated Erdős-Hajnal Conjecture, states that for every tournament $S$ there exists $ε(S)>0$ such that if $T$ is an $n$-vertex tournament that does not contains $S$ as a subtournament, then $T$ contains a transitive subtournament on at least $n^{ε(S)}$ vertices. Let $C_5$ be the unique five-vertex tournament where every vertex has two inneighbors and two outneighbors. The Alon-Pach-Solymosi conjecture is known to be true for the case when $S=C_5$. Here we prove a strengthening of this result, showing that in every tournament $T$ with no subtorunament isomorphic to $C_5$ there exist disjoint vertex subsets $A$ and $B$, each containing a linear proportion of the vertices of $T$, and such that every vertex of $A$ is adjacent to every vertex of $B$.

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Debiasing a First-order Heuristic for Approximate Bi-level Optimization

Approximate bi-level optimization (ABLO) consists of (outer-level) optimization problems, involving numerical (inner-level) optimization loops. While ABLO has many applications across deep learning, it suffers from time and memory complexity proportional to the length $r$ of its inner optimization loop. To address this complexity, an earlier first-order method (FOM) was proposed as a heuristic that omits second derivative terms, yielding significant speed gains and requiring only constant memory. Despite FOM's popularity, there is a lack of theoretical understanding of its convergence properties. We contribute by theoretically characterizing FOM's gradient bias under mild assumptions. We further demonstrate a rich family of examples where FOM-based SGD does not converge to a stationary point of the ABLO objective. We address this concern by proposing an unbiased FOM (UFOM) enjoying constant memory complexity as a function of $r$. We characterize the introduced time-variance tradeoff, demonstrate convergence bounds, and find an optimal UFOM for a given ABLO problem. Finally, we propose an efficient adaptive UFOM scheme.

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On the Expressive Power of Self-Attention Matrices

Transformer networks are able to capture patterns in data coming from many domains (text, images, videos, proteins, etc.) with little or no change to architecture components. We perform a theoretical analysis of the core component responsible for signal propagation between elements, i.e. the self-attention matrix. In practice, this matrix typically exhibits two properties: (1) it is sparse, meaning that each token only attends to a small subset of other tokens; and (2) it changes dynamically depending on the input to the module. With these considerations in mind, we ask the following question: Can a fixed self-attention module approximate arbitrary sparse patterns depending on the input? How small is the hidden size $d$ required for such approximation? We make progress in answering this question and show that the self-attention matrix can provably approximate sparse matrices, where sparsity is in terms of a bounded number of nonzero elements in each row and column. While the parameters of self-attention are fixed, various sparse matrices can be approximated by only modifying the inputs. Our proof is based on the random projection technique and uses the seminal Johnson-Lindenstrauss lemma. Our proof is constructive, enabling us to propose an algorithm for finding adaptive inputs and fixed self-attention parameters in order to approximate a given matrix. In particular, we show that, in order to approximate any sparse matrix up to a given precision defined in terms of preserving matrix element ratios, $d$ grows only logarithmically with the sequence length $L$ (i.e. $d = O(\log L)$).

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UFO-BLO: Unbiased First-Order Bilevel Optimization

Bilevel optimization (BLO) is a popular approach with many applications including hyperparameter optimization, neural architecture search, adversarial robustness and model-agnostic meta-learning. However, the approach suffers from time and memory complexity proportional to the length $r$ of its inner optimization loop, which has led to several modifications being proposed. One such modification is \textit{first-order} BLO (FO-BLO) which approximates outer-level gradients by zeroing out second derivative terms, yielding significant speed gains and requiring only constant memory as $r$ varies. Despite FO-BLO's popularity, there is a lack of theoretical understanding of its convergence properties. We make progress by demonstrating a rich family of examples where FO-BLO-based stochastic optimization does not converge to a stationary point of the BLO objective. We address this concern by proposing a new FO-BLO-based unbiased estimate of outer-level gradients, enabling us to theoretically guarantee this convergence, with no harm to memory and expected time complexity. Our findings are supported by experimental results on Omniglot and Mini-ImageNet, popular few-shot meta-learning benchmarks.

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Reinforcement Learning with Chromatic Networks for Compact Architecture Search

We present a neural architecture search algorithm to construct compact reinforcement learning (RL) policies, by combining ENAS and ES in a highly scalable and intuitive way. By defining the combinatorial search space of NAS to be the set of different edge-partitionings (colorings) into same-weight classes, we represent compact architectures via efficient learned edge-partitionings. For several RL tasks, we manage to learn colorings translating to effective policies parameterized by as few as $17$ weight parameters, providing >90% compression over vanilla policies and 6x compression over state-of-the-art compact policies based on Toeplitz matrices, while still maintaining good reward. We believe that our work is one of the first attempts to propose a rigorous approach to training structured neural network architectures for RL problems that are of interest especially in mobile robotics with limited storage and computational resources.

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A Theoretical and Empirical Comparison of Gradient Approximations in Derivative-Free Optimization

In this paper, we analyze several methods for approximating gradients of noisy functions using only function values. These methods include finite differences, linear interpolation, Gaussian smoothing and smoothing on a sphere. The methods differ in the number of functions sampled, the choice of the sample points, and the way in which the gradient approximations are derived. For each method, we derive bounds on the number of samples and the sampling radius which guarantee favorable convergence properties for a line search or fixed step size descent method. To this end, we use the results in [Berahas et al., 2019] and show how each method can satisfy the sufficient conditions, possibly only with some sufficiently large probability at each iteration, as happens to be the case with Gaussian smoothing and smoothing on a sphere. Finally, we present numerical results evaluating the quality of the gradient approximations as well as their performance in conjunction with a line search derivative-free optimization algorithm.

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CWY Parametrization: a Solution for Parallelized Optimization of Orthogonal and Stiefel Matrices

We introduce an efficient approach for optimization over orthogonal groups on highly parallel computation units such as GPUs or TPUs. As in earlier work, we parametrize an orthogonal matrix as a product of Householder reflections. However, to overcome low parallelization capabilities of computing Householder reflections sequentially, we propose employing an accumulation scheme called the compact WY (or CWY) transform -- a compact parallelization-friendly matrix representation for the series of Householder reflections. We further develop a novel Truncated CWY (or T-CWY) approach for Stiefel manifold parametrization which has a competitive complexity and, again, yields benefits when computed on GPUs and TPUs. We prove that our CWY and T-CWY methods lead to convergence to a stationary point of the training objective when coupled with stochastic gradient descent. We apply our methods to train recurrent neural network architectures in the tasks of neural machine translation and video prediction.

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MLGO: a Machine Learning Guided Compiler Optimizations Framework

Leveraging machine-learning (ML) techniques for compiler optimizations has been widely studied and explored in academia. However, the adoption of ML in general-purpose, industry strength compilers has yet to happen. We propose MLGO, a framework for integrating ML techniques systematically in an industrial compiler -- LLVM. As a case study, we present the details and results of replacing the heuristics-based inlining-for-size optimization in LLVM with machine learned models. To the best of our knowledge, this work is the first full integration of ML in a complex compiler pass in a real-world setting. It is available in the main LLVM repository. We use two different ML algorithms: Policy Gradient and Evolution Strategies, to train the inlining-for-size model, and achieve up to 7\% size reduction, when compared to state of the art LLVM -Oz. The same model, trained on one corpus, generalizes well to a diversity of real-world targets, as well as to the same set of targets after months of active development. This property of the trained models is beneficial to deploy ML techniques in real-world settings.

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Sub-Linear Memory: How to Make Performers SLiM

The Transformer architecture has revolutionized deep learning on sequential data, becoming ubiquitous in state-of-the-art solutions for a wide variety of applications. Yet vanilla Transformers are notoriously resource-expensive, requiring $O(L^2)$ in serial time and memory as functions of input length $L$. Recent works proposed various linear self-attention mechanisms, scaling only as $O(L)$ for serial computation. We perform a thorough analysis of recent Transformer mechanisms with linear self-attention, Performers, in terms of overall computational complexity. We observe a remarkable computational flexibility: forward and backward propagation can be performed with no approximations using sublinear memory as a function of $L$ (in addition to negligible storage for the input sequence), at a cost of greater time complexity in the parallel setting. In the extreme case, a Performer consumes only $O(1)$ memory during training, and still requires $O(L)$ time. This discovered time-memory tradeoff can be used for training or, due to complete backward-compatibility, for fine-tuning on a low-memory device, e.g. a smartphone or an earlier-generation GPU, thus contributing towards decentralized and democratized deep learning.

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Effective Diversity in Population Based Reinforcement Learning

Exploration is a key problem in reinforcement learning, since agents can only learn from data they acquire in the environment. With that in mind, maintaining a population of agents is an attractive method, as it allows data be collected with a diverse set of behaviors. This behavioral diversity is often boosted via multi-objective loss functions. However, those approaches typically leverage mean field updates based on pairwise distances, which makes them susceptible to cycling behaviors and increased redundancy. In addition, explicitly boosting diversity often has a detrimental impact on optimizing already fruitful behaviors for rewards. As such, the reward-diversity trade off typically relies on heuristics. Finally, such methods require behavioral representations, often handcrafted and domain specific. In this paper, we introduce an approach to optimize all members of a population simultaneously. Rather than using pairwise distance, we measure the volume of the entire population in a behavioral manifold, defined by task-agnostic behavioral embeddings. In addition, our algorithm Diversity via Determinants (DvD), adapts the degree of diversity during training using online learning techniques. We introduce both evolutionary and gradient-based instantiations of DvD and show they effectively improve exploration without reducing performance when better exploration is not required.

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Masked Language Modeling for Proteins via Linearly Scalable Long-Context Transformers

Transformer models have achieved state-of-the-art results across a diverse range of domains. However, concern over the cost of training the attention mechanism to learn complex dependencies between distant inputs continues to grow. In response, solutions that exploit the structure and sparsity of the learned attention matrix have blossomed. However, real-world applications that involve long sequences, such as biological sequence analysis, may fall short of meeting these assumptions, precluding exploration of these models. To address this challenge, we present a new Transformer architecture, Performer, based on Fast Attention Via Orthogonal Random features (FAVOR). Our mechanism scales linearly rather than quadratically in the number of tokens in the sequence, is characterized by sub-quadratic space complexity and does not incorporate any sparsity pattern priors. Furthermore, it provides strong theoretical guarantees: unbiased estimation of the attention matrix and uniform convergence. It is also backwards-compatible with pre-trained regular Transformers. We demonstrate its effectiveness on the challenging task of protein sequence modeling and provide detailed theoretical analysis.

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Rapidly Adaptable Legged Robots via Evolutionary Meta-Learning

Learning adaptable policies is crucial for robots to operate autonomously in our complex and quickly changing world. In this work, we present a new meta-learning method that allows robots to quickly adapt to changes in dynamics. In contrast to gradient-based meta-learning algorithms that rely on second-order gradient estimation, we introduce a more noise-tolerant Batch Hill-Climbing adaptation operator and combine it with meta-learning based on evolutionary strategies. Our method significantly improves adaptation to changes in dynamics in high noise settings, which are common in robotics applications. We validate our approach on a quadruped robot that learns to walk while subject to changes in dynamics. We observe that our method significantly outperforms prior gradient-based approaches, enabling the robot to adapt its policy to changes based on less than 3 minutes of real data.

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ES-MAML: Simple Hessian-Free Meta Learning

We introduce ES-MAML, a new framework for solving the model agnostic meta learning (MAML) problem based on Evolution Strategies (ES). Existing algorithms for MAML are based on policy gradients, and incur significant difficulties when attempting to estimate second derivatives using backpropagation on stochastic policies. We show how ES can be applied to MAML to obtain an algorithm which avoids the problem of estimating second derivatives, and is also conceptually simple and easy to implement. Moreover, ES-MAML can handle new types of nonsmooth adaptation operators, and other techniques for improving performance and estimation of ES methods become applicable. We show empirically that ES-MAML is competitive with existing methods and often yields better adaptation with fewer queries.

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An Ode to an ODE

We present a new paradigm for Neural ODE algorithms, called ODEtoODE, where time-dependent parameters of the main flow evolve according to a matrix flow on the orthogonal group O(d). This nested system of two flows, where the parameter-flow is constrained to lie on the compact manifold, provides stability and effectiveness of training and provably solves the gradient vanishing-explosion problem which is intrinsically related to training deep neural network architectures such as Neural ODEs. Consequently, it leads to better downstream models, as we show on the example of training reinforcement learning policies with evolution strategies, and in the supervised learning setting, by comparing with previous SOTA baselines. We provide strong convergence results for our proposed mechanism that are independent of the depth of the network, supporting our empirical studies. Our results show an intriguing connection between the theory of deep neural networks and the field of matrix flows on compact manifolds.

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Online Hyper-parameter Tuning in Off-policy Learning via Evolutionary Strategies

Off-policy learning algorithms have been known to be sensitive to the choice of hyper-parameters. However, unlike near on-policy algorithms for which hyper-parameters could be optimized via e.g. meta-gradients, similar techniques could not be straightforwardly applied to off-policy learning. In this work, we propose a framework which entails the application of Evolutionary Strategies to online hyper-parameter tuning in off-policy learning. Our formulation draws close connections to meta-gradients and leverages the strengths of black-box optimization with relatively low-dimensional search spaces. We show that our method outperforms state-of-the-art off-policy learning baselines with static hyper-parameters and recent prior work over a wide range of continuous control benchmarks.

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Robotic Table Tennis with Model-Free Reinforcement Learning

We propose a model-free algorithm for learning efficient policies capable of returning table tennis balls by controlling robot joints at a rate of 100Hz. We demonstrate that evolutionary search (ES) methods acting on CNN-based policy architectures for non-visual inputs and convolving across time learn compact controllers leading to smooth motions. Furthermore, we show that with appropriately tuned curriculum learning on the task and rewards, policies are capable of developing multi-modal styles, specifically forehand and backhand stroke, whilst achieving 80\% return rate on a wide range of ball throws. We observe that multi-modality does not require any architectural priors, such as multi-head architectures or hierarchical policies.

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Demystifying Orthogonal Monte Carlo and Beyond

Orthogonal Monte Carlo (OMC) is a very effective sampling algorithm imposing structural geometric conditions (orthogonality) on samples for variance reduction. Due to its simplicity and superior performance as compared to its Quasi Monte Carlo counterparts, OMC is used in a wide spectrum of challenging machine learning applications ranging from scalable kernel methods to predictive recurrent neural networks, generative models and reinforcement learning. However theoretical understanding of the method remains very limited. In this paper we shed new light on the theoretical principles behind OMC, applying theory of negatively dependent random variables to obtain several new concentration results. We also propose a novel extensions of the method leveraging number theory techniques and particle algorithms, called Near-Orthogonal Monte Carlo (NOMC). We show that NOMC is the first algorithm consistently outperforming OMC in applications ranging from kernel methods to approximating distances in probabilistic metric spaces.

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Time Dependence in Non-Autonomous Neural ODEs

Neural Ordinary Differential Equations (ODEs) are elegant reinterpretations of deep networks where continuous time can replace the discrete notion of depth, ODE solvers perform forward propagation, and the adjoint method enables efficient, constant memory backpropagation. Neural ODEs are universal approximators only when they are non-autonomous, that is, the dynamics depends explicitly on time. We propose a novel family of Neural ODEs with time-varying weights, where time-dependence is non-parametric, and the smoothness of weight trajectories can be explicitly controlled to allow a tradeoff between expressiveness and efficiency. Using this enhanced expressiveness, we outperform previous Neural ODE variants in both speed and representational capacity, ultimately outperforming standard ResNet and CNN models on select image classification and video prediction tasks.

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