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Kun Zhou

Publications and source records attributed to Kun Zhou.

At least 19 recordsLinked to original sources

FACT: A Forensic Agent with Compiled Tool-Use Trajectories for AI-Generated Image Detection

AI-generated image detection is increasingly open-world: new image generators produce highly realistic images that make visual artifacts harder to identify. Existing detectors usually rely on a fixed set of forensic cues, so a detector that works well for one generator family may fail on another. We introduce FACT (Forensic Agent with Compiled Tool-use Trajectories), which learns an image-conditioned tool-use policy for forensic analysis. Instead of applying a fixed detector, FACT decides which forensic tools to call, interprets the returned evidence, and stops when sufficient evidence has been collected. FACT follows an Evolve--Distill--Refine pipeline: it evolves an execution-verified forensic skill, compiles the skill into action--observation tool-use trajectories, distills them into a compact agent, and refines the policy with cost-aware GRPO. Across two internal and four public benchmarks, FACT achieves the best performance among all compared methods, including on recent unseen generators, deepfakes, and manipulated images.

cs.CV

Can LLMs Discover Scientific Laws in Real and Parallel Worlds?

Scientific equation discovery has long been central to scientific progress, proceeding through iterative cycles of hypothesis generation, observational testing, and refinement under scientific constraints. As LLM capabilities advance and their role in AI for Science expands, it remains an open problem whether they can genuinely discover scientific laws and how this ability should be evaluated. Existing evaluations, however, often either simplify discovery through synthetic settings or reuse published targets that may already be familiar to LLMs. We therefore introduce SCILAWS-BENCH, a benchmark for scientific law discovery built from published research and real scientific data. It comprises 118 problems drawn from 381 scientific papers, covering 291 candidate laws and roughly 8M real data points across six scientific disciplines. Each problem is instantiated in two complementary settings: (1) SCILAWS-REAL asks models to propose laws from fixed real observations and evaluates held-out predictive fit and scientific validity derived from the source literature, and (2) SCILAWS-PARALLEL asks models to actively query residual-calibrated worlds and recover synthesized hidden laws derived from published forms. This two-setting task design preserves each problem's scientific context while separately evaluating fixed-record law discovery and active recovery of a newly synthesized hidden law. We find that predictive fit can diverge from scientific validity, memorization shapes whether models reproduce or move beyond published formulas, and our best-of-N study reveals a selection bottleneck. Our work provides a paper-grounded benchmark and new empirical perspectives for evaluating AI for scientific discovery. Project page: https://yiyihum.github.io/SciLaws-Bench

cs.AI

As-Rigid-As-Possible Deformation of Gaussian Radiance Fields

3D Gaussian Splatting (3DGS) models radiance fields as sparsely distributed 3D Gaussians, providing a compelling solution to novel view synthesis at high resolutions and real-time frame rates. However, deforming objects represented by 3D Gaussians remains a challenging task. Existing methods deform a 3DGS object by editing Gaussians geometrically. These approaches ignore the fact that it is the radiance field that rasterizes and renders the final image. The inconsistency between the deformed 3D Gaussians and the desired radiance field inevitably leads to artifacts in the final results. In this paper, we propose an interactive method for as-rigid-as-possible (ARAP) deformation of the Gaussian radiance fields. Specifically, after performing geometric edits on the Gaussians, we further optimize Gaussians to ensure its rasterization yields a similar result as the deformed radiance field. To facilitate this objective, we design radial features to mathematically describe the radial difference before and after the deformation, which are densely sampled across the radiance field. Additionally, we propose an adaptive anisotropic spatial low-pass filter to prevent aliasing issues during sampling and to preserve the field with the varying non-uniform sampling intervals. Users can interactively employ this tool to achieve large-scale ARAP deformations of the radiance field. Since our method maintains the consistency of the Gaussian radiance field before and after deformation, it avoids artifacts that are common in existing 3DGS deformation frameworks. Meanwhile, our method keeps the high quality and efficiency of 3DGS in rendering.

cs.GR

HiFi-BRep: High-Fidelity Latent Representation for Robust B-Rep Generation

Boundary representation (B-Rep) generation is a fundamental task in computer-aided design, yet the direct synthesis of high-fidelity and structurally valid B-Reps remains a major challenge. Existing deep generative methods suffer from two forms of brittleness: representation brittleness, caused by padding noise and feature contamination in the latent space, and generation brittleness, stemming from sequential error propagation and a train-inference mismatch due to non-differentiable validity enforcement. We propose HiFi-BRep, a novel framework that addresses these limitations through two synergistic contributions. First, a topology-aware encoder constructs a high-fidelity latent representation by eliminating padding via learnable queries and preventing feature contamination with topology-guided attention. Second, a single-stage decoder jointly predicts geometry and topology in parallel, embedding core manifold constraints as a differentiable learning objective. This design ensures mutual guidance between geometry and topology while avoiding cascaded errors. Extensive experiments show that HiFi-BRep significantly outperforms state-of-the-art methods in both structural validity and geometric fidelity, providing a robust solution for high-quality B-Rep synthesis. Code and models are publicly available at https://github.com/1nnoh/HiFi-BRep.

cs.CV

RealDenseFace: Real-time Monocular 3D Face Reconstruction from Dense UV-space Priors

Recent monocular 3D face reconstruction methods achieve high fidelity by fitting a 3D Morphable Model (3DMM) to dense priors predicted by networks, but the optimization stage is computationally expensive, often taking tens of seconds per image. We present RealDenseFace, a real-time optimization-based 3D face reconstruction method with dense UV-space network predictions. Our key idea is to formulate 3DMM fitting as a nonlinear least-squares problem and solve it with a tailored Gauss-Newton solver that converges in only a few iterations. The reconstruction is conducted in two stages. In the first stage, the network predicts two dense UV-space maps from a single RGB image: a correspondence map for UV-to-image alignment, and a relative-depth map for geometric constraints along the viewing direction. In the second stage, the solver fits per-vertex targets sampled from these maps at the vertex UV coordinates. The solver supports all three reconstruction settings: single-image fitting, offline sequence reconstruction, and online tracking. Our method achieves state-of-the-art accuracy on the NeRSemble SVFR benchmark. The online tracker runs at 80+ FPS, and the offline sequence reconstruction is over 20 times faster than previous optimization-based baselines.

cs.CV

Full analytic expressions of overlap reduction functions for anisotropies of the stochastic gravitational-wave background with pulsar timing arrays

Pulsar timing arrays (PTAs) have detected a stochastic gravitational-wave background (SGWB) in the nanohertz band, enabling tests of gravity and cosmology, as well as studies of supermassive black holes and early Universe physics. PTA data analysis relies on cross-correlating timing residuals, where overlap reduction functions (ORFs) critically determine sensitivity. Conventional ORF calculations using the short-wavelength approximation break down for the scalar longitudinal mode and cannot handle frequency dependence or anisotropies. This work rigorously derives the full response functions within an analytical cross-correlation framework. We reveal, for the first time, intrinsic symmetries and relations among anisotropic ORF integrals for all polarizations. By variable substitutions and coordinate rotations, we transform complex integrals into tractable forms, resolving divergences in vector and scalar longitudinal modes. Building on this, we establish a universal framework yielding fully analytical expressions for anisotropic ORFs to arbitrary order for all six modes. As a direct application, we give complete expressions up to l <= 5. This framework is free of approximations; its (0,0) component recovers the isotropic Hellings--Downs curve. Compared with numerical integration, our results offer broader applicability, faster computation, and higher precision, providing a valuable foundation for anisotropic sky mapping, polarization-mode separation, and new-physics searches with PTA data.

gr-qc

Organizing Principles for Moir\'e Quantum Matter

Moir\'e flat bands in van der Waals bilayers are usually discussed through a small set of mechanisms associated with the $\Gamma$ and $K$ valleys of hexagonal crystals, and more recently with $M$-valleys systems. Here we show that this view is incomplete. The momentum-space location and effective local orbital character of the monolayer's band edge, in conjunction with the moir\'e symmetry and the symmetry representations of the resulting bands, provide a general set of organizing variables for the emergent low-energy moir\'e Hamiltonian. Applying fully relaxed first-principles calculations, band unfolding and symmetry-representation analysis to more than 600 commensurate twisted bilayers spanning all 2D lattice classes, we identify several routes to moir\'e quantum matter beyond the conventional single-orbital paradigm. The resulting flat bands realize trigonal, honeycomb, square, checkerboard and kagome-like Hubbard models with single-orbital, multi-orbital and multi-site Hilbert spaces; spin-orbit-coupled multi-orbital flat bands exhibit symmetry-indicated topology beyond the conventional $K$-valley setting; and nonsymmorphic moir\'e symmetries enforce semimetallic flat-band connectivity. Analogous quasi-one-dimensional flat-band structures are found in $M$-valley hexagonal systems and $X$-valley square or rectangular systems resulting from emergent momentum-space nonsymmorphic symmetries. Separately, coupled multi-valley manifolds with kagome-like connectivity are identified in several systems whose parent band edges lie at non-high-symmetry points. These results establish a valley-orbital-symmetry framework for connecting parent-material electronic structure to emergent moir\'e Hamiltonians relevant to correlated, topological and symmetry-enforced moir\'e phases.

cond-mat.mtrl-sci

StructAgent: Harness Long-horizon Digital Agents with Unified Causal Structure

Recent advances in large language models (LLMs) and vision-language models (VLMs) have enabled increasingly capable digital agents for computer use. However, real-world tasks are often long-horizon and involve evolving contexts containing accumulated observations, intermediate edits, failed attempts, and partially completed executions. Existing agents typically operate over raw interaction history, making task progress difficult to interpret, verify, and recover, which ultimately limits reliable long-horizon execution. In this paper, we argue that addressing this challenge requires explicitly structuring both the agent's state and workflow around a unified causal representation of task progress. We present \textbf{StructAgent}, a state-centered framework that introduces a unified state for maintaining compact, verifiable task progress and a structured workflow that regulates progress through verifier-backed state transitions. Building on this design, StructAgent further enables explicit progress checkpointing, evidence-driven task completion, targeted failure recovery, and tool-supported execution, while ensuring that all progress updates remain grounded in verification. Extensive experiments demonstrate that StructAgent consistently improves a wide range of LLM and VLM backbones on long-horizon computer-use tasks. On OSWorld-Verified, it improves Qwen3.5-9B from 27.0\% to 46.9\% success rate and Qwen3.5-27B from 31.6\% to 62.2\%, while achieving a new open-source state of the art of 78.9\% with MiniMax-M3. Moreover, the same framework generalizes beyond desktop environments to Minecraft, demonstrating the generality of our design.

cs.AI

Causally Debiased Latent Action Model for Embodied Action Conditioned World Models

Action-conditioned world models (ACWMs) aim to simulate future observations conditioned on embodied actions, offering a promising foundation for robot planning, policy evaluation, and data augmentation. However, learning controllable ACWMs requires large-scale action-labeled data, which remains costly to collect in the real world. Latent action models (LAMs) mitigate this bottleneck by inferring latent actions from unlabeled videos, but existing LAMs are typically trained with reconstruction-only objectives and therefore entangle action-relevant dynamics with action-irrelevant visual factors such as backgrounds and untouched objects. In this work, we identify this action-irrelevant bias as a key obstacle to controllable ACWMs and introduce evaluation metrics to measure latent-action bias, action following, and robustness. We propose CD-LAM, a causally debiased framework for LAM-based ACWMs. CD-LAM introduces three efficient fine-tuning objectives: embodiment-centric reconstruction, action-centric contrastive learning, and latent space calibration, which together encourage embodiment-focused, action-aware, and calibrated non-collapsed latent action representations. Experiments on 2B and 14B ACWM backbones show that CD-LAM substantially improves latent-action controllability, downstream robot-action following, visual fidelity, and adaptation efficiency, requiring only 6k fine-tuning steps and more than 12$\times$ fewer robot-action adaptation updates than the baseline.

cs.CV

Reinforcement Learning without Ground-Truth Solutions can Improve LLMs

Reinforcement learning with verifiable rewards (RLVR) for training LLMs typically rely on ground-truth answers to assign rewards, limiting their applicability to tasks where the ground-truth solution is unknown. We introduce a \textbf{R}anking-\textbf{i}nduced \textbf{VER}ifiable framework (RiVER) that trains LLMs on score-based optimization tasks without ground-truth solutions, using deterministic execution feedback as continuous-valued supervision. When applying group-relative RL to such continuous rewards, we identify two key challenges: \emph{scale dominance}, where uncalibrated score magnitudes across test instances distort policy updates, and \emph{frequency dominance}, where repeatedly sampled suboptimal solutions can outweigh rare but stronger candidates. RiVER addresses these challenges with calibrated reward shaping that uses instance-wise comparisons and emphasizes top-ranked solvers while retaining bounded feedback for other valid solutions. We train on 12 AtCoder Heuristic Contest tasks and evaluate on Algorithm Engineering Benchmark (ALE-Bench), LiveCodeBench, and USACO. RiVER advances Qwen3-8B and GLM-Z1-9B-0414 by 8.9\% and 9.4\% in ALE rating rank. More importantly, despite training exclusively on score-based tasks without any ground-truth solutions, RiVER also improves the backbones across exact-solution benchmarks such as LiveCodeBench and USACO by an absolute average improvement of 2.4\% and 3.5\%. By contrast, baselines trained with raw execution scores improve ALE rating but fail to transfer to exact-solution benchmarks. These results suggest that score-based optimization tasks, combined with proper reward calibration, can serve as effective training environments for general coding ability without ground-truth solutions.

cs.LG

Quantum codes and optimal pure quantum $(r,\delta)$-LRCs via the MP construction

In this paper, we employ MP codes whose defining matrices are $\tau$-optimal defining ($\tau$-OD) matrices to construct new quantum codes and quantum $(r,\delta)$-LRCs. Specifically, we report the following results: We establish a unified $\tau$-monomial decomposition theorem for invertible self-adjoint matrices over finite fields of arbitrary characteristic, which generalizes the result in "Quantum codes using the $\tau$-OD MP construction" where the characteristic was required to be odd. Based on this theorem, we prove the existence of $\tau$-OD matrices over $\mathbb{F}_{q^2}$ for any characteristic and demonstrate that there exist several new infinite families of $\tau$-OD matrices over $\mathbb{F}_{q^2}$ of characteristic $2$. As an application of MP codes involving $\tau$-OD matrices, we construct several infinite families of quantum codes with flexible parameters. Within this framework, we present $222$ record-breaking quantum codes that surpass the best-known records maintained in Grassl's database. We propose two effective schemes for constructing optimal pure quantum $(r,\delta)$-LRCs via MP codes. Accordingly, we construct four new infinite families of optimal pure quantum $(r,\delta)$-LRCs with flexible parameters. Notably, we report an interesting phenomenon by exhibiting $30$ optimal pure quantum $(r,\delta)$-LRCs derived from our framework; that is, there exist quantum codes that are not only optimal pure quantum $(r,\delta)$-LRCs but also, according to Grassl's database, best-known, optimal, or record-breaking quantum codes. To the best of our knowledge, the new discovery that quantum codes are simultaneously optimal pure quantum $(r,\delta)$-LRCs and record-breaking quantum codes has not been previously reported in the literature.

quant-ph

AgentSpec: Understanding Embodied Agent Scaffolds Through Controlled Composition

LLM agents are increasingly built not as single model calls, but as scaffolded systems that combine reasoning, memory, reflection, action execution, and learning. While such scaffolds often improve performance, they are often embedded in tightly coupled pipelines, making it difficult to isolate component contributions, compare alternative designs, or understand how module interactions shape agent behavior. We introduce AgentSpec, a modular specification framework that represents embodied agents as typed compositions of reusable policy components with standardized interfaces. AgentSpec standardizes the interfaces among perception, memory, reasoning, reflection, action, and optional learning, enabling components to be swapped and recombined under controlled conditions. We instantiate this framework across DeliveryBench, ALFRED, MiniGrid, and RoboTHOR, and analyze reasoning, memory, reflection, and reinforcement-learning modules across model backbones. Our results show that agent performance is governed by scaffold compatibility and interaction effects rather than isolated module strength. In particular, structured multi-granularity memory improves long-horizon state tracking, reasoning and memory interact non-uniformly across environments, reflection trades off correction and cost, and RL-trained policies compose best when optimized with deployment-time scaffold structure. AgentSpec provides a controlled foundation for studying, comparing, and designing composable LLM agents. Our code, baselines and interactive playground are publicly available at https://agentspec-embodied.github.io.

cs.CL

Dive into the Scene: Breaking the Perceptual Bottleneck in Vision-Language Decision Making via Focus Plan Generation

In embodied vision-language decision making tasks such as robotic manipulation and navigation, Vision-Language and Vision-Language-Action Models (VLMs & VLAs) are powerful tools with different benefits: VLMs are better at long-term planning, while VLAs are better at reactive control. However, their performance is limited by the same perceptual bottleneck: visual hallucinations arise due to the models' inability to distinguish task-relevant objects from distractors. In principle, accurate identification and focus on critical objects while filtering out irrelevant ones is the key to break this limitation. A straightforward solution is one-step focus: directly attending to essential objects. However, this approach proves ineffective because effective focus inherently requires deep scene understanding. To this end, we propose SceneDiver, a coarse-to-fine focus plan generation method for VLMs leveraging their long-term planning abilities, that first constructs a holistic scene graph to establish initial comprehension, then progressively decomposes the task into simpler sub-problems through an iterative cycle of recognition, understanding, and analysis. To enable reactive control, we also design a lightweight adapter for distilling the deliberate focus ability into VLAs. Evaluations on standard embodied AI benchmarks confirm that our method substantially reduces visual hallucinations for both VLMs and VLAs, while preserving computational efficiency in tasks requiring fast execution. Our code and data are released at: https://future-item.github.io/SceneDiver.

cs.CV

ODTQA-FoRe: An Open-Domain Tabular Question Answering Dataset for Future Data Forecasting and Reasoning

The rapid development of LLMs has significantly advanced tabular question answering, but most systems cannot perform future-oriented numerical prediction. To address this gap, we introduce a novel task, Open-Domain Tabular Question Answering for Future Data Forecasting and Reasoning, and propose the first dataset to cover time-series forecasting and forecast-based reasoning scenarios using real estate data. This task poses challenges in retrieving precise historical data, overcoming the forecasting limitations of LLMs, and standardizing responses for diverse queries. To solve the above challenges, we propose TimeFore, an LLM agent-based framework that decomposes the problem into three collaborative roles: a Retriever autonomously generates SQL to fetch data, a Forecaster invokes external time-series models for higher accuracy, and an Analyzer synthesizes the results to construct a precise and consistent final answer. Extensive experiments demonstrate the effectiveness of our TimeFore.

cs.IR

SimSD: Simple Speculative Decoding in Diffusion Language Models

Diffusion large language models (dLLMs) have recently emerged as a promising alternative to autoregressive (AR) LLMs, offering faster inference through parallel or blockwise decoding. However, their masked language modeling formulation remains incompatible with standard token-level speculative decoding, one of the most effective acceleration techniques for AR models. In AR decoding, the causal mask preserves temporally valid token-level contexts, enabling a target model to verify multiple drafted tokens in a single forward pass. In contrast, dLLMs rely on mask tokens and bidirectional attention, causing the effective context to change across denoising steps and preventing direct token-level speculative verification. To bridge this gap, we propose a simple but effective speculative decoding algorithm for diffusion language models, named SimSD, which mainly adopts a plug-and-play masking strategy that equips dLLMs with temporally valid token-level contexts for speculative decoding. Our method explicitly introduces reference tokens from draft-model predictions and designs an attention mask that regulates their interaction with current-step tokens, allowing dLLMs to compute valid logits for drafted tokens in a single forward pass. This restores the key verification ability provided by causal masking in AR models while preserving the parallel decoding advantages of dLLMs. The proposed method is training-free and can be flexibly integrated with other acceleration techniques such as KV cache and blockwise decoding. Experiments on SDAR-family dLLMs across four benchmarks show that our method achieves up to 7.46x higher decoding throughput while maintaining and even improving average generation quality.

cs.CL

EchoAvatar: Real-time Generative Avatar Animation from Audio Streams

Real-time synthesis of high-fidelity 3D character motion from audio is a pivotal component for next-generation interactive avatars and virtual assistants. However, most existing approaches are limited to offline processing of complete audio sequences or are constrained to specific domains, rarely handling both speech and music effectively. In this paper, we introduce a novel framework designed to generate continuous, coherent full-body motion from streaming speech and music with low latency. Central to our approach is a unified streaming architecture capable of synthesizing continuous motion from incremental audio inputs. We employ a robust training strategy that enforces strong audio dependency, allowing the model to seamlessly generalize across conversational speech and rhythmic music without requiring explicit domain labels or mode switching. Additionally, we explored Reinforcement Learning to refine the quality of online generation. Furthermore, we bridge reactive animation with intent-driven behavior via a tool-call interface that allows upstream Large Language Models to inject explicit semantic control. By combining this controllability with stream audio-driven synthesis, our framework serves as a plug-and-play solution for transforming voice agents into interactive humanoid avatars. Extensive experiments demonstrate that our method outperforms state-of-the-art realtime baselines in motion quality and synchronization while maintaining the flexibility required for live deployment. Our code, pre-trained models, and videos are available at https://robinwitch.github.io/EchoAvatar-Page.

cs.CV

Defect engineering of ultrathin gallium nitride via electric fields for advanced electronic, magnetic, and gas sensing applications

Scaling wide-band-gap semiconductors to the ultrathin limit offers a transformative pathway for power electronics, with gallium nitride (GaN) representing a cornerstone material in this class. However, the operational resilience and functional tunability of its two-dimensional form (g-GaN) remain underexplored. This work shifts the focus from idealized systems to the complex materials behavior under realistic conditions, investigating how the synergistic effects of point vacancy defects, strain, and external electric fields govern its electronic, magnetic, and sensing landscapes. We demonstrate that these factors are not merely perturbations but are fundamental to modulating the material response. Our first-principles calculations suggest g-GaN maintains electronic stability under intense electric fields; notably, gallium vacancies are predicted to further extend the theoretical stability limit. While in-plane tension preserves the band gap evolution under an electric field, in-plane compression facilitates low-field metallization. Using nitrogen monoxide (NO) adsorption as a prototype, we find that the interaction is defect-modulated and potentially tunable by electric fields. Analysis of adsorption energetics and diffusion barriers suggests the gallium vacancy may act as a thermodynamic trap for NO. Targeted hybrid-functional (HSE06) validation confirms the reliability of observed adsorption trends and theoretical metallization thresholds, while revealing that precise electronic-exchange treatment is critical for capturing the magnetic ground state of nitrogen vacancies. By systematically examining the geometry, energetics, band structure, density of states, magnetic response, and charge transfer, this study clarifies the interplay between defects and external electric fields, providing insights into theoretical upper bounds for property tuning and semiconductor device engineering.

cond-mat.mtrl-sci

Depth Peeling for High-Fidelity Gaussian-Enhanced Surfel Rendering

Novel view synthesis has been significantly advanced by NeRFs and 3D Gaussian Splatting (3DGS), which require ordering volumetric samples or primitives for correct color blending. While the recent Gaussian-Enhanced Surfels (GES) enable high-performance, sort-free rendering, they suffer from aliasing artifacts and suboptimal reconstruction. To address these limitations, we propose DP-GES, a novel representation that augments opaque surfels with semi-transparent boundaries and leverages Depth Peeling to establish accurate per-pixel ordering. This design enables sort-free Gaussian splatting with correct transmittance modulation, effectively eliminating aliasing and popping artifacts while facilitating a fully differentiable joint optimization. Extensive experiments demonstrate that our method achieves superior reconstruction quality and compares favorably against state-of-the-art techniques across a wide range of scenes.

cs.GR