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Lélia Blin

Publications and source records attributed to Lélia Blin.

15 recordsLinked to original sources

Deterministic Self-Stabilizing BFS Construction in Constant Space

In this paper, we resolve a long-standing question in self-stabilization by demonstrating that it is indeed possible to construct a spanning tree in a semi-uniform network using constant memory per node. We introduce a self-stabilizing synchronous algorithm that builds a breadth-first search (BFS) spanning tree with only $O(1)$ bits of memory per node, converging in $2^ε$ time units, where $ε$ denotes the eccentricity of the distinguish node. Crucially, our approach operates without any prior knowledge of global network parameters such as maximum degree, diameter, or total node count. In contrast to traditional self-stabilizing methods, such as pointer-to-neighbor communication or distance-to-root computation, that are unsuitable under strict memory constraints, our solution employs an innovative constant-space token dissemination mechanism. This mechanism effectively eliminates cycles and rectifies deviations in the BFS structure, ensuring both correctness and memory efficiency. The proposed algorithm not only meets the stringent requirements of memory-constrained distributed systems but also opens new avenues for research in self-stabilizing protocols under severe resource limitations.

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What Can Be Computed Locally Revisited: First-Order Logic on Sparse Graphs in Distributed Computing

The question of 'what can be computed locally?' lies at the heart of distributed computing in networks. As established in Naor and Stockmeyer's seminal paper (STOC 1993), this question is undecidable, even for graph problems whose solutions can be checked locally. In this paper, we adopt a novel perspective on the question, by asking for which classes $Π$ of problems, and for which classes $\mathcal{G}$ of graphs, all problems in $Π$ can be solved efficiently in a distributed manner in all graphs of $\mathcal{G}$. This paper focuses on two natural candidates for such an approach, namely the class of problems expressible in first-order logic (FO), because of their intrinsic form of locality thanks to Gaifman's theorem, and the class of graphs with bounded expansion, because they form a large class of graphs encompassing, e.g., planar, bounded-treewidth, and bounded-degree graphs. The starting point of our work is the decade-old open question of Nešetřil and Ossona de Mendez (Distributed Computing 2016) on the distributed complexity of local FO formula on graphs of bounded expansion, in the standard CONGEST model of distributed computing. A formula $φ(x)$ is local if the satisfaction of $φ(x)$ depends only on the $r$-neighborhood of its free variable $x$, for some fixed $r$. For instance, the formula '$x$ belongs to a triangle' is local. We resolve the open problem positively by showing that, for every local FO formula $φ(x)$, and for every graph class $\mathcal{G}$ of bounded expansion, there exists a deterministic algorithm that identifies, for every $n$-vertex graph $G\in \mathcal{G}$, all vertices $v$ of $G$ such that $G\models φ(v)$, in $O(\log n)$ rounds. When dropping the locality condition, we show that $O(D+\log n)$ rounds are sufficient for deciding any FO formula $φ$ on graphs of bounded expansion.

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Optimal Space Lower Bound for Deterministic Self-Stabilizing Leader Election Algorithms

Given a boolean predicate $Π$ on labeled networks (e.g., proper coloring, leader election, etc.), a self-stabilizing algorithm for $Π$ is a distributed algorithm that can start from any initial configuration of the network (i.e., every node has an arbitrary value assigned to each of its variables), and eventually converge to a configuration satisfying $Π$. It is known that leader election does not have a deterministic self-stabilizing algorithm using a constant-size register at each node, i.e., for some networks, some of their nodes must have registers whose sizes grow with the size $n$ of the networks. On the other hand, it is also known that leader election can be solved by a deterministic self-stabilizing algorithm using registers of $O(\log \log n)$ bits per node in any $n$-node bounded-degree network. We show that this latter space complexity is optimal. Specifically, we prove that every deterministic self-stabilizing algorithm solving leader election must use $Ω(\log \log n)$-bit per node registers in some $n$-node networks. In addition, we show that our lower bounds go beyond leader election, and apply to all problems that cannot be solved by anonymous algorithms.

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Silent MST approximation for tiny memory

In this paper we show that approximation can help reduce the space used for self-stabilization. In the classic \emph{state model}, where the nodes of a network communicate by reading the states of their neighbors, an important measure of efficiency is the space: the number of bits used at each node to encode the state. In this model, a classic requirement is that the algorithm has to be \emph{silent}, that is, after stabilization the states should not change anymore. We design a silent self-stabilizing algorithm for the problem of minimum spanning tree, that has a trade-off between the quality of the solution and the space needed to compute it.

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Ressource Efficient Stabilization for Local Tasks despite Unknown Capacity Links

Self-stabilizing protocols enable distributed systems to recover correct behavior starting from any arbitrary configuration. In particular, when processors communicate by message passing, fake messages may be placed in communication links by an adversary. When the number of such fake messages is unknown, self-stabilization may require huge resources: (a) generic solutions (a.k.a. data link protocols) require unbounded resources, which makes them unrealistic to deploy and (b) specific solutions (e.g., census or tree construction) require $O(n\log n)$ or $O(Δ\log n)$ bits of memory per node, where $n$ denotes the network size and $Δ$ its maximum degree, which may prevent scalability. We investigate the possibility of resource efficient self-stabilizing protocols in this context. Specifically, we present a self-stabilizing protocol for $(Δ+1)$-coloring in any n-node graph, under the asynchronous message-passing model. It is deterministic, it converges in $O(kΔn^2\log n)$ message exchanges, where $k$ is the bound of the link capacity in terms of number of messages, and it uses messages on $O(\log\log n+\logΔ)$ bits with a memory of $O(Δ\logΔ+\log\log n)$ bits at each node. The resource consumption of our protocol is thus almost oblivious to the number of nodes, enabling scalability. Moreover, a striking property of our protocol is that the nodes do not need to know the number, or any bound on the number of messages initially present in each communication link of the initial (potentially corrupted) network configuration. This permits our protocol to handle any future network with unknown message capacity communication links. A key building block of our coloring scheme is a spanning directed acyclic graph construction, that is of independent interest, and can serve as a useful tool for solving other tasks in this challenging setting.

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Compact Self-Stabilizing Leader Election for Arbitrary Networks

We present a self-stabilizing leader election algorithm for arbitrary networks, with space-complexity $O(\max\{\log Δ, \log \log n\})$ bits per node in $n$-node networks with maximum degree~$Δ$. This space complexity is sub-logarithmic in $n$ as long as $Δ= n^{o(1)}$. The best space-complexity known so far for arbitrary networks was $O(\log n)$ bits per node, and algorithms with sub-logarithmic space-complexities were known for the ring only. To our knowledge, our algorithm is the first algorithm for self-stabilizing leader election to break the $Ω(\log n)$ bound for silent algorithms in arbitrary networks. Breaking this bound was obtained via the design of a (non-silent) self-stabilizing algorithm using sophisticated tools such as solving the distance-2 coloring problem in a silent self-stabilizing manner, with space-complexity $O(\max\{\log Δ, \log \log n\})$ bits per node. Solving this latter coloring problem allows us to implement a sub-logarithmic encoding of spanning trees --- storing the IDs of the neighbors requires $Ω(\log n)$ bits per node, while we encode spanning trees using $O(\max\{\log Δ, \log \log n\})$ bits per node. Moreover, we show how to construct such compactly encoded spanning trees without relying on variables encoding distances or number of nodes, as these two types of variables would also require $Ω(\log n)$ bits per node.

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Polynomial-Time Space-Optimal Silent Self-Stabilizing Minimum-Degree Spanning Tree Construction

Motivated by applications to sensor networks, as well as to many other areas, this paper studies the construction of minimum-degree spanning trees. We consider the classical node-register state model, with a weakly fair scheduler, and we present a space-optimal \emph{silent} self-stabilizing construction of minimum-degree spanning trees in this model. Computing a spanning tree with minimum degree is NP-hard. Therefore, we actually focus on constructing a spanning tree whose degree is within one from the optimal. Our algorithm uses registers on $O(\log n)$ bits, converges in a polynomial number of rounds, and performs polynomial-time computation at each node. Specifically, the algorithm constructs and stabilizes on a special class of spanning trees, with degree at most $OPT+1$. Indeed, we prove that, unless NP $=$ coNP, there are no proof-labeling schemes involving polynomial-time computation at each node for the whole family of spanning trees with degree at most $OPT+1$. Up to our knowledge, this is the first example of the design of a compact silent self-stabilizing algorithm constructing, and stabilizing on a subset of optimal solutions to a natural problem for which there are no time-efficient proof-labeling schemes. On our way to design our algorithm, we establish a set of independent results that may have interest on their own. In particular, we describe a new space-optimal silent self-stabilizing spanning tree construction, stabilizing on \emph{any} spanning tree, in $O(n)$ rounds, and using just \emph{one} additional bit compared to the size of the labels used to certify trees. We also design a silent loop-free self-stabilizing algorithm for transforming a tree into another tree. Last but not least, we provide a silent self-stabilizing algorithm for computing and certifying the labels of a NCA-labeling scheme.

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Compact Deterministic Self-Stabilizing Leader Election: The Exponential Advantage of Being Talkative

This paper focuses on compact deterministic self-stabilizing solutions for the leader election problem. When the protocol is required to be \emph{silent} (i.e., when communication content remains fixed from some point in time during any execution), there exists a lower bound of Omega(\log n) bits of memory per node participating to the leader election (where n denotes the number of nodes in the system). This lower bound holds even in rings. We present a new deterministic (non-silent) self-stabilizing protocol for n-node rings that uses only O(\log\log n) memory bits per node, and stabilizes in O(n\log^2 n) rounds. Our protocol has several attractive features that make it suitable for practical purposes. First, the communication model fits with the model used by existing compilers for real networks. Second, the size of the ring (or any upper bound on this size) needs not to be known by any node. Third, the node identifiers can be of various sizes. Finally, no synchrony assumption, besides a weakly fair scheduler, is assumed. Therefore, our result shows that, perhaps surprisingly, trading silence for exponential improvement in term of memory space does not come at a high cost regarding stabilization time or minimal assumptions.

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Fast Self-Stabilizing Minimum Spanning Tree Construction Using Compact Nearest Common Ancestor Labeling Scheme

We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of previously known self-stabilizing asynchronous MST algorithms by a multiplicative factor $Θ(n)$, to the price of increasing the best known space complexity by a factor $O(\log n)$. The main ingredient used in our algorithm is the design, for the first time in self-stabilizing settings, of a labeling scheme for computing the nearest common ancestor with only $O(\log^2n)$ bits.

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Algorithmes auto-stabilisants pour la construction d'arbres couvrants et la gestion d'entités autonomes

In the context of large-scale networks, the consideration of faults is an evident necessity. This document is focussing on the self-stabilizing approach which aims at conceiving algorithms "repairing themselves" in case of transient faults, that is of faults implying an arbitrary modification of the states of the processes. The document focuses on two different contexts, covering the major part of my research work these last years. The first part of the document is dedicated to the design and analysis of self-stabilizing algorithms for networks of processes. The second part of the document is dedicated to the design and analysis of self-stabilizing algorithms for autonomous entities (i.e., software agents, robots, etc.) moving in a network.

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Fast Self-Stabilizing Minimum Spanning Tree Construction

We present a novel self-stabilizing algorithm for minimum spanning tree (MST) construction. The space complexity of our solution is $O(\log^2n)$ bits and it converges in $O(n^2)$ rounds. Thus, this algorithm improves the convergence time of all previously known self-stabilizing asynchronous MST algorithms by a multiplicative factor $Θ(n)$, to the price of increasing the best known space complexity by a factor $O(\log n)$. The main ingredient used in our algorithm is the design, for the first time in self-stabilizing settings, of a labeling scheme for computing the nearest common ancestor with only $O(\log^2n)$ bits.

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Universal Loop-Free Super-Stabilization

We propose an univesal scheme to design loop-free and super-stabilizing protocols for constructing spanning trees optimizing any tree metrics (not only those that are isomorphic to a shortest path tree). Our scheme combines a novel super-stabilizing loop-free BFS with an existing self-stabilizing spanning tree that optimizes a given metric. The composition result preserves the best properties of both worlds: super-stabilization, loop-freedom, and optimization of the original metric without any stabilization time penalty. As case study we apply our composition mechanism to two well known metric-dependent spanning trees: the maximum-flow tree and the minimum degree spanning tree.

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A New Self-Stabilizing Minimum Spanning Tree Construction with Loop-free Property

The minimum spanning tree (MST) construction is a classical problem in Distributed Computing for creating a globally minimized structure distributedly. Self-stabilization is versatile technique for forward recovery that permits to handle any kind of transient faults in a unified manner. The loop-free property provides interesting safety assurance in dynamic networks where edge-cost changes during operation of the protocol. We present a new self-stabilizing MST protocol that improves on previous known ap- proaches in several ways. First, it makes fewer system hypotheses as the size of the network (or an upper bound on the size) need not be known to the participants. Second, it is loop-free in the sense that it guarantees that a spanning tree structure is always preserved while edge costs change dynamically and the protocol adjusts to a new MST. Finally, time complexity matches the best known results, while space complexity results show that this protocol is the most efficient to date.

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A Superstabilizing $\log(n)$-Approximation Algorithm for Dynamic Steiner Trees

In this paper we design and prove correct a fully dynamic distributed algorithm for maintaining an approximate Steiner tree that connects via a minimum-weight spanning tree a subset of nodes of a network (referred as Steiner members or Steiner group) . Steiner trees are good candidates to efficiently implement communication primitives such as publish/subscribe or multicast, essential building blocks for the new emergent networks (e.g. P2P, sensor or adhoc networks). The cost of the solution returned by our algorithm is at most $\log |S|$ times the cost of an optimal solution, where $S$ is the group of members. Our algorithm improves over existing solutions in several ways. First, it tolerates the dynamism of both the group members and the network. Next, our algorithm is self-stabilizing, that is, it copes with nodes memory corruption. Last but not least, our algorithm is \emph{superstabilizing}. That is, while converging to a correct configuration (i.e., a Steiner tree) after a modification of the network, it keeps offering the Steiner tree service during the stabilization time to all members that have not been affected by this modification.

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On the Self-stabilization of Mobile Robots in Graphs

Self-stabilization is a versatile technique to withstand any transient fault in a distributed system. Mobile robots (or agents) are one of the emerging trends in distributed computing as they mimic autonomous biologic entities. The contribution of this paper is threefold. First, we present a new model for studying mobile entities in networks subject to transient faults. Our model differs from the classical robot model because robots have constraints about the paths they are allowed to follow, and from the classical agent model because the number of agents remains fixed throughout the execution of the protocol. Second, in this model, we study the possibility of designing self-stabilizing algorithms when those algorithms are run by mobile robots (or agents) evolving on a graph. We concentrate on the core building blocks of robot and agents problems: naming and leader election. Not surprisingly, when no constraints are given on the network graph topology and local execution model, both problems are impossible to solve. Finally, using minimal hypothesis with respect to impossibility results, we provide deterministic and probabilistic solutions to both problems, and show equivalence of these problems by an algorithmic reduction mechanism.

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