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Kwang In Kim

Publications and source records attributed to Kwang In Kim.

35 records · Page 2Linked to original sources

RGBD-Dog: Predicting Canine Pose from RGBD Sensors

The automatic extraction of animal \reb{3D} pose from images without markers is of interest in a range of scientific fields. Most work to date predicts animal pose from RGB images, based on 2D labelling of joint positions. However, due to the difficult nature of obtaining training data, no ground truth dataset of 3D animal motion is available to quantitatively evaluate these approaches. In addition, a lack of 3D animal pose data also makes it difficult to train 3D pose-prediction methods in a similar manner to the popular field of body-pose prediction. In our work, we focus on the problem of 3D canine pose estimation from RGBD images, recording a diverse range of dog breeds with several Microsoft Kinect v2s, simultaneously obtaining the 3D ground truth skeleton via a motion capture system. We generate a dataset of synthetic RGBD images from this data. A stacked hourglass network is trained to predict 3D joint locations, which is then constrained using prior models of shape and pose. We evaluate our model on both synthetic and real RGBD images and compare our results to previously published work fitting canine models to images. Finally, despite our training set consisting only of dog data, visual inspection implies that our network can produce good predictions for images of other quadrupeds -- e.g. horses or cats -- when their pose is similar to that contained in our training set.

cs.CV↗

Generating Object Stamps

We present an algorithm to generate diverse foreground objects and composite them into background images using a GAN architecture. Given an object class, a user-provided bounding box, and a background image, we first use a mask generator to create an object shape, and then use a texture generator to fill the mask such that the texture integrates with the background. By separating the problem of object insertion into these two stages, we show that our model allows us to improve the realism of diverse object generation that also agrees with the provided background image. Our results on the challenging COCO dataset show improved overall quality and diversity compared to state-of-the-art object insertion approaches.

cs.CV↗

Implicit Filter Sparsification In Convolutional Neural Networks

We show implicit filter level sparsity manifests in convolutional neural networks (CNNs) which employ Batch Normalization and ReLU activation, and are trained with adaptive gradient descent techniques and L2 regularization or weight decay. Through an extensive empirical study (Mehta et al., 2019) we hypothesize the mechanism behind the sparsification process, and find surprising links to certain filter sparsification heuristics proposed in literature. Emergence of, and the subsequent pruning of selective features is observed to be one of the contributing mechanisms, leading to feature sparsity at par or better than certain explicit sparsification / pruning approaches. In this workshop article we summarize our findings, and point out corollaries of selective-featurepenalization which could also be employed as heuristics for filter pruning

cs.LG↗

Joint Manifold Diffusion for Combining Predictions on Decoupled Observations

We present a new predictor combination algorithm that improves a given task predictor based on potentially relevant reference predictors. Existing approaches are limited in that, to discover the underlying task dependence, they either require known parametric forms of all predictors or access to a single fixed dataset on which all predictors are jointly evaluated. To overcome these limitations, we design a new non-parametric task dependence estimation procedure that automatically aligns evaluations of heterogeneous predictors across disjoint feature sets. Our algorithm is instantiated as a robust manifold diffusion process that jointly refines the estimated predictor alignments and the corresponding task dependence. We apply this algorithm to the relative attributes ranking problem and demonstrate that it not only broadens the application range of predictor combination approaches but also outperforms existing methods even when applied to classical predictor combination settings.

cs.CV↗

Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Rendering

Estimating 3D hand meshes from single RGB images is challenging, due to intrinsic 2D-3D mapping ambiguities and limited training data. We adopt a compact parametric 3D hand model that represents deformable and articulated hand meshes. To achieve the model fitting to RGB images, we investigate and contribute in three ways: 1) Neural rendering: inspired by recent work on human body, our hand mesh estimator (HME) is implemented by a neural network and a differentiable renderer, supervised by 2D segmentation masks and 3D skeletons. HME demonstrates good performance for estimating diverse hand shapes and improves pose estimation accuracies. 2) Iterative testing refinement: Our fitting function is differentiable. We iteratively refine the initial estimate using the gradients, in the spirit of iterative model fitting methods like ICP. The idea is supported by the latest research on human body. 3) Self-data augmentation: collecting sized RGB-mesh (or segmentation mask)-skeleton triplets for training is a big hurdle. Once the model is successfully fitted to input RGB images, its meshes i.e. shapes and articulations, are realistic, and we augment view-points on top of estimated dense hand poses. Experiments using three RGB-based benchmarks show that our framework offers beyond state-of-the-art accuracy in 3D pose estimation, as well as recovers dense 3D hand shapes. Each technical component above meaningfully improves the accuracy in the ablation study.

cs.CV↗

On Implicit Filter Level Sparsity in Convolutional Neural Networks

We investigate filter level sparsity that emerges in convolutional neural networks (CNNs) which employ Batch Normalization and ReLU activation, and are trained with adaptive gradient descent techniques and L2 regularization or weight decay. We conduct an extensive experimental study casting our initial findings into hypotheses and conclusions about the mechanisms underlying the emergent filter level sparsity. This study allows new insight into the performance gap obeserved between adapative and non-adaptive gradient descent methods in practice. Further, analysis of the effect of training strategies and hyperparameters on the sparsity leads to practical suggestions in designing CNN training strategies enabling us to explore the tradeoffs between feature selectivity, network capacity, and generalization performance. Lastly, we show that the implicit sparsity can be harnessed for neural network speedup at par or better than explicit sparsification / pruning approaches, with no modifications to the typical training pipeline required.

cs.LG↗

Improving Shape Deformation in Unsupervised Image-to-Image Translation

Unsupervised image-to-image translation techniques are able to map local texture between two domains, but they are typically unsuccessful when the domains require larger shape change. Inspired by semantic segmentation, we introduce a discriminator with dilated convolutions that is able to use information from across the entire image to train a more context-aware generator. This is coupled with a multi-scale perceptual loss that is better able to represent error in the underlying shape of objects. We demonstrate that this design is more capable of representing shape deformation in a challenging toy dataset, plus in complex mappings with significant dataset variation between humans, dolls, and anime faces, and between cats and dogs.

cs.CV↗

Unsupervised Attention-guided Image to Image Translation

Current unsupervised image-to-image translation techniques struggle to focus their attention on individual objects without altering the background or the way multiple objects interact within a scene. Motivated by the important role of attention in human perception, we tackle this limitation by introducing unsupervised attention mechanisms that are jointly adversarialy trained with the generators and discriminators. We demonstrate qualitatively and quantitatively that our approach is able to attend to relevant regions in the image without requiring supervision, and that by doing so it achieves more realistic mappings compared to recent approaches.

cs.CV↗

Ranking CGANs: Subjective Control over Semantic Image Attributes

In this paper, we investigate the use of generative adversarial networks in the task of image generation according to subjective measures of semantic attributes. Unlike the standard (CGAN) that generates images from discrete categorical labels, our architecture handles both continuous and discrete scales. Given pairwise comparisons of images, our model, called RankCGAN, performs two tasks: it learns to rank images using a subjective measure; and it learns a generative model that can be controlled by that measure. RankCGAN associates each subjective measure of interest to a distinct dimension of some latent space. We perform experiments on UT-Zap50K, PubFig and OSR datasets and demonstrate that the model is expressive and diverse enough to conduct two-attribute exploration and image editing.

cs.CV↗

Multi-Task Deep Networks for Depth-Based 6D Object Pose and Joint Registration in Crowd Scenarios

In bin-picking scenarios, multiple instances of an object of interest are stacked in a pile randomly, and hence, the instances are inherently subjected to the challenges: severe occlusion, clutter, and similar-looking distractors. Most existing methods are, however, for single isolated object instances, while some recent methods tackle crowd scenarios as post-refinement which accounts multiple object relations. In this paper, we address recovering 6D poses of multiple instances in bin-picking scenarios in depth modality by multi-task learning in deep neural networks. Our architecture jointly learns multiple sub-tasks: 2D detection, depth, and 3D pose estimation of individual objects; and joint registration of multiple objects. For training data generation, depth images of physically plausible object pose configurations are generated by a 3D object model in a physics simulation, which yields diverse occlusion patterns to learn. We adopt a state-of-the-art object detector, and 2D offsets are further estimated via a network to refine misaligned 2D detections. The depth and 3D pose estimator is designed to generate multiple hypotheses per detection. This allows the joint registration network to learn occlusion patterns and remove physically implausible pose hypotheses. We apply our architecture on both synthetic (our own and Sileane dataset) and real (a public Bin-Picking dataset) data, showing that it significantly outperforms state-of-the-art methods by 15-31% in average precision.

cs.CV↗

Deep Convolutional Decision Jungle for Image Classification

We propose a novel method called deep convolutional decision jungle (CDJ) and its learning algorithm for image classification. The CDJ maintains the structure of standard convolutional neural networks (CNNs), i.e. multiple layers of multiple response maps fully connected. Each response map-or node-in both the convolutional and fully-connected layers selectively respond to class labels s.t. each data sample travels via a specific soft route of those activated nodes. The proposed method CDJ automatically learns features, whereas decision forests and jungles require pre-defined feature sets. Compared to CNNs, the method embeds the benefits of using data-dependent discriminative functions, which better handles multi-modal/heterogeneous data; further,the method offers more diverse sparse network responses, which in turn can be used for cost-effective learning/classification. The network is learnt by combining conventional softmax and proposed entropy losses in each layer. The entropy loss,as used in decision tree growing, measures the purity of data activation according to the class label distribution. The back-propagation rule for the proposed loss function is derived from stochastic gradient descent (SGD) optimization of CNNs. We show that our proposed method outperforms state-of-the-art methods on three public image classification benchmarks and one face verification dataset. We also demonstrate the use of auxiliary data labels, when available, which helps our method to learn more discriminative routing and representations and leads to improved classification.

cs.CV↗

Augmented Skeleton Space Transfer for Depth-based Hand Pose Estimation

Crucial to the success of training a depth-based 3D hand pose estimator (HPE) is the availability of comprehensive datasets covering diverse camera perspectives, shapes, and pose variations. However, collecting such annotated datasets is challenging. We propose to complete existing databases by generating new database entries. The key idea is to synthesize data in the skeleton space (instead of doing so in the depth-map space) which enables an easy and intuitive way of manipulating data entries. Since the skeleton entries generated in this way do not have the corresponding depth map entries, we exploit them by training a separate hand pose generator (HPG) which synthesizes the depth map from the skeleton entries. By training the HPG and HPE in a single unified optimization framework enforcing that 1) the HPE agrees with the paired depth and skeleton entries; and 2) the HPG-HPE combination satisfies the cyclic consistency (both the input and the output of HPG-HPE are skeletons) observed via the newly generated unpaired skeletons, our algorithm constructs a HPE which is robust to variations that go beyond the coverage of the existing database. Our training algorithm adopts the generative adversarial networks (GAN) training process. As a by-product, we obtain a hand pose discriminator (HPD) that is capable of picking out realistic hand poses. Our algorithm exploits this capability to refine the initial skeleton estimates in testing, further improving the accuracy. We test our algorithm on four challenging benchmark datasets (ICVL, MSRA, NYU and Big Hand 2.2M datasets) and demonstrate that our approach outperforms or is on par with state-of-the-art methods quantitatively and qualitatively.

cs.CV↗

Criteria Sliders: Learning Continuous Database Criteria via Interactive Ranking

Large databases are often organized by hand-labeled metadata, or criteria, which are expensive to collect. We can use unsupervised learning to model database variation, but these models are often high dimensional, complex to parameterize, or require expert knowledge. We learn low-dimensional continuous criteria via interactive ranking, so that the novice user need only describe the relative ordering of examples. This is formed as semi-supervised label propagation in which we maximize the information gained from a limited number of examples. Further, we actively suggest data points to the user to rank in a more informative way than existing work. Our efficient approach allows users to interactively organize thousands of data points along 1D and 2D continuous sliders. We experiment with datasets of imagery and geometry to demonstrate that our tool is useful for quickly assessing and organizing the content of large databases.

cs.CV↗

Real-time Online Action Detection Forests using Spatio-temporal Contexts

Online action detection (OAD) is challenging since 1) robust yet computationally expensive features cannot be straightforwardly used due to the real-time processing requirements and 2) the localization and classification of actions have to be performed even before they are fully observed. We propose a new random forest (RF)-based online action detection framework that addresses these challenges. Our algorithm uses computationally efficient skeletal joint features. High accuracy is achieved by using robust convolutional neural network (CNN)-based features which are extracted from the raw RGBD images, plus the temporal relationships between the current frame of interest, and the past and future frames. While these high-quality features are not available in real-time testing scenario, we demonstrate that they can be effectively exploited in training RF classifiers: We use these spatio-temporal contexts to craft RF's new split functions improving RFs' leaf node statistics. Experiments with challenging MSRAction3D, G3D, and OAD datasets demonstrate that our algorithm significantly improves the accuracy over the state-of-the-art online action detection algorithms while achieving the real-time efficiency of existing skeleton-based RF classifiers.

cs.CV↗

Context-guided diffusion for label propagation on graphs

Existing approaches for diffusion on graphs, e.g., for label propagation, are mainly focused on isotropic diffusion, which is induced by the commonly-used graph Laplacian regularizer. Inspired by the success of diffusivity tensors for anisotropic diffusion in image processing, we presents anisotropic diffusion on graphs and the corresponding label propagation algorithm. We develop positive definite diffusivity operators on the vector bundles of Riemannian manifolds, and discretize them to diffusivity operators on graphs. This enables us to easily define new robust diffusivity operators which significantly improve semi-supervised learning performance over existing diffusion algorithms.

cs.CV↗

Semi-supervised Learning with Explicit Relationship Regularization

In many learning tasks, the structure of the target space of a function holds rich information about the relationships between evaluations of functions on different data points. Existing approaches attempt to exploit this relationship information implicitly by enforcing smoothness on function evaluations only. However, what happens if we explicitly regularize the relationships between function evaluations? Inspired by homophily, we regularize based on a smooth relationship function, either defined from the data or with labels. In experiments, we demonstrate that this significantly improves the performance of state-of-the-art algorithms in semi-supervised classification and in spectral data embedding for constrained clustering and dimensionality reduction.

cs.CV↗

Local High-order Regularization on Data Manifolds

The common graph Laplacian regularizer is well-established in semi-supervised learning and spectral dimensionality reduction. However, as a first-order regularizer, it can lead to degenerate functions in high-dimensional manifolds. The iterated graph Laplacian enables high-order regularization, but it has a high computational complexity and so cannot be applied to large problems. We introduce a new regularizer which is globally high order and so does not suffer from the degeneracy of the graph Laplacian regularizer, but is also sparse for efficient computation in semi-supervised learning applications. We reduce computational complexity by building a local first-order approximation of the manifold as a surrogate geometry, and construct our high-order regularizer based on local derivative evaluations therein. Experiments on human body shape and pose analysis demonstrate the effectiveness and efficiency of our method.

cs.CV↗