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Kunho Kim

Publications and source records attributed to Kunho Kim.

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EditCrafter: Tuning-free High-Resolution Image Editing via Pretrained Diffusion Model

We propose EditCrafter, a high-resolution image editing method that operates without tuning, leveraging pretrained text-to-image (T2I) diffusion models to process images at resolutions significantly exceeding those used during training. Leveraging the generative priors of large-scale T2I diffusion models enables the development of a wide array of novel generation and editing applications. Although numerous image editing methods have been proposed based on diffusion models and exhibit high-quality editing results, they are difficult to apply to images with arbitrary aspect ratios or higher resolutions since they only work at the training resolutions (512x512 or 1024x1024). Naively applying patch-wise editing fails with unrealistic object structures and repetition. To address these challenges, we introduce EditCrafter, a simple yet effective editing pipeline. EditCrafter operates by first performing tiled inversion, which preserves the original identity of the input high-resolution image. We further propose a noise-damped manifold-constrained classifier-free guidance (NDCFG++) that is tailored for high resolution image editing from the inverted latent. Our experiments show that the our EditCrafter can achieve impressive editing results across various resolutions without fine-tuning and optimization.

cs.CV

Fine-tuning Small Language Models as Efficient Enterprise Search Relevance Labelers

In enterprise search, building high-quality datasets at scale remains a central challenge due to the difficulty of acquiring labeled data. To resolve this challenge, we propose an efficient approach to fine-tune small language models (SLMs) for accurate relevance labeling, enabling high-throughput, domain-specific labeling comparable or even better in quality to that of state-of-the-art large language models (LLMs). To overcome the lack of high-quality and accessible datasets in the enterprise domain, our method leverages on synthetic data generation. Specifically, we employ an LLM to synthesize realistic enterprise queries from a seed document, apply BM25 to retrieve hard negatives, and use a teacher LLM to assign relevance scores. The resulting dataset is then distilled into an SLM, producing a compact relevance labeler. We evaluate our approach on a high-quality benchmark consisting of 923 enterprise query-document pairs annotated by trained human annotators, and show that the distilled SLM achieves agreement with human judgments on par with or better than the teacher LLM. Furthermore, our fine-tuned labeler substantially improves throughput, achieving 17 times increase while also being 19 times more cost-effective. This approach enables scalable and cost-effective relevance labeling for enterprise-scale retrieval applications, supporting rapid offline evaluation and iteration in real-world settings.

cs.IR

GOATex: Geometry & Occlusion-Aware Texturing

We present GOATex, a diffusion-based method for 3D mesh texturing that generates high-quality textures for both exterior and interior surfaces. While existing methods perform well on visible regions, they inherently lack mechanisms to handle occluded interiors, resulting in incomplete textures and visible seams. To address this, we introduce an occlusion-aware texturing framework based on the concept of hit levels, which quantify the relative depth of mesh faces via multi-view ray casting. This allows us to partition mesh faces into ordered visibility layers, from outermost to innermost. We then apply a two-stage visibility control strategy that progressively reveals interior regions with structural coherence, followed by texturing each layer using a pretrained diffusion model. To seamlessly merge textures obtained across layers, we propose a soft UV-space blending technique that weighs each texture's contribution based on view-dependent visibility confidence. Empirical results demonstrate that GOATex consistently outperforms existing methods, producing seamless, high-fidelity textures across both visible and occluded surfaces. Unlike prior works, GOATex operates entirely without costly fine-tuning of a pretrained diffusion model and allows separate prompting for exterior and interior mesh regions, enabling fine-grained control over layered appearances. For more qualitative results, please visit our project page: https://goatex3d.github.io/.

cs.CV

As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priors

We present As-Plausible-as-Possible (APAP) mesh deformation technique that leverages 2D diffusion priors to preserve the plausibility of a mesh under user-controlled deformation. Our framework uses per-face Jacobians to represent mesh deformations, where mesh vertex coordinates are computed via a differentiable Poisson Solve. The deformed mesh is rendered, and the resulting 2D image is used in the Score Distillation Sampling (SDS) process, which enables extracting meaningful plausibility priors from a pretrained 2D diffusion model. To better preserve the identity of the edited mesh, we fine-tune our 2D diffusion model with LoRA. Gradients extracted by SDS and a user-prescribed handle displacement are then backpropagated to the per-face Jacobians, and we use iterative gradient descent to compute the final deformation that balances between the user edit and the output plausibility. We evaluate our method with 2D and 3D meshes and demonstrate qualitative and quantitative improvements when using plausibility priors over geometry-preservation or distortion-minimization priors used by previous techniques. Our project page is at: https://as-plausible-aspossible.github.io/

cs.CV

SyncDiffusion: Coherent Montage via Synchronized Joint Diffusions

The remarkable capabilities of pretrained image diffusion models have been utilized not only for generating fixed-size images but also for creating panoramas. However, naive stitching of multiple images often results in visible seams. Recent techniques have attempted to address this issue by performing joint diffusions in multiple windows and averaging latent features in overlapping regions. However, these approaches, which focus on seamless montage generation, often yield incoherent outputs by blending different scenes within a single image. To overcome this limitation, we propose SyncDiffusion, a plug-and-play module that synchronizes multiple diffusions through gradient descent from a perceptual similarity loss. Specifically, we compute the gradient of the perceptual loss using the predicted denoised images at each denoising step, providing meaningful guidance for achieving coherent montages. Our experimental results demonstrate that our method produces significantly more coherent outputs compared to previous methods (66.35% vs. 33.65% in our user study) while still maintaining fidelity (as assessed by GIQA) and compatibility with the input prompt (as measured by CLIP score). We further demonstrate the versatility of our method across three plug-and-play applications: layout-guided image generation, conditional image generation and 360-degree panorama generation. Our project page is at https://syncdiffusion.github.io.

cs.CV

OptCtrlPoints: Finding the Optimal Control Points for Biharmonic 3D Shape Deformation

We propose OptCtrlPoints, a data-driven framework designed to identify the optimal sparse set of control points for reproducing target shapes using biharmonic 3D shape deformation. Control-point-based 3D deformation methods are widely utilized for interactive shape editing, and their usability is enhanced when the control points are sparse yet strategically distributed across the shape. With this objective in mind, we introduce a data-driven approach that can determine the most suitable set of control points, assuming that we have a given set of possible shape variations. The challenges associated with this task primarily stem from the computationally demanding nature of the problem. Two main factors contribute to this complexity: solving a large linear system for the biharmonic weight computation and addressing the combinatorial problem of finding the optimal subset of mesh vertices. To overcome these challenges, we propose a reformulation of the biharmonic computation that reduces the matrix size, making it dependent on the number of control points rather than the number of vertices. Additionally, we present an efficient search algorithm that significantly reduces the time complexity while still delivering a nearly optimal solution. Experiments on SMPL, SMAL, and DeformingThings4D datasets demonstrate the efficacy of our method. Our control points achieve better template-to-target fit than FPS, random search, and neural-network-based prediction. We also highlight the significant reduction in computation time from days to approximately 3 minutes.

cs.GR

Differentially Private n-gram Extraction

We revisit the problem of $n$-gram extraction in the differential privacy setting. In this problem, given a corpus of private text data, the goal is to release as many $n$-grams as possible while preserving user level privacy. Extracting $n$-grams is a fundamental subroutine in many NLP applications such as sentence completion, response generation for emails etc. The problem also arises in other applications such as sequence mining, and is a generalization of recently studied differentially private set union (DPSU). In this paper, we develop a new differentially private algorithm for this problem which, in our experiments, significantly outperforms the state-of-the-art. Our improvements stem from combining recent advances in DPSU, privacy accounting, and new heuristics for pruning in the tree-based approach initiated by Chen et al. (2012).

cs.LG

Scaling Author Name Disambiguation with CNF Blocking

An author name disambiguation (AND) algorithm identifies a unique author entity record from all similar or same publication records in scholarly or similar databases. Typically, a clustering method is used that requires calculation of similarities between each possible record pair. However, the total number of pairs grows quadratically with the size of the author database making such clustering difficult for millions of records. One remedy for this is a blocking function that reduces the number of pairwise similarity calculations. Here, we introduce a new way of learning blocking schemes by using a conjunctive normal form (CNF) in contrast to the disjunctive normal form (DNF). We demonstrate on PubMed author records that CNF blocking reduces more pairs while preserving high pairs completeness compared to the previous methods that use a DNF with the computation time significantly reduced. Thus, these concepts in scholarly data can be better represented with CNFs. Moreover, we also show how to ensure that the method produces disjoint blocks so that the rest of the AND algorithm can be easily paralleled. Our CNF blocking tested on the entire PubMed database of 80 million author mentions efficiently removes 82.17% of all author record pairs in 10 minutes.

cs.IR

Random Forest DBSCAN for USPTO Inventor Name Disambiguation

Name disambiguation and the subsequent name conflation are essential for the correct processing of person name queries in a digital library or other database. It distinguishes each unique person from all other records in the database. We study inventor name disambiguation for a patent database using methods and features from earlier work on author name disambiguation and propose a feature set appropriate for a patent database. A random forest was selected for the pairwise linking classifier since they outperform Naive Bayes, Logistic Regression, Support Vector Machines (SVM), Conditional Inference Tree, and Decision Trees. Blocking size, very important for scaling, was selected based on experiments that determined feature importance and accuracy. The DBSCAN algorithm is used for clustering records, using a distance function derived from random forest classifier. For additional scalability clustering was parallelized. Tests on the USPTO patent database show that our method successfully disambiguated 12 million inventor mentions within 6.5 hours. Evaluation on datasets from USPTO PatentsView inventor name disambiguation competition shows our algorithm outperforms all algorithms in the competition.

cs.IR